d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011464: [03:50:02] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011464: [03:50:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011464: [03:50:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011464: [03:50:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011464: [03:50:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 196 RDOC 000196: [03:50:03] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 000196: [03:50:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000196: [03:50:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000196: [03:50:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000196: [03:50:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000196: [03:50:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000196: [03:50:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000196: [03:50:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000196: [03:50:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000196: [03:50:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000196: [03:50:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000196: [03:50:03] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000196: [03:50:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000196: [03:50:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000196: [03:50:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011464: [03:50:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [196] RDOC 000196: [03:50:03] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 000196: [03:50:03] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000024F0E880688 RDOC 000196: [03:50:03] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000196: [03:50:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000196: [03:50:03] core.cpp(1984) - Log - Removing device frame capturer for 0x0000024F0E880688 RDOC 000196: [03:50:03] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000024F0E880688 RDOC 000196: [03:50:03] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000196: [03:50:03] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000024F0E880688 / 0x0000000000030048 RDOC 000196: [03:50:03] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 000196: [03:50:03] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011464: [03:50:03] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 000196: [03:50:03] d3d11_device.cpp(1931) - Log - Starting capture RDOC 000196: [03:50:03] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 000196: [03:50:03] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 000196: [03:50:03] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 000196: [03:50:03] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 000196: [03:50:03] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000196: [03:50:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2516544 bytes to 39673 (1.58 %) RDOC 000196: [03:50:03] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.399963 MB capture section in 0.017091 seconds RDOC 000196: [03:50:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 000196: [03:50:03] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 000196: [03:50:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 011464: [03:50:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45984 bytes) (time 1669261803) 2527 byte thumbnail RDOC 011464: [03:50:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Buffer_Truncation\capture_frame5.rdc RDOC 011464: [03:50:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011464: [03:50:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011464: [03:50:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011464: [03:50:04] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011464: [03:50:04] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011464: [03:50:04] d3d11_replay.cpp(4372) - Log - Created device. RDOC 011464: [03:50:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011464: [03:50:04] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011464: [03:50:04] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011464: [03:50:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011464: [03:50:04] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 24.159 ms RDOC 011464: [03:50:04] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011464: [03:50:04] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011464: [03:50:04] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011464: [03:50:04] d3d11_debug.cpp( 914) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 011464: [03:50:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011516: [03:50:04] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011516: [03:50:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011516: [03:50:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011516: [03:50:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011516: [03:50:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11444 RDOC 011444: [03:50:05] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011444: [03:50:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011444: [03:50:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011444: [03:50:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011444: [03:50:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011444: [03:50:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011444: [03:50:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011444: [03:50:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011444: [03:50:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011444: [03:50:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011444: [03:50:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011444: [03:50:05] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011444: [03:50:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011444: [03:50:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011444: [03:50:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011444: [03:50:05] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011516: [03:50:05] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11444] RDOC 011444: [03:50:05] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001D7403305B8 RDOC 011444: [03:50:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011444: [03:50:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011444: [03:50:05] core.cpp(1984) - Log - Removing device frame capturer for 0x000001D7403305B8 RDOC 011444: [03:50:05] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001D7403305B8 RDOC 011444: [03:50:05] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011444: [03:50:05] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001D7403305B8 / 0x00000000001C0062 RDOC 011444: [03:50:05] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011444: [03:50:05] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011516: [03:50:05] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011444: [03:50:05] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011444: [03:50:05] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011444: [03:50:05] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011444: [03:50:05] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011444: [03:50:05] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 17 referenced resources RDOC 011444: [03:50:05] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011444: [03:50:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2556160 bytes to 61800 (2.42 %) RDOC 011444: [03:50:05] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.437744 MB capture section in 0.013287 seconds RDOC 011444: [03:50:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 011444: [03:50:05] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 011444: [03:50:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 011516: [03:50:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (71779 bytes) (time 1669261805) 5476 byte thumbnail RDOC 011516: [03:50:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_CBuffer_Zoo\capture_frame5.rdc RDOC 011516: [03:50:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011516: [03:50:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011516: [03:50:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011516: [03:50:06] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011516: [03:50:06] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011516: [03:50:06] d3d11_replay.cpp(4372) - Log - Created device. RDOC 011516: [03:50:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011516: [03:50:06] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011516: [03:50:06] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011516: [03:50:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011516: [03:50:06] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 18.768 ms RDOC 011516: [03:50:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 001344: [03:50:06] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001344: [03:50:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001344: [03:50:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001344: [03:50:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001344: [03:50:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6568 RDOC 006568: [03:50:07] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 006568: [03:50:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006568: [03:50:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006568: [03:50:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006568: [03:50:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006568: [03:50:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006568: [03:50:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006568: [03:50:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006568: [03:50:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006568: [03:50:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006568: [03:50:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006568: [03:50:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006568: [03:50:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006568: [03:50:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006568: [03:50:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006568: [03:50:07] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 001344: [03:50:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6568] RDOC 006568: [03:50:07] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001E1BD53D4B8 RDOC 006568: [03:50:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006568: [03:50:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006568: [03:50:07] core.cpp(1984) - Log - Removing device frame capturer for 0x000001E1BD53D4B8 RDOC 006568: [03:50:07] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001E1BD53D4B8 RDOC 006568: [03:50:07] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006568: [03:50:07] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001E1BD53D4B8 / 0x00000000000603AE RDOC 006568: [03:50:07] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006568: [03:50:07] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 001344: [03:50:07] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 006568: [03:50:07] d3d11_device.cpp(1931) - Log - Starting capture RDOC 006568: [03:50:07] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 006568: [03:50:07] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 006568: [03:50:07] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 006568: [03:50:07] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 006568: [03:50:07] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006568: [03:50:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33693 (5.90 %) RDOC 006568: [03:50:07] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.014173 seconds RDOC 006568: [03:50:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006568: [03:50:07] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 006568: [03:50:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 001344: [03:50:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43442 bytes) (time 1669261807) 5116 byte thumbnail RDOC 001344: [03:50:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Counters\capture_frame5.rdc RDOC 001344: [03:50:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001344: [03:50:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001344: [03:50:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001344: [03:50:08] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001344: [03:50:08] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001344: [03:50:08] d3d11_replay.cpp(4372) - Log - Created device. RDOC 001344: [03:50:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001344: [03:50:08] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 001344: [03:50:08] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 001344: [03:50:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001344: [03:50:08] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 9.410 ms RDOC 001344: [03:50:08] d3d11_counters.cpp( 579) - Log - Timer Fetch Counters, counters to fetch 7 - 3.725 ms RDOC 001344: [03:50:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008704: [03:50:08] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 008704: [03:50:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008704: [03:50:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008704: [03:50:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008704: [03:50:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11804 RDOC 011804: [03:50:09] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011804: [03:50:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011804: [03:50:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011804: [03:50:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011804: [03:50:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011804: [03:50:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011804: [03:50:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011804: [03:50:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011804: [03:50:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011804: [03:50:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011804: [03:50:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011804: [03:50:09] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011804: [03:50:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011804: [03:50:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011804: [03:50:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008704: [03:50:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11804] RDOC 011804: [03:50:09] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011804: [03:50:09] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020241E9EA08 RDOC 011804: [03:50:09] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [03:50:09] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011804: [03:50:09] core.cpp(1984) - Log - Removing device frame capturer for 0x0000020241E9EA08 RDOC 011804: [03:50:09] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000020241E9EA08 RDOC 011804: [03:50:09] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011804: [03:50:09] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000020241E9EA08 / 0x00000000000703B4 RDOC 011804: [03:50:09] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011804: [03:50:09] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008704: [03:50:09] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011804: [03:50:09] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011804: [03:50:09] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011804: [03:50:09] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011804: [03:50:09] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011804: [03:50:09] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 011804: [03:50:09] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011804: [03:50:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 831104 bytes to 31409 (3.78 %) RDOC 011804: [03:50:09] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.792603 MB capture section in 0.013557 seconds RDOC 011804: [03:50:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011804: [03:50:09] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 011804: [03:50:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 008704: [03:50:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (39498 bytes) (time 1669261809) 3961 byte thumbnail RDOC 008704: [03:50:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Deferred_Map\capture_frame5.rdc RDOC 008704: [03:50:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008704: [03:50:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008704: [03:50:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008704: [03:50:10] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008704: [03:50:10] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008704: [03:50:10] d3d11_replay.cpp(4372) - Log - Created device. RDOC 008704: [03:50:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008704: [03:50:10] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008704: [03:50:10] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008704: [03:50:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008704: [03:50:10] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 9.679 ms RDOC 008704: [03:50:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009556: [03:50:10] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009556: [03:50:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009556: [03:50:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009556: [03:50:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009556: [03:50:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3900 RDOC 003900: [03:50:11] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003900: [03:50:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003900: [03:50:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003900: [03:50:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003900: [03:50:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003900: [03:50:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003900: [03:50:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003900: [03:50:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003900: [03:50:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003900: [03:50:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003900: [03:50:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003900: [03:50:11] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003900: [03:50:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003900: [03:50:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003900: [03:50:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009556: [03:50:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3900] RDOC 003900: [03:50:11] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003900: [03:50:11] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002586510F288 RDOC 003900: [03:50:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003900: [03:50:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003900: [03:50:11] core.cpp(1984) - Log - Removing device frame capturer for 0x000002586510F288 RDOC 003900: [03:50:11] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002586510F288 RDOC 003900: [03:50:11] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003900: [03:50:11] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002586510F288 / 0x00000000000803B4 RDOC 003900: [03:50:11] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003900: [03:50:11] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009556: [03:50:11] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 003900: [03:50:11] d3d11_device.cpp(1931) - Log - Starting capture RDOC 003900: [03:50:11] resource_manager.h(1441) - Log - Preparing up to 45 potentially dirty resources RDOC 003900: [03:50:11] resource_manager.h(1494) - Log - Prepared 45 dirty resources, postponed 0, skipped 0 RDOC 003900: [03:50:11] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003900: [03:50:11] resource_manager.h(1506) - Log - Checking 45 resources with initial contents against 102 referenced resources RDOC 003900: [03:50:11] resource_manager.h(1579) - Log - Serialised 45 resources, skipped 0 unreferenced RDOC 003900: [03:50:11] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 169276608 bytes to 1341208 (0.79 %) RDOC 003900: [03:50:11] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 161.434753 MB capture section in 0.183724 seconds RDOC 003900: [03:50:11] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 003900: [03:50:11] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 003900: [03:50:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 009556: [03:50:11] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1347862 bytes) (time 1669261811) 2526 byte thumbnail RDOC 009556: [03:50:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Discard_Zoo\capture_frame5.rdc RDOC 009556: [03:50:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009556: [03:50:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009556: [03:50:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009556: [03:50:12] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009556: [03:50:12] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009556: [03:50:12] d3d11_replay.cpp(4372) - Log - Created device. RDOC 009556: [03:50:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009556: [03:50:12] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009556: [03:50:12] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009556: [03:50:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009556: [03:50:13] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 368.867 ms RDOC 009556: [03:50:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011176: [03:50:17] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011176: [03:50:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011176: [03:50:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011176: [03:50:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011176: [03:50:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11324 RDOC 011324: [03:50:18] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011324: [03:50:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011324: [03:50:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011324: [03:50:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011324: [03:50:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011324: [03:50:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011324: [03:50:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011324: [03:50:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011324: [03:50:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011324: [03:50:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011324: [03:50:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011324: [03:50:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011324: [03:50:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011324: [03:50:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011324: [03:50:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011324: [03:50:18] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011176: [03:50:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11324] RDOC 011324: [03:50:18] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001CDCE61EE18 RDOC 011324: [03:50:18] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011324: [03:50:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011324: [03:50:18] core.cpp(1984) - Log - Removing device frame capturer for 0x000001CDCE61EE18 RDOC 011324: [03:50:18] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001CDCE61EE18 RDOC 011324: [03:50:18] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011324: [03:50:18] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001CDCE61EE18 / 0x00000000000903B4 RDOC 011324: [03:50:18] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011324: [03:50:18] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011176: [03:50:18] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011324: [03:50:18] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011324: [03:50:18] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011324: [03:50:18] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011324: [03:50:18] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011324: [03:50:18] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 18 referenced resources RDOC 011324: [03:50:18] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011324: [03:50:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2559168 bytes to 85513 (3.34 %) RDOC 011324: [03:50:18] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.440613 MB capture section in 0.013606 seconds RDOC 011324: [03:50:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 011324: [03:50:18] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 011324: [03:50:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 011176: [03:50:18] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (100888 bytes) (time 1669261818) 9588 byte thumbnail RDOC 011176: [03:50:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Draw_Zoo\capture_frame5.rdc RDOC 011176: [03:50:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011176: [03:50:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011176: [03:50:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011176: [03:50:19] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011176: [03:50:19] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011176: [03:50:19] d3d11_replay.cpp(4372) - Log - Created device. RDOC 011176: [03:50:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011176: [03:50:19] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011176: [03:50:19] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011176: [03:50:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011176: [03:50:19] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 20.137 ms RDOC 011176: [03:50:19] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:19] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:19] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:19] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:19] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:19] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:19] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:19] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:19] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:19] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:19] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:20] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:20] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:20] d3d11_debug.cpp( 892) - Error - Assertion failed: 'length <= 0xffffffff || length == ~0ULL' RDOC 011176: [03:50:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009012: [03:50:20] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009012: [03:50:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009012: [03:50:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009012: [03:50:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009012: [03:50:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12020 RDOC 012020: [03:50:20] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 012020: [03:50:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012020: [03:50:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012020: [03:50:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012020: [03:50:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012020: [03:50:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012020: [03:50:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012020: [03:50:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012020: [03:50:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012020: [03:50:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012020: [03:50:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012020: [03:50:20] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012020: [03:50:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012020: [03:50:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012020: [03:50:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009012: [03:50:20] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12020] RDOC 012020: [03:50:20] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012020: [03:50:20] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001661EFAE028 RDOC 012020: [03:50:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012020: [03:50:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012020: [03:50:20] core.cpp(1984) - Log - Removing device frame capturer for 0x000001661EFAE028 RDOC 012020: [03:50:20] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001661EFAE028 RDOC 012020: [03:50:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012020: [03:50:20] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001661EFAE028 / 0x00000000000A03B4 RDOC 012020: [03:50:20] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012020: [03:50:20] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 009012: [03:50:20] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012020: [03:50:20] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012020: [03:50:20] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 012020: [03:50:20] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 012020: [03:50:20] d3d11_device.cpp(2013) - Log - Finished capture, Frame 4294967295 RDOC 012020: [03:50:20] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 1 referenced resources RDOC 012020: [03:50:20] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 1 unreferenced RDOC 012020: [03:50:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24128 bytes to 648 (2.69 %) RDOC 012020: [03:50:20] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.023010 MB capture section in 0.012763 seconds RDOC 012020: [03:50:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13866 bytes to 13866 (100.00 %) RDOC 012020: [03:50:20] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 012020: [03:50:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 012020: [03:50:20] core.cpp(2027) - Log - Removing frame capturer for 0x000001661EFAE028 / 0x00000000000A03B4 RDOC 012020: [03:50:20] core.cpp(2036) - Log - Removed last refcount RDOC 012020: [03:50:20] core.cpp(2040) - Log - Removed active window RDOC 012020: [03:50:20] core.cpp(1984) - Log - Removing device frame capturer for 0x000001661EFAE028 RDOC 009012: [03:50:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (22948 bytes) (time 1669261820) 8220 byte thumbnail RDOC 009012: [03:50:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Empty_Capture\capture_capture.rdc RDOC 009012: [03:50:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009012: [03:50:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009012: [03:50:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009012: [03:50:21] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009012: [03:50:21] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009012: [03:50:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 009012: [03:50:22] d3d11_replay.cpp(4372) - Log - Created device. RDOC 009012: [03:50:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009012: [03:50:24] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009012: [03:50:24] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009012: [03:50:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009012: [03:50:24] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 0.627 ms RDOC 009012: [03:50:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010252: [03:50:24] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010252: [03:50:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010252: [03:50:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010252: [03:50:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010252: [03:50:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11300 RDOC 011300: [03:50:24] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011300: [03:50:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011300: [03:50:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011300: [03:50:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011300: [03:50:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011300: [03:50:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011300: [03:50:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011300: [03:50:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011300: [03:50:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011300: [03:50:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011300: [03:50:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011300: [03:50:24] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011300: [03:50:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011300: [03:50:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011300: [03:50:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010252: [03:50:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11300] RDOC 011300: [03:50:24] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011300: [03:50:24] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002D17D57E998 RDOC 011300: [03:50:24] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011300: [03:50:24] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011300: [03:50:24] core.cpp(1984) - Log - Removing device frame capturer for 0x000002D17D57E998 RDOC 011300: [03:50:24] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002D17D57E998 RDOC 011300: [03:50:24] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011300: [03:50:24] d3d11_debug.cpp( 182) - Warning - Device feature level below 11_0, MSAA <-> Array copies will not be supported. RDOC 011300: [03:50:24] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002D17D57E998 / 0x00000000000A0048 RDOC 011300: [03:50:24] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011300: [03:50:24] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010252: [03:50:24] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011300: [03:50:24] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011300: [03:50:24] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011300: [03:50:24] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011300: [03:50:24] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011300: [03:50:24] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 011300: [03:50:24] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011300: [03:50:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 569024 bytes to 34235 (6.02 %) RDOC 011300: [03:50:24] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.542664 MB capture section in 0.012321 seconds RDOC 011300: [03:50:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011300: [03:50:24] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 011300: [03:50:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 010252: [03:50:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43984 bytes) (time 1669261824) 5116 byte thumbnail RDOC 010252: [03:50:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Feature_Level_9\capture_frame5.rdc RDOC 010252: [03:50:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010252: [03:50:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010252: [03:50:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010252: [03:50:25] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010252: [03:50:25] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010252: [03:50:26] d3d11_replay.cpp(4372) - Log - Created device. RDOC 010252: [03:50:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010252: [03:50:26] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010252: [03:50:26] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010252: [03:50:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010252: [03:50:26] dxbc_container.cpp(1570) - Warning - Unknown chunk Aon9 RDOC 010252: [03:50:26] dxbc_container.cpp(1859) - Warning - Unknown chunk: Aon9 RDOC 010252: [03:50:26] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.605 ms RDOC 010252: [03:50:26] dxbc_container.cpp(1570) - Warning - Unknown chunk Aon9 RDOC 010252: [03:50:26] dxbc_container.cpp(1859) - Warning - Unknown chunk: Aon9 RDOC 010252: [03:50:26] dxbc_container.cpp(1570) - Warning - Unknown chunk Aon9 RDOC 010252: [03:50:26] dxbc_container.cpp(1859) - Warning - Unknown chunk: Aon9 RDOC 010252: [03:50:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 000536: [03:50:26] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 000536: [03:50:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000536: [03:50:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000536: [03:50:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000536: [03:50:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8428 RDOC 008428: [03:50:26] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008428: [03:50:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008428: [03:50:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008428: [03:50:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008428: [03:50:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008428: [03:50:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008428: [03:50:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008428: [03:50:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008428: [03:50:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008428: [03:50:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008428: [03:50:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008428: [03:50:26] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008428: [03:50:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008428: [03:50:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008428: [03:50:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000536: [03:50:26] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8428] RDOC 008428: [03:50:26] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008428: [03:50:26] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001E6208CDCC8 RDOC 008428: [03:50:26] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008428: [03:50:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008428: [03:50:26] core.cpp(1984) - Log - Removing device frame capturer for 0x000001E6208CDCC8 RDOC 008428: [03:50:26] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001E6208CDCC8 RDOC 008428: [03:50:26] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008428: [03:50:26] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001E6208CDCC8 / 0x00000000000C03AE RDOC 008428: [03:50:26] d3d11_device.cpp(1931) - Log - Starting capture RDOC 008428: [03:50:26] resource_manager.h(1441) - Log - Preparing up to 0 potentially dirty resources RDOC 008428: [03:50:26] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 008428: [03:50:26] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008428: [03:50:26] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008428: [03:50:26] d3d11_device.cpp(2013) - Log - Finished capture, Frame 0 RDOC 000536: [03:50:26] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 008428: [03:50:26] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 11 referenced resources RDOC 008428: [03:50:26] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 008428: [03:50:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 6584 (9.63 %) RDOC 008428: [03:50:26] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.065186 MB capture section in 0.035170 seconds RDOC 008428: [03:50:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008428: [03:50:26] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 008428: [03:50:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 000536: [03:50:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (16333 bytes) (time 1669261826) 5116 byte thumbnail RDOC 000536: [03:50:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 000536: [03:50:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000536: [03:50:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000536: [03:50:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000536: [03:50:27] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 000536: [03:50:27] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 000536: [03:50:28] d3d11_replay.cpp(4372) - Log - Created device. RDOC 000536: [03:50:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 000536: [03:50:28] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 000536: [03:50:28] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 000536: [03:50:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000536: [03:50:28] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 4.491 ms RDOC 000536: [03:50:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Frame0\capture_frame0.rdc RDOC 000536: [03:50:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2831 (4.14 %) RDOC 000536: [03:50:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000536: [03:50:28] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 0.828 ms RDOC 000536: [03:50:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 68352 bytes to 2831 (4.14 %) RDOC 000536: [03:50:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000536: [03:50:28] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 000536: [03:50:28] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 000536: [03:50:28] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 000536: [03:50:28] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 000536: [03:50:28] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 000536: [03:50:28] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 000536: [03:50:28] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 000536: [03:50:28] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 000536: [03:50:28] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 000536: [03:50:28] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 000536: [03:50:28] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 000536: [03:50:28] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 000536: [03:50:28] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 000536: [03:50:28] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 000536: [03:50:28] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 000536: [03:50:28] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 000536: [03:50:28] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 000536: [03:50:28] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 000536: [03:50:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010368: [03:50:28] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010368: [03:50:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010368: [03:50:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010368: [03:50:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010368: [03:50:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9588 RDOC 009588: [03:50:28] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 009588: [03:50:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009588: [03:50:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009588: [03:50:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009588: [03:50:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009588: [03:50:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009588: [03:50:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009588: [03:50:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009588: [03:50:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009588: [03:50:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009588: [03:50:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009588: [03:50:28] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009588: [03:50:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009588: [03:50:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009588: [03:50:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010368: [03:50:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9588] RDOC 009588: [03:50:28] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009588: [03:50:28] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002629A07E018 RDOC 009588: [03:50:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009588: [03:50:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009588: [03:50:28] core.cpp(1984) - Log - Removing device frame capturer for 0x000002629A07E018 RDOC 009588: [03:50:28] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002629A07E018 RDOC 009588: [03:50:28] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009588: [03:50:28] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002629A07E018 / 0x00000000000D03B4 RDOC 009588: [03:50:28] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009588: [03:50:28] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010368: [03:50:29] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009588: [03:50:29] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009588: [03:50:29] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009588: [03:50:29] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009588: [03:50:29] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 009588: [03:50:29] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 009588: [03:50:29] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009588: [03:50:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134785920 bytes to 588524 (0.44 %) RDOC 009588: [03:50:29] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 128.541870 MB capture section in 0.033854 seconds RDOC 009588: [03:50:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009588: [03:50:29] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 009588: [03:50:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 010368: [03:50:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (598273 bytes) (time 1669261829) 5116 byte thumbnail RDOC 010368: [03:50:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Large_Buffer\capture_frame5.rdc RDOC 010368: [03:50:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010368: [03:50:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010368: [03:50:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010368: [03:50:30] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010368: [03:50:30] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010368: [03:50:30] d3d11_replay.cpp(4372) - Log - Created device. RDOC 010368: [03:50:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010368: [03:50:30] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010368: [03:50:30] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010368: [03:50:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010368: [03:50:30] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 367.686 ms RDOC 010368: [03:50:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 002256: [03:50:31] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 002256: [03:50:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002256: [03:50:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002256: [03:50:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002256: [03:50:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7404 RDOC 007404: [03:50:31] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 007404: [03:50:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007404: [03:50:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007404: [03:50:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007404: [03:50:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007404: [03:50:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007404: [03:50:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007404: [03:50:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007404: [03:50:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007404: [03:50:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007404: [03:50:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007404: [03:50:31] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007404: [03:50:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007404: [03:50:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007404: [03:50:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002256: [03:50:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7404] RDOC 007404: [03:50:31] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007404: [03:50:31] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002DC0608F678 RDOC 007404: [03:50:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007404: [03:50:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007404: [03:50:31] core.cpp(1984) - Log - Removing device frame capturer for 0x000002DC0608F678 RDOC 007404: [03:50:31] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002DC0608F678 RDOC 007404: [03:50:31] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007404: [03:50:31] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002DC0608F678 / 0x00000000000E03B4 RDOC 007404: [03:50:31] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007404: [03:50:31] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 002256: [03:50:31] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007404: [03:50:39] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007404: [03:50:39] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 007404: [03:50:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007404: [03:50:39] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50000 RDOC 007404: [03:50:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007404: [03:50:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 35822 (6.31 %) RDOC 007404: [03:50:39] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012723 seconds RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007404: [03:50:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 007404: [03:50:39] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007404: [03:50:39] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007404: [03:50:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007404: [03:50:39] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50001 RDOC 007404: [03:50:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 007404: [03:50:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007404: [03:50:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14719 (2.59 %) RDOC 007404: [03:50:39] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012063 seconds RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007404: [03:50:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 007404: [03:50:39] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007404: [03:50:39] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007404: [03:50:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007404: [03:50:39] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50002 RDOC 007404: [03:50:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007404: [03:50:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 15041 (2.65 %) RDOC 007404: [03:50:39] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011302 seconds RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007404: [03:50:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 007404: [03:50:39] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007404: [03:50:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50001.rdc RDOC 007404: [03:50:39] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 002256: [03:50:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (45571 bytes) (time 1669261839) 5116 byte thumbnail RDOC 007404: [03:50:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007404: [03:50:39] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50003 RDOC 007404: [03:50:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007404: [03:50:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14933 (2.63 %) RDOC 007404: [03:50:39] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011186 seconds RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007404: [03:50:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 007404: [03:50:39] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007404: [03:50:39] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007404: [03:50:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007404: [03:50:39] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50004 RDOC 007404: [03:50:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50002.rdc RDOC 002256: [03:50:39] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (24468 bytes) (time 1669261839) 5116 byte thumbnail RDOC 007404: [03:50:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007404: [03:50:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14910 (2.63 %) RDOC 007404: [03:50:39] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011970 seconds RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007404: [03:50:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 007404: [03:50:39] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007404: [03:50:39] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007404: [03:50:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007404: [03:50:39] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50005 RDOC 007404: [03:50:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50003.rdc RDOC 002256: [03:50:39] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (24790 bytes) (time 1669261839) 5116 byte thumbnail RDOC 007404: [03:50:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007404: [03:50:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14922 (2.63 %) RDOC 007404: [03:50:39] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012320 seconds RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007404: [03:50:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 007404: [03:50:39] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007404: [03:50:39] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007404: [03:50:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007404: [03:50:39] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50006 RDOC 007404: [03:50:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50004.rdc RDOC 002256: [03:50:39] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (24682 bytes) (time 1669261839) 5116 byte thumbnail RDOC 007404: [03:50:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007404: [03:50:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14721 (2.59 %) RDOC 007404: [03:50:39] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.012312 seconds RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007404: [03:50:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 007404: [03:50:39] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007404: [03:50:39] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007404: [03:50:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007404: [03:50:39] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50007 RDOC 007404: [03:50:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007404: [03:50:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14882 (2.62 %) RDOC 007404: [03:50:39] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.010965 seconds RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007404: [03:50:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 007404: [03:50:39] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007404: [03:50:39] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007404: [03:50:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007404: [03:50:39] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50008 RDOC 007404: [03:50:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50005.rdc RDOC 002256: [03:50:39] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (24659 bytes) (time 1669261839) 5116 byte thumbnail RDOC 007404: [03:50:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007404: [03:50:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14908 (2.62 %) RDOC 007404: [03:50:39] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011563 seconds RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007404: [03:50:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 007404: [03:50:39] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007404: [03:50:39] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 007404: [03:50:39] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007404: [03:50:39] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50009 RDOC 007404: [03:50:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50006.rdc RDOC 002256: [03:50:39] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (24671 bytes) (time 1669261839) 5116 byte thumbnail RDOC 007404: [03:50:39] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 007404: [03:50:39] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568000 bytes to 14923 (2.63 %) RDOC 007404: [03:50:39] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541687 MB capture section in 0.011796 seconds RDOC 007404: [03:50:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007404: [03:50:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 007404: [03:50:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50007.rdc RDOC 002256: [03:50:39] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (24470 bytes) (time 1669261839) 5116 byte thumbnail RDOC 007404: [03:50:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50008.rdc RDOC 002256: [03:50:39] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (24631 bytes) (time 1669261839) 5116 byte thumbnail RDOC 002256: [03:50:39] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (24657 bytes) (time 1669261839) 5116 byte thumbnail RDOC 007404: [03:50:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50009.rdc RDOC 002256: [03:50:39] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (24672 bytes) (time 1669261839) 5116 byte thumbnail RDOC 002256: [03:50:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Leak_Check\capture_frame50000.rdc RDOC 002256: [03:50:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002256: [03:50:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002256: [03:50:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002256: [03:50:40] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002256: [03:50:40] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002256: [03:50:40] d3d11_replay.cpp(4372) - Log - Created device. RDOC 002256: [03:50:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002256: [03:50:40] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 002256: [03:50:40] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 002256: [03:50:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002256: [03:50:40] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 7.291 ms RDOC 002256: [03:50:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010076: [03:50:40] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010076: [03:50:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010076: [03:50:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010076: [03:50:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010076: [03:50:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7600 RDOC 007600: [03:50:40] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 007600: [03:50:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007600: [03:50:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007600: [03:50:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007600: [03:50:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007600: [03:50:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007600: [03:50:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007600: [03:50:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007600: [03:50:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007600: [03:50:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007600: [03:50:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007600: [03:50:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007600: [03:50:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007600: [03:50:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007600: [03:50:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010076: [03:50:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7600] RDOC 007600: [03:50:40] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007600: [03:50:41] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001BE5BABF5B8 RDOC 007600: [03:50:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007600: [03:50:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007600: [03:50:41] core.cpp(1984) - Log - Removing device frame capturer for 0x000001BE5BABF5B8 RDOC 007600: [03:50:41] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001BE5BABF5B8 RDOC 007600: [03:50:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007600: [03:50:41] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001BE5BABF5B8 / 0x00000000000F03B4 RDOC 007600: [03:50:41] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007600: [03:50:41] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010076: [03:50:41] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007600: [03:50:41] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007600: [03:50:41] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 007600: [03:50:41] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007600: [03:50:41] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007600: [03:50:41] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 11 referenced resources RDOC 007600: [03:50:41] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007600: [03:50:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1530368 bytes to 45122 (2.95 %) RDOC 007600: [03:50:41] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 1.459473 MB capture section in 0.013147 seconds RDOC 007600: [03:50:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4249 bytes to 4249 (100.00 %) RDOC 007600: [03:50:41] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 007600: [03:50:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 010076: [03:50:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (57877 bytes) (time 1669261841) 8292 byte thumbnail RDOC 010076: [03:50:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Mesh_Zoo\capture_frame5.rdc RDOC 010076: [03:50:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010076: [03:50:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010076: [03:50:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010076: [03:50:42] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010076: [03:50:42] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010076: [03:50:42] d3d11_replay.cpp(4372) - Log - Created device. RDOC 010076: [03:50:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010076: [03:50:42] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010076: [03:50:42] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010076: [03:50:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010076: [03:50:42] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 14.191 ms RDOC 010076: [03:50:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012068: [03:50:42] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 012068: [03:50:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012068: [03:50:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012068: [03:50:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012068: [03:50:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8096 RDOC 008096: [03:50:43] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008096: [03:50:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008096: [03:50:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008096: [03:50:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008096: [03:50:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008096: [03:50:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008096: [03:50:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008096: [03:50:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008096: [03:50:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008096: [03:50:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008096: [03:50:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008096: [03:50:43] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008096: [03:50:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008096: [03:50:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008096: [03:50:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012068: [03:50:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8096] RDOC 008096: [03:50:43] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008096: [03:50:43] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000021A7378EF58 RDOC 008096: [03:50:43] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008096: [03:50:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008096: [03:50:43] core.cpp(1984) - Log - Removing device frame capturer for 0x0000021A7378EF58 RDOC 008096: [03:50:43] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000021A7378EF58 RDOC 008096: [03:50:43] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008096: [03:50:43] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000021A7378EF58 / 0x00000000001003B4 RDOC 008096: [03:50:43] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008096: [03:50:43] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012068: [03:50:43] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 008096: [03:50:43] d3d11_device.cpp(1931) - Log - Starting capture RDOC 008096: [03:50:43] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 008096: [03:50:43] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 008096: [03:50:43] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 008096: [03:50:43] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 22 referenced resources RDOC 008096: [03:50:43] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 008096: [03:50:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10793408 bytes to 174398 (1.62 %) RDOC 008096: [03:50:43] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 10.293396 MB capture section in 0.036522 seconds RDOC 008096: [03:50:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 008096: [03:50:43] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 008096: [03:50:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 012068: [03:50:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (191207 bytes) (time 1669261843) 10031 byte thumbnail RDOC 012068: [03:50:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Overlay_Test\capture_frame5.rdc RDOC 012068: [03:50:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012068: [03:50:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012068: [03:50:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012068: [03:50:44] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012068: [03:50:44] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012068: [03:50:44] d3d11_replay.cpp(4372) - Log - Created device. RDOC 012068: [03:50:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012068: [03:50:44] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012068: [03:50:44] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012068: [03:50:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012068: [03:50:44] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 58.766 ms RDOC 012068: [03:50:44] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.999 ms RDOC 012068: [03:50:44] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.156 ms RDOC 012068: [03:50:44] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.479 ms RDOC 012068: [03:50:44] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.113 ms RDOC 012068: [03:50:44] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.148 ms RDOC 012068: [03:50:44] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 25.541 ms RDOC 012068: [03:50:44] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 1.580 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.659 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.099 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.097 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.669 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.086 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.554 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.098 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.144 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.504 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.142 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.427 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.114 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.123 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.492 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 948) - Log - Timer Quad Overdraw - 0.123 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.311 ms RDOC 012068: [03:50:45] d3d11_overlay.cpp( 789) - Log - Timer Triangle size - 0.106 ms RDOC 012068: [03:50:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007628: [03:50:45] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 007628: [03:50:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007628: [03:50:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007628: [03:50:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007628: [03:50:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4540 RDOC 004540: [03:50:45] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 004540: [03:50:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004540: [03:50:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004540: [03:50:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004540: [03:50:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004540: [03:50:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004540: [03:50:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004540: [03:50:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004540: [03:50:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004540: [03:50:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004540: [03:50:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004540: [03:50:45] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004540: [03:50:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004540: [03:50:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004540: [03:50:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004540: [03:50:45] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007628: [03:50:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4540] RDOC 004540: [03:50:46] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000234F121E868 RDOC 004540: [03:50:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004540: [03:50:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004540: [03:50:46] core.cpp(1984) - Log - Removing device frame capturer for 0x00000234F121E868 RDOC 004540: [03:50:46] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000234F121E868 RDOC 004540: [03:50:46] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004540: [03:50:46] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000234F121E868 / 0x00000000001103B4 RDOC 004540: [03:50:46] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004540: [03:50:46] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007628: [03:50:46] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 004540: [03:50:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004540: [03:50:46] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 004540: [03:50:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004540: [03:50:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50 RDOC 004540: [03:50:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 004540: [03:50:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 68661 (1.30 %) RDOC 004540: [03:50:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.024995 seconds RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004540: [03:50:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 004540: [03:50:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004540: [03:50:46] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004540: [03:50:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004540: [03:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 004540: [03:50:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 51 RDOC 004540: [03:50:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 004540: [03:50:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50289 (0.95 %) RDOC 004540: [03:50:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023490 seconds RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004540: [03:50:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 004540: [03:50:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004540: [03:50:46] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004540: [03:50:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004540: [03:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame51.rdc RDOC 007628: [03:50:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (78410 bytes) (time 1669261846) 5116 byte thumbnail RDOC 007628: [03:50:46] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 51) (60038 bytes) (time 1669261846) 5116 byte thumbnail RDOC 004540: [03:50:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 52 RDOC 004540: [03:50:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 004540: [03:50:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50237 (0.95 %) RDOC 004540: [03:50:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.024246 seconds RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004540: [03:50:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 004540: [03:50:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004540: [03:50:46] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004540: [03:50:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004540: [03:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame52.rdc RDOC 004540: [03:50:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 53 RDOC 004540: [03:50:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 004540: [03:50:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50135 (0.95 %) RDOC 004540: [03:50:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.021854 seconds RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004540: [03:50:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 004540: [03:50:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004540: [03:50:46] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004540: [03:50:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004540: [03:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame53.rdc RDOC 007628: [03:50:46] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 52) (59986 bytes) (time 1669261846) 5116 byte thumbnail RDOC 004540: [03:50:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 54 RDOC 007628: [03:50:46] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 53) (59884 bytes) (time 1669261846) 5116 byte thumbnail RDOC 004540: [03:50:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 004540: [03:50:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50107 (0.95 %) RDOC 004540: [03:50:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023540 seconds RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004540: [03:50:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 004540: [03:50:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004540: [03:50:46] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004540: [03:50:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004540: [03:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame54.rdc RDOC 004540: [03:50:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 55 RDOC 004540: [03:50:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 004540: [03:50:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49979 (0.95 %) RDOC 004540: [03:50:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023515 seconds RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004540: [03:50:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 007628: [03:50:46] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 54) (59856 bytes) (time 1669261846) 5116 byte thumbnail RDOC 004540: [03:50:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004540: [03:50:46] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004540: [03:50:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004540: [03:50:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 56 RDOC 004540: [03:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame55.rdc RDOC 004540: [03:50:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 004540: [03:50:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50047 (0.95 %) RDOC 004540: [03:50:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022625 seconds RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004540: [03:50:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 004540: [03:50:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004540: [03:50:46] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004540: [03:50:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004540: [03:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame56.rdc RDOC 007628: [03:50:46] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 55) (59728 bytes) (time 1669261846) 5116 byte thumbnail RDOC 004540: [03:50:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 57 RDOC 004540: [03:50:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 004540: [03:50:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49979 (0.95 %) RDOC 007628: [03:50:46] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 56) (59796 bytes) (time 1669261846) 5116 byte thumbnail RDOC 004540: [03:50:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023095 seconds RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004540: [03:50:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 004540: [03:50:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004540: [03:50:46] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004540: [03:50:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004540: [03:50:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 58 RDOC 004540: [03:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame57.rdc RDOC 004540: [03:50:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 004540: [03:50:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 50067 (0.95 %) RDOC 004540: [03:50:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.022456 seconds RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004540: [03:50:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 004540: [03:50:46] d3d11_device.cpp(1931) - Log - Starting capture RDOC 004540: [03:50:46] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 004540: [03:50:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004540: [03:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame58.rdc RDOC 007628: [03:50:46] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 57) (59728 bytes) (time 1669261846) 5116 byte thumbnail RDOC 004540: [03:50:46] d3d11_device.cpp(2013) - Log - Finished capture, Frame 59 RDOC 004540: [03:50:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 004540: [03:50:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007628: [03:50:46] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 58) (59816 bytes) (time 1669261846) 5116 byte thumbnail RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5274112 bytes to 49985 (0.95 %) RDOC 004540: [03:50:46] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 5.029785 MB capture section in 0.023073 seconds RDOC 004540: [03:50:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004540: [03:50:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 004540: [03:50:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame59.rdc RDOC 007628: [03:50:46] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 59) (59734 bytes) (time 1669261846) 5116 byte thumbnail RDOC 007628: [03:50:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Parameter_Zoo\capture_frame50.rdc RDOC 007628: [03:50:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007628: [03:50:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007628: [03:50:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007628: [03:50:47] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007628: [03:50:47] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007628: [03:50:47] d3d11_replay.cpp(4372) - Log - Created device. RDOC 007628: [03:50:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007628: [03:50:47] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007628: [03:50:47] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007628: [03:50:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007628: [03:50:47] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 101.892 ms RDOC 007628: [03:50:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007156: [03:50:48] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 007156: [03:50:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007156: [03:50:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007156: [03:50:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007156: [03:50:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11340 RDOC 011340: [03:50:48] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011340: [03:50:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011340: [03:50:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011340: [03:50:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011340: [03:50:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011340: [03:50:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011340: [03:50:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011340: [03:50:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011340: [03:50:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011340: [03:50:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011340: [03:50:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011340: [03:50:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011340: [03:50:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011340: [03:50:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011340: [03:50:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007156: [03:50:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11340] RDOC 011340: [03:50:48] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011340: [03:50:48] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000206AB3BDF58 RDOC 011340: [03:50:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011340: [03:50:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011340: [03:50:48] core.cpp(1984) - Log - Removing device frame capturer for 0x00000206AB3BDF58 RDOC 011340: [03:50:48] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000206AB3BDF58 RDOC 011340: [03:50:48] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011340: [03:50:48] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000206AB3BDF58 / 0x00000000001203B4 RDOC 011340: [03:50:48] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011340: [03:50:48] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011340: [03:50:48] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011340: [03:50:48] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011340: [03:50:48] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011340: [03:50:48] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007156: [03:50:48] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011340: [03:50:48] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 10 referenced resources RDOC 011340: [03:50:48] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011340: [03:50:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 615360 bytes to 44097 (7.17 %) RDOC 011340: [03:50:48] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.586853 MB capture section in 0.012126 seconds RDOC 011340: [03:50:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 011340: [03:50:48] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 011340: [03:50:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 007156: [03:50:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (58144 bytes) (time 1669261848) 8902 byte thumbnail RDOC 007156: [03:50:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_PrimitiveID\capture_frame5.rdc RDOC 007156: [03:50:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007156: [03:50:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007156: [03:50:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007156: [03:50:49] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007156: [03:50:49] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007156: [03:50:49] d3d11_replay.cpp(4372) - Log - Created device. RDOC 007156: [03:50:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007156: [03:50:49] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007156: [03:50:49] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007156: [03:50:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007156: [03:50:49] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 7.299 ms RDOC 007156: [03:50:49] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:49] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:49] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:49] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:49] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:49] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:49] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:49] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:49] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:49] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:49] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 007156: [03:50:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007268: [03:50:50] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 007268: [03:50:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007268: [03:50:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007268: [03:50:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007268: [03:50:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9492 RDOC 009492: [03:50:50] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 009492: [03:50:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009492: [03:50:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009492: [03:50:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009492: [03:50:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009492: [03:50:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009492: [03:50:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009492: [03:50:50] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009492: [03:50:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009492: [03:50:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009492: [03:50:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009492: [03:50:50] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009492: [03:50:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009492: [03:50:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009492: [03:50:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009492: [03:50:50] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007268: [03:50:50] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9492] RDOC 009492: [03:50:50] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000025F0870DD88 RDOC 009492: [03:50:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009492: [03:50:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009492: [03:50:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000025F0870DD88 RDOC 009492: [03:50:50] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000025F0870DD88 RDOC 009492: [03:50:50] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009492: [03:50:50] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000025F0870DD88 / 0x00000000001303B4 RDOC 009492: [03:50:50] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009492: [03:50:50] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007268: [03:50:50] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009492: [03:50:50] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009492: [03:50:50] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 009492: [03:50:50] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009492: [03:50:50] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 009492: [03:50:50] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 009492: [03:50:50] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 009492: [03:50:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568448 bytes to 30794 (5.42 %) RDOC 009492: [03:50:50] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.542114 MB capture section in 0.012786 seconds RDOC 009492: [03:50:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 009492: [03:50:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 009492: [03:50:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 007268: [03:50:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (40703 bytes) (time 1669261850) 5744 byte thumbnail RDOC 007268: [03:50:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Primitive_Restart\capture_frame5.rdc RDOC 007268: [03:50:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007268: [03:50:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007268: [03:50:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007268: [03:50:51] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007268: [03:50:51] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007268: [03:50:52] d3d11_replay.cpp(4372) - Log - Created device. RDOC 007268: [03:50:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007268: [03:50:52] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007268: [03:50:52] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007268: [03:50:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007268: [03:50:52] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 11.811 ms RDOC 007268: [03:50:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010504: [03:50:52] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010504: [03:50:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010504: [03:50:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010504: [03:50:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010504: [03:50:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6192 RDOC 006192: [03:50:52] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 006192: [03:50:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006192: [03:50:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006192: [03:50:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006192: [03:50:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006192: [03:50:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006192: [03:50:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006192: [03:50:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006192: [03:50:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006192: [03:50:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006192: [03:50:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006192: [03:50:52] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006192: [03:50:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006192: [03:50:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006192: [03:50:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010504: [03:50:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6192] RDOC 006192: [03:50:52] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006192: [03:50:52] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001D1D8DDEF58 RDOC 006192: [03:50:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006192: [03:50:52] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001D1D8DDE930 RDOC 006192: [03:50:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006192: [03:50:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006192: [03:50:52] core.cpp(1984) - Log - Removing device frame capturer for 0x000001D1D8DDEF58 RDOC 006192: [03:50:52] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001D1D8DDEF58 RDOC 006192: [03:50:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006192: [03:50:52] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006192: [03:50:52] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006192: [03:50:52] core.cpp(1984) - Log - Removing device frame capturer for 0x000001D1D8DDEF58 RDOC 006192: [03:50:52] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001D1D8DDEF58 RDOC 006192: [03:50:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006192: [03:50:52] core.cpp(1984) - Log - Removing device frame capturer for 0x000001D1D8DDEF58 RDOC 006192: [03:50:52] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001D1D8DDEF58 RDOC 006192: [03:50:52] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006192: [03:50:52] core.cpp(1984) - Log - Removing device frame capturer for 0x000001D1D8DDEF58 RDOC 006192: [03:50:53] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001D1D8DDEF58 RDOC 006192: [03:50:53] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006192: [03:50:53] core.cpp(1984) - Log - Removing device frame capturer for 0x000001D1D8DDEF58 RDOC 006192: [03:50:53] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001D1D8DDEF58 RDOC 006192: [03:50:53] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006192: [03:50:53] core.cpp(1984) - Log - Removing device frame capturer for 0x000001D1D8DDEF58 RDOC 006192: [03:50:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006192: [03:50:53] core.cpp(1984) - Log - Removing device frame capturer for 0x000001D1D8DDE930 RDOC 006192: [03:50:53] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001D1D8DDE930 RDOC 006192: [03:50:53] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006192: [03:50:53] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001D1D8DDE930 / 0x00000000001403B4 RDOC 006192: [03:50:53] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006192: [03:50:53] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 006192: [03:50:53] d3d11_device.cpp( 785) - Warning - Returning a dummy ID3D11InfoQueue that does nothing. RenderDoc takes control of the debug layer. RDOC 006192: [03:50:53] d3d11_device.cpp( 790) - Warning - If you want direct access, enable API validation and query for GUID {3fc4e618-3f70-452a-8b8f-a73accb58e3d}. This will return the real ID3D11InfoQueue - be careful as it is unwrapped so you should not call QueryInterface on it. RDOC 006192: [03:50:53] d3d11_device.cpp(1931) - Log - Starting capture RDOC 006192: [03:50:53] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 006192: [03:50:53] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 006192: [03:50:53] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 010504: [03:50:53] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 006192: [03:50:53] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 7 referenced resources RDOC 006192: [03:50:53] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 006192: [03:50:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 566976 bytes to 33195 (5.85 %) RDOC 006192: [03:50:53] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.540710 MB capture section in 0.012507 seconds RDOC 006192: [03:50:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006192: [03:50:53] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 006192: [03:50:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 010504: [03:50:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (42944 bytes) (time 1669261853) 5116 byte thumbnail RDOC 010504: [03:50:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Refcount_Check\capture_frame5.rdc RDOC 010504: [03:50:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010504: [03:50:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010504: [03:50:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010504: [03:50:54] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010504: [03:50:54] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010504: [03:50:54] d3d11_replay.cpp(4372) - Log - Created device. RDOC 010504: [03:50:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010504: [03:50:54] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010504: [03:50:54] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010504: [03:50:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010504: [03:50:54] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.934 ms RDOC 010504: [03:50:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011024: [03:50:54] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011024: [03:50:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011024: [03:50:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011024: [03:50:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011024: [03:50:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7296 RDOC 007296: [03:50:54] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 007296: [03:50:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007296: [03:50:54] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007296: [03:50:54] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007296: [03:50:54] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007296: [03:50:54] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007296: [03:50:54] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007296: [03:50:54] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007296: [03:50:54] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007296: [03:50:54] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007296: [03:50:54] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007296: [03:50:54] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007296: [03:50:54] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007296: [03:50:54] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007296: [03:50:54] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011024: [03:50:54] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7296] RDOC 007296: [03:50:54] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007296: [03:50:54] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000022CA161D988 RDOC 007296: [03:50:54] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007296: [03:50:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007296: [03:50:55] core.cpp(1984) - Log - Removing device frame capturer for 0x0000022CA161D988 RDOC 007296: [03:50:55] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000022CA161D988 RDOC 007296: [03:50:55] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007296: [03:50:55] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000022CA161D988 / 0x00000000001503B4 RDOC 007296: [03:50:55] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007296: [03:50:55] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011024: [03:50:55] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007296: [03:50:55] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007296: [03:50:55] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 007296: [03:50:55] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007296: [03:50:55] d3d11_device.cpp(2013) - Log - Finished capture, Frame 200 RDOC 007296: [03:50:55] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 24 referenced resources RDOC 007296: [03:50:55] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007296: [03:50:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 651520 bytes to 41055 (6.30 %) RDOC 007296: [03:50:55] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.621338 MB capture section in 0.013037 seconds RDOC 007296: [03:50:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 007296: [03:50:55] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 007296: [03:50:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 011024: [03:50:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (54469 bytes) (time 1669261855) 7788 byte thumbnail RDOC 011024: [03:50:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Resource_Lifetimes\capture_frame200.rdc RDOC 011024: [03:50:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011024: [03:50:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011024: [03:50:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011024: [03:50:56] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011024: [03:50:56] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011024: [03:50:56] d3d11_replay.cpp(4372) - Log - Created device. RDOC 011024: [03:50:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011024: [03:50:56] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011024: [03:50:56] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011024: [03:50:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011024: [03:50:56] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 18.464 ms RDOC 011024: [03:50:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011140: [03:50:56] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011140: [03:50:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011140: [03:50:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011140: [03:50:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011140: [03:50:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11684 RDOC 011684: [03:50:56] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011684: [03:50:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011684: [03:50:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011684: [03:50:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011684: [03:50:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011684: [03:50:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011684: [03:50:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011684: [03:50:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011684: [03:50:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011684: [03:50:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011684: [03:50:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011684: [03:50:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011684: [03:50:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011684: [03:50:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011684: [03:50:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011684: [03:50:56] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011140: [03:50:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11684] RDOC 011684: [03:50:57] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000021D3D71DCC8 RDOC 011684: [03:50:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011684: [03:50:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011684: [03:50:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000021D3D71DCC8 RDOC 011684: [03:50:57] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000021D3D71DCC8 RDOC 011684: [03:50:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011684: [03:50:57] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000021D3D71DCC8 / 0x00000000001603B4 RDOC 011684: [03:50:57] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011684: [03:50:57] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011140: [03:50:57] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011684: [03:50:57] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011684: [03:50:57] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 011684: [03:50:57] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 011684: [03:50:57] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 011684: [03:50:57] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 39 referenced resources RDOC 011684: [03:50:57] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 011684: [03:50:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 840576 bytes to 114925 (13.67 %) RDOC 011684: [03:50:57] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.801636 MB capture section in 0.014936 seconds RDOC 011684: [03:50:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011684: [03:50:57] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011684: [03:50:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011140: [03:50:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (121579 bytes) (time 1669261857) 2526 byte thumbnail RDOC 011140: [03:50:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Debug_Zoo\capture_frame5.rdc RDOC 011140: [03:50:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011140: [03:50:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011140: [03:50:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011140: [03:50:58] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011140: [03:50:58] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011140: [03:50:58] d3d11_replay.cpp(4372) - Log - Created device. RDOC 011140: [03:50:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011140: [03:50:58] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011140: [03:50:58] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011140: [03:50:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011140: [03:50:58] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 15.545 ms RDOC 011140: [03:51:02] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011140: [03:51:02] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011140: [03:51:02] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011140: [03:51:02] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 011140: [03:51:02] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011140: [03:51:02] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011140: [03:51:02] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011140: [03:51:02] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1076) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1087) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] d3d11_shaderdebug.cpp(1102) - Warning - NaN or Inf in texlookup RDOC 011140: [03:51:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:02] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:03] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:03] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:03] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:03] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:03] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:03] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:03] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:03] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 011140: [03:51:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008560: [03:51:04] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 008560: [03:51:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008560: [03:51:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008560: [03:51:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008560: [03:51:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11476 RDOC 011476: [03:51:04] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011476: [03:51:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011476: [03:51:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011476: [03:51:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011476: [03:51:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011476: [03:51:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011476: [03:51:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011476: [03:51:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011476: [03:51:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011476: [03:51:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011476: [03:51:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011476: [03:51:04] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011476: [03:51:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011476: [03:51:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011476: [03:51:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008560: [03:51:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11476] RDOC 011476: [03:51:04] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011476: [03:51:04] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000231B3F8F678 RDOC 011476: [03:51:04] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011476: [03:51:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011476: [03:51:04] core.cpp(1984) - Log - Removing device frame capturer for 0x00000231B3F8F678 RDOC 011476: [03:51:04] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000231B3F8F678 RDOC 011476: [03:51:04] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011476: [03:51:04] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000231B3F8F678 / 0x00000000001703B4 RDOC 011476: [03:51:04] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011476: [03:51:04] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011476: [03:51:04] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011476: [03:51:04] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011476: [03:51:04] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011476: [03:51:04] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 008560: [03:51:04] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011476: [03:51:04] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 10 referenced resources RDOC 011476: [03:51:04] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011476: [03:51:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2495552 bytes to 42654 (1.71 %) RDOC 011476: [03:51:04] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 2.379944 MB capture section in 0.013266 seconds RDOC 011476: [03:51:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011476: [03:51:04] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 011476: [03:51:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 008560: [03:51:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49308 bytes) (time 1669261864) 2526 byte thumbnail RDOC 008560: [03:51:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Editing\capture_frame5.rdc RDOC 008560: [03:51:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008560: [03:51:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008560: [03:51:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008560: [03:51:05] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008560: [03:51:06] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008560: [03:51:06] d3d11_replay.cpp(4372) - Log - Created device. RDOC 008560: [03:51:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008560: [03:51:06] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008560: [03:51:06] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008560: [03:51:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008560: [03:51:06] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 18.913 ms RDOC 008560: [03:51:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011244: [03:51:06] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011244: [03:51:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011244: [03:51:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011244: [03:51:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011244: [03:51:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9312 RDOC 009312: [03:51:06] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 009312: [03:51:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009312: [03:51:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009312: [03:51:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009312: [03:51:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009312: [03:51:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009312: [03:51:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009312: [03:51:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009312: [03:51:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009312: [03:51:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009312: [03:51:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009312: [03:51:06] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009312: [03:51:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009312: [03:51:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009312: [03:51:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011244: [03:51:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9312] RDOC 009312: [03:51:06] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 009312: [03:51:06] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000011DA898E1F8 RDOC 009312: [03:51:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009312: [03:51:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009312: [03:51:06] core.cpp(1984) - Log - Removing device frame capturer for 0x0000011DA898E1F8 RDOC 009312: [03:51:06] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000011DA898E1F8 RDOC 009312: [03:51:06] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009312: [03:51:06] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000011DA898E1F8 / 0x00000000001803B4 RDOC 009312: [03:51:06] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 009312: [03:51:06] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011244: [03:51:06] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 009312: [03:51:06] d3d11_device.cpp(1931) - Log - Starting capture RDOC 009312: [03:51:06] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009312: [03:51:06] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009312: [03:51:06] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 009312: [03:51:06] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 009312: [03:51:06] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009312: [03:51:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 568064 bytes to 33089 (5.82 %) RDOC 009312: [03:51:06] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.541748 MB capture section in 0.013228 seconds RDOC 009312: [03:51:06] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009312: [03:51:06] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 009312: [03:51:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 011244: [03:51:06] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (42838 bytes) (time 1669261866) 5116 byte thumbnail RDOC 011244: [03:51:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_ISA\capture_frame5.rdc RDOC 011244: [03:51:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011244: [03:51:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011244: [03:51:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011244: [03:51:07] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011244: [03:51:07] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011244: [03:51:08] d3d11_replay.cpp(4372) - Log - Created device. RDOC 011244: [03:51:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011244: [03:51:08] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011244: [03:51:08] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011244: [03:51:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011244: [03:51:08] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 10.004 ms RDOC 011244: [03:51:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003992: [03:51:08] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 003992: [03:51:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003992: [03:51:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003992: [03:51:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003992: [03:51:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12268 RDOC 012268: [03:51:08] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 012268: [03:51:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012268: [03:51:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012268: [03:51:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012268: [03:51:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012268: [03:51:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012268: [03:51:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012268: [03:51:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012268: [03:51:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012268: [03:51:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012268: [03:51:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012268: [03:51:08] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012268: [03:51:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012268: [03:51:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012268: [03:51:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003992: [03:51:08] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12268] RDOC 012268: [03:51:08] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 012268: [03:51:08] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000141EB560508 RDOC 012268: [03:51:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012268: [03:51:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012268: [03:51:08] core.cpp(1984) - Log - Removing device frame capturer for 0x00000141EB560508 RDOC 012268: [03:51:08] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000141EB560508 RDOC 012268: [03:51:08] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012268: [03:51:08] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x00000141EB560508 / 0x00000000001903B4 RDOC 012268: [03:51:08] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 012268: [03:51:08] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003992: [03:51:09] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 012268: [03:51:09] d3d11_device.cpp(1931) - Log - Starting capture RDOC 012268: [03:51:09] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 012268: [03:51:09] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 012268: [03:51:09] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 012268: [03:51:09] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 117 referenced resources RDOC 012268: [03:51:09] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 012268: [03:51:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4085376 bytes to 157580 (3.86 %) RDOC 012268: [03:51:09] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 3.896118 MB capture section in 0.014338 seconds RDOC 012268: [03:51:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012268: [03:51:09] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 012268: [03:51:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 003992: [03:51:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (164234 bytes) (time 1669261869) 2526 byte thumbnail RDOC 003992: [03:51:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 003992: [03:51:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003992: [03:51:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003992: [03:51:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003992: [03:51:10] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003992: [03:51:10] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003992: [03:51:10] d3d11_replay.cpp(4372) - Log - Created device. RDOC 003992: [03:51:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003992: [03:51:10] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003992: [03:51:10] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003992: [03:51:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003992: [03:51:10] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 34.921 ms RDOC 003992: [03:51:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010052: [03:51:11] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010052: [03:51:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010052: [03:51:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010052: [03:51:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010052: [03:51:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5196 RDOC 005196: [03:51:11] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 005196: [03:51:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005196: [03:51:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005196: [03:51:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005196: [03:51:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005196: [03:51:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005196: [03:51:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005196: [03:51:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005196: [03:51:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005196: [03:51:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005196: [03:51:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005196: [03:51:11] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005196: [03:51:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005196: [03:51:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005196: [03:51:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010052: [03:51:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5196] RDOC 005196: [03:51:11] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 005196: [03:51:12] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002145382EFE8 RDOC 005196: [03:51:12] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005196: [03:51:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005196: [03:51:12] core.cpp(1984) - Log - Removing device frame capturer for 0x000002145382EFE8 RDOC 005196: [03:51:12] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002145382EFE8 RDOC 005196: [03:51:12] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005196: [03:51:12] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002145382EFE8 / 0x00000000001A03B4 RDOC 005196: [03:51:12] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 005196: [03:51:12] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010052: [03:51:12] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 005196: [03:51:12] d3d11_device.cpp(1931) - Log - Starting capture RDOC 005196: [03:51:12] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 005196: [03:51:12] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005196: [03:51:12] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 005196: [03:51:12] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 005196: [03:51:12] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 005196: [03:51:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 33662 (5.90 %) RDOC 005196: [03:51:12] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.544373 MB capture section in 0.014784 seconds RDOC 005196: [03:51:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005196: [03:51:12] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 005196: [03:51:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 010052: [03:51:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43411 bytes) (time 1669261872) 5116 byte thumbnail RDOC 010052: [03:51:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 010052: [03:51:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010052: [03:51:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010052: [03:51:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010052: [03:51:13] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010052: [03:51:13] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010052: [03:51:13] d3d11_replay.cpp(4372) - Log - Created device. RDOC 010052: [03:51:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010052: [03:51:13] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010052: [03:51:13] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010052: [03:51:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010052: [03:51:13] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 9.178 ms RDOC 010052: [03:51:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Simple_Triangle\capture_frame5.rdc RDOC 010052: [03:51:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14407 (2.52 %) RDOC 010052: [03:51:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010052: [03:51:13] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1.414 ms RDOC 010052: [03:51:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 570816 bytes to 14407 (2.52 %) RDOC 010052: [03:51:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010052: [03:51:13] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000007! RDOC 010052: [03:51:13] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000007! RDOC 010052: [03:51:13] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000167! RDOC 010052: [03:51:13] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000168! RDOC 010052: [03:51:13] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000168! RDOC 010052: [03:51:13] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000169! RDOC 010052: [03:51:13] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000169! RDOC 010052: [03:51:13] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000170! RDOC 010052: [03:51:13] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000170! RDOC 010052: [03:51:13] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000171! RDOC 010052: [03:51:13] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000171! RDOC 010052: [03:51:13] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000172! RDOC 010052: [03:51:13] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000173! RDOC 010052: [03:51:13] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000174! RDOC 010052: [03:51:13] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000174! RDOC 010052: [03:51:13] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000175! RDOC 010052: [03:51:13] d3d11_replay.cpp(2055) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000176! RDOC 010052: [03:51:13] d3d11_replay.cpp(2573) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000176! RDOC 010052: [03:51:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 007432: [03:51:13] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 007432: [03:51:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007432: [03:51:13] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007432: [03:51:13] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007432: [03:51:13] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8528 RDOC 008528: [03:51:13] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008528: [03:51:13] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008528: [03:51:13] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008528: [03:51:13] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008528: [03:51:13] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008528: [03:51:13] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008528: [03:51:13] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008528: [03:51:13] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008528: [03:51:13] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008528: [03:51:13] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008528: [03:51:13] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008528: [03:51:13] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008528: [03:51:13] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008528: [03:51:13] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008528: [03:51:13] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007432: [03:51:13] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8528] RDOC 008528: [03:51:13] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008528: [03:51:14] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000013A0A7DDDB8 RDOC 008528: [03:51:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008528: [03:51:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008528: [03:51:14] core.cpp(1984) - Log - Removing device frame capturer for 0x0000013A0A7DDDB8 RDOC 008528: [03:51:14] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000013A0A7DDDB8 RDOC 008528: [03:51:14] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008528: [03:51:14] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000013A0A7DDDB8 / 0x00000000001B03B4 RDOC 008528: [03:51:14] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 008528: [03:51:14] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 007432: [03:51:14] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 008528: [03:51:14] d3d11_device.cpp(1931) - Log - Starting capture RDOC 008528: [03:51:14] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 008528: [03:51:14] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 008528: [03:51:14] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 008528: [03:51:14] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 12 referenced resources RDOC 008528: [03:51:14] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 008528: [03:51:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 626240 bytes to 34804 (5.56 %) RDOC 008528: [03:51:14] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.597229 MB capture section in 0.013260 seconds RDOC 008528: [03:51:14] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4609 bytes to 4609 (100.00 %) RDOC 008528: [03:51:14] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 008528: [03:51:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 007432: [03:51:14] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (45983 bytes) (time 1669261874) 6356 byte thumbnail RDOC 007432: [03:51:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Stream_Out\capture_frame5.rdc RDOC 007432: [03:51:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007432: [03:51:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007432: [03:51:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007432: [03:51:15] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007432: [03:51:15] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007432: [03:51:15] d3d11_replay.cpp(4372) - Log - Created device. RDOC 007432: [03:51:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007432: [03:51:15] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 007432: [03:51:15] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 007432: [03:51:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007432: [03:51:15] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 9.475 ms RDOC 007432: [03:51:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 009360: [03:51:15] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009360: [03:51:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009360: [03:51:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009360: [03:51:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009360: [03:51:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11528 RDOC 011528: [03:51:15] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011528: [03:51:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011528: [03:51:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011528: [03:51:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011528: [03:51:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011528: [03:51:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011528: [03:51:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011528: [03:51:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011528: [03:51:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011528: [03:51:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011528: [03:51:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011528: [03:51:15] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011528: [03:51:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011528: [03:51:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011528: [03:51:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009360: [03:51:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11528] RDOC 011528: [03:51:15] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 011528: [03:51:16] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000029C3695EFC8 RDOC 011528: [03:51:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011528: [03:51:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011528: [03:51:16] core.cpp(1984) - Log - Removing device frame capturer for 0x0000029C3695EFC8 RDOC 011528: [03:51:16] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x0000029C3695EFC8 RDOC 011528: [03:51:16] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011528: [03:51:16] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000029C3695EFC8 / 0x00000000001C03B4 RDOC 011528: [03:51:16] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 011528: [03:51:16] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011528: [03:51:16] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000029C3695EFC8 / 0x00000000000703AA RDOC 011528: [03:51:16] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000029C3695EFC8 / 0x00000000000303C0 RDOC 011528: [03:51:16] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000029C3695EFC8 / 0x00000000000503AC RDOC 011528: [03:51:16] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000029C3695EFC8 / 0x00000000000B03A0 RDOC 011528: [03:51:16] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000029C3695EFC8 / 0x00000000000503A4 RDOC 011528: [03:51:16] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x0000029C3695EFC8 / 0x00000000000503B8 RDOC 009360: [03:51:16] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 011528: [03:51:16] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011528: [03:51:16] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 011528: [03:51:16] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011528: [03:51:16] d3d11_device.cpp(2013) - Log - Finished capture, Frame 50 RDOC 011528: [03:51:16] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 011528: [03:51:16] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 011528: [03:51:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 100128 (1.13 %) RDOC 011528: [03:51:16] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.023446 seconds RDOC 011528: [03:51:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 011528: [03:51:16] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 011528: [03:51:16] d3d11_device.cpp(1931) - Log - Starting capture RDOC 011528: [03:51:16] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 011528: [03:51:16] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 011528: [03:51:16] d3d11_device.cpp(2013) - Log - Finished capture, Frame 57 RDOC 011528: [03:51:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 011528: [03:51:16] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 19 referenced resources RDOC 011528: [03:51:16] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 011528: [03:51:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8867264 bytes to 80444 (0.91 %) RDOC 011528: [03:51:16] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 8.456482 MB capture section in 0.018221 seconds RDOC 011528: [03:51:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 011528: [03:51:16] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame57.rdc RDOC 011528: [03:51:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame57.rdc RDOC 009360: [03:51:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50) (111142 bytes) (time 1669261876) 6530 byte thumbnail RDOC 009360: [03:51:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Swapchain_Zoo\capture_frame50.rdc RDOC 009360: [03:51:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009360: [03:51:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009360: [03:51:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009360: [03:51:17] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009360: [03:51:17] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009360: [03:51:17] d3d11_replay.cpp(4372) - Log - Created device. RDOC 009360: [03:51:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009360: [03:51:17] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 009360: [03:51:17] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 009360: [03:51:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009360: [03:51:17] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 52.190 ms RDOC 009360: [03:51:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 008828: [03:51:17] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 008828: [03:51:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008828: [03:51:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008828: [03:51:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008828: [03:51:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3360 RDOC 003360: [03:51:17] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003360: [03:51:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003360: [03:51:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003360: [03:51:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003360: [03:51:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003360: [03:51:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003360: [03:51:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003360: [03:51:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003360: [03:51:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003360: [03:51:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003360: [03:51:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003360: [03:51:17] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003360: [03:51:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003360: [03:51:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003360: [03:51:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003360: [03:51:18] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008828: [03:51:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3360] RDOC 003360: [03:51:18] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001917467DED8 RDOC 003360: [03:51:18] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003360: [03:51:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003360: [03:51:18] core.cpp(1984) - Log - Removing device frame capturer for 0x000001917467DED8 RDOC 003360: [03:51:18] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001917467DED8 RDOC 003360: [03:51:18] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003360: [03:51:18] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001917467DED8 / 0x00000000001D03B4 RDOC 003360: [03:51:18] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003360: [03:51:18] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 008828: [03:51:18] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 003360: [03:51:18] d3d11_device.cpp(1931) - Log - Starting capture RDOC 003360: [03:51:18] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 003360: [03:51:18] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 003360: [03:51:18] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 003360: [03:51:18] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 9 referenced resources RDOC 003360: [03:51:18] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 003360: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 567232 bytes to 33641 (5.93 %) RDOC 003360: [03:51:18] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.540955 MB capture section in 0.012086 seconds RDOC 003360: [03:51:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 003360: [03:51:18] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 003360: [03:51:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 008828: [03:51:18] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (43906 bytes) (time 1669261878) 5798 byte thumbnail RDOC 008828: [03:51:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 008828: [03:51:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008828: [03:51:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008828: [03:51:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008828: [03:51:19] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008828: [03:51:19] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008828: [03:51:19] d3d11_replay.cpp(4372) - Log - Created device. RDOC 008828: [03:51:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008828: [03:51:19] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 008828: [03:51:19] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 008828: [03:51:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008828: [03:51:19] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 6.297 ms RDOC 008828: [03:51:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 010788: [03:51:19] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010788: [03:51:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010788: [03:51:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010788: [03:51:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010788: [03:51:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7580 RDOC 007580: [03:51:19] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 007580: [03:51:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007580: [03:51:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007580: [03:51:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007580: [03:51:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007580: [03:51:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007580: [03:51:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007580: [03:51:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007580: [03:51:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007580: [03:51:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007580: [03:51:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007580: [03:51:19] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007580: [03:51:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007580: [03:51:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007580: [03:51:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010788: [03:51:19] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7580] RDOC 007580: [03:51:19] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007580: [03:51:20] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002334101DC28 RDOC 007580: [03:51:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007580: [03:51:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007580: [03:51:20] core.cpp(1984) - Log - Removing device frame capturer for 0x000002334101DC28 RDOC 007580: [03:51:20] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000002334101DC28 RDOC 007580: [03:51:20] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007580: [03:51:20] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000002334101DC28 / 0x00000000001E03B4 RDOC 007580: [03:51:20] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007580: [03:51:20] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 010788: [03:51:20] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007580: [03:51:20] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007580: [03:51:20] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 007580: [03:51:20] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 007580: [03:51:20] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007580: [03:51:20] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 8 referenced resources RDOC 007580: [03:51:20] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 007580: [03:51:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 591872 bytes to 40627 (6.86 %) RDOC 007580: [03:51:20] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 0.564453 MB capture section in 0.013958 seconds RDOC 007580: [03:51:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 007580: [03:51:20] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 007580: [03:51:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 010788: [03:51:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49837 bytes) (time 1669261880) 4687 byte thumbnail RDOC 010788: [03:51:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 010788: [03:51:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010788: [03:51:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010788: [03:51:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010788: [03:51:21] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010788: [03:51:21] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010788: [03:51:21] d3d11_replay.cpp(4372) - Log - Created device. RDOC 010788: [03:51:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010788: [03:51:21] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 010788: [03:51:21] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 010788: [03:51:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010788: [03:51:21] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 7.291 ms RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 010788: [03:51:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003408: [03:51:21] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 003408: [03:51:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003408: [03:51:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003408: [03:51:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003408: [03:51:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10844 RDOC 010844: [03:51:21] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010844: [03:51:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010844: [03:51:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010844: [03:51:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010844: [03:51:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010844: [03:51:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010844: [03:51:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010844: [03:51:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010844: [03:51:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010844: [03:51:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010844: [03:51:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010844: [03:51:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010844: [03:51:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010844: [03:51:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010844: [03:51:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003408: [03:51:22] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10844] RDOC 010844: [03:51:22] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010844: [03:51:22] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000210F74F1168 RDOC 010844: [03:51:22] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010844: [03:51:22] core.cpp(1984) - Log - Removing device frame capturer for 0x00000210F74F1168 RDOC 010844: [03:51:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010844: [03:51:22] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010844: [03:51:22] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000210F74F1168 RDOC 010844: [03:51:22] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003408: [03:51:22] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010844: [03:51:23] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010844: [03:51:23] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000210F74F1168 / 0x00000000001F03B4 RDOC 003408: [03:51:23] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010844: [03:51:23] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010844: [03:51:23] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 010844: [03:51:23] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 010844: [03:51:23] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010844: [03:51:23] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 16 referenced resources RDOC 010844: [03:51:23] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 010844: [03:51:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2081088 bytes to 27344 (1.31 %) RDOC 010844: [03:51:23] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 1.984680 MB capture section in 0.087808 seconds RDOC 010844: [03:51:23] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010844: [03:51:23] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010844: [03:51:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 010844: [03:51:23] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 010844: [03:51:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 003408: [03:51:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2576230 bytes) (time 1669261883) 4886 byte thumbnail RDOC 003408: [03:51:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Buffer_Truncation\capture_frame5.rdc RDOC 003408: [03:51:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003408: [03:51:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003408: [03:51:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003408: [03:51:24] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003408: [03:51:24] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003408: [03:51:24] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003408: [03:51:24] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003408: [03:51:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003408: [03:51:24] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003408: [03:51:24] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003408: [03:51:24] d3d12_replay.cpp(4593) - Log - Created device. RDOC 003408: [03:51:24] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003408: [03:51:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003408: [03:51:24] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003408: [03:51:25] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 003408: [03:51:27] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 003408: [03:51:27] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 2819.902 ms RDOC 003408: [03:51:27] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 003408: [03:51:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 003136: [03:51:27] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 003136: [03:51:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003136: [03:51:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003136: [03:51:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003136: [03:51:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11344 RDOC 011344: [03:51:27] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011344: [03:51:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011344: [03:51:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011344: [03:51:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011344: [03:51:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011344: [03:51:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011344: [03:51:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011344: [03:51:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011344: [03:51:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011344: [03:51:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011344: [03:51:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011344: [03:51:27] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011344: [03:51:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011344: [03:51:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011344: [03:51:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003136: [03:51:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11344] RDOC 011344: [03:51:27] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011344: [03:51:27] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001BB59A21048 RDOC 011344: [03:51:27] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011344: [03:51:27] core.cpp(1984) - Log - Removing device frame capturer for 0x000001BB59A21048 RDOC 011344: [03:51:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011344: [03:51:28] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011344: [03:51:28] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001BB59A21048 RDOC 011344: [03:51:28] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003136: [03:51:28] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011344: [03:51:28] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011344: [03:51:28] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001BB59A21048 / 0x00000000002003B4 RDOC 003136: [03:51:28] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011344: [03:51:28] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011344: [03:51:28] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 011344: [03:51:28] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 011344: [03:51:28] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011344: [03:51:28] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 011344: [03:51:28] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 16 referenced resources RDOC 011344: [03:51:28] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 011344: [03:51:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2155776 bytes to 71083 (3.30 %) RDOC 011344: [03:51:28] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 2.055908 MB capture section in 0.090901 seconds RDOC 011344: [03:51:28] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011344: [03:51:28] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011344: [03:51:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 011344: [03:51:28] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 011344: [03:51:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 003136: [03:51:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2620058 bytes) (time 1669261888) 4975 byte thumbnail RDOC 003136: [03:51:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_CBuffer_Zoo\capture_frame5.rdc RDOC 003136: [03:51:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003136: [03:51:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003136: [03:51:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003136: [03:51:29] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003136: [03:51:29] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003136: [03:51:29] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003136: [03:51:29] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003136: [03:51:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003136: [03:51:29] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003136: [03:51:29] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003136: [03:51:29] d3d12_replay.cpp(4593) - Log - Created device. RDOC 003136: [03:51:29] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003136: [03:51:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003136: [03:51:29] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003136: [03:51:29] d3d12_replay.cpp( 143) - Log - Replaying with DXIL enabled RDOC 003136: [03:51:29] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 003136: [03:51:29] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 003136: [03:51:29] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 207.544 ms RDOC 003136: [03:51:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011440: [03:51:30] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011440: [03:51:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011440: [03:51:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011440: [03:51:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011440: [03:51:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2848 RDOC 002848: [03:51:30] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 002848: [03:51:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002848: [03:51:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002848: [03:51:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002848: [03:51:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002848: [03:51:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002848: [03:51:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002848: [03:51:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002848: [03:51:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002848: [03:51:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002848: [03:51:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002848: [03:51:30] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002848: [03:51:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002848: [03:51:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002848: [03:51:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011440: [03:51:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2848] RDOC 002848: [03:51:30] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002848: [03:51:30] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001F1A452FED8 RDOC 002848: [03:51:30] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002848: [03:51:30] core.cpp(1984) - Log - Removing device frame capturer for 0x000001F1A452FED8 RDOC 002848: [03:51:30] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002848: [03:51:30] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002848: [03:51:30] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001F1A452FED8 RDOC 002848: [03:51:30] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002848: [03:51:30] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002848: [03:51:30] d3d12_device.cpp(2324) - Log - Creating direct queue as none was found in the application RDOC 011440: [03:51:30] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002848: [03:51:30] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002848: [03:51:30] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 002848: [03:51:30] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 002848: [03:51:31] d3d12_device.cpp(2450) - Log - Finished capture, Frame 4294967295 RDOC 002848: [03:51:31] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 13 referenced resources RDOC 002848: [03:51:31] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 8 unreferenced RDOC 002848: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 213632 bytes to 15667 (7.33 %) RDOC 002848: [03:51:31] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.203735 MB capture section in 0.082174 seconds RDOC 002848: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002848: [03:51:31] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002848: [03:51:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 002848: [03:51:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 002848: [03:51:31] core.cpp(1984) - Log - Removing device frame capturer for 0x000001F1A452FED8 RDOC 011440: [03:51:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2555172 bytes) (time 1669261891) 0 byte thumbnail RDOC 011440: [03:51:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Compute_Only\capture_capture.rdc RDOC 011440: [03:51:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011440: [03:51:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011440: [03:51:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011440: [03:51:32] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011440: [03:51:32] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011440: [03:51:32] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011440: [03:51:32] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011440: [03:51:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011440: [03:51:32] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011440: [03:51:32] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011440: [03:51:32] d3d12_replay.cpp(4593) - Log - Created device. RDOC 011440: [03:51:32] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011440: [03:51:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011440: [03:51:32] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011440: [03:51:32] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011440: [03:51:32] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011440: [03:51:32] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 208.799 ms RDOC 011440: [03:51:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010324: [03:51:32] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010324: [03:51:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010324: [03:51:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010324: [03:51:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010324: [03:51:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6544 RDOC 006544: [03:51:33] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 006544: [03:51:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006544: [03:51:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006544: [03:51:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006544: [03:51:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006544: [03:51:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006544: [03:51:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006544: [03:51:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006544: [03:51:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006544: [03:51:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006544: [03:51:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006544: [03:51:33] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006544: [03:51:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006544: [03:51:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006544: [03:51:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010324: [03:51:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6544] RDOC 006544: [03:51:33] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006544: [03:51:33] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000016A535303A8 RDOC 006544: [03:51:33] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 006544: [03:51:33] core.cpp(1984) - Log - Removing device frame capturer for 0x0000016A535303A8 RDOC 006544: [03:51:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006544: [03:51:33] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006544: [03:51:33] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000016A535303A8 RDOC 006544: [03:51:33] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010324: [03:51:33] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 006544: [03:51:33] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 006544: [03:51:33] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000016A535303A8 / 0x00000000002103B4 RDOC 010324: [03:51:33] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 006544: [03:51:33] d3d12_device.cpp(2320) - Log - Starting capture RDOC 006544: [03:51:33] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 006544: [03:51:33] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 006544: [03:51:33] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 006544: [03:51:33] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 006544: [03:51:33] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 006544: [03:51:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8356 (14.07 %) RDOC 006544: [03:51:33] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.114592 seconds RDOC 006544: [03:51:33] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 006544: [03:51:33] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 006544: [03:51:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006544: [03:51:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 006544: [03:51:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 010324: [03:51:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557463 bytes) (time 1669261893) 5116 byte thumbnail RDOC 010324: [03:51:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Counters\capture_frame5.rdc RDOC 010324: [03:51:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010324: [03:51:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010324: [03:51:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010324: [03:51:34] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010324: [03:51:34] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010324: [03:51:34] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010324: [03:51:34] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010324: [03:51:34] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010324: [03:51:34] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010324: [03:51:34] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010324: [03:51:34] d3d12_replay.cpp(4593) - Log - Created device. RDOC 010324: [03:51:34] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010324: [03:51:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010324: [03:51:34] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010324: [03:51:35] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 010324: [03:51:35] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010324: [03:51:35] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 203.025 ms RDOC 010324: [03:51:35] d3d12_counters.cpp( 496) - Log - Timer Fetch Counters, counters to fetch 7 - 8.630 ms RDOC 010324: [03:51:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008600: [03:51:35] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 008600: [03:51:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008600: [03:51:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008600: [03:51:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008600: [03:51:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10400 RDOC 010400: [03:51:35] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010400: [03:51:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010400: [03:51:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010400: [03:51:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010400: [03:51:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010400: [03:51:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010400: [03:51:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010400: [03:51:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010400: [03:51:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010400: [03:51:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010400: [03:51:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010400: [03:51:35] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010400: [03:51:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010400: [03:51:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010400: [03:51:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008600: [03:51:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10400] RDOC 010400: [03:51:35] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010400: [03:51:35] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000149374BFA58 RDOC 010400: [03:51:35] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010400: [03:51:35] core.cpp(1984) - Log - Removing device frame capturer for 0x00000149374BFA58 RDOC 010400: [03:51:35] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010400: [03:51:35] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010400: [03:51:35] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000149374BFA58 RDOC 010400: [03:51:35] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008600: [03:51:36] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010400: [03:51:36] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010400: [03:51:36] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000149374BFA58 / 0x00000000002203B4 RDOC 010400: [03:51:36] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010400: [03:51:36] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 008600: [03:51:36] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010400: [03:51:36] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 010400: [03:51:36] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010400: [03:51:36] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 010400: [03:51:36] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 22 referenced resources RDOC 010400: [03:51:36] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 7 unreferenced RDOC 010400: [03:51:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 318528 bytes to 62335 (19.57 %) RDOC 010400: [03:51:36] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.303772 MB capture section in 0.090204 seconds RDOC 010400: [03:51:36] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010400: [03:51:36] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010400: [03:51:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5303 bytes to 5303 (100.00 %) RDOC 010400: [03:51:36] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 010400: [03:51:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 008600: [03:51:36] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2614321 bytes) (time 1669261896) 7111 byte thumbnail RDOC 008600: [03:51:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Descriptor_Indexing\capture_frame5.rdc RDOC 008600: [03:51:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008600: [03:51:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008600: [03:51:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008600: [03:51:37] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008600: [03:51:37] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008600: [03:51:37] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008600: [03:51:37] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008600: [03:51:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008600: [03:51:37] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008600: [03:51:37] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008600: [03:51:37] d3d12_replay.cpp(4593) - Log - Created device. RDOC 008600: [03:51:37] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008600: [03:51:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008600: [03:51:37] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008600: [03:51:37] d3d12_replay.cpp( 143) - Log - Replaying with DXIL enabled RDOC 008600: [03:51:37] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008600: [03:51:37] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 008600: [03:51:37] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 201.155 ms RDOC 008600: [03:51:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006952: [03:51:38] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 006952: [03:51:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006952: [03:51:38] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006952: [03:51:38] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006952: [03:51:38] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12152 RDOC 012152: [03:51:38] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 012152: [03:51:38] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012152: [03:51:38] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012152: [03:51:38] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012152: [03:51:38] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012152: [03:51:38] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012152: [03:51:38] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012152: [03:51:38] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012152: [03:51:38] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012152: [03:51:38] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012152: [03:51:38] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012152: [03:51:38] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012152: [03:51:38] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012152: [03:51:38] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012152: [03:51:38] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006952: [03:51:38] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12152] RDOC 012152: [03:51:38] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012152: [03:51:38] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001E1704C31B8 RDOC 012152: [03:51:38] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 012152: [03:51:38] core.cpp(1984) - Log - Removing device frame capturer for 0x000001E1704C31B8 RDOC 012152: [03:51:38] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012152: [03:51:38] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012152: [03:51:38] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001E1704C31B8 RDOC 012152: [03:51:38] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006952: [03:51:38] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012152: [03:51:38] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012152: [03:51:38] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001E1704C31B8 / 0x00000000002303B4 RDOC 006952: [03:51:38] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012152: [03:51:38] d3d12_device.cpp(2320) - Log - Starting capture RDOC 012152: [03:51:38] resource_manager.h(1441) - Log - Preparing up to 72 potentially dirty resources RDOC 012152: [03:51:39] resource_manager.h(1494) - Log - Prepared 59 dirty resources, postponed 0, skipped 0 RDOC 012152: [03:51:39] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 012152: [03:51:39] resource_manager.h(1506) - Log - Checking 59 resources with initial contents against 63 referenced resources RDOC 012152: [03:51:39] resource_manager.h(1579) - Log - Serialised 52 resources, skipped 7 unreferenced RDOC 012152: [03:51:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 220120704 bytes to 1505199 (0.68 %) RDOC 012152: [03:51:39] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 209.923462 MB capture section in 0.365879 seconds RDOC 012152: [03:51:39] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012152: [03:51:39] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012152: [03:51:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5360 bytes to 5360 (100.00 %) RDOC 012152: [03:51:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 012152: [03:51:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 006952: [03:51:39] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (4055087 bytes) (time 1669261899) 4956 byte thumbnail RDOC 006952: [03:51:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Discard_Zoo\capture_frame5.rdc RDOC 006952: [03:51:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006952: [03:51:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006952: [03:51:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006952: [03:51:40] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006952: [03:51:40] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006952: [03:51:40] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006952: [03:51:40] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006952: [03:51:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006952: [03:51:40] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006952: [03:51:40] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006952: [03:51:40] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006952: [03:51:40] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006952: [03:51:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006952: [03:51:40] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006952: [03:51:40] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 006952: [03:51:40] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006952: [03:51:40] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 006952: [03:51:41] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 625.000 ms RDOC 006952: [03:51:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009760: [03:51:46] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009760: [03:51:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009760: [03:51:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009760: [03:51:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009760: [03:51:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9708 RDOC 009708: [03:51:47] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 009708: [03:51:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009708: [03:51:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009708: [03:51:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009708: [03:51:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009708: [03:51:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009708: [03:51:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009708: [03:51:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009708: [03:51:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009708: [03:51:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009708: [03:51:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009708: [03:51:47] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009708: [03:51:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009708: [03:51:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009708: [03:51:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009760: [03:51:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9708] RDOC 009708: [03:51:47] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009708: [03:51:47] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000014CF2CD04B8 RDOC 009708: [03:51:47] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 009708: [03:51:47] core.cpp(1984) - Log - Removing device frame capturer for 0x0000014CF2CD04B8 RDOC 009708: [03:51:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009708: [03:51:47] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009708: [03:51:47] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000014CF2CD04B8 RDOC 009708: [03:51:47] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009760: [03:51:47] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009708: [03:51:47] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009708: [03:51:47] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000014CF2CD04B8 / 0x00000000000403BE RDOC 009708: [03:51:47] d3d12_device.cpp(2320) - Log - Starting capture RDOC 009708: [03:51:47] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 009760: [03:51:47] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009708: [03:51:47] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 009708: [03:51:47] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 009708: [03:51:47] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 17 referenced resources RDOC 009708: [03:51:47] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 009708: [03:51:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2147968 bytes to 61791 (2.88 %) RDOC 009708: [03:51:47] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 2.048462 MB capture section in 0.090456 seconds RDOC 009708: [03:51:47] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009708: [03:51:47] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009708: [03:51:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5573 bytes to 5573 (100.00 %) RDOC 009708: [03:51:47] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 009708: [03:51:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 009760: [03:51:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2616524 bytes) (time 1669261907) 9588 byte thumbnail RDOC 009760: [03:51:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Draw_Zoo\capture_frame5.rdc RDOC 009760: [03:51:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009760: [03:51:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009760: [03:51:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009760: [03:51:48] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009760: [03:51:48] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009760: [03:51:48] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009760: [03:51:48] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009760: [03:51:48] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009760: [03:51:48] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009760: [03:51:48] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009760: [03:51:48] d3d12_replay.cpp(4593) - Log - Created device. RDOC 009760: [03:51:48] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009760: [03:51:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009760: [03:51:48] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009760: [03:51:49] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009760: [03:51:49] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 009760: [03:51:49] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 189.231 ms RDOC 009760: [03:51:49] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 009760: [03:51:49] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 256 to 1024 for output data RDOC 009760: [03:51:49] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 009760: [03:51:49] d3d12_debug.cpp(1483) - Warning - Attempting to read off the end of the buffer (128 4096). Will be clamped (4096) RDOC 009760: [03:51:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001740: [03:51:49] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001740: [03:51:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001740: [03:51:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001740: [03:51:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001740: [03:51:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5108 RDOC 005108: [03:51:50] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 005108: [03:51:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005108: [03:51:50] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005108: [03:51:50] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005108: [03:51:50] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005108: [03:51:50] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005108: [03:51:50] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005108: [03:51:50] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005108: [03:51:50] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005108: [03:51:50] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005108: [03:51:50] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005108: [03:51:50] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005108: [03:51:50] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005108: [03:51:50] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005108: [03:51:50] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001740: [03:51:50] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5108] RDOC 005108: [03:51:50] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005108: [03:51:50] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000017A369A06E8 RDOC 005108: [03:51:50] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 005108: [03:51:50] core.cpp(1984) - Log - Removing device frame capturer for 0x0000017A369A06E8 RDOC 005108: [03:51:50] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005108: [03:51:50] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005108: [03:51:50] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000017A369A06E8 RDOC 005108: [03:51:50] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001740: [03:51:50] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005108: [03:51:50] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005108: [03:51:50] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000017A369A06E8 / 0x00000000000503BE RDOC 005108: [03:51:50] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005108: [03:51:50] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 001740: [03:51:50] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005108: [03:51:50] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 005108: [03:51:50] d3d12_device.cpp(2450) - Log - Finished capture, Frame 4294967295 RDOC 005108: [03:51:50] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 2 referenced resources RDOC 005108: [03:51:50] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 10 unreferenced RDOC 005108: [03:51:50] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1024 bytes to 622 (60.74 %) RDOC 005108: [03:51:50] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.000977 MB capture section in 0.084811 seconds RDOC 005108: [03:51:50] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005108: [03:51:50] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005108: [03:51:50] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13472 bytes to 13472 (100.00 %) RDOC 005108: [03:51:50] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 005108: [03:51:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 005108: [03:51:50] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005108: [03:51:50] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 001740: [03:51:50] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (2561973 bytes) (time 1669261910) 8307 byte thumbnail RDOC 001740: [03:51:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Empty_Capture\capture_capture.rdc RDOC 001740: [03:51:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001740: [03:51:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001740: [03:51:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001740: [03:51:51] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001740: [03:51:51] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001740: [03:51:51] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001740: [03:51:51] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001740: [03:51:51] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001740: [03:51:51] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001740: [03:51:51] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001740: [03:51:51] d3d12_replay.cpp(4593) - Log - Created device. RDOC 001740: [03:51:51] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001740: [03:51:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001740: [03:51:51] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001740: [03:51:52] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 001740: [03:51:52] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 001740: [03:51:52] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 181.454 ms RDOC 001740: [03:51:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 005784: [03:51:52] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 005784: [03:51:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005784: [03:51:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005784: [03:51:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005784: [03:51:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2204 RDOC 002204: [03:51:52] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 002204: [03:51:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002204: [03:51:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002204: [03:51:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002204: [03:51:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002204: [03:51:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002204: [03:51:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002204: [03:51:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002204: [03:51:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002204: [03:51:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002204: [03:51:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002204: [03:51:52] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002204: [03:51:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002204: [03:51:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002204: [03:51:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005784: [03:51:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2204] RDOC 002204: [03:51:52] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002204: [03:51:52] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000021181D7F9E8 RDOC 002204: [03:51:52] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002204: [03:51:52] core.cpp(1984) - Log - Removing device frame capturer for 0x0000021181D7F9E8 RDOC 002204: [03:51:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002204: [03:51:52] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002204: [03:51:52] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000021181D7F9E8 RDOC 002204: [03:51:52] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005784: [03:51:52] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002204: [03:51:53] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002204: [03:51:53] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000021181D7F9E8 / 0x00000000000603BE RDOC 002204: [03:51:53] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002204: [03:51:53] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 005784: [03:51:53] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002204: [03:51:53] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 002204: [03:51:53] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 002204: [03:51:53] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 22 referenced resources RDOC 002204: [03:51:53] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 4 unreferenced RDOC 002204: [03:51:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 140552320 bytes to 590717 (0.42 %) RDOC 002204: [03:51:53] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 134.041138 MB capture section in 0.117713 seconds RDOC 002204: [03:51:53] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002204: [03:51:53] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002204: [03:51:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4412 bytes to 4412 (100.00 %) RDOC 002204: [03:51:53] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 002204: [03:51:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 005784: [03:51:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3140670 bytes) (time 1669261913) 5969 byte thumbnail RDOC 005784: [03:51:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Execute_Indirect\capture_frame5.rdc RDOC 005784: [03:51:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005784: [03:51:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005784: [03:51:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005784: [03:51:54] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 005784: [03:51:54] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 005784: [03:51:54] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 005784: [03:51:54] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 005784: [03:51:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005784: [03:51:54] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 005784: [03:51:54] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 005784: [03:51:54] d3d12_replay.cpp(4593) - Log - Created device. RDOC 005784: [03:51:54] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005784: [03:51:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005784: [03:51:54] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 005784: [03:51:54] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 005784: [03:51:54] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 005784: [03:51:54] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 005784: [03:51:54] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 005784: [03:51:54] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 377.068 ms RDOC 005784: [03:51:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009492: [03:51:55] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009492: [03:51:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009492: [03:51:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009492: [03:51:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009492: [03:51:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10828 RDOC 010828: [03:51:55] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010828: [03:51:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010828: [03:51:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010828: [03:51:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010828: [03:51:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010828: [03:51:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010828: [03:51:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010828: [03:51:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010828: [03:51:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010828: [03:51:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010828: [03:51:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010828: [03:51:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010828: [03:51:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010828: [03:51:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010828: [03:51:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009492: [03:51:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10828] RDOC 010828: [03:51:55] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010828: [03:51:55] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000210B04BFCB8 RDOC 010828: [03:51:55] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010828: [03:51:55] core.cpp(1984) - Log - Removing device frame capturer for 0x00000210B04BFCB8 RDOC 010828: [03:51:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010828: [03:51:55] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010828: [03:51:55] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000210B04BFCB8 RDOC 010828: [03:51:55] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009492: [03:51:55] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010828: [03:51:55] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010828: [03:51:55] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000210B04BFCB8 / 0x00000000000703BE RDOC 010828: [03:51:55] d3d12_device_wrap3.cpp( 67) - Warning - Adding DENY_RT_DS_TEXTURES|DENY_NON_RT_DS_TEXTURES to OpenExistingHeap heap for tier 1 compatibility RDOC 010828: [03:51:56] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010828: [03:51:56] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 009492: [03:51:56] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010828: [03:51:56] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 010828: [03:51:56] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010828: [03:51:56] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 010828: [03:51:56] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 010828: [03:51:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37120 bytes to 7750 (20.88 %) RDOC 010828: [03:51:56] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.035400 MB capture section in 0.087230 seconds RDOC 010828: [03:51:56] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010828: [03:51:56] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010828: [03:51:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010828: [03:51:56] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 010828: [03:51:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 009492: [03:51:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556857 bytes) (time 1669261916) 5116 byte thumbnail RDOC 009492: [03:51:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Existing_Heap\capture_frame5.rdc RDOC 009492: [03:51:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009492: [03:51:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009492: [03:51:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009492: [03:51:57] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009492: [03:51:57] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009492: [03:51:57] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009492: [03:51:57] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009492: [03:51:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009492: [03:51:57] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009492: [03:51:57] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009492: [03:51:57] d3d12_replay.cpp(4593) - Log - Created device. RDOC 009492: [03:51:57] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009492: [03:51:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009492: [03:51:57] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009492: [03:51:57] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009492: [03:51:57] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 009492: [03:51:57] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 175.050 ms RDOC 009492: [03:51:57] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 009492: [03:51:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009420: [03:51:57] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009420: [03:51:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009420: [03:51:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009420: [03:51:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009420: [03:51:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2168 RDOC 002168: [03:51:58] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 002168: [03:51:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002168: [03:51:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002168: [03:51:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002168: [03:51:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002168: [03:51:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002168: [03:51:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002168: [03:51:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002168: [03:51:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002168: [03:51:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002168: [03:51:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002168: [03:51:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002168: [03:51:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002168: [03:51:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002168: [03:51:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009420: [03:51:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2168] RDOC 002168: [03:51:58] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002168: [03:51:58] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000024CA01A06F8 RDOC 002168: [03:51:58] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 002168: [03:51:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000024CA01A06F8 RDOC 002168: [03:51:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002168: [03:51:58] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002168: [03:51:58] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000024CA01A06F8 RDOC 002168: [03:51:58] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009420: [03:51:58] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 002168: [03:51:58] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 002168: [03:51:58] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000024CA01A06F8 / 0x00000000000803BE RDOC 002168: [03:51:58] d3d12_device.cpp(2320) - Log - Starting capture RDOC 002168: [03:51:58] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 002168: [03:51:58] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 002168: [03:51:58] d3d12_device.cpp(2450) - Log - Finished capture, Frame 0 RDOC 009420: [03:51:58] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 002168: [03:51:58] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 19 referenced resources RDOC 002168: [03:51:58] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 7 unreferenced RDOC 002168: [03:51:58] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 286667 (0.43 %) RDOC 002168: [03:51:58] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 64.039185 MB capture section in 0.112092 seconds RDOC 002168: [03:51:58] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 002168: [03:51:58] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 002168: [03:51:58] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 002168: [03:51:58] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 002168: [03:51:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 009420: [03:51:58] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (2835774 bytes) (time 1669261918) 5116 byte thumbnail RDOC 009420: [03:51:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 009420: [03:51:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009420: [03:51:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009420: [03:51:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009420: [03:51:59] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009420: [03:51:59] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009420: [03:51:59] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009420: [03:51:59] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009420: [03:51:59] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009420: [03:51:59] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009420: [03:51:59] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009420: [03:52:00] d3d12_replay.cpp(4593) - Log - Created device. RDOC 009420: [03:52:00] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009420: [03:52:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009420: [03:52:00] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009420: [03:52:00] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009420: [03:52:00] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 009420: [03:52:00] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 009420: [03:52:00] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 267.669 ms RDOC 009420: [03:52:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Frame0\capture_frame0.rdc RDOC 009420: [03:52:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17365 (0.03 %) RDOC 009420: [03:52:00] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009420: [03:52:00] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 114.665 ms RDOC 009420: [03:52:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 67149952 bytes to 17365 (0.03 %) RDOC 009420: [03:52:01] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009420: [03:52:01] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000290! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000290! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 009420: [03:52:01] d3d12_replay.cpp(3501) - Error - Getting texture data for buffer ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 009420: [03:52:01] d3d12_replay.cpp(3159) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 009420: [03:52:01] d3d12_replay.cpp(3159) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000265) RDOC 009420: [03:52:01] d3d12_replay.cpp(3501) - Error - Getting texture data for buffer ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000266) RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000268! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000268! RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000269! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000269! RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000292! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000292! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000271) RDOC 009420: [03:52:01] d3d12_replay.cpp(3159) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000272) RDOC 009420: [03:52:01] d3d12_replay.cpp(3159) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000273) RDOC 009420: [03:52:01] d3d12_replay.cpp(3159) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000294! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000294! RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000296! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000296! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000286) RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000290) RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000292) RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000294) RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009420: [03:52:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000296) RDOC 009420: [03:52:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 009420: [03:52:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 009420: [03:52:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009388: [03:52:01] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009388: [03:52:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009388: [03:52:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009388: [03:52:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009388: [03:52:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3308 RDOC 003308: [03:52:02] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003308: [03:52:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003308: [03:52:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003308: [03:52:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003308: [03:52:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003308: [03:52:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003308: [03:52:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003308: [03:52:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003308: [03:52:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003308: [03:52:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003308: [03:52:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003308: [03:52:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003308: [03:52:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003308: [03:52:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003308: [03:52:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009388: [03:52:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3308] RDOC 003308: [03:52:02] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003308: [03:52:02] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000025596000B48 RDOC 003308: [03:52:02] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 003308: [03:52:02] core.cpp(1984) - Log - Removing device frame capturer for 0x0000025596000B48 RDOC 003308: [03:52:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003308: [03:52:02] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003308: [03:52:02] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000025596000B48 RDOC 003308: [03:52:02] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009388: [03:52:02] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003308: [03:52:02] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003308: [03:52:02] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000025596000B48 / 0x00000000000903BE RDOC 003308: [03:52:02] d3d12_device.cpp(2320) - Log - Starting capture RDOC 003308: [03:52:02] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 009388: [03:52:02] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003308: [03:52:02] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 003308: [03:52:02] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 003308: [03:52:02] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 003308: [03:52:02] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 003308: [03:52:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 134255168 bytes to 563140 (0.42 %) RDOC 003308: [03:52:02] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 128.035706 MB capture section in 0.210488 seconds RDOC 003308: [03:52:03] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003308: [03:52:03] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003308: [03:52:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003308: [03:52:03] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 003308: [03:52:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 009388: [03:52:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3112247 bytes) (time 1669261923) 5116 byte thumbnail RDOC 009388: [03:52:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Large_Buffer\capture_frame5.rdc RDOC 009388: [03:52:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009388: [03:52:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009388: [03:52:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009388: [03:52:04] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009388: [03:52:04] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009388: [03:52:04] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009388: [03:52:04] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009388: [03:52:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009388: [03:52:04] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009388: [03:52:04] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009388: [03:52:04] d3d12_replay.cpp(4593) - Log - Created device. RDOC 009388: [03:52:04] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009388: [03:52:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009388: [03:52:04] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009388: [03:52:04] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009388: [03:52:04] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 009388: [03:52:04] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::273 from upload to default for efficient replay RDOC 009388: [03:52:04] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 344.404 ms RDOC 009388: [03:52:04] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 009388: [03:52:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009496: [03:52:05] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009496: [03:52:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009496: [03:52:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009496: [03:52:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009496: [03:52:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11800 RDOC 011800: [03:52:05] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011800: [03:52:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011800: [03:52:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011800: [03:52:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011800: [03:52:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011800: [03:52:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011800: [03:52:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011800: [03:52:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011800: [03:52:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011800: [03:52:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011800: [03:52:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011800: [03:52:05] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011800: [03:52:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011800: [03:52:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011800: [03:52:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009496: [03:52:05] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11800] RDOC 011800: [03:52:05] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011800: [03:52:05] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001B0A144FA98 RDOC 011800: [03:52:05] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011800: [03:52:05] core.cpp(1984) - Log - Removing device frame capturer for 0x000001B0A144FA98 RDOC 011800: [03:52:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011800: [03:52:05] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011800: [03:52:05] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001B0A144FA98 RDOC 011800: [03:52:05] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009496: [03:52:05] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011800: [03:52:05] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011800: [03:52:05] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001B0A144FA98 / 0x00000000000A03BE RDOC 009496: [03:52:06] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011800: [03:52:31] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011800: [03:52:31] resource_manager.h(1441) - Log - Preparing up to 26 potentially dirty resources RDOC 011800: [03:52:32] resource_manager.h(1494) - Log - Prepared 13 dirty resources, postponed 0, skipped 0 RDOC 011800: [03:52:32] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50000 RDOC 011800: [03:52:32] resource_manager.h(1506) - Log - Checking 13 resources with initial contents against 12 referenced resources RDOC 011800: [03:52:32] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 9 unreferenced RDOC 011800: [03:52:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342526 (4.72 %) RDOC 011800: [03:52:32] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.872065 seconds RDOC 011800: [03:52:32] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011800: [03:52:32] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011800: [03:52:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011800: [03:52:32] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 011800: [03:52:32] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011800: [03:52:32] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 011800: [03:52:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 009496: [03:52:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (6891633 bytes) (time 1669261952) 5116 byte thumbnail RDOC 011800: [03:52:33] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011800: [03:52:33] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50001 RDOC 011800: [03:52:33] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 12 referenced resources RDOC 011800: [03:52:33] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 10 unreferenced RDOC 011800: [03:52:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92037376 bytes to 4342519 (4.72 %) RDOC 011800: [03:52:33] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 87.773682 MB capture section in 0.904551 seconds RDOC 011800: [03:52:33] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011800: [03:52:33] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011800: [03:52:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011800: [03:52:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 011800: [03:52:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50001.rdc RDOC 011800: [03:52:34] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011800: [03:52:34] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 009496: [03:52:34] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (6891626 bytes) (time 1669261953) 5116 byte thumbnail RDOC 011800: [03:52:34] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011800: [03:52:34] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50002 RDOC 011800: [03:52:34] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011800: [03:52:34] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011800: [03:52:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350749 (4.70 %) RDOC 011800: [03:52:34] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.891660 seconds RDOC 011800: [03:52:34] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011800: [03:52:35] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011800: [03:52:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011800: [03:52:35] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 011800: [03:52:35] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011800: [03:52:35] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011800: [03:52:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50002.rdc RDOC 009496: [03:52:35] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (6899856 bytes) (time 1669261955) 5116 byte thumbnail RDOC 011800: [03:52:35] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011800: [03:52:35] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50003 RDOC 011800: [03:52:35] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011800: [03:52:35] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011800: [03:52:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350742 (4.70 %) RDOC 011800: [03:52:35] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.775646 seconds RDOC 011800: [03:52:35] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011800: [03:52:35] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011800: [03:52:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011800: [03:52:35] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 011800: [03:52:35] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011800: [03:52:35] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011800: [03:52:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50003.rdc RDOC 009496: [03:52:35] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (6899849 bytes) (time 1669261955) 5116 byte thumbnail RDOC 011800: [03:52:36] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011800: [03:52:36] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50004 RDOC 011800: [03:52:36] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011800: [03:52:36] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011800: [03:52:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350795 (4.70 %) RDOC 011800: [03:52:36] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.822521 seconds RDOC 011800: [03:52:36] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011800: [03:52:36] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011800: [03:52:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011800: [03:52:36] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 011800: [03:52:36] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011800: [03:52:36] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011800: [03:52:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50004.rdc RDOC 009496: [03:52:36] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (6899902 bytes) (time 1669261956) 5116 byte thumbnail RDOC 011800: [03:52:36] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011800: [03:52:37] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50005 RDOC 011800: [03:52:37] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011800: [03:52:37] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011800: [03:52:37] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350715 (4.70 %) RDOC 011800: [03:52:37] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.781305 seconds RDOC 011800: [03:52:37] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011800: [03:52:37] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011800: [03:52:37] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011800: [03:52:37] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 011800: [03:52:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50005.rdc RDOC 011800: [03:52:37] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011800: [03:52:37] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 009496: [03:52:37] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (6899822 bytes) (time 1669261957) 5116 byte thumbnail RDOC 011800: [03:52:37] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011800: [03:52:37] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50006 RDOC 011800: [03:52:37] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011800: [03:52:38] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011800: [03:52:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350763 (4.70 %) RDOC 011800: [03:52:38] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.764739 seconds RDOC 011800: [03:52:38] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011800: [03:52:38] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011800: [03:52:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011800: [03:52:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 011800: [03:52:38] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011800: [03:52:38] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011800: [03:52:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50006.rdc RDOC 009496: [03:52:38] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (6899870 bytes) (time 1669261958) 5116 byte thumbnail RDOC 011800: [03:52:38] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011800: [03:52:38] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50007 RDOC 011800: [03:52:38] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011800: [03:52:39] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011800: [03:52:39] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350733 (4.70 %) RDOC 011800: [03:52:39] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.910175 seconds RDOC 011800: [03:52:39] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011800: [03:52:39] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011800: [03:52:39] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011800: [03:52:39] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 011800: [03:52:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50007.rdc RDOC 011800: [03:52:39] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011800: [03:52:39] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 009496: [03:52:39] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (6899840 bytes) (time 1669261959) 5116 byte thumbnail RDOC 011800: [03:52:39] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011800: [03:52:39] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50008 RDOC 011800: [03:52:39] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011800: [03:52:40] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011800: [03:52:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350715 (4.70 %) RDOC 011800: [03:52:40] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.761032 seconds RDOC 011800: [03:52:40] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011800: [03:52:40] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011800: [03:52:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011800: [03:52:40] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 011800: [03:52:40] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011800: [03:52:40] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 011800: [03:52:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50008.rdc RDOC 009496: [03:52:40] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (6899822 bytes) (time 1669261960) 5116 byte thumbnail RDOC 011800: [03:52:40] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 011800: [03:52:40] d3d12_device.cpp(2450) - Log - Finished capture, Frame 50009 RDOC 011800: [03:52:40] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 12 referenced resources RDOC 011800: [03:52:41] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 10 unreferenced RDOC 011800: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 92575168 bytes to 4350735 (4.70 %) RDOC 011800: [03:52:41] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 88.286560 MB capture section in 0.791363 seconds RDOC 011800: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011800: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011800: [03:52:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011800: [03:52:41] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 011800: [03:52:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50009.rdc RDOC 009496: [03:52:41] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (6899842 bytes) (time 1669261961) 5116 byte thumbnail RDOC 009496: [03:52:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Leak_Check\capture_frame50000.rdc RDOC 009496: [03:52:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009496: [03:52:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009496: [03:52:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009496: [03:52:42] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009496: [03:52:42] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009496: [03:52:42] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009496: [03:52:42] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009496: [03:52:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009496: [03:52:42] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009496: [03:52:42] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009496: [03:52:42] d3d12_replay.cpp(4593) - Log - Created device. RDOC 009496: [03:52:42] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009496: [03:52:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009496: [03:52:42] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009496: [03:52:42] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009496: [03:52:42] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 009496: [03:52:43] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 779.057 ms RDOC 009496: [03:52:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001944: [03:52:43] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001944: [03:52:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001944: [03:52:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001944: [03:52:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001944: [03:52:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12052 RDOC 012052: [03:52:44] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 012052: [03:52:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012052: [03:52:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012052: [03:52:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012052: [03:52:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012052: [03:52:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012052: [03:52:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012052: [03:52:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012052: [03:52:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012052: [03:52:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012052: [03:52:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012052: [03:52:44] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012052: [03:52:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012052: [03:52:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012052: [03:52:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001944: [03:52:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12052] RDOC 012052: [03:52:44] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012052: [03:52:44] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000017431EF0328 RDOC 012052: [03:52:44] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 012052: [03:52:44] core.cpp(1984) - Log - Removing device frame capturer for 0x0000017431EF0328 RDOC 012052: [03:52:44] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012052: [03:52:44] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012052: [03:52:44] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000017431EF0328 RDOC 012052: [03:52:44] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001944: [03:52:44] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012052: [03:52:44] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012052: [03:52:44] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000017431EF0328 / 0x00000000001403B8 RDOC 001944: [03:52:44] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012052: [03:52:54] d3d12_device.cpp(2320) - Log - Starting capture RDOC 012052: [03:52:54] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 012052: [03:52:54] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 012052: [03:52:54] d3d12_device.cpp(2450) - Log - Finished capture, Frame 40 RDOC 012052: [03:52:54] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 012052: [03:52:54] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 012052: [03:52:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35264 bytes to 7519 (21.32 %) RDOC 012052: [03:52:54] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.033630 MB capture section in 0.354438 seconds RDOC 012052: [03:52:54] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012052: [03:52:55] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012052: [03:52:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012052: [03:52:55] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 012052: [03:52:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 001944: [03:52:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 40) (2556626 bytes) (time 1669261975) 5116 byte thumbnail RDOC 001944: [03:52:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Alloc_Tests\capture_frame40.rdc RDOC 001944: [03:52:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001944: [03:52:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001944: [03:52:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001944: [03:52:56] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001944: [03:52:56] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001944: [03:52:56] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001944: [03:52:56] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001944: [03:52:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001944: [03:52:56] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001944: [03:52:56] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001944: [03:52:56] d3d12_replay.cpp(4593) - Log - Created device. RDOC 001944: [03:52:56] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001944: [03:52:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001944: [03:52:56] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001944: [03:52:56] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 001944: [03:52:56] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 001944: [03:52:56] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 176.416 ms RDOC 001944: [03:52:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 008268: [03:52:56] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 008268: [03:52:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008268: [03:52:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008268: [03:52:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008268: [03:52:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5748 RDOC 005748: [03:52:56] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 005748: [03:52:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005748: [03:52:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005748: [03:52:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005748: [03:52:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005748: [03:52:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005748: [03:52:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005748: [03:52:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005748: [03:52:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005748: [03:52:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005748: [03:52:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005748: [03:52:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005748: [03:52:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005748: [03:52:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005748: [03:52:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008268: [03:52:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5748] RDOC 005748: [03:52:57] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005748: [03:52:57] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000269CCCA0DA8 RDOC 005748: [03:52:57] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 005748: [03:52:57] core.cpp(1984) - Log - Removing device frame capturer for 0x00000269CCCA0DA8 RDOC 005748: [03:52:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005748: [03:52:57] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005748: [03:52:57] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000269CCCA0DA8 RDOC 005748: [03:52:57] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008268: [03:52:57] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005748: [03:52:57] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005748: [03:52:57] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000269CCCA0DA8 / 0x00000000002C03B4 RDOC 005748: [03:52:57] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005748: [03:52:57] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 008268: [03:52:57] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005748: [03:52:57] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 005748: [03:52:57] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 005748: [03:52:57] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 19 referenced resources RDOC 005748: [03:52:57] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 005748: [03:52:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 146048 bytes to 15402 (10.55 %) RDOC 005748: [03:52:57] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.139282 MB capture section in 0.093763 seconds RDOC 005748: [03:52:57] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005748: [03:52:57] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005748: [03:52:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005748: [03:52:57] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 005748: [03:52:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 008268: [03:52:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564924 bytes) (time 1669261977) 5531 byte thumbnail RDOC 008268: [03:52:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_List_Types\capture_frame5.rdc RDOC 008268: [03:52:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008268: [03:52:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008268: [03:52:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008268: [03:52:58] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 008268: [03:52:58] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 008268: [03:52:58] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 008268: [03:52:58] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 008268: [03:52:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008268: [03:52:58] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 008268: [03:52:58] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 008268: [03:52:58] d3d12_replay.cpp(4593) - Log - Created device. RDOC 008268: [03:52:58] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 008268: [03:52:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008268: [03:52:58] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 008268: [03:52:59] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 008268: [03:52:59] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 008268: [03:52:59] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 250.246 ms RDOC 008268: [03:52:59] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 008268: [03:52:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001612: [03:52:59] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001612: [03:52:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001612: [03:52:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001612: [03:52:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001612: [03:52:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10728 RDOC 010728: [03:52:59] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010728: [03:52:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010728: [03:52:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010728: [03:52:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010728: [03:52:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010728: [03:52:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010728: [03:52:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010728: [03:52:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010728: [03:52:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010728: [03:52:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010728: [03:52:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010728: [03:52:59] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010728: [03:52:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010728: [03:52:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010728: [03:52:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001612: [03:52:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10728] RDOC 010728: [03:52:59] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010728: [03:52:59] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000217FE1FFAA8 RDOC 010728: [03:52:59] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010728: [03:52:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000217FE1FFAA8 RDOC 010728: [03:52:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010728: [03:52:59] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010728: [03:52:59] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000217FE1FFAA8 RDOC 010728: [03:52:59] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001612: [03:52:59] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010728: [03:53:00] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010728: [03:53:00] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000217FE1FFAA8 / 0x00000000002D03B4 RDOC 001612: [03:53:00] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010728: [03:53:00] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010728: [03:53:00] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 010728: [03:53:00] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 010728: [03:53:00] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010728: [03:53:00] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 010728: [03:53:00] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 010728: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 835072 bytes to 19076 (2.28 %) RDOC 010728: [03:53:00] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.796387 MB capture section in 0.095465 seconds RDOC 010728: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010728: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010728: [03:53:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4255 bytes to 4255 (100.00 %) RDOC 010728: [03:53:00] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 010728: [03:53:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 001612: [03:53:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2571330 bytes) (time 1669261980) 8427 byte thumbnail RDOC 001612: [03:53:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Mesh_Zoo\capture_frame5.rdc RDOC 001612: [03:53:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001612: [03:53:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001612: [03:53:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001612: [03:53:01] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001612: [03:53:01] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001612: [03:53:01] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001612: [03:53:01] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001612: [03:53:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001612: [03:53:01] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001612: [03:53:01] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001612: [03:53:01] d3d12_replay.cpp(4593) - Log - Created device. RDOC 001612: [03:53:01] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001612: [03:53:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001612: [03:53:01] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001612: [03:53:01] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 001612: [03:53:01] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 001612: [03:53:01] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 200.859 ms RDOC 001612: [03:53:01] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 001612: [03:53:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001940: [03:53:02] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001940: [03:53:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001940: [03:53:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001940: [03:53:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001940: [03:53:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3664 RDOC 003664: [03:53:02] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003664: [03:53:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003664: [03:53:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003664: [03:53:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003664: [03:53:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003664: [03:53:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003664: [03:53:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003664: [03:53:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003664: [03:53:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003664: [03:53:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003664: [03:53:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003664: [03:53:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003664: [03:53:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003664: [03:53:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003664: [03:53:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001940: [03:53:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3664] RDOC 003664: [03:53:02] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003664: [03:53:02] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000013B74C000E8 RDOC 003664: [03:53:02] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 003664: [03:53:02] core.cpp(1984) - Log - Removing device frame capturer for 0x0000013B74C000E8 RDOC 003664: [03:53:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003664: [03:53:02] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003664: [03:53:02] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000013B74C000E8 RDOC 003664: [03:53:02] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001940: [03:53:02] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003664: [03:53:02] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003664: [03:53:02] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000013B74C000E8 / 0x00000000000E03BE RDOC 003664: [03:53:02] d3d12_device.cpp(2320) - Log - Starting capture RDOC 003664: [03:53:02] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 001940: [03:53:02] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003664: [03:53:03] resource_manager.h(1494) - Log - Prepared 15 dirty resources, postponed 0, skipped 0 RDOC 003664: [03:53:03] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 003664: [03:53:03] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 003664: [03:53:03] resource_manager.h(1506) - Log - Checking 15 resources with initial contents against 47 referenced resources RDOC 003664: [03:53:03] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 8 unreferenced RDOC 003664: [03:53:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10356928 bytes to 205001 (1.98 %) RDOC 003664: [03:53:03] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 9.877136 MB capture section in 0.154375 seconds RDOC 003664: [03:53:03] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003664: [03:53:03] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003664: [03:53:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 003664: [03:53:03] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 003664: [03:53:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 001940: [03:53:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2761168 bytes) (time 1669261983) 10031 byte thumbnail RDOC 001940: [03:53:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Overlay_Test\capture_frame5.rdc RDOC 001940: [03:53:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001940: [03:53:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001940: [03:53:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001940: [03:53:04] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001940: [03:53:04] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001940: [03:53:04] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001940: [03:53:04] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001940: [03:53:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001940: [03:53:04] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001940: [03:53:04] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001940: [03:53:04] d3d12_replay.cpp(4593) - Log - Created device. RDOC 001940: [03:53:04] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001940: [03:53:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001940: [03:53:04] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001940: [03:53:04] d3d12_replay.cpp( 143) - Log - Replaying with DXIL enabled RDOC 001940: [03:53:04] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 001940: [03:53:04] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 001940: [03:53:04] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 246.603 ms RDOC 001940: [03:53:04] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 15.671 ms RDOC 001940: [03:53:04] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 4.529 ms RDOC 001940: [03:53:04] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 1024 for output data RDOC 001940: [03:53:04] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 12.919 ms RDOC 001940: [03:53:04] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.299 ms RDOC 001940: [03:53:04] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 49.376 ms RDOC 001940: [03:53:04] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 15.009 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.672 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 3.031 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 8.653 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 4.614 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.820 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 3.078 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.793 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 9.247 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.040 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 4.731 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.783 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.666 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 8.729 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.036 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 4.423 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.689 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 9.226 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 4.701 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 4.977 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.586 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.890 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 11.166 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.132 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.767 ms RDOC 001940: [03:53:05] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.723 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 48.008 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 14.851 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.946 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.617 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.859 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 10.297 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.234 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.893 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.601 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.411 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.121 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 10.712 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.060 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.300 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.458 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.438 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 10.745 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.435 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.370 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.768 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.254 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 10.522 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.343 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.268 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.284 ms RDOC 001940: [03:53:06] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.309 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 18.880 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 6.242 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 6.260 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.790 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 48.596 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 16.100 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 6.410 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.439 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.245 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 13.379 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.814 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 21.152 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.496 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.320 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.271 ms RDOC 001940: [03:53:07] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 12.865 ms RDOC 001940: [03:53:08] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.732 ms RDOC 001940: [03:53:08] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.798 ms RDOC 001940: [03:53:08] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.272 ms RDOC 001940: [03:53:08] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.377 ms RDOC 001940: [03:53:08] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 12.182 ms RDOC 001940: [03:53:08] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.599 ms RDOC 001940: [03:53:08] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.324 ms RDOC 001940: [03:53:08] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.444 ms RDOC 001940: [03:53:08] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.120 ms RDOC 001940: [03:53:08] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 12.232 ms RDOC 001940: [03:53:08] d3d12_overlay.cpp(1985) - Log - Timer Quad Overdraw - 5.340 ms RDOC 001940: [03:53:08] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 5.149 ms RDOC 001940: [03:53:08] d3d12_overlay.cpp(1771) - Log - Timer Triangle size - 2.371 ms RDOC 001940: [03:53:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004224: [03:53:08] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 004224: [03:53:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004224: [03:53:08] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004224: [03:53:08] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004224: [03:53:08] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4304 RDOC 004304: [03:53:08] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 004304: [03:53:08] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004304: [03:53:08] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004304: [03:53:08] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004304: [03:53:08] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004304: [03:53:08] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004304: [03:53:08] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004304: [03:53:08] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004304: [03:53:08] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004304: [03:53:08] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004304: [03:53:08] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004304: [03:53:08] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004304: [03:53:08] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004304: [03:53:08] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004304: [03:53:08] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004224: [03:53:08] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4304] RDOC 004304: [03:53:08] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004304: [03:53:08] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000264B31D14D8 RDOC 004304: [03:53:08] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 004304: [03:53:08] core.cpp(1984) - Log - Removing device frame capturer for 0x00000264B31D14D8 RDOC 004304: [03:53:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004304: [03:53:09] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004304: [03:53:09] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000264B31D14D8 RDOC 004304: [03:53:09] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004224: [03:53:09] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 004304: [03:53:09] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 004304: [03:53:09] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000264B31D14D8 / 0x00000000000F03BE RDOC 004224: [03:53:09] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 004304: [03:53:09] d3d12_device.cpp(2320) - Log - Starting capture RDOC 004304: [03:53:09] resource_manager.h(1441) - Log - Preparing up to 31 potentially dirty resources RDOC 004304: [03:53:09] resource_manager.h(1494) - Log - Prepared 18 dirty resources, postponed 0, skipped 0 RDOC 004304: [03:53:09] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 004304: [03:53:09] resource_manager.h(1506) - Log - Checking 18 resources with initial contents against 32 referenced resources RDOC 004304: [03:53:09] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 4 unreferenced RDOC 004304: [03:53:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 141094016 bytes to 650661 (0.46 %) RDOC 004304: [03:53:09] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 134.557739 MB capture section in 0.125844 seconds RDOC 004304: [03:53:09] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004304: [03:53:09] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 004304: [03:53:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004304: [03:53:09] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 004304: [03:53:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 004224: [03:53:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3200728 bytes) (time 1669261989) 6076 byte thumbnail RDOC 004224: [03:53:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Parameter_Zoo\capture_frame5.rdc RDOC 004224: [03:53:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004224: [03:53:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004224: [03:53:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004224: [03:53:10] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004224: [03:53:10] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004224: [03:53:10] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004224: [03:53:10] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004224: [03:53:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004224: [03:53:10] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004224: [03:53:10] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004224: [03:53:10] d3d12_replay.cpp(4593) - Log - Created device. RDOC 004224: [03:53:10] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004224: [03:53:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004224: [03:53:10] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004224: [03:53:10] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 004224: [03:53:10] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004224: [03:53:10] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 004224: [03:53:10] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 004224: [03:53:11] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 395.202 ms RDOC 004224: [03:53:11] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 004224: [03:53:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 006564: [03:53:11] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 006564: [03:53:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006564: [03:53:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006564: [03:53:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006564: [03:53:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12176 RDOC 012176: [03:53:11] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 012176: [03:53:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012176: [03:53:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012176: [03:53:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012176: [03:53:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012176: [03:53:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012176: [03:53:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012176: [03:53:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012176: [03:53:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012176: [03:53:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012176: [03:53:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012176: [03:53:11] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012176: [03:53:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012176: [03:53:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012176: [03:53:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006564: [03:53:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12176] RDOC 012176: [03:53:11] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012176: [03:53:11] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000238CF7A07C8 RDOC 012176: [03:53:11] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 012176: [03:53:11] core.cpp(1984) - Log - Removing device frame capturer for 0x00000238CF7A07C8 RDOC 012176: [03:53:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012176: [03:53:11] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012176: [03:53:11] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000238CF7A07C8 RDOC 012176: [03:53:11] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006564: [03:53:11] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012176: [03:53:12] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012176: [03:53:12] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000238CF7A07C8 / 0x00000000001003BE RDOC 006564: [03:53:12] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012176: [03:53:12] d3d12_device.cpp(2320) - Log - Starting capture RDOC 012176: [03:53:12] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 012176: [03:53:12] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 012176: [03:53:12] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 012176: [03:53:12] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 13 referenced resources RDOC 012176: [03:53:12] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 012176: [03:53:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 154816 bytes to 21298 (13.76 %) RDOC 012176: [03:53:12] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.147644 MB capture section in 0.083789 seconds RDOC 012176: [03:53:12] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012176: [03:53:12] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012176: [03:53:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4931 bytes to 4931 (100.00 %) RDOC 012176: [03:53:12] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 012176: [03:53:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 006564: [03:53:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2574703 bytes) (time 1669261992) 8902 byte thumbnail RDOC 006564: [03:53:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_PrimitiveID\capture_frame5.rdc RDOC 006564: [03:53:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006564: [03:53:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006564: [03:53:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006564: [03:53:13] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 006564: [03:53:13] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 006564: [03:53:13] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 006564: [03:53:13] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006564: [03:53:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006564: [03:53:13] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 006564: [03:53:13] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006564: [03:53:13] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006564: [03:53:13] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006564: [03:53:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006564: [03:53:13] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006564: [03:53:13] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 006564: [03:53:13] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006564: [03:53:13] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 209.180 ms RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 006564: [03:53:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011752: [03:53:14] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011752: [03:53:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011752: [03:53:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011752: [03:53:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011752: [03:53:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11212 RDOC 011212: [03:53:14] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011212: [03:53:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011212: [03:53:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011212: [03:53:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011212: [03:53:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011212: [03:53:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011212: [03:53:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011212: [03:53:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011212: [03:53:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011212: [03:53:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011212: [03:53:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011212: [03:53:14] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011212: [03:53:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011212: [03:53:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011212: [03:53:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011752: [03:53:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11212] RDOC 011212: [03:53:14] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011212: [03:53:14] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002DE6870FB98 RDOC 011212: [03:53:14] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011212: [03:53:14] core.cpp(1984) - Log - Removing device frame capturer for 0x000002DE6870FB98 RDOC 011212: [03:53:14] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011212: [03:53:14] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011212: [03:53:14] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002DE6870FB98 RDOC 011212: [03:53:14] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011752: [03:53:14] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011212: [03:53:14] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011212: [03:53:14] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000002DE6870FB98 / 0x00000000001103BE RDOC 011212: [03:53:14] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011212: [03:53:14] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 011752: [03:53:14] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011212: [03:53:14] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 011212: [03:53:14] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 011212: [03:53:14] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 011212: [03:53:14] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 011212: [03:53:14] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8323 (14.01 %) RDOC 011212: [03:53:14] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.119774 seconds RDOC 011212: [03:53:14] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011212: [03:53:15] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011212: [03:53:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011212: [03:53:15] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 011212: [03:53:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 011752: [03:53:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557430 bytes) (time 1669261995) 5116 byte thumbnail RDOC 011752: [03:53:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RGP_Capture\capture_frame5.rdc RDOC 011752: [03:53:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011752: [03:53:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011752: [03:53:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011752: [03:53:16] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011752: [03:53:16] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011752: [03:53:16] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011752: [03:53:16] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011752: [03:53:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011752: [03:53:16] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011752: [03:53:16] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011752: [03:53:16] d3d12_replay.cpp(4593) - Log - Created device. RDOC 011752: [03:53:16] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011752: [03:53:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011752: [03:53:16] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011752: [03:53:16] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011752: [03:53:16] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011752: [03:53:16] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 199.514 ms RDOC 011752: [03:53:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010492: [03:53:16] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010492: [03:53:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010492: [03:53:16] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010492: [03:53:16] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010492: [03:53:16] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9308 RDOC 009308: [03:53:16] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 009308: [03:53:16] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009308: [03:53:16] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009308: [03:53:16] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009308: [03:53:16] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009308: [03:53:16] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009308: [03:53:16] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009308: [03:53:16] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009308: [03:53:16] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009308: [03:53:16] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009308: [03:53:16] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009308: [03:53:16] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009308: [03:53:16] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009308: [03:53:16] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009308: [03:53:16] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010492: [03:53:16] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9308] RDOC 009308: [03:53:17] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009308: [03:53:17] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002A550A802B8 RDOC 009308: [03:53:17] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 009308: [03:53:17] core.cpp(1984) - Log - Removing device frame capturer for 0x000002A550A802B8 RDOC 009308: [03:53:17] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009308: [03:53:17] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009308: [03:53:17] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002A550A802B8 RDOC 009308: [03:53:17] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010492: [03:53:17] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009308: [03:53:17] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009308: [03:53:17] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000002A550A802B8 / 0x00000000001203BE RDOC 009308: [03:53:17] d3d12_device.cpp(2320) - Log - Starting capture RDOC 009308: [03:53:17] resource_manager.h(1441) - Log - Preparing up to 23 potentially dirty resources RDOC 010492: [03:53:17] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009308: [03:53:17] resource_manager.h(1494) - Log - Prepared 10 dirty resources, postponed 0, skipped 0 RDOC 009308: [03:53:17] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 009308: [03:53:17] d3d12_device.cpp(2655) - Log - Capture used DXIL RDOC 009308: [03:53:17] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 11 referenced resources RDOC 009308: [03:53:17] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 8 unreferenced RDOC 009308: [03:53:17] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 239552 bytes to 98718 (41.21 %) RDOC 009308: [03:53:17] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.228455 MB capture section in 0.113187 seconds RDOC 009308: [03:53:17] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009308: [03:53:17] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009308: [03:53:17] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 009308: [03:53:17] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 009308: [03:53:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 010492: [03:53:17] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2644730 bytes) (time 1669261997) 2526 byte thumbnail RDOC 010492: [03:53:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Reflection_Zoo\capture_frame5.rdc RDOC 010492: [03:53:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010492: [03:53:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010492: [03:53:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010492: [03:53:18] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010492: [03:53:18] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010492: [03:53:18] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010492: [03:53:18] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010492: [03:53:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010492: [03:53:18] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010492: [03:53:18] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010492: [03:53:18] d3d12_replay.cpp(4593) - Log - Created device. RDOC 010492: [03:53:18] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010492: [03:53:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010492: [03:53:18] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010492: [03:53:18] d3d12_replay.cpp( 143) - Log - Replaying with DXIL enabled RDOC 010492: [03:53:18] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 010492: [03:53:19] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010492: [03:53:19] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 247.868 ms RDOC 010492: [03:53:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 009564: [03:53:19] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009564: [03:53:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009564: [03:53:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009564: [03:53:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009564: [03:53:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1224 RDOC 001224: [03:53:19] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 001224: [03:53:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001224: [03:53:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001224: [03:53:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001224: [03:53:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001224: [03:53:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001224: [03:53:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001224: [03:53:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001224: [03:53:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001224: [03:53:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001224: [03:53:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001224: [03:53:19] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001224: [03:53:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001224: [03:53:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001224: [03:53:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009564: [03:53:19] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1224] RDOC 001224: [03:53:19] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001224: [03:53:19] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000015508FB0238 RDOC 001224: [03:53:19] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 001224: [03:53:19] core.cpp(1984) - Log - Removing device frame capturer for 0x0000015508FB0238 RDOC 001224: [03:53:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001224: [03:53:20] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001224: [03:53:20] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000015508FB0238 RDOC 001224: [03:53:20] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009564: [03:53:20] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001224: [03:53:20] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001224: [03:53:20] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000015508FB0238 / 0x00000000001303BE RDOC 001224: [03:53:20] d3d12_device.cpp(2320) - Log - Starting capture RDOC 001224: [03:53:20] resource_manager.h(1441) - Log - Preparing up to 33 potentially dirty resources RDOC 009564: [03:53:20] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001224: [03:53:20] resource_manager.h(1494) - Log - Prepared 20 dirty resources, postponed 0, skipped 0 RDOC 001224: [03:53:20] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 001224: [03:53:20] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 19 referenced resources RDOC 001224: [03:53:20] resource_manager.h(1579) - Log - Serialised 11 resources, skipped 9 unreferenced RDOC 001224: [03:53:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4881920 bytes to 60450 (1.24 %) RDOC 001224: [03:53:20] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 4.655762 MB capture section in 0.098569 seconds RDOC 001224: [03:53:20] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001224: [03:53:20] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001224: [03:53:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 001224: [03:53:20] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 001224: [03:53:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 009564: [03:53:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2606466 bytes) (time 1669262000) 2530 byte thumbnail RDOC 009564: [03:53:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_RenderTarget_Binds\capture_frame5.rdc RDOC 009564: [03:53:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009564: [03:53:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009564: [03:53:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009564: [03:53:21] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 009564: [03:53:21] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 009564: [03:53:21] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 009564: [03:53:21] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 009564: [03:53:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009564: [03:53:21] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 009564: [03:53:21] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 009564: [03:53:21] d3d12_replay.cpp(4593) - Log - Created device. RDOC 009564: [03:53:21] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009564: [03:53:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009564: [03:53:21] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 009564: [03:53:21] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 009564: [03:53:21] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 009564: [03:53:21] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 212.269 ms RDOC 009564: [03:53:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011176: [03:53:22] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011176: [03:53:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011176: [03:53:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011176: [03:53:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011176: [03:53:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10796 RDOC 010796: [03:53:22] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010796: [03:53:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010796: [03:53:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010796: [03:53:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010796: [03:53:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010796: [03:53:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010796: [03:53:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010796: [03:53:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010796: [03:53:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010796: [03:53:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010796: [03:53:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010796: [03:53:22] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010796: [03:53:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010796: [03:53:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010796: [03:53:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011176: [03:53:22] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10796] RDOC 010796: [03:53:22] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010796: [03:53:22] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001B83527FC58 RDOC 010796: [03:53:22] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010796: [03:53:22] core.cpp(1984) - Log - Removing device frame capturer for 0x000001B83527FC58 RDOC 010796: [03:53:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010796: [03:53:22] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010796: [03:53:22] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001B83527FC58 RDOC 010796: [03:53:22] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011176: [03:53:22] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010796: [03:53:22] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010796: [03:53:22] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001B83527FC58 / 0x00000000001403BE RDOC 010796: [03:53:22] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010796: [03:53:22] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 011176: [03:53:22] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010796: [03:53:22] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 010796: [03:53:22] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010796: [03:53:22] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 010796: [03:53:22] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 9 unreferenced RDOC 010796: [03:53:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 988288 bytes to 27922 (2.83 %) RDOC 010796: [03:53:22] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.942505 MB capture section in 0.091744 seconds RDOC 010796: [03:53:22] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010796: [03:53:23] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010796: [03:53:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4713 bytes to 4713 (100.00 %) RDOC 010796: [03:53:23] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 010796: [03:53:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 011176: [03:53:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2580408 bytes) (time 1669262003) 8201 byte thumbnail RDOC 011176: [03:53:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Render_Pass\capture_frame5.rdc RDOC 011176: [03:53:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011176: [03:53:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011176: [03:53:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011176: [03:53:24] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011176: [03:53:24] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011176: [03:53:24] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011176: [03:53:24] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011176: [03:53:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011176: [03:53:24] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011176: [03:53:24] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011176: [03:53:24] d3d12_replay.cpp(4593) - Log - Created device. RDOC 011176: [03:53:24] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011176: [03:53:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011176: [03:53:24] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011176: [03:53:24] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011176: [03:53:24] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011176: [03:53:24] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 194.392 ms RDOC 011176: [03:53:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011472: [03:53:24] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011472: [03:53:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011472: [03:53:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011472: [03:53:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011472: [03:53:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11416 RDOC 011416: [03:53:24] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011416: [03:53:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011416: [03:53:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011416: [03:53:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011416: [03:53:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011416: [03:53:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011416: [03:53:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011416: [03:53:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011416: [03:53:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011416: [03:53:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011416: [03:53:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011416: [03:53:24] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011416: [03:53:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011416: [03:53:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011416: [03:53:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011472: [03:53:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11416] RDOC 011416: [03:53:25] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011416: [03:53:25] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000016BA5E31A48 RDOC 011416: [03:53:25] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 011416: [03:53:25] core.cpp(1984) - Log - Removing device frame capturer for 0x0000016BA5E31A48 RDOC 011416: [03:53:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011416: [03:53:25] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011416: [03:53:25] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000016BA5E31A48 RDOC 011416: [03:53:25] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011472: [03:53:25] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 011416: [03:53:25] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 011416: [03:53:25] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000016BA5E31A48 / 0x00000000001503BE RDOC 011472: [03:53:25] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 011416: [03:53:29] d3d12_device.cpp(2320) - Log - Starting capture RDOC 011416: [03:53:29] resource_manager.h(1441) - Log - Preparing up to 30 potentially dirty resources RDOC 011416: [03:53:30] resource_manager.h(1494) - Log - Prepared 17 dirty resources, postponed 0, skipped 0 RDOC 011416: [03:53:30] d3d12_device.cpp(2450) - Log - Finished capture, Frame 200 RDOC 011416: [03:53:30] resource_manager.h(1506) - Log - Checking 17 resources with initial contents against 29 referenced resources RDOC 011416: [03:53:30] resource_manager.h(1579) - Log - Serialised 8 resources, skipped 9 unreferenced RDOC 011416: [03:53:30] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5851840 bytes to 47789 (0.82 %) RDOC 011416: [03:53:30] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 5.580750 MB capture section in 0.119530 seconds RDOC 011416: [03:53:30] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 011416: [03:53:30] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 011416: [03:53:30] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 011416: [03:53:30] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 011416: [03:53:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 011472: [03:53:30] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (2600561 bytes) (time 1669262010) 7788 byte thumbnail RDOC 011472: [03:53:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Lifetimes\capture_frame200.rdc RDOC 011472: [03:53:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011472: [03:53:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011472: [03:53:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011472: [03:53:31] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011472: [03:53:31] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011472: [03:53:31] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011472: [03:53:31] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011472: [03:53:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011472: [03:53:31] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011472: [03:53:31] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011472: [03:53:31] d3d12_replay.cpp(4593) - Log - Created device. RDOC 011472: [03:53:31] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011472: [03:53:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011472: [03:53:31] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011472: [03:53:31] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011472: [03:53:31] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011472: [03:53:31] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::279 from upload to default for efficient replay RDOC 011472: [03:53:31] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 224.382 ms RDOC 011472: [03:53:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 007464: [03:53:31] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 007464: [03:53:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007464: [03:53:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007464: [03:53:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007464: [03:53:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9324 RDOC 009324: [03:53:32] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 009324: [03:53:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009324: [03:53:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009324: [03:53:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009324: [03:53:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009324: [03:53:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009324: [03:53:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009324: [03:53:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009324: [03:53:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009324: [03:53:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009324: [03:53:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009324: [03:53:32] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009324: [03:53:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009324: [03:53:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009324: [03:53:32] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007464: [03:53:32] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9324] RDOC 009324: [03:53:32] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009324: [03:53:32] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000027CE9200A38 RDOC 009324: [03:53:32] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 009324: [03:53:32] core.cpp(1984) - Log - Removing device frame capturer for 0x0000027CE9200A38 RDOC 009324: [03:53:32] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009324: [03:53:32] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 009324: [03:53:32] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000027CE9200A38 RDOC 009324: [03:53:32] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007464: [03:53:32] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 009324: [03:53:32] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 009324: [03:53:32] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000027CE9200A38 / 0x00000000001603BE RDOC 007464: [03:53:32] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 009324: [03:53:32] d3d12_device.cpp(2320) - Log - Starting capture RDOC 009324: [03:53:32] resource_manager.h(1441) - Log - Preparing up to 34 potentially dirty resources RDOC 009324: [03:53:32] resource_manager.h(1494) - Log - Prepared 21 dirty resources, postponed 0, skipped 0 RDOC 009324: [03:53:32] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 009324: [03:53:32] resource_manager.h(1506) - Log - Checking 21 resources with initial contents against 41 referenced resources RDOC 009324: [03:53:32] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 3 unreferenced RDOC 009324: [03:53:32] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 143760832 bytes to 629445 (0.44 %) RDOC 009324: [03:53:32] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 137.101013 MB capture section in 0.153331 seconds RDOC 009324: [03:53:32] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 009324: [03:53:32] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 009324: [03:53:32] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 009324: [03:53:32] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 009324: [03:53:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 007464: [03:53:32] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3175460 bytes) (time 1669262012) 2529 byte thumbnail RDOC 007464: [03:53:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Resource_Mapping_Zoo\capture_frame5.rdc RDOC 007464: [03:53:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007464: [03:53:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007464: [03:53:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007464: [03:53:33] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 007464: [03:53:33] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 007464: [03:53:33] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 007464: [03:53:33] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 007464: [03:53:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007464: [03:53:33] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 007464: [03:53:33] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 007464: [03:53:34] d3d12_replay.cpp(4593) - Log - Created device. RDOC 007464: [03:53:34] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007464: [03:53:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007464: [03:53:34] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 007464: [03:53:34] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 007464: [03:53:34] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 007464: [03:53:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::239 from upload to default for efficient replay RDOC 007464: [03:53:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::265 from upload to default for efficient replay RDOC 007464: [03:53:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::281 from upload to default for efficient replay RDOC 007464: [03:53:34] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 414.978 ms RDOC 007464: [03:53:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001736: [03:53:35] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001736: [03:53:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001736: [03:53:35] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001736: [03:53:35] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001736: [03:53:35] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7140 RDOC 007140: [03:53:35] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 007140: [03:53:35] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007140: [03:53:35] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007140: [03:53:35] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007140: [03:53:35] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007140: [03:53:35] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007140: [03:53:35] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007140: [03:53:35] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007140: [03:53:35] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007140: [03:53:35] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007140: [03:53:35] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007140: [03:53:35] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007140: [03:53:35] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007140: [03:53:35] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007140: [03:53:35] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001736: [03:53:35] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7140] RDOC 007140: [03:53:35] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007140: [03:53:35] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001498E160438 RDOC 007140: [03:53:35] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 007140: [03:53:35] core.cpp(1984) - Log - Removing device frame capturer for 0x000001498E160438 RDOC 007140: [03:53:36] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007140: [03:53:36] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007140: [03:53:36] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001498E160438 RDOC 007140: [03:53:36] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001736: [03:53:36] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007140: [03:53:36] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007140: [03:53:36] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001498E160438 / 0x00000000003803B4 RDOC 001736: [03:53:36] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007140: [03:53:36] d3d12_device.cpp(2320) - Log - Starting capture RDOC 007140: [03:53:36] resource_manager.h(1441) - Log - Preparing up to 42 potentially dirty resources RDOC 007140: [03:53:36] resource_manager.h(1494) - Log - Prepared 29 dirty resources, postponed 0, skipped 0 RDOC 007140: [03:53:36] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 007140: [03:53:36] resource_manager.h(1506) - Log - Checking 29 resources with initial contents against 36 referenced resources RDOC 007140: [03:53:36] resource_manager.h(1579) - Log - Serialised 19 resources, skipped 10 unreferenced RDOC 007140: [03:53:36] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 686080 bytes to 145876 (21.26 %) RDOC 007140: [03:53:36] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.654297 MB capture section in 0.101077 seconds RDOC 007140: [03:53:36] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007140: [03:53:36] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007140: [03:53:36] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4322 bytes to 4322 (100.00 %) RDOC 007140: [03:53:36] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 007140: [03:53:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 001736: [03:53:37] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2694701 bytes) (time 1669262016) 4931 byte thumbnail RDOC 001736: [03:53:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Debug_Zoo\capture_frame5.rdc RDOC 001736: [03:53:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001736: [03:53:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001736: [03:53:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001736: [03:53:38] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001736: [03:53:38] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001736: [03:53:38] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001736: [03:53:38] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001736: [03:53:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001736: [03:53:38] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001736: [03:53:38] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001736: [03:53:38] d3d12_replay.cpp(4593) - Log - Created device. RDOC 001736: [03:53:38] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001736: [03:53:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001736: [03:53:38] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001736: [03:53:38] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 001736: [03:53:38] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 001736: [03:53:38] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 339.161 ms RDOC 001736: [03:53:42] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001736: [03:53:42] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001736: [03:53:42] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001736: [03:53:42] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001736: [03:53:42] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001736: [03:53:42] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001736: [03:53:42] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001736: [03:53:42] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:42] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001736: [03:53:47] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001736: [03:53:47] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001736: [03:53:47] dxbc_debug.cpp(3585) - Warning - sample index 5 is out of bounds on resource bound to sample_pos (4 samples) RDOC 001736: [03:53:47] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001736: [03:53:47] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001736: [03:53:47] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001736: [03:53:47] dxbc_debug.cpp(3600) - Warning - Non-multisampled texture being passed to sample_pos RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:47] dxbc_debug.cpp(3375) - Error - Assertion failed: 'data' RDOC 001736: [03:53:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004716: [03:53:48] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 004716: [03:53:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004716: [03:53:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004716: [03:53:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004716: [03:53:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3496 RDOC 003496: [03:53:48] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003496: [03:53:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003496: [03:53:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003496: [03:53:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003496: [03:53:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003496: [03:53:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003496: [03:53:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003496: [03:53:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003496: [03:53:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003496: [03:53:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003496: [03:53:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003496: [03:53:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003496: [03:53:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003496: [03:53:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003496: [03:53:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004716: [03:53:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3496] RDOC 003496: [03:53:48] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003496: [03:53:48] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000024DD19C1F08 RDOC 003496: [03:53:48] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 003496: [03:53:48] core.cpp(1984) - Log - Removing device frame capturer for 0x0000024DD19C1F08 RDOC 003496: [03:53:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003496: [03:53:48] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003496: [03:53:48] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000024DD19C1F08 RDOC 003496: [03:53:48] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004716: [03:53:48] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003496: [03:53:48] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003496: [03:53:48] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000024DD19C1F08 / 0x00000000001603B8 RDOC 003496: [03:53:48] d3d12_device.cpp(2320) - Log - Starting capture RDOC 003496: [03:53:48] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 004716: [03:53:48] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003496: [03:53:48] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 003496: [03:53:49] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 003496: [03:53:49] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 003496: [03:53:49] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 003496: [03:53:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1979520 bytes to 19409 (0.98 %) RDOC 003496: [03:53:49] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 1.887817 MB capture section in 0.089002 seconds RDOC 003496: [03:53:49] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003496: [03:53:49] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003496: [03:53:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13920 bytes to 13920 (100.00 %) RDOC 003496: [03:53:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 003496: [03:53:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 004716: [03:53:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2581974 bytes) (time 1669262029) 9073 byte thumbnail RDOC 004716: [03:53:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Editing\capture_frame5.rdc RDOC 004716: [03:53:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004716: [03:53:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004716: [03:53:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004716: [03:53:50] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004716: [03:53:50] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004716: [03:53:50] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004716: [03:53:50] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004716: [03:53:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004716: [03:53:50] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004716: [03:53:50] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004716: [03:53:50] d3d12_replay.cpp(4593) - Log - Created device. RDOC 004716: [03:53:50] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004716: [03:53:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004716: [03:53:50] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004716: [03:53:50] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 004716: [03:53:50] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004716: [03:53:50] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 192.578 ms RDOC 004716: [03:53:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 010096: [03:53:50] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010096: [03:53:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010096: [03:53:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010096: [03:53:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010096: [03:53:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12016 RDOC 012016: [03:53:51] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 012016: [03:53:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012016: [03:53:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012016: [03:53:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012016: [03:53:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012016: [03:53:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012016: [03:53:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012016: [03:53:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012016: [03:53:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012016: [03:53:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012016: [03:53:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012016: [03:53:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012016: [03:53:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012016: [03:53:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012016: [03:53:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010096: [03:53:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12016] RDOC 012016: [03:53:51] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012016: [03:53:51] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000233F544FAA8 RDOC 012016: [03:53:51] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 012016: [03:53:51] core.cpp(1984) - Log - Removing device frame capturer for 0x00000233F544FAA8 RDOC 012016: [03:53:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012016: [03:53:51] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012016: [03:53:51] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000233F544FAA8 RDOC 012016: [03:53:51] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010096: [03:53:51] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012016: [03:53:51] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012016: [03:53:51] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000233F544FAA8 / 0x00000000001A03BE RDOC 012016: [03:53:51] d3d12_device.cpp(2320) - Log - Starting capture RDOC 012016: [03:53:51] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 010096: [03:53:51] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012016: [03:53:51] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 012016: [03:53:51] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 012016: [03:53:51] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 11 referenced resources RDOC 012016: [03:53:51] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 012016: [03:53:51] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37056 bytes to 7698 (20.77 %) RDOC 012016: [03:53:51] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.035339 MB capture section in 0.085232 seconds RDOC 012016: [03:53:51] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012016: [03:53:51] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012016: [03:53:51] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 012016: [03:53:51] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 012016: [03:53:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 010096: [03:53:51] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2556805 bytes) (time 1669262031) 5116 byte thumbnail RDOC 010096: [03:53:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_ISA\capture_frame5.rdc RDOC 010096: [03:53:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010096: [03:53:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010096: [03:53:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010096: [03:53:52] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 010096: [03:53:52] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 010096: [03:53:52] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 010096: [03:53:52] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 010096: [03:53:52] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010096: [03:53:52] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 010096: [03:53:52] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 010096: [03:53:52] d3d12_replay.cpp(4593) - Log - Created device. RDOC 010096: [03:53:52] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010096: [03:53:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010096: [03:53:52] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 010096: [03:53:53] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 010096: [03:53:53] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 010096: [03:53:53] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 178.502 ms RDOC 010096: [03:53:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 002740: [03:53:53] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 002740: [03:53:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002740: [03:53:53] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002740: [03:53:53] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002740: [03:53:53] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3408 RDOC 003408: [03:53:53] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003408: [03:53:53] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003408: [03:53:53] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003408: [03:53:53] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003408: [03:53:53] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003408: [03:53:53] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003408: [03:53:53] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003408: [03:53:53] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003408: [03:53:53] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003408: [03:53:53] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003408: [03:53:53] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003408: [03:53:53] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003408: [03:53:53] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003408: [03:53:53] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003408: [03:53:53] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002740: [03:53:53] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3408] RDOC 003408: [03:53:53] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003408: [03:53:53] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000023CF2E1FE38 RDOC 003408: [03:53:53] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 003408: [03:53:53] core.cpp(1984) - Log - Removing device frame capturer for 0x0000023CF2E1FE38 RDOC 003408: [03:53:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003408: [03:53:53] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003408: [03:53:53] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000023CF2E1FE38 RDOC 003408: [03:53:53] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002740: [03:53:53] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003408: [03:53:54] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003408: [03:53:54] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000023CF2E1FE38 / 0x00000000001B03BE RDOC 002740: [03:53:54] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003408: [03:53:54] d3d12_device.cpp(2320) - Log - Starting capture RDOC 003408: [03:53:54] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 003408: [03:53:54] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 003408: [03:53:54] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 003408: [03:53:54] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 48 referenced resources RDOC 003408: [03:53:54] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 003408: [03:53:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3136768 bytes to 112192 (3.58 %) RDOC 003408: [03:53:54] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 2.991455 MB capture section in 0.088889 seconds RDOC 003408: [03:53:54] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003408: [03:53:54] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003408: [03:53:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 003408: [03:53:54] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 003408: [03:53:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 002740: [03:53:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2658207 bytes) (time 1669262034) 2529 byte thumbnail RDOC 002740: [03:53:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Shader_Linkage_Zoo\capture_frame5.rdc RDOC 002740: [03:53:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002740: [03:53:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002740: [03:53:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002740: [03:53:55] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 002740: [03:53:55] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 002740: [03:53:55] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 002740: [03:53:55] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 002740: [03:53:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002740: [03:53:55] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 002740: [03:53:55] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 002740: [03:53:56] d3d12_replay.cpp(4593) - Log - Created device. RDOC 002740: [03:53:56] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 002740: [03:53:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002740: [03:53:56] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 002740: [03:53:56] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 002740: [03:53:56] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 002740: [03:53:56] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 330.771 ms RDOC 002740: [03:53:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970 d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 003852: [03:53:56] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 003852: [03:53:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003852: [03:53:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003852: [03:53:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003852: [03:53:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3136 RDOC 003136: [03:53:56] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003136: [03:53:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003136: [03:53:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003136: [03:53:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003136: [03:53:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003136: [03:53:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003136: [03:53:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003136: [03:53:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003136: [03:53:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003136: [03:53:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003136: [03:53:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003136: [03:53:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003136: [03:53:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003136: [03:53:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003136: [03:53:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003852: [03:53:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3136] RDOC 003136: [03:53:56] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 003136: [03:53:56] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001D1378812C8 RDOC 003136: [03:53:56] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003136: [03:53:57] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003136: [03:53:57] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001D137891CB8 RDOC 003136: [03:53:57] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 003136: [03:53:57] core.cpp(1984) - Log - Removing device frame capturer for 0x000001D137891CB8 RDOC 003136: [03:53:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003136: [03:53:57] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003136: [03:53:57] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001D137891CB8 RDOC 003136: [03:53:57] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003852: [03:53:57] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 003136: [03:53:57] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 003136: [03:53:57] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001D137891CB8 / 0x00000000001C03BE RDOC 003136: [03:53:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003136: [03:53:57] core.cpp(1984) - Log - Removing device frame capturer for 0x000001D1378812C8 RDOC 003136: [03:53:57] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001D1378812C8 RDOC 003136: [03:53:57] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003136: [03:53:57] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 003136: [03:53:57] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 003852: [03:53:57] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 003136: [03:53:57] d3d12_device.cpp(2320) - Log - Starting capture RDOC 003136: [03:53:57] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 003136: [03:53:57] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 003136: [03:53:57] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 003136: [03:53:57] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 003136: [03:53:57] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 9 unreferenced RDOC 003136: [03:53:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 190592 bytes to 10677 (5.60 %) RDOC 003136: [03:53:57] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.181763 MB capture section in 0.086895 seconds RDOC 003136: [03:53:57] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 003136: [03:53:57] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 003136: [03:53:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3923 bytes to 3923 (100.00 %) RDOC 003136: [03:53:57] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 003136: [03:53:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 003852: [03:53:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558811 bytes) (time 1669262037) 4639 byte thumbnail RDOC 003852: [03:53:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Sharing\capture_frame5.rdc RDOC 003852: [03:53:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003852: [03:53:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003852: [03:53:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003852: [03:53:58] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 003852: [03:53:58] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 003852: [03:53:58] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 003852: [03:53:58] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003852: [03:53:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003852: [03:53:58] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 003852: [03:53:58] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003852: [03:53:58] d3d12_replay.cpp(4593) - Log - Created device. RDOC 003852: [03:53:58] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003852: [03:53:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003852: [03:53:58] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003852: [03:53:58] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 003852: [03:53:58] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 003852: [03:53:58] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 184.791 ms RDOC 003852: [03:53:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004548: [03:53:59] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 004548: [03:53:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004548: [03:53:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004548: [03:53:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004548: [03:53:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1548 RDOC 001548: [03:53:59] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 001548: [03:53:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001548: [03:53:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001548: [03:53:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001548: [03:53:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001548: [03:53:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001548: [03:53:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001548: [03:53:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001548: [03:53:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001548: [03:53:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001548: [03:53:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001548: [03:53:59] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001548: [03:53:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001548: [03:53:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001548: [03:53:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004548: [03:53:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1548] RDOC 001548: [03:53:59] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001548: [03:53:59] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002372EA704F8 RDOC 001548: [03:53:59] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 001548: [03:53:59] core.cpp(1984) - Log - Removing device frame capturer for 0x000002372EA704F8 RDOC 001548: [03:53:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001548: [03:53:59] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001548: [03:53:59] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000002372EA704F8 RDOC 001548: [03:53:59] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004548: [03:53:59] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 001548: [03:53:59] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 001548: [03:53:59] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000002372EA704F8 / 0x00000000001D03BE RDOC 004548: [03:53:59] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 001548: [03:53:59] d3d12_device.cpp(2320) - Log - Starting capture RDOC 001548: [03:53:59] resource_manager.h(1441) - Log - Preparing up to 27 potentially dirty resources RDOC 001548: [03:53:59] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 001548: [03:53:59] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 001548: [03:53:59] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 14 referenced resources RDOC 001548: [03:53:59] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 8 unreferenced RDOC 001548: [03:53:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 8356 (14.07 %) RDOC 001548: [03:53:59] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056641 MB capture section in 0.112900 seconds RDOC 001548: [03:53:59] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 001548: [03:54:00] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 001548: [03:54:00] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001548: [03:54:00] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 001548: [03:54:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 004548: [03:54:00] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557463 bytes) (time 1669262040) 5116 byte thumbnail RDOC 004548: [03:54:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 004548: [03:54:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004548: [03:54:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004548: [03:54:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004548: [03:54:01] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004548: [03:54:01] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004548: [03:54:01] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004548: [03:54:01] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004548: [03:54:01] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004548: [03:54:01] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004548: [03:54:01] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004548: [03:54:01] d3d12_replay.cpp(4593) - Log - Created device. RDOC 004548: [03:54:01] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004548: [03:54:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004548: [03:54:01] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004548: [03:54:01] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 004548: [03:54:01] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004548: [03:54:01] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 193.331 ms RDOC 004548: [03:54:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Simple_Triangle\capture_frame5.rdc RDOC 004548: [03:54:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3664 (6.17 %) RDOC 004548: [03:54:01] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004548: [03:54:01] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 0.295 ms RDOC 004548: [03:54:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59392 bytes to 3664 (6.17 %) RDOC 004548: [03:54:01] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 004548: [03:54:01] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 256 for output data RDOC 004548: [03:54:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000008) RDOC 004548: [03:54:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004548: [03:54:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004548: [03:54:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000257) RDOC 004548: [03:54:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004548: [03:54:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004548: [03:54:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000258) RDOC 004548: [03:54:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004548: [03:54:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004548: [03:54:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000259) RDOC 004548: [03:54:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004548: [03:54:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004548: [03:54:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000260) RDOC 004548: [03:54:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004548: [03:54:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004548: [03:54:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000261) RDOC 004548: [03:54:01] d3d12_replay.cpp(3159) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 004548: [03:54:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000262) RDOC 004548: [03:54:01] d3d12_replay.cpp(3501) - Error - Getting texture data for buffer ResourceId::0! RDOC 004548: [03:54:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000263) RDOC 004548: [03:54:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004548: [03:54:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004548: [03:54:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000264) RDOC 004548: [03:54:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004548: [03:54:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004548: [03:54:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000265! RDOC 004548: [03:54:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000265! RDOC 004548: [03:54:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000266! RDOC 004548: [03:54:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000266! RDOC 004548: [03:54:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000267) RDOC 004548: [03:54:01] d3d12_replay.cpp(3159) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 004548: [03:54:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000268) RDOC 004548: [03:54:01] d3d12_replay.cpp(3159) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 004548: [03:54:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000269) RDOC 004548: [03:54:01] d3d12_replay.cpp(3159) - Error - Getting buffer data for non-buffer ResourceId::0! RDOC 004548: [03:54:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000288! RDOC 004548: [03:54:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000288! RDOC 004548: [03:54:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000279! RDOC 004548: [03:54:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000279! RDOC 004548: [03:54:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::1000000000000000284! RDOC 004548: [03:54:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000284! RDOC 004548: [03:54:01] resource_manager.h(1943) - Error - Assertion failed: 'm_LiveIDs.find(id) != m_LiveIDs.end()' (id=ResourceId::1000000000000000288) RDOC 004548: [03:54:01] d3d12_replay.cpp(3150) - Error - Getting buffer data for unknown buffer ResourceId::0! RDOC 004548: [03:54:01] d3d12_replay.cpp(3494) - Error - Trying to get texture data for unknown ID ResourceId::0! RDOC 004548: [03:54:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 004068: [03:54:02] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 004068: [03:54:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004068: [03:54:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004068: [03:54:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004068: [03:54:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10044 RDOC 010044: [03:54:02] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010044: [03:54:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010044: [03:54:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010044: [03:54:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010044: [03:54:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010044: [03:54:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010044: [03:54:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010044: [03:54:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010044: [03:54:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010044: [03:54:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010044: [03:54:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010044: [03:54:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010044: [03:54:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010044: [03:54:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010044: [03:54:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004068: [03:54:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10044] RDOC 010044: [03:54:02] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010044: [03:54:02] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000019454EE13F8 RDOC 010044: [03:54:02] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 010044: [03:54:02] core.cpp(1984) - Log - Removing device frame capturer for 0x0000019454EE13F8 RDOC 010044: [03:54:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010044: [03:54:02] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 010044: [03:54:02] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000019454EE13F8 RDOC 010044: [03:54:02] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004068: [03:54:02] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 010044: [03:54:02] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 010044: [03:54:02] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000019454EE13F8 / 0x00000000001E03BE RDOC 010044: [03:54:02] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000019454EE13F8 / 0x00000000000D03A4 RDOC 004068: [03:54:02] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 010044: [03:54:02] d3d12_device.cpp(2320) - Log - Starting capture RDOC 010044: [03:54:02] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 010044: [03:54:02] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 010044: [03:54:03] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 010044: [03:54:03] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 11 referenced resources RDOC 010044: [03:54:03] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 010044: [03:54:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 36352 bytes to 7714 (21.22 %) RDOC 010044: [03:54:03] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.034668 MB capture section in 0.088159 seconds RDOC 010044: [03:54:03] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 010044: [03:54:03] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 010044: [03:54:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 010044: [03:54:03] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 010044: [03:54:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 004068: [03:54:03] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2558086 bytes) (time 1669262043) 6530 byte thumbnail RDOC 004068: [03:54:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Swapchain_Zoo\capture_frame5.rdc RDOC 004068: [03:54:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004068: [03:54:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004068: [03:54:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004068: [03:54:04] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 004068: [03:54:04] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 004068: [03:54:04] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 004068: [03:54:04] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 004068: [03:54:04] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004068: [03:54:04] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 004068: [03:54:04] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 004068: [03:54:04] d3d12_replay.cpp(4593) - Log - Created device. RDOC 004068: [03:54:04] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004068: [03:54:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004068: [03:54:04] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 004068: [03:54:04] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 004068: [03:54:04] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 004068: [03:54:04] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 182.041 ms RDOC 004068: [03:54:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011696: [03:54:04] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011696: [03:54:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011696: [03:54:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011696: [03:54:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011696: [03:54:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12152 RDOC 012152: [03:54:04] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 012152: [03:54:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012152: [03:54:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012152: [03:54:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012152: [03:54:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012152: [03:54:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012152: [03:54:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012152: [03:54:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012152: [03:54:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012152: [03:54:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012152: [03:54:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012152: [03:54:04] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012152: [03:54:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012152: [03:54:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012152: [03:54:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011696: [03:54:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12152] RDOC 012152: [03:54:05] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012152: [03:54:05] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000193DA520E68 RDOC 012152: [03:54:05] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 012152: [03:54:05] core.cpp(1984) - Log - Removing device frame capturer for 0x00000193DA520E68 RDOC 012152: [03:54:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012152: [03:54:05] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012152: [03:54:05] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x00000193DA520E68 RDOC 012152: [03:54:05] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011696: [03:54:05] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 012152: [03:54:05] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 012152: [03:54:05] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x00000193DA520E68 / 0x00000000001F03BE RDOC 011696: [03:54:05] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 012152: [03:54:05] d3d12_device.cpp(2320) - Log - Starting capture RDOC 012152: [03:54:05] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 012152: [03:54:05] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 012152: [03:54:05] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 012152: [03:54:05] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 012152: [03:54:05] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 012152: [03:54:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 35648 bytes to 7279 (20.42 %) RDOC 012152: [03:54:05] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.033997 MB capture section in 0.085748 seconds RDOC 012152: [03:54:05] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 012152: [03:54:05] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 012152: [03:54:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 012152: [03:54:05] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 012152: [03:54:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 011696: [03:54:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2557523 bytes) (time 1669262045) 6419 byte thumbnail RDOC 011696: [03:54:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Untyped_Backbuffer_Descriptor\capture_frame5.rdc RDOC 011696: [03:54:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011696: [03:54:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011696: [03:54:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011696: [03:54:06] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011696: [03:54:06] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011696: [03:54:06] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011696: [03:54:06] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011696: [03:54:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011696: [03:54:06] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011696: [03:54:06] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011696: [03:54:06] d3d12_replay.cpp(4593) - Log - Created device. RDOC 011696: [03:54:06] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011696: [03:54:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011696: [03:54:06] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011696: [03:54:06] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011696: [03:54:07] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011696: [03:54:07] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 182.138 ms RDOC 011696: [03:54:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 011064: [03:54:07] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011064: [03:54:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011064: [03:54:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011064: [03:54:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011064: [03:54:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5920 RDOC 005920: [03:54:07] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 005920: [03:54:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005920: [03:54:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005920: [03:54:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005920: [03:54:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005920: [03:54:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005920: [03:54:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005920: [03:54:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005920: [03:54:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005920: [03:54:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005920: [03:54:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005920: [03:54:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005920: [03:54:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005920: [03:54:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005920: [03:54:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011064: [03:54:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5920] RDOC 005920: [03:54:07] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005920: [03:54:07] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001A368250218 RDOC 005920: [03:54:07] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 005920: [03:54:07] core.cpp(1984) - Log - Removing device frame capturer for 0x000001A368250218 RDOC 005920: [03:54:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005920: [03:54:07] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 005920: [03:54:07] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x000001A368250218 RDOC 005920: [03:54:07] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011064: [03:54:07] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 005920: [03:54:07] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 005920: [03:54:07] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x000001A368250218 / 0x00000000002003BE RDOC 005920: [03:54:07] d3d12_device.cpp(2320) - Log - Starting capture RDOC 005920: [03:54:07] resource_manager.h(1441) - Log - Preparing up to 24 potentially dirty resources RDOC 011064: [03:54:07] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 005920: [03:54:08] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 005920: [03:54:08] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 005920: [03:54:08] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 10 referenced resources RDOC 005920: [03:54:08] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 9 unreferenced RDOC 005920: [03:54:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 59200 bytes to 15511 (26.20 %) RDOC 005920: [03:54:08] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 0.056458 MB capture section in 0.087537 seconds RDOC 005920: [03:54:08] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 005920: [03:54:08] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 005920: [03:54:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 005920: [03:54:08] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 005920: [03:54:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011064: [03:54:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2564079 bytes) (time 1669262048) 4687 byte thumbnail RDOC 011064: [03:54:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011064: [03:54:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011064: [03:54:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011064: [03:54:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011064: [03:54:09] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011064: [03:54:09] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 011064: [03:54:09] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 011064: [03:54:09] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 011064: [03:54:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011064: [03:54:09] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011064: [03:54:09] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 011064: [03:54:09] d3d12_replay.cpp(4593) - Log - Created device. RDOC 011064: [03:54:09] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011064: [03:54:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011064: [03:54:09] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 011064: [03:54:09] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 011064: [03:54:09] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 011064: [03:54:09] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 193.913 ms RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] dxbc_spdb.cpp(1163) - Warning - More than one register index in mapping RDOC 011064: [03:54:09] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 512 for output data RDOC 011064: [03:54:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001064: [03:54:09] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001064: [03:54:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001064: [03:54:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001064: [03:54:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001064: [03:54:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7544 RDOC 007544: [03:54:10] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 007544: [03:54:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007544: [03:54:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007544: [03:54:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007544: [03:54:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007544: [03:54:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007544: [03:54:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007544: [03:54:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007544: [03:54:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007544: [03:54:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007544: [03:54:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007544: [03:54:10] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007544: [03:54:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007544: [03:54:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007544: [03:54:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001064: [03:54:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7544] RDOC 007544: [03:54:10] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007544: [03:54:10] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000021A87E2FBC8 RDOC 007544: [03:54:10] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 007544: [03:54:10] core.cpp(1984) - Log - Removing device frame capturer for 0x0000021A87E2FBC8 RDOC 007544: [03:54:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007544: [03:54:10] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007544: [03:54:10] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000021A87E2FBC8 RDOC 007544: [03:54:10] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001064: [03:54:10] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007544: [03:54:10] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007544: [03:54:10] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000021A87E2FBC8 / 0x00000000002103BE RDOC 001064: [03:54:10] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007544: [03:54:10] d3d12_device.cpp(2320) - Log - Starting capture RDOC 007544: [03:54:10] resource_manager.h(1441) - Log - Preparing up to 25 potentially dirty resources RDOC 007544: [03:54:10] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 007544: [03:54:10] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 007544: [03:54:10] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 12 referenced resources RDOC 007544: [03:54:10] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 8 unreferenced RDOC 007544: [03:54:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30217536 bytes to 140140 (0.46 %) RDOC 007544: [03:54:10] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 28.817688 MB capture section in 0.129001 seconds RDOC 007544: [03:54:10] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007544: [03:54:10] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007544: [03:54:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3783 bytes to 3783 (100.00 %) RDOC 007544: [03:54:10] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 007544: [03:54:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 001064: [03:54:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (2688113 bytes) (time 1669262050) 4618 byte thumbnail RDOC 001064: [03:54:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Write_Subresource\capture_frame5.rdc RDOC 001064: [03:54:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001064: [03:54:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001064: [03:54:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001064: [03:54:11] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001064: [03:54:11] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001064: [03:54:11] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001064: [03:54:11] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001064: [03:54:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001064: [03:54:11] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001064: [03:54:11] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001064: [03:54:12] d3d12_replay.cpp(4593) - Log - Created device. RDOC 001064: [03:54:12] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001064: [03:54:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001064: [03:54:12] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001064: [03:54:12] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 001064: [03:54:12] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 001064: [03:54:12] d3d12_device.cpp(3131) - Log - Ignoring return code E_INVALIDARG RDOC 001064: [03:54:12] d3d12_initstate.cpp(1197) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 001064: [03:54:12] d3d12_device.cpp(3131) - Log - Ignoring return code E_INVALIDARG RDOC 001064: [03:54:12] d3d12_initstate.cpp(1197) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 001064: [03:54:12] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 244.012 ms RDOC 001064: [03:54:12] d3d12_device.cpp(3131) - Log - Ignoring return code E_INVALIDARG RDOC 001064: [03:54:12] d3d12_initstate.cpp(1197) - Error - Doing CPU-side copy, couldn't map source: HRESULT: E_INVALIDARG RDOC 001064: [03:54:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 002204: [03:54:12] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 002204: [03:54:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002204: [03:54:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002204: [03:54:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002204: [03:54:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9940 RDOC 009940: [03:54:12] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 009940: [03:54:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009940: [03:54:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009940: [03:54:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009940: [03:54:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009940: [03:54:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009940: [03:54:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009940: [03:54:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009940: [03:54:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009940: [03:54:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009940: [03:54:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009940: [03:54:12] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009940: [03:54:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009940: [03:54:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009940: [03:54:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009940: [03:54:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002204: [03:54:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9940] RDOC 009940: [03:54:12] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009940: [03:54:12] gl_driver.cpp(1216) - Log - Created new sharegroup 000001C98AEA6930 RDOC 009940: [03:54:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009940: [03:54:12] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009940: [03:54:12] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 009940: [03:54:12] gl_driver.cpp(1115) - Log - Deleting shader group 000001C98AEA6930 RDOC 009940: [03:54:12] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009940: [03:54:12] gl_driver.cpp(1216) - Log - Created new sharegroup 000001C98AEA65B0 RDOC 009940: [03:54:12] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009940: [03:54:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009940: [03:54:12] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009940: [03:54:12] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009940: [03:54:12] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009940: [03:54:13] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002203BE RDOC 002204: [03:54:13] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009940: [03:54:13] gl_driver.cpp(2222) - Log - Starting capture RDOC 009940: [03:54:13] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 009940: [03:54:13] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 002204: [03:54:13] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009940: [03:54:13] gl_driver.cpp(2293) - Log - Finished capture, Frame 10 RDOC 009940: [03:54:13] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 009940: [03:54:13] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009940: [03:54:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 55808 bytes to 5739 (10.28 %) RDOC 009940: [03:54:13] gl_driver.cpp(2442) - Log - Captured GL frame with 0.053223 MB capture section in 0.097549 seconds RDOC 009940: [03:54:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009940: [03:54:13] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 009940: [03:54:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 002204: [03:54:13] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 10) (15489 bytes) (time 1669262053) 5116 byte thumbnail RDOC 002204: [03:54:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Resizing\capture_frame10.rdc RDOC 002204: [03:54:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002204: [03:54:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002204: [03:54:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002204: [03:54:14] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002204: [03:54:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002204: [03:54:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002204: [03:54:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002204: [03:54:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002204: [03:54:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002204: [03:54:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002204: [03:54:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002204: [03:54:14] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 002204: [03:54:14] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 002204: [03:54:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002204: [03:54:14] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002204: [03:54:17] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 002204: [03:54:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002204: [03:54:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002204: [03:54:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002204: [03:54:17] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002204: [03:54:17] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002204: [03:54:17] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 139.631 ms RDOC 002204: [03:54:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010148: [03:54:17] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010148: [03:54:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010148: [03:54:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010148: [03:54:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010148: [03:54:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8972 RDOC 008972: [03:54:18] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008972: [03:54:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008972: [03:54:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008972: [03:54:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008972: [03:54:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008972: [03:54:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008972: [03:54:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008972: [03:54:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008972: [03:54:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008972: [03:54:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008972: [03:54:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008972: [03:54:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008972: [03:54:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008972: [03:54:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008972: [03:54:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008972: [03:54:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010148: [03:54:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8972] RDOC 008972: [03:54:18] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008972: [03:54:18] gl_driver.cpp(1216) - Log - Created new sharegroup 0000028BE1F95620 RDOC 008972: [03:54:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008972: [03:54:18] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008972: [03:54:18] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 008972: [03:54:18] gl_driver.cpp(1115) - Log - Deleting shader group 0000028BE1F95620 RDOC 008972: [03:54:18] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008972: [03:54:18] gl_driver.cpp(1216) - Log - Created new sharegroup 0000028BE1F94AE0 RDOC 008972: [03:54:18] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008972: [03:54:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008972: [03:54:18] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008972: [03:54:18] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 008972: [03:54:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010148: [03:54:21] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008972: [03:54:21] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002403BE RDOC 010148: [03:54:21] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008972: [03:54:21] gl_driver.cpp(2222) - Log - Starting capture RDOC 008972: [03:54:21] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 008972: [03:54:21] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008972: [03:54:21] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 008972: [03:54:22] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 131077 referenced resources RDOC 008972: [03:54:22] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008972: [03:54:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 10779662 (21.41 %) RDOC 008972: [03:54:22] gl_driver.cpp(2442) - Log - Captured GL frame with 48.026306 MB capture section in 0.608738 seconds RDOC 008972: [03:54:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008972: [03:54:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 008972: [03:54:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 010148: [03:54:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (10789412 bytes) (time 1669262062) 5116 byte thumbnail RDOC 010148: [03:54:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 010148: [03:54:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010148: [03:54:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010148: [03:54:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010148: [03:54:23] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010148: [03:54:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010148: [03:54:23] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010148: [03:54:23] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010148: [03:54:23] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010148: [03:54:23] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010148: [03:54:23] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010148: [03:54:23] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010148: [03:54:23] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010148: [03:54:23] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010148: [03:54:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010148: [03:54:23] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010148: [03:54:23] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010148: [03:54:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010148: [03:54:28] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010148: [03:54:28] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010148: [03:54:28] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010148: [03:54:28] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010148: [03:54:28] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 5248.524 ms RDOC 010148: [03:54:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Spam\capture_frame5.rdc RDOC 010148: [03:54:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3217164 (6.39 %) RDOC 010148: [03:54:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010148: [03:54:30] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 741.964 ms RDOC 010148: [03:54:38] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 010148: [03:54:38] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 010148: [03:54:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 50359232 bytes to 3217164 (6.39 %) RDOC 010148: [03:54:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010148: [03:54:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 012172: [03:54:39] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 012172: [03:54:39] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012172: [03:54:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012172: [03:54:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012172: [03:54:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7384 RDOC 007384: [03:54:40] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 007384: [03:54:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007384: [03:54:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007384: [03:54:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007384: [03:54:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007384: [03:54:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007384: [03:54:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007384: [03:54:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007384: [03:54:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007384: [03:54:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007384: [03:54:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007384: [03:54:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007384: [03:54:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007384: [03:54:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007384: [03:54:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007384: [03:54:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012172: [03:54:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7384] RDOC 007384: [03:54:40] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007384: [03:54:40] gl_driver.cpp(1216) - Log - Created new sharegroup 000001F534BB8E30 RDOC 007384: [03:54:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007384: [03:54:40] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007384: [03:54:40] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 007384: [03:54:40] gl_driver.cpp(1115) - Log - Deleting shader group 000001F534BB8E30 RDOC 007384: [03:54:40] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007384: [03:54:40] gl_driver.cpp(1216) - Log - Created new sharegroup 000001F534BB9870 RDOC 007384: [03:54:40] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007384: [03:54:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007384: [03:54:40] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 007384: [03:54:40] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 007384: [03:54:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007384: [03:54:40] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004503AE RDOC 012172: [03:54:40] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 007384: [03:54:40] gl_driver.cpp(2222) - Log - Starting capture RDOC 007384: [03:54:40] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 007384: [03:54:40] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 012172: [03:54:40] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007384: [03:54:40] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 007384: [03:54:40] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 10 referenced resources RDOC 007384: [03:54:40] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 007384: [03:54:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1951424 bytes to 18033 (0.92 %) RDOC 007384: [03:54:40] gl_driver.cpp(2442) - Log - Captured GL frame with 1.861023 MB capture section in 0.036180 seconds RDOC 007384: [03:54:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4289 bytes to 4289 (100.00 %) RDOC 007384: [03:54:40] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 007384: [03:54:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 012172: [03:54:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28013 bytes) (time 1669262080) 5476 byte thumbnail RDOC 012172: [03:54:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Truncation\capture_frame5.rdc RDOC 012172: [03:54:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012172: [03:54:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012172: [03:54:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012172: [03:54:41] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012172: [03:54:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012172: [03:54:41] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012172: [03:54:41] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012172: [03:54:41] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012172: [03:54:41] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012172: [03:54:41] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012172: [03:54:41] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012172: [03:54:41] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 012172: [03:54:41] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012172: [03:54:41] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012172: [03:54:41] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012172: [03:54:42] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 012172: [03:54:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012172: [03:54:42] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 177.132 ms RDOC 012172: [03:54:42] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 012172: [03:54:42] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (108 288). Will be clamped (288) RDOC 012172: [03:54:42] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 012172: [03:54:42] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 012172: [03:54:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 001752: [03:54:42] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001752: [03:54:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001752: [03:54:42] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001752: [03:54:42] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001752: [03:54:42] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2516 RDOC 002516: [03:54:42] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 002516: [03:54:42] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002516: [03:54:42] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002516: [03:54:42] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002516: [03:54:42] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002516: [03:54:42] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002516: [03:54:42] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002516: [03:54:42] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002516: [03:54:42] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002516: [03:54:42] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002516: [03:54:42] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002516: [03:54:42] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002516: [03:54:42] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002516: [03:54:42] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002516: [03:54:42] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002516: [03:54:42] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001752: [03:54:42] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2516] RDOC 002516: [03:54:42] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 002516: [03:54:42] gl_driver.cpp(1216) - Log - Created new sharegroup 000002012CB06D30 RDOC 002516: [03:54:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002516: [03:54:42] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002516: [03:54:42] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 002516: [03:54:42] gl_driver.cpp(1115) - Log - Deleting shader group 000002012CB06D30 RDOC 002516: [03:54:42] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 002516: [03:54:42] gl_driver.cpp(1216) - Log - Created new sharegroup 000002012CB072F0 RDOC 002516: [03:54:42] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 002516: [03:54:42] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 002516: [03:54:42] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002516: [03:54:42] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 002516: [03:54:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002516: [03:54:43] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004703AE RDOC 001752: [03:54:43] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001752: [03:54:43] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 002516: [03:54:43] gl_driver.cpp(2222) - Log - Starting capture RDOC 002516: [03:54:43] resource_manager.h(1441) - Log - Preparing up to 20 potentially dirty resources RDOC 002516: [03:54:43] resource_manager.h(1494) - Log - Prepared 16 dirty resources, postponed 4, skipped 0 RDOC 002516: [03:54:43] resource_manager.h(1124) - Log - Preparing resource ResourceId::71 after it has been postponed. RDOC 002516: [03:54:43] resource_manager.h(1124) - Log - Preparing resource ResourceId::70 after it has been postponed. RDOC 002516: [03:54:43] resource_manager.h(1124) - Log - Preparing resource ResourceId::68 after it has been postponed. RDOC 002516: [03:54:43] resource_manager.h(1124) - Log - Preparing resource ResourceId::69 after it has been postponed. RDOC 002516: [03:54:43] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 002516: [03:54:43] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 34 referenced resources RDOC 002516: [03:54:43] resource_manager.h(1579) - Log - Serialised 18 resources, skipped 2 unreferenced RDOC 002516: [03:54:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 70464 bytes to 11083 (15.73 %) RDOC 002516: [03:54:43] gl_driver.cpp(2442) - Log - Captured GL frame with 0.067200 MB capture section in 0.183707 seconds RDOC 002516: [03:54:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4003 bytes to 4003 (100.00 %) RDOC 002516: [03:54:43] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 002516: [03:54:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 001752: [03:54:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (27979 bytes) (time 1669262083) 12678 byte thumbnail RDOC 001752: [03:54:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 001752: [03:54:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001752: [03:54:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001752: [03:54:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001752: [03:54:44] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001752: [03:54:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001752: [03:54:44] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001752: [03:54:44] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001752: [03:54:44] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001752: [03:54:44] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001752: [03:54:44] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001752: [03:54:44] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001752: [03:54:44] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 001752: [03:54:44] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 001752: [03:54:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001752: [03:54:44] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 001752: [03:54:44] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 001752: [03:54:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001752: [03:54:45] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 280.525 ms RDOC 001752: [03:54:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Buffer_Updates\capture_frame5.rdc RDOC 001752: [03:54:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 002140: [03:54:46] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 002140: [03:54:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002140: [03:54:46] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002140: [03:54:46] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002140: [03:54:46] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9348 RDOC 009348: [03:54:46] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 009348: [03:54:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009348: [03:54:46] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009348: [03:54:46] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009348: [03:54:46] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009348: [03:54:46] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009348: [03:54:46] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009348: [03:54:46] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009348: [03:54:46] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009348: [03:54:46] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009348: [03:54:46] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009348: [03:54:46] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009348: [03:54:46] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009348: [03:54:46] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009348: [03:54:46] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002140: [03:54:46] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9348] RDOC 009348: [03:54:46] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009348: [03:54:46] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009348: [03:54:46] gl_driver.cpp(1216) - Log - Created new sharegroup 000002BB91F76B90 RDOC 009348: [03:54:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009348: [03:54:46] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009348: [03:54:46] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 009348: [03:54:46] gl_driver.cpp(1115) - Log - Deleting shader group 000002BB91F76B90 RDOC 009348: [03:54:46] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009348: [03:54:46] gl_driver.cpp(1216) - Log - Created new sharegroup 000002BB91F76790 RDOC 009348: [03:54:46] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009348: [03:54:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009348: [03:54:46] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009348: [03:54:46] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009348: [03:54:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009348: [03:54:47] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004903AE RDOC 002140: [03:54:47] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 002140: [03:54:47] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009348: [03:54:47] gl_driver.cpp(2222) - Log - Starting capture RDOC 009348: [03:54:47] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 009348: [03:54:47] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 009348: [03:54:47] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 009348: [03:54:47] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 9 referenced resources RDOC 009348: [03:54:47] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 009348: [03:54:47] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1984448 bytes to 40171 (2.02 %) RDOC 009348: [03:54:47] gl_driver.cpp(2442) - Log - Captured GL frame with 1.892517 MB capture section in 0.036405 seconds RDOC 009348: [03:54:47] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 009348: [03:54:47] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 009348: [03:54:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 002140: [03:54:47] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (49789 bytes) (time 1669262087) 4975 byte thumbnail RDOC 002140: [03:54:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_CBuffer_Zoo\capture_frame5.rdc RDOC 002140: [03:54:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002140: [03:54:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002140: [03:54:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002140: [03:54:48] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002140: [03:54:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002140: [03:54:48] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002140: [03:54:48] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002140: [03:54:48] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002140: [03:54:48] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002140: [03:54:48] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002140: [03:54:48] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002140: [03:54:48] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 002140: [03:54:48] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 002140: [03:54:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002140: [03:54:48] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002140: [03:54:48] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 002140: [03:54:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002140: [03:54:48] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002140: [03:54:48] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002140: [03:54:48] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002140: [03:54:48] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002140: [03:54:48] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 161.621 ms RDOC 002140: [03:54:48] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[0].b RDOC 002140: [03:54:48] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[0].c[0].a RDOC 002140: [03:54:48] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[0].c[1].a RDOC 002140: [03:54:48] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[0].c[2].a RDOC 002140: [03:54:48] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[0].c[3].a RDOC 002140: [03:54:48] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[1].c[0].a RDOC 002140: [03:54:48] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[1].c[1].a RDOC 002140: [03:54:48] gl_replay.cpp(2163) - Warning - Can't find program resource index for G[1].c[2].a RDOC 002140: [03:54:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 004072: [03:54:49] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 004072: [03:54:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004072: [03:54:49] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004072: [03:54:49] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004072: [03:54:49] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11236 RDOC 011236: [03:54:49] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011236: [03:54:49] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011236: [03:54:49] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011236: [03:54:49] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011236: [03:54:49] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011236: [03:54:49] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011236: [03:54:49] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011236: [03:54:49] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011236: [03:54:49] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011236: [03:54:49] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011236: [03:54:49] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011236: [03:54:49] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011236: [03:54:49] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011236: [03:54:49] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011236: [03:54:49] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011236: [03:54:49] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004072: [03:54:49] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11236] RDOC 011236: [03:54:49] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011236: [03:54:49] gl_driver.cpp(1216) - Log - Created new sharegroup 000002BC45A152A0 RDOC 011236: [03:54:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011236: [03:54:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011236: [03:54:49] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011236: [03:54:49] gl_driver.cpp(1115) - Log - Deleting shader group 000002BC45A152A0 RDOC 011236: [03:54:49] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011236: [03:54:49] gl_driver.cpp(1216) - Log - Created new sharegroup 000002BC45A15BE0 RDOC 011236: [03:54:49] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011236: [03:54:49] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011236: [03:54:49] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011236: [03:54:49] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011236: [03:54:49] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011236: [03:54:49] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002C03B8 RDOC 004072: [03:54:49] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011236: [03:54:49] gl_driver.cpp(2222) - Log - Starting capture RDOC 011236: [03:54:49] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011236: [03:54:49] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 004072: [03:54:49] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011236: [03:54:49] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 011236: [03:54:49] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 011236: [03:54:49] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011236: [03:54:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29760 bytes to 3273 (11.00 %) RDOC 011236: [03:54:49] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028381 MB capture section in 0.028530 seconds RDOC 011236: [03:54:49] rdcfile.cpp(1261) - Log - Finishing write to section 2 (renderdoc/internal/resolvedb). Compressed from 4882 bytes to 4882 (100.00 %) RDOC 011236: [03:54:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011236: [03:54:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 011236: [03:54:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 004072: [03:54:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (17974 bytes) (time 1669262089) 5116 byte thumbnail RDOC 004072: [03:54:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 004072: [03:54:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004072: [03:54:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004072: [03:54:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004072: [03:54:50] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 004072: [03:54:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004072: [03:54:50] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 004072: [03:54:50] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 004072: [03:54:50] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 004072: [03:54:50] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 004072: [03:54:50] gl_common.cpp( 98) - Log - Function pointers available: RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 004072: [03:54:50] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 004072: [03:54:50] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 004072: [03:54:50] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 004072: [03:54:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004072: [03:54:51] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 004072: [03:54:51] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 004072: [03:54:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004072: [03:54:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004072: [03:54:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004072: [03:54:51] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 004072: [03:54:51] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 004072: [03:54:51] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 96.832 ms RDOC 004072: [03:54:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Callstacks\capture_frame5.rdc RDOC 004072: [03:54:51] win32_callstack.cpp(1016) - Log - Loaded Symbols for C:\build\renderdoc\util\test\demos_x64.pdb RDOC 004072: [03:54:53] win32_callstack.cpp(1016) - Log - Loaded Symbols for ntdll.pdb RDOC 004072: [03:54:55] win32_callstack.cpp(1016) - Log - Loaded Symbols for kernel32.pdb RDOC 004072: [03:54:58] win32_callstack.cpp(1016) - Log - Loaded Symbols for kernelbase.pdb RDOC 004072: [03:55:00] win32_callstack.cpp(1016) - Log - Loaded Symbols for user32.pdb RDOC 004072: [03:55:01] win32_callstack.cpp(1016) - Log - Loaded Symbols for win32u.pdb RDOC 004072: [03:55:03] win32_callstack.cpp(1016) - Log - Loaded Symbols for gdi32.pdb RDOC 004072: [03:55:04] win32_callstack.cpp(1016) - Log - Loaded Symbols for gdi32full.pdb RDOC 004072: [03:55:06] win32_callstack.cpp(1016) - Log - Loaded Symbols for msvcp_win.pdb RDOC 004072: [03:55:08] win32_callstack.cpp(1016) - Log - Loaded Symbols for ucrtbase.pdb RDOC 004072: [03:55:13] win32_callstack.cpp(1016) - Log - Loaded Symbols for shell32.pdb RDOC 004072: [03:55:14] win32_callstack.cpp(1016) - Log - Loaded Symbols for cfgmgr32.pdb RDOC 004072: [03:55:16] win32_callstack.cpp(1016) - Log - Loaded Symbols for shcore.pdb RDOC 004072: [03:55:17] win32_callstack.cpp(1016) - Log - Loaded Symbols for msimg32.pdb RDOC 004072: [03:55:19] win32_callstack.cpp(1016) - Log - Loaded Symbols for msvcrt.pdb RDOC 004072: [03:55:20] win32_callstack.cpp(1016) - Log - Loaded Symbols for rpcrt4.pdb RDOC 004072: [03:55:38] win32_callstack.cpp(1016) - Log - Loaded Symbols for combase.pdb RDOC 004072: [03:55:40] win32_callstack.cpp(1016) - Log - Loaded Symbols for bcryptprimitives.pdb RDOC 004072: [03:55:48] win32_callstack.cpp(1016) - Log - Loaded Symbols for Windows.Storage.pdb RDOC 004072: [03:55:50] win32_callstack.cpp(1016) - Log - Loaded Symbols for sechost.pdb RDOC 004072: [03:55:51] win32_callstack.cpp(1016) - Log - Loaded Symbols for advapi32.pdb RDOC 004072: [03:55:52] win32_callstack.cpp(1016) - Log - Loaded Symbols for profapi.pdb RDOC 004072: [03:55:54] win32_callstack.cpp(1016) - Log - Loaded Symbols for powrprof.pdb RDOC 004072: [03:55:55] win32_callstack.cpp(1016) - Log - Loaded Symbols for UMPDC.pdb RDOC 004072: [03:55:55] win32_callstack.cpp(1016) - Log - Loaded Symbols for shlwapi.pdb RDOC 004072: [03:55:56] win32_callstack.cpp(1016) - Log - Loaded Symbols for Kernel.Appcore.pdb RDOC 004072: [03:55:57] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptsp.pdb RDOC 004072: [03:56:03] win32_callstack.cpp(1016) - Log - Loaded Symbols for ole32.pdb RDOC 004072: [03:56:04] win32_callstack.cpp(1016) - Log - Loaded Symbols for oleaut32.pdb RDOC 004072: [03:56:06] win32_callstack.cpp(1016) - Log - Loaded Symbols for imm32.pdb RDOC 004072: [03:56:06] win32_callstack.cpp(1016) - Log - Loaded Symbols for C:\build\renderdoc\x64\Release\renderdoc.pdb RDOC 004072: [03:56:07] win32_callstack.cpp(1016) - Log - Loaded Symbols for ws2_32.pdb RDOC 004072: [03:56:09] win32_callstack.cpp(1016) - Log - Loaded Symbols for setupapi.pdb RDOC 004072: [03:56:09] win32_callstack.cpp(1016) - Log - Loaded Symbols for bcrypt.pdb RDOC 004072: [03:56:11] win32_callstack.cpp(1016) - Log - Loaded Symbols for comdlg32.pdb RDOC 004072: [03:56:12] win32_callstack.cpp(1016) - Log - Loaded Symbols for comctl32v582.pdb RDOC 004072: [03:56:15] win32_callstack.cpp(1016) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\msvcp140.amd64.pdb RDOC 004072: [03:56:17] win32_callstack.cpp(1016) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140.amd64.pdb RDOC 004072: [03:56:18] win32_callstack.cpp(1016) - Log - Loaded Symbols for d:\a01\_work\2\s\\binaries\amd64ret\bin\amd64\\vcruntime140_1.amd64.pdb RDOC 004072: [03:56:19] win32_callstack.cpp( 989) - Warning - Couldn't get symbols for dbghelp.pdb RDOC 004072: [03:56:19] win32_callstack.cpp(1016) - Log - Loaded Symbols for symsrv.pdb RDOC 004072: [03:56:21] win32_callstack.cpp(1016) - Log - Loaded Symbols for mswsock.pdb RDOC 004072: [03:56:23] win32_callstack.cpp(1016) - Log - Loaded Symbols for D3DCompiler_47.pdb RDOC 004072: [03:56:25] win32_callstack.cpp(1016) - Log - Loaded Symbols for opengl32.pdb RDOC 004072: [03:56:26] win32_callstack.cpp(1016) - Log - Loaded Symbols for glu32.pdb RDOC 004072: [03:56:27] win32_callstack.cpp(1016) - Log - Loaded Symbols for DXCore.pdb RDOC 004072: [03:56:28] win32_callstack.cpp(1016) - Log - Loaded Symbols for UxTheme.pdb RDOC 004072: [03:56:30] win32_callstack.cpp(1016) - Log - Loaded Symbols for msctf.pdb RDOC 004072: [03:56:31] win32_callstack.cpp(1016) - Log - Loaded Symbols for TextInputFramework.pdb RDOC 004072: [03:56:33] win32_callstack.cpp(1016) - Log - Loaded Symbols for CoreMessaging.pdb RDOC 004072: [03:56:37] win32_callstack.cpp(1016) - Log - Loaded Symbols for CoreUIComponents.pdb RDOC 004072: [03:56:38] win32_callstack.cpp(1016) - Log - Loaded Symbols for ntmarta.pdb RDOC 004072: [03:56:45] win32_callstack.cpp(1016) - Log - Loaded Symbols for WinTypes.pdb RDOC 004072: [03:56:47] win32_callstack.cpp(1016) - Log - Loaded Symbols for iertutil.pdb RDOC 004072: [03:56:48] win32_callstack.cpp( 989) - Warning - Couldn't get symbols for nvoglv64.pdb RDOC 004072: [03:56:48] win32_callstack.cpp(1016) - Log - Loaded Symbols for wtsapi32.pdb RDOC 004072: [03:56:49] win32_callstack.cpp(1016) - Log - Loaded Symbols for version.pdb RDOC 004072: [03:56:49] win32_callstack.cpp(1016) - Log - Loaded Symbols for msasn1.pdb RDOC 004072: [03:56:50] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptnet.pdb RDOC 004072: [03:56:51] win32_callstack.cpp(1016) - Log - Loaded Symbols for crypt32.pdb RDOC 004072: [03:56:52] win32_callstack.cpp(1016) - Log - Loaded Symbols for drvstore.pdb RDOC 004072: [03:56:53] win32_callstack.cpp(1016) - Log - Loaded Symbols for devobj.pdb RDOC 004072: [03:56:54] win32_callstack.cpp(1016) - Log - Loaded Symbols for WLDP.pdb RDOC 004072: [03:56:55] win32_callstack.cpp(1016) - Log - Loaded Symbols for wintrust.pdb RDOC 004072: [03:56:55] win32_callstack.cpp(1016) - Log - Loaded Symbols for cryptbase.pdb RDOC 004072: [03:56:56] win32_callstack.cpp(1016) - Log - Loaded Symbols for dwmapi.pdb RDOC 004072: [03:56:58] win32_callstack.cpp(1016) - Log - Loaded Symbols for winsta.pdb RDOC 004072: [03:56:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 002316: [03:56:58] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 002316: [03:56:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002316: [03:56:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002316: [03:56:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002316: [03:56:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11876 RDOC 011876: [03:56:58] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011876: [03:56:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011876: [03:56:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011876: [03:56:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011876: [03:56:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011876: [03:56:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011876: [03:56:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011876: [03:56:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011876: [03:56:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011876: [03:56:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011876: [03:56:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011876: [03:56:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011876: [03:56:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011876: [03:56:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011876: [03:56:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011876: [03:56:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002316: [03:56:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11876] RDOC 011876: [03:56:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011876: [03:56:58] gl_driver.cpp(1216) - Log - Created new sharegroup 00000256ABCA33A0 RDOC 011876: [03:56:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011876: [03:56:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011876: [03:56:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011876: [03:56:58] gl_driver.cpp(1115) - Log - Deleting shader group 00000256ABCA33A0 RDOC 011876: [03:56:58] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011876: [03:56:58] gl_driver.cpp(1216) - Log - Created new sharegroup 00000256ABCA31E0 RDOC 011876: [03:56:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011876: [03:56:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011876: [03:56:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011876: [03:56:58] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011876: [03:56:58] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011876: [03:56:59] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000280048 RDOC 002316: [03:56:59] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011876: [03:56:59] gl_driver.cpp(2222) - Log - Starting capture RDOC 011876: [03:56:59] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011876: [03:56:59] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 002316: [03:56:59] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011876: [03:56:59] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 011876: [03:56:59] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 011876: [03:56:59] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011876: [03:56:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 3205 (10.54 %) RDOC 011876: [03:56:59] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028992 MB capture section in 0.027462 seconds RDOC 011876: [03:56:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011876: [03:56:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 011876: [03:56:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 002316: [03:56:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12955 bytes) (time 1669262219) 5116 byte thumbnail RDOC 002316: [03:57:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Counters\capture_frame5.rdc RDOC 002316: [03:57:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002316: [03:57:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002316: [03:57:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002316: [03:57:00] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 002316: [03:57:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 002316: [03:57:00] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 002316: [03:57:00] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 002316: [03:57:00] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 002316: [03:57:00] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 002316: [03:57:00] gl_common.cpp( 98) - Log - Function pointers available: RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 002316: [03:57:00] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 002316: [03:57:00] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 002316: [03:57:00] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 002316: [03:57:00] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 002316: [03:57:00] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 002316: [03:57:00] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 002316: [03:57:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002316: [03:57:00] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002316: [03:57:00] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002316: [03:57:00] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 002316: [03:57:00] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 002316: [03:57:00] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 115.833 ms RDOC 002316: [03:57:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970 gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 008452: [03:57:01] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 008452: [03:57:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008452: [03:57:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008452: [03:57:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008452: [03:57:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4092 RDOC 004092: [03:57:01] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 004092: [03:57:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004092: [03:57:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004092: [03:57:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004092: [03:57:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004092: [03:57:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004092: [03:57:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004092: [03:57:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004092: [03:57:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004092: [03:57:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004092: [03:57:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004092: [03:57:01] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004092: [03:57:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004092: [03:57:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004092: [03:57:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004092: [03:57:01] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 008452: [03:57:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4092] RDOC 004092: [03:57:01] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000294E0F3DE88 RDOC 004092: [03:57:01] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004092: [03:57:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004092: [03:57:01] core.cpp(1984) - Log - Removing device frame capturer for 0x00000294E0F3DE88 RDOC 004092: [03:57:01] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x00000294E0F3DE88 RDOC 004092: [03:57:01] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 004092: [03:57:01] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 004092: [03:57:01] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 004092: [03:57:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004092: [03:57:01] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 004092: [03:57:01] gl_driver.cpp(1216) - Log - Created new sharegroup 00000294E94EE610 RDOC 004092: [03:57:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 004092: [03:57:01] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 004092: [03:57:01] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 004092: [03:57:01] gl_driver.cpp(1115) - Log - Deleting shader group 00000294E94EE610 RDOC 004092: [03:57:01] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 004092: [03:57:01] gl_driver.cpp(1216) - Log - Created new sharegroup 00000294E94EE3D0 RDOC 004092: [03:57:01] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 004092: [03:57:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 004092: [03:57:01] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 004092: [03:57:01] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 004092: [03:57:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 004092: [03:57:01] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003003B8 RDOC 008452: [03:57:01] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 008452: [03:57:01] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 004092: [03:57:01] gl_driver.cpp(2222) - Log - Starting capture RDOC 004092: [03:57:01] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 008452: [03:57:01] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 004092: [03:57:01] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 004092: [03:57:01] gl_driver.cpp(2293) - Log - Finished capture, Frame 4 RDOC 004092: [03:57:02] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 004092: [03:57:02] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 004092: [03:57:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 12617088 bytes to 65710 (0.52 %) RDOC 004092: [03:57:02] gl_driver.cpp(2442) - Log - Captured GL frame with 12.032593 MB capture section in 0.079320 seconds RDOC 004092: [03:57:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4163 bytes to 4163 (100.00 %) RDOC 004092: [03:57:02] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 004092: [03:57:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 008452: [03:57:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4) (88397 bytes) (time 1669262222) 18309 byte thumbnail RDOC 008452: [03:57:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_DX_Interop\capture_frame4.rdc RDOC 008452: [03:57:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008452: [03:57:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008452: [03:57:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008452: [03:57:03] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008452: [03:57:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008452: [03:57:03] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008452: [03:57:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008452: [03:57:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008452: [03:57:03] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008452: [03:57:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008452: [03:57:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008452: [03:57:03] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 008452: [03:57:03] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008452: [03:57:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008452: [03:57:03] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008452: [03:57:03] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 008452: [03:57:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008452: [03:57:03] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008452: [03:57:03] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008452: [03:57:03] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008452: [03:57:03] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008452: [03:57:03] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 164.074 ms RDOC 008452: [03:57:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 007704: [03:57:04] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 007704: [03:57:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007704: [03:57:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007704: [03:57:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007704: [03:57:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 992 RDOC 000992: [03:57:04] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 000992: [03:57:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000992: [03:57:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000992: [03:57:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000992: [03:57:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000992: [03:57:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000992: [03:57:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000992: [03:57:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000992: [03:57:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000992: [03:57:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000992: [03:57:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000992: [03:57:04] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000992: [03:57:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000992: [03:57:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000992: [03:57:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000992: [03:57:04] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007704: [03:57:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [992] RDOC 000992: [03:57:04] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 000992: [03:57:04] gl_driver.cpp(1216) - Log - Created new sharegroup 00000242DF097370 RDOC 000992: [03:57:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000992: [03:57:04] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 000992: [03:57:04] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 000992: [03:57:04] gl_driver.cpp(1115) - Log - Deleting shader group 00000242DF097370 RDOC 000992: [03:57:04] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 000992: [03:57:04] gl_driver.cpp(1216) - Log - Created new sharegroup 00000242DF097C30 RDOC 000992: [03:57:04] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 000992: [03:57:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 000992: [03:57:04] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 000992: [03:57:04] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 000992: [03:57:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000992: [03:57:04] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002D03BE RDOC 007704: [03:57:04] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000992: [03:57:04] gl_driver.cpp(2222) - Log - Starting capture RDOC 000992: [03:57:04] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 000992: [03:57:04] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007704: [03:57:04] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 000992: [03:57:04] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 000992: [03:57:04] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 000992: [03:57:04] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 000992: [03:57:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28032 bytes to 3104 (11.07 %) RDOC 000992: [03:57:04] gl_driver.cpp(2442) - Log - Captured GL frame with 0.026733 MB capture section in 0.038786 seconds RDOC 000992: [03:57:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4254 bytes to 4254 (100.00 %) RDOC 000992: [03:57:04] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 000992: [03:57:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 007704: [03:57:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12843 bytes) (time 1669262224) 5270 byte thumbnail RDOC 007704: [03:57:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Depth_Bounds\capture_frame5.rdc RDOC 007704: [03:57:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007704: [03:57:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007704: [03:57:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007704: [03:57:05] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 007704: [03:57:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007704: [03:57:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007704: [03:57:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007704: [03:57:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007704: [03:57:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007704: [03:57:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007704: [03:57:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007704: [03:57:05] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 007704: [03:57:05] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 007704: [03:57:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007704: [03:57:05] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 007704: [03:57:06] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 007704: [03:57:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007704: [03:57:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007704: [03:57:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007704: [03:57:06] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 007704: [03:57:06] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 007704: [03:57:06] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 130.804 ms RDOC 007704: [03:57:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011244: [03:57:06] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011244: [03:57:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011244: [03:57:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011244: [03:57:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011244: [03:57:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11408 RDOC 011408: [03:57:06] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011408: [03:57:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011408: [03:57:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011408: [03:57:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011408: [03:57:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011408: [03:57:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011408: [03:57:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011408: [03:57:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011408: [03:57:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011408: [03:57:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011408: [03:57:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011408: [03:57:06] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011408: [03:57:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011408: [03:57:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011408: [03:57:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011408: [03:57:06] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011244: [03:57:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11408] RDOC 011408: [03:57:07] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011408: [03:57:07] gl_driver.cpp(1216) - Log - Created new sharegroup 0000014E156D3CA0 RDOC 011408: [03:57:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011408: [03:57:07] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011408: [03:57:07] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011408: [03:57:07] gl_driver.cpp(1115) - Log - Deleting shader group 0000014E156D3CA0 RDOC 011408: [03:57:07] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011408: [03:57:07] gl_driver.cpp(1216) - Log - Created new sharegroup 0000014E156D4260 RDOC 011408: [03:57:07] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011408: [03:57:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011408: [03:57:07] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011408: [03:57:07] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011408: [03:57:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011244: [03:57:07] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011408: [03:57:07] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003303AA RDOC 011244: [03:57:07] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011408: [03:57:07] gl_driver.cpp(2222) - Log - Starting capture RDOC 011408: [03:57:07] resource_manager.h(1441) - Log - Preparing up to 55 potentially dirty resources RDOC 011408: [03:57:07] resource_manager.h(1494) - Log - Prepared 55 dirty resources, postponed 0, skipped 0 RDOC 011408: [03:57:07] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 011408: [03:57:07] resource_manager.h(1506) - Log - Checking 55 resources with initial contents against 67 referenced resources RDOC 011408: [03:57:07] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 011408: [03:57:07] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 011408: [03:57:07] resource_manager.h(1579) - Log - Serialised 55 resources, skipped 0 unreferenced RDOC 011408: [03:57:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 157844928 bytes to 721509 (0.46 %) RDOC 011408: [03:57:07] gl_driver.cpp(2442) - Log - Captured GL frame with 150.532654 MB capture section in 0.614388 seconds RDOC 011408: [03:57:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 011408: [03:57:07] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 011408: [03:57:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 011244: [03:57:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (728164 bytes) (time 1669262227) 2526 byte thumbnail RDOC 011244: [03:57:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Discard_Zoo\capture_frame5.rdc RDOC 011244: [03:57:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011244: [03:57:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011244: [03:57:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011244: [03:57:08] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011244: [03:57:09] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011244: [03:57:09] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011244: [03:57:09] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011244: [03:57:09] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011244: [03:57:09] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011244: [03:57:09] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011244: [03:57:09] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011244: [03:57:09] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011244: [03:57:09] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011244: [03:57:09] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011244: [03:57:09] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011244: [03:57:09] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011244: [03:57:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011244: [03:57:09] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 011244: [03:57:09] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 011244: [03:57:10] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 1480.719 ms RDOC 011244: [03:57:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010456: [03:57:15] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010456: [03:57:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010456: [03:57:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010456: [03:57:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010456: [03:57:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11488 RDOC 011488: [03:57:15] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011488: [03:57:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011488: [03:57:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011488: [03:57:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011488: [03:57:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011488: [03:57:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011488: [03:57:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011488: [03:57:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011488: [03:57:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011488: [03:57:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011488: [03:57:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011488: [03:57:15] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011488: [03:57:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011488: [03:57:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011488: [03:57:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011488: [03:57:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010456: [03:57:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11488] RDOC 011488: [03:57:15] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011488: [03:57:15] gl_driver.cpp(1216) - Log - Created new sharegroup 000002405E5E1BC0 RDOC 011488: [03:57:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011488: [03:57:15] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011488: [03:57:15] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011488: [03:57:15] gl_driver.cpp(1115) - Log - Deleting shader group 000002405E5E1BC0 RDOC 011488: [03:57:15] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011488: [03:57:15] gl_driver.cpp(1216) - Log - Created new sharegroup 000002405E5E1980 RDOC 011488: [03:57:15] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011488: [03:57:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011488: [03:57:15] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011488: [03:57:15] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011488: [03:57:15] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011488: [03:57:15] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003703B8 RDOC 010456: [03:57:15] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011488: [03:57:15] gl_driver.cpp(2222) - Log - Starting capture RDOC 011488: [03:57:15] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 011488: [03:57:15] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 010456: [03:57:15] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011488: [03:57:15] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 011488: [03:57:15] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 12 referenced resources RDOC 011488: [03:57:15] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 011488: [03:57:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2467520 bytes to 52792 (2.14 %) RDOC 011488: [03:57:15] gl_driver.cpp(2442) - Log - Captured GL frame with 2.353210 MB capture section in 0.124241 seconds RDOC 011488: [03:57:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5417 bytes to 5417 (100.00 %) RDOC 011488: [03:57:15] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 011488: [03:57:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 010456: [03:57:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (68017 bytes) (time 1669262235) 9593 byte thumbnail RDOC 010456: [03:57:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Draw_Zoo\capture_frame5.rdc RDOC 010456: [03:57:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010456: [03:57:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010456: [03:57:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010456: [03:57:16] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010456: [03:57:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010456: [03:57:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010456: [03:57:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010456: [03:57:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010456: [03:57:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010456: [03:57:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010456: [03:57:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010456: [03:57:16] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010456: [03:57:16] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010456: [03:57:16] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010456: [03:57:17] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010456: [03:57:17] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010456: [03:57:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010456: [03:57:17] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 229.566 ms RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (360 21600). Will be clamped (21600) RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (684 21600). Will be clamped (21600) RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (180 21600). Will be clamped (21600) RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (468 21600). Will be clamped (21600) RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (128 256). Will be clamped (256) RDOC 010456: [03:57:17] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (168 336). Will be clamped (336) RDOC 010456: [03:57:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 001884: [03:57:18] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001884: [03:57:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001884: [03:57:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001884: [03:57:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001884: [03:57:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9672 RDOC 009672: [03:57:18] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 009672: [03:57:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009672: [03:57:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009672: [03:57:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009672: [03:57:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009672: [03:57:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009672: [03:57:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009672: [03:57:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009672: [03:57:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009672: [03:57:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009672: [03:57:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009672: [03:57:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009672: [03:57:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009672: [03:57:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009672: [03:57:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001884: [03:57:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9672] RDOC 009672: [03:57:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009672: [03:57:18] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009672: [03:57:18] gl_driver.cpp(1216) - Log - Created new sharegroup 0000027CD0835B40 RDOC 009672: [03:57:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009672: [03:57:18] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009672: [03:57:18] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 009672: [03:57:18] gl_driver.cpp(1115) - Log - Deleting shader group 0000027CD0835B40 RDOC 009672: [03:57:18] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009672: [03:57:18] gl_driver.cpp(1216) - Log - Created new sharegroup 0000027CD08358C0 RDOC 009672: [03:57:18] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009672: [03:57:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009672: [03:57:18] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009672: [03:57:18] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009672: [03:57:18] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009672: [03:57:18] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002F0048 RDOC 001884: [03:57:18] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009672: [03:57:18] gl_driver.cpp(2222) - Log - Starting capture RDOC 009672: [03:57:18] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 001884: [03:57:18] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009672: [03:57:18] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009672: [03:57:18] gl_driver.cpp(2293) - Log - Finished capture, Frame 4294967295 RDOC 009672: [03:57:18] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 009672: [03:57:18] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 009672: [03:57:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1230 (5.02 %) RDOC 009672: [03:57:18] gl_driver.cpp(2442) - Log - Captured GL frame with 0.023376 MB capture section in 0.018732 seconds RDOC 009672: [03:57:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3570 bytes to 3570 (100.00 %) RDOC 009672: [03:57:18] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 009672: [03:57:18] gl_driver.cpp(2222) - Log - Starting capture RDOC 009672: [03:57:18] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009672: [03:57:18] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009672: [03:57:18] gl_driver.cpp(2293) - Log - Finished capture, Frame 4294967295 RDOC 009672: [03:57:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 009672: [03:57:18] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 2 referenced resources RDOC 009672: [03:57:18] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 009672: [03:57:18] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 24512 bytes to 1230 (5.02 %) RDOC 009672: [03:57:18] gl_driver.cpp(2442) - Log - Captured GL frame with 0.023376 MB capture section in 0.017648 seconds RDOC 009672: [03:57:18] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13975 bytes to 13975 (100.00 %) RDOC 009672: [03:57:18] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture_2.rdc RDOC 009672: [03:57:18] gl_driver.cpp(2222) - Log - Starting capture RDOC 009672: [03:57:18] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009672: [03:57:18] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 009672: [03:57:18] gl_driver.cpp(2293) - Log - Finished capture, Frame 4294967295 RDOC 009672: [03:57:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture_2.rdc RDOC 001884: [03:57:18] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (7542 bytes) (time 1669262238) 2527 byte thumbnail RDOC 001884: [03:57:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Empty_Capture\capture_capture.rdc RDOC 001884: [03:57:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001884: [03:57:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001884: [03:57:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001884: [03:57:19] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001884: [03:57:19] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001884: [03:57:19] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001884: [03:57:19] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001884: [03:57:19] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001884: [03:57:19] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001884: [03:57:19] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001884: [03:57:19] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001884: [03:57:19] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 001884: [03:57:19] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 001884: [03:57:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001884: [03:57:19] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 001884: [03:57:20] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 001884: [03:57:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001884: [03:57:20] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 4.365 ms RDOC 001884: [03:57:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011448: [03:57:20] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011448: [03:57:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011448: [03:57:20] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011448: [03:57:20] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011448: [03:57:20] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7992 RDOC 007992: [03:57:20] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 007992: [03:57:20] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007992: [03:57:20] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007992: [03:57:20] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007992: [03:57:20] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007992: [03:57:20] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007992: [03:57:20] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007992: [03:57:20] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007992: [03:57:20] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007992: [03:57:20] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007992: [03:57:20] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007992: [03:57:20] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007992: [03:57:20] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007992: [03:57:20] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007992: [03:57:20] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011448: [03:57:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7992] RDOC 007992: [03:57:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007992: [03:57:21] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 007992: [03:57:21] gl_driver.cpp(1216) - Log - Created new sharegroup 0000027A81C851E0 RDOC 007992: [03:57:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007992: [03:57:21] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007992: [03:57:21] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 007992: [03:57:21] gl_driver.cpp(1115) - Log - Deleting shader group 0000027A81C851E0 RDOC 007992: [03:57:21] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 007992: [03:57:21] gl_driver.cpp(1216) - Log - Created new sharegroup 0000027A81C85420 RDOC 007992: [03:57:21] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 007992: [03:57:21] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 007992: [03:57:21] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 007992: [03:57:21] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 007992: [03:57:21] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007992: [03:57:21] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003B03B8 RDOC 011448: [03:57:21] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011448: [03:57:21] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 007992: [03:57:21] gl_driver.cpp(2222) - Log - Starting capture RDOC 007992: [03:57:21] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 007992: [03:57:21] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007992: [03:57:21] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 007992: [03:57:21] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 007992: [03:57:21] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007992: [03:57:21] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 2972 (10.34 %) RDOC 007992: [03:57:21] gl_driver.cpp(2442) - Log - Captured GL frame with 0.027405 MB capture section in 0.037595 seconds RDOC 007992: [03:57:21] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4277 bytes to 4277 (100.00 %) RDOC 007992: [03:57:21] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 007992: [03:57:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 011448: [03:57:21] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12687 bytes) (time 1669262241) 5223 byte thumbnail RDOC 011448: [03:57:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Entry_Points\capture_frame5.rdc RDOC 011448: [03:57:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011448: [03:57:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011448: [03:57:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011448: [03:57:22] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011448: [03:57:22] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011448: [03:57:22] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011448: [03:57:22] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011448: [03:57:22] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011448: [03:57:22] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011448: [03:57:22] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011448: [03:57:22] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011448: [03:57:22] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011448: [03:57:22] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011448: [03:57:22] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011448: [03:57:22] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011448: [03:57:22] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011448: [03:57:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011448: [03:57:22] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 123.154 ms RDOC 011448: [03:57:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 009716: [03:57:23] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009716: [03:57:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009716: [03:57:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009716: [03:57:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009716: [03:57:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11732 RDOC 011732: [03:57:23] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011732: [03:57:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011732: [03:57:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011732: [03:57:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011732: [03:57:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011732: [03:57:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011732: [03:57:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011732: [03:57:23] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011732: [03:57:23] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011732: [03:57:23] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011732: [03:57:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011732: [03:57:23] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011732: [03:57:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011732: [03:57:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011732: [03:57:23] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009716: [03:57:23] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11732] RDOC 011732: [03:57:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011732: [03:57:23] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011732: [03:57:23] gl_driver.cpp(1216) - Log - Created new sharegroup 000001A2934B3B30 RDOC 011732: [03:57:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011732: [03:57:23] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011732: [03:57:23] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011732: [03:57:23] gl_driver.cpp(1115) - Log - Deleting shader group 000001A2934B3B30 RDOC 011732: [03:57:23] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011732: [03:57:23] gl_driver.cpp(1216) - Log - Created new sharegroup 000001A2934B3FF0 RDOC 011732: [03:57:23] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011732: [03:57:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011732: [03:57:23] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011732: [03:57:23] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011732: [03:57:23] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011732: [03:57:23] gl_driver.cpp(2222) - Log - Starting capture RDOC 011732: [03:57:23] resource_manager.h(1441) - Log - Preparing up to 1 potentially dirty resources RDOC 011732: [03:57:23] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011732: [03:57:23] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002E03A4 RDOC 009716: [03:57:23] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011732: [03:57:23] gl_driver.cpp(2293) - Log - Finished capture, Frame 0 RDOC 009716: [03:57:23] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011732: [03:57:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 011732: [03:57:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011732: [03:57:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 3003 (10.36 %) RDOC 011732: [03:57:23] gl_driver.cpp(2442) - Log - Captured GL frame with 0.027649 MB capture section in 0.135092 seconds RDOC 011732: [03:57:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011732: [03:57:23] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 011732: [03:57:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009716: [03:57:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (12753 bytes) (time 1669262243) 5116 byte thumbnail RDOC 009716: [03:57:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009716: [03:57:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009716: [03:57:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009716: [03:57:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009716: [03:57:24] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009716: [03:57:25] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009716: [03:57:25] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009716: [03:57:25] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009716: [03:57:25] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009716: [03:57:25] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009716: [03:57:25] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009716: [03:57:25] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009716: [03:57:25] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 009716: [03:57:25] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009716: [03:57:25] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009716: [03:57:25] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009716: [03:57:25] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 009716: [03:57:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009716: [03:57:25] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009716: [03:57:25] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009716: [03:57:25] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009716: [03:57:25] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009716: [03:57:25] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 125.895 ms RDOC 009716: [03:57:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Frame0\capture_frame0.rdc RDOC 009716: [03:57:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 1456 (5.02 %) RDOC 009716: [03:57:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009716: [03:57:25] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 0.529 ms RDOC 009716: [03:57:25] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 009716: [03:57:25] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 009716: [03:57:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28992 bytes to 1456 (5.02 %) RDOC 009716: [03:57:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009716: [03:57:25] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 009716: [03:57:25] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 009716: [03:57:25] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 009716: [03:57:25] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 009716: [03:57:25] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 009716: [03:57:25] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 009716: [03:57:25] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 009716: [03:57:25] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 009716: [03:57:25] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 009716: [03:57:25] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 009716: [03:57:25] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 009716: [03:57:25] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 009716: [03:57:25] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 009716: [03:57:25] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 009716: [03:57:25] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 009716: [03:57:25] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 009716: [03:57:25] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 009716: [03:57:25] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 009716: [03:57:25] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 009716: [03:57:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 012212: [03:57:26] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 012212: [03:57:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012212: [03:57:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012212: [03:57:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012212: [03:57:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8428 RDOC 008428: [03:57:26] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008428: [03:57:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008428: [03:57:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008428: [03:57:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008428: [03:57:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008428: [03:57:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008428: [03:57:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008428: [03:57:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008428: [03:57:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008428: [03:57:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008428: [03:57:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008428: [03:57:26] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008428: [03:57:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008428: [03:57:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008428: [03:57:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008428: [03:57:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012212: [03:57:26] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8428] RDOC 008428: [03:57:26] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008428: [03:57:26] gl_driver.cpp(1216) - Log - Created new sharegroup 00000269AD5C64E0 RDOC 008428: [03:57:26] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008428: [03:57:26] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008428: [03:57:26] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 008428: [03:57:26] gl_driver.cpp(1115) - Log - Deleting shader group 00000269AD5C64E0 RDOC 008428: [03:57:26] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008428: [03:57:26] gl_driver.cpp(1216) - Log - Created new sharegroup 00000269AD5C6420 RDOC 008428: [03:57:26] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008428: [03:57:26] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008428: [03:57:26] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008428: [03:57:26] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 008428: [03:57:26] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008428: [03:57:32] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003003A4 RDOC 012212: [03:57:32] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 012212: [03:57:32] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008428: [03:57:32] gl_driver.cpp(2222) - Log - Starting capture RDOC 008428: [03:57:32] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 008428: [03:57:32] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008428: [03:57:32] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 008428: [03:57:33] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 7 referenced resources RDOC 008428: [03:57:33] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 008428: [03:57:33] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 2231398848 bytes to 9230595 (0.41 %) RDOC 008428: [03:57:33] gl_driver.cpp(2442) - Log - Captured GL frame with 2128.027771 MB capture section in 0.574333 seconds RDOC 008428: [03:57:33] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008428: [03:57:33] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 008428: [03:57:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 012212: [03:57:33] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (9240345 bytes) (time 1669262253) 5116 byte thumbnail RDOC 012212: [03:57:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Large_Buffer\capture_frame5.rdc RDOC 012212: [03:57:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012212: [03:57:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012212: [03:57:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012212: [03:57:34] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 012212: [03:57:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 012212: [03:57:34] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 012212: [03:57:34] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 012212: [03:57:34] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 012212: [03:57:34] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 012212: [03:57:34] gl_common.cpp( 98) - Log - Function pointers available: RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 012212: [03:57:34] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 012212: [03:57:34] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 012212: [03:57:34] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 012212: [03:57:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 012212: [03:57:34] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 012212: [03:57:34] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 012212: [03:57:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012212: [03:57:38] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012212: [03:57:38] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012212: [03:57:39] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 012212: [03:57:39] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 012212: [03:57:39] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 4188.396 ms RDOC 012212: [03:57:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 000856: [03:57:44] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 000856: [03:57:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000856: [03:57:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000856: [03:57:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000856: [03:57:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5480 RDOC 005480: [03:57:45] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 005480: [03:57:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005480: [03:57:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005480: [03:57:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005480: [03:57:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005480: [03:57:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005480: [03:57:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005480: [03:57:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005480: [03:57:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005480: [03:57:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005480: [03:57:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005480: [03:57:45] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005480: [03:57:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005480: [03:57:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005480: [03:57:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005480: [03:57:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000856: [03:57:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5480] RDOC 005480: [03:57:45] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005480: [03:57:45] gl_driver.cpp(1216) - Log - Created new sharegroup 000001D3A40D9310 RDOC 005480: [03:57:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005480: [03:57:45] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005480: [03:57:45] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 005480: [03:57:45] gl_driver.cpp(1115) - Log - Deleting shader group 000001D3A40D9310 RDOC 005480: [03:57:45] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005480: [03:57:45] gl_driver.cpp(1216) - Log - Created new sharegroup 000001D3A40D9390 RDOC 005480: [03:57:45] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005480: [03:57:45] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005480: [03:57:45] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005480: [03:57:45] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 005480: [03:57:45] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005480: [03:57:45] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003203A4 RDOC 000856: [03:57:45] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 000856: [03:57:45] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005480: [03:57:59] gl_driver.cpp(2222) - Log - Starting capture RDOC 005480: [03:57:59] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 005480: [03:57:59] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005480: [03:57:59] gl_driver.cpp(2293) - Log - Finished capture, Frame 50000 RDOC 005480: [03:57:59] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 005480: [03:57:59] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28480 bytes to 3204 (11.25 %) RDOC 005480: [03:57:59] gl_driver.cpp(2442) - Log - Captured GL frame with 0.027161 MB capture section in 0.014905 seconds RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005480: [03:57:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 005480: [03:57:59] gl_driver.cpp(2222) - Log - Starting capture RDOC 005480: [03:57:59] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 005480: [03:57:59] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005480: [03:57:59] gl_driver.cpp(2293) - Log - Finished capture, Frame 50001 RDOC 005480: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 005480: [03:57:59] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 005480: [03:57:59] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3284 (11.08 %) RDOC 005480: [03:57:59] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.012026 seconds RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005480: [03:57:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 005480: [03:57:59] gl_driver.cpp(2222) - Log - Starting capture RDOC 005480: [03:57:59] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 005480: [03:57:59] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005480: [03:57:59] gl_driver.cpp(2293) - Log - Finished capture, Frame 50002 RDOC 005480: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50001.rdc RDOC 000856: [03:57:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (12954 bytes) (time 1669262279) 5116 byte thumbnail RDOC 000856: [03:57:59] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (13034 bytes) (time 1669262279) 5116 byte thumbnail RDOC 005480: [03:57:59] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 005480: [03:57:59] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3304 (11.15 %) RDOC 005480: [03:57:59] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.012667 seconds RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005480: [03:57:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 005480: [03:57:59] gl_driver.cpp(2222) - Log - Starting capture RDOC 005480: [03:57:59] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 005480: [03:57:59] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005480: [03:57:59] gl_driver.cpp(2293) - Log - Finished capture, Frame 50003 RDOC 005480: [03:57:59] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 005480: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50002.rdc RDOC 005480: [03:57:59] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3303 (11.15 %) RDOC 005480: [03:57:59] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.011748 seconds RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005480: [03:57:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 005480: [03:57:59] gl_driver.cpp(2222) - Log - Starting capture RDOC 005480: [03:57:59] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 005480: [03:57:59] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005480: [03:57:59] gl_driver.cpp(2293) - Log - Finished capture, Frame 50004 RDOC 005480: [03:57:59] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 005480: [03:57:59] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3280 (11.07 %) RDOC 005480: [03:57:59] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.011750 seconds RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005480: [03:57:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 005480: [03:57:59] gl_driver.cpp(2222) - Log - Starting capture RDOC 005480: [03:57:59] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 005480: [03:57:59] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005480: [03:57:59] gl_driver.cpp(2293) - Log - Finished capture, Frame 50005 RDOC 005480: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50003.rdc RDOC 000856: [03:57:59] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (13054 bytes) (time 1669262279) 5116 byte thumbnail RDOC 005480: [03:57:59] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 005480: [03:57:59] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3287 (11.09 %) RDOC 005480: [03:57:59] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.011979 seconds RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005480: [03:57:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 005480: [03:57:59] gl_driver.cpp(2222) - Log - Starting capture RDOC 005480: [03:57:59] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 005480: [03:57:59] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005480: [03:57:59] gl_driver.cpp(2293) - Log - Finished capture, Frame 50006 RDOC 005480: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50004.rdc RDOC 000856: [03:57:59] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (13053 bytes) (time 1669262279) 5116 byte thumbnail RDOC 005480: [03:57:59] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 005480: [03:57:59] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3281 (11.07 %) RDOC 005480: [03:57:59] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.012059 seconds RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005480: [03:57:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 005480: [03:57:59] gl_driver.cpp(2222) - Log - Starting capture RDOC 005480: [03:57:59] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 005480: [03:57:59] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005480: [03:57:59] gl_driver.cpp(2293) - Log - Finished capture, Frame 50007 RDOC 005480: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50005.rdc RDOC 000856: [03:57:59] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (13030 bytes) (time 1669262279) 5116 byte thumbnail RDOC 005480: [03:57:59] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 005480: [03:57:59] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3281 (11.07 %) RDOC 005480: [03:57:59] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.012816 seconds RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005480: [03:57:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 005480: [03:57:59] gl_driver.cpp(2222) - Log - Starting capture RDOC 005480: [03:57:59] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 005480: [03:57:59] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005480: [03:57:59] gl_driver.cpp(2293) - Log - Finished capture, Frame 50008 RDOC 005480: [03:57:59] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 005480: [03:57:59] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3277 (11.06 %) RDOC 005480: [03:57:59] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.012385 seconds RDOC 005480: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50006.rdc RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000856: [03:57:59] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (13037 bytes) (time 1669262279) 5116 byte thumbnail RDOC 005480: [03:57:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 005480: [03:57:59] gl_driver.cpp(2222) - Log - Starting capture RDOC 005480: [03:57:59] resource_manager.h(1441) - Log - Preparing up to 5 potentially dirty resources RDOC 005480: [03:57:59] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005480: [03:57:59] gl_driver.cpp(2293) - Log - Finished capture, Frame 50009 RDOC 005480: [03:57:59] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 005480: [03:57:59] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29632 bytes to 3314 (11.18 %) RDOC 005480: [03:57:59] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028259 MB capture section in 0.012080 seconds RDOC 005480: [03:57:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005480: [03:57:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 005480: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50007.rdc RDOC 000856: [03:57:59] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (13031 bytes) (time 1669262279) 5116 byte thumbnail RDOC 005480: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50008.rdc RDOC 000856: [03:57:59] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (13031 bytes) (time 1669262279) 5116 byte thumbnail RDOC 000856: [03:57:59] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (13027 bytes) (time 1669262279) 5116 byte thumbnail RDOC 005480: [03:57:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50009.rdc RDOC 000856: [03:57:59] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (13064 bytes) (time 1669262279) 5116 byte thumbnail RDOC 000856: [03:58:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Leak_Check\capture_frame50000.rdc RDOC 000856: [03:58:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000856: [03:58:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000856: [03:58:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000856: [03:58:00] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 000856: [03:58:00] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000856: [03:58:00] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000856: [03:58:00] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000856: [03:58:00] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000856: [03:58:00] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000856: [03:58:00] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000856: [03:58:00] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000856: [03:58:00] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 000856: [03:58:00] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 000856: [03:58:00] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000856: [03:58:00] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 000856: [03:58:00] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 000856: [03:58:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000856: [03:58:00] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000856: [03:58:00] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000856: [03:58:00] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 000856: [03:58:00] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 000856: [03:58:00] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 132.177 ms RDOC 000856: [03:58:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 005040: [03:58:01] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 005040: [03:58:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005040: [03:58:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005040: [03:58:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005040: [03:58:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11080 RDOC 011080: [03:58:01] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011080: [03:58:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011080: [03:58:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011080: [03:58:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011080: [03:58:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011080: [03:58:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011080: [03:58:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011080: [03:58:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011080: [03:58:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011080: [03:58:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011080: [03:58:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011080: [03:58:01] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011080: [03:58:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011080: [03:58:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011080: [03:58:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011080: [03:58:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005040: [03:58:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11080] RDOC 011080: [03:58:01] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011080: [03:58:01] gl_driver.cpp(1216) - Log - Created new sharegroup 0000015517DC0610 RDOC 011080: [03:58:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011080: [03:58:01] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011080: [03:58:01] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011080: [03:58:01] gl_driver.cpp(1115) - Log - Deleting shader group 0000015517DC0610 RDOC 011080: [03:58:01] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011080: [03:58:01] gl_driver.cpp(1216) - Log - Created new sharegroup 0000015517DC09D0 RDOC 011080: [03:58:01] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011080: [03:58:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011080: [03:58:01] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011080: [03:58:01] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011080: [03:58:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011080: [03:58:01] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002700FC RDOC 005040: [03:58:01] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011080: [03:58:01] gl_driver.cpp(2222) - Log - Starting capture RDOC 011080: [03:58:01] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011080: [03:58:01] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005040: [03:58:01] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011080: [03:58:01] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 011080: [03:58:01] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 011080: [03:58:01] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011080: [03:58:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29696 bytes to 3450 (11.62 %) RDOC 011080: [03:58:01] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028320 MB capture section in 0.028188 seconds RDOC 011080: [03:58:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011080: [03:58:01] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 011080: [03:58:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 005040: [03:58:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13200 bytes) (time 1669262281) 5116 byte thumbnail RDOC 005040: [03:58:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Marker_Test\capture_frame5.rdc RDOC 005040: [03:58:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005040: [03:58:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005040: [03:58:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005040: [03:58:02] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005040: [03:58:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005040: [03:58:02] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005040: [03:58:02] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005040: [03:58:02] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005040: [03:58:02] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005040: [03:58:02] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005040: [03:58:02] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005040: [03:58:02] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 005040: [03:58:02] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 005040: [03:58:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005040: [03:58:02] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 005040: [03:58:03] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 005040: [03:58:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005040: [03:58:03] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005040: [03:58:03] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005040: [03:58:03] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005040: [03:58:03] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005040: [03:58:03] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 138.498 ms RDOC 005040: [03:58:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86
RDOC 003340: [03:58:03] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 003340: [03:58:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003340: [03:58:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003340: [03:58:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003340: [03:58:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3436 RDOC 003436: [03:58:03] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003436: [03:58:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003436: [03:58:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003436: [03:58:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003436: [03:58:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003436: [03:58:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003436: [03:58:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003436: [03:58:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003436: [03:58:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003436: [03:58:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003436: [03:58:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003436: [03:58:03] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003436: [03:58:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003436: [03:58:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003436: [03:58:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003436: [03:58:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003340: [03:58:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3436] RDOC 003436: [03:58:04] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003436: [03:58:04] gl_driver.cpp(1216) - Log - Created new sharegroup 00000214E58394B0 RDOC 003436: [03:58:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003436: [03:58:04] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 003436: [03:58:04] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 003436: [03:58:04] gl_driver.cpp(1115) - Log - Deleting shader group 00000214E58394B0 RDOC 003436: [03:58:04] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003436: [03:58:04] gl_driver.cpp(1216) - Log - Created new sharegroup 00000214E5839470 RDOC 003436: [03:58:04] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003436: [03:58:04] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003436: [03:58:04] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 003436: [03:58:04] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 003436: [03:58:04] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003436: [03:58:04] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002900FC RDOC 003340: [03:58:04] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003340: [03:58:04] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 003436: [03:58:04] gl_driver.cpp(2222) - Log - Starting capture RDOC 003436: [03:58:04] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 003436: [03:58:04] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 003436: [03:58:04] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 003436: [03:58:04] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 15 referenced resources RDOC 003436: [03:58:04] resource_manager.h(1579) - Log - Serialised 6 resources, skipped 0 unreferenced RDOC 003436: [03:58:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 999040 bytes to 21910 (2.19 %) RDOC 003436: [03:58:04] gl_driver.cpp(2442) - Log - Captured GL frame with 0.952759 MB capture section in 0.076452 seconds RDOC 003436: [03:58:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4873 bytes to 4873 (100.00 %) RDOC 003436: [03:58:04] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 003436: [03:58:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 003340: [03:58:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38065 bytes) (time 1669262284) 11067 byte thumbnail RDOC 003340: [03:58:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Mesh_Zoo\capture_frame5.rdc RDOC 003340: [03:58:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003340: [03:58:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003340: [03:58:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003340: [03:58:05] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 003340: [03:58:05] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003340: [03:58:05] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003340: [03:58:05] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003340: [03:58:05] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003340: [03:58:05] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003340: [03:58:05] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003340: [03:58:05] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003340: [03:58:05] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 003340: [03:58:05] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 003340: [03:58:05] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003340: [03:58:05] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 003340: [03:58:05] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 003340: [03:58:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003340: [03:58:06] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 372.775 ms RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (240 480). Will be clamped (480) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (156 312). Will be clamped (312) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (156 624). Will be clamped (624) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (312 624). Will be clamped (624) RDOC 003340: [03:58:06] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (468 624). Will be clamped (624) RDOC 003340: [03:58:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010568: [03:58:06] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010568: [03:58:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010568: [03:58:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010568: [03:58:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010568: [03:58:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8164 RDOC 008164: [03:58:07] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008164: [03:58:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008164: [03:58:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008164: [03:58:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008164: [03:58:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008164: [03:58:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008164: [03:58:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008164: [03:58:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008164: [03:58:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008164: [03:58:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008164: [03:58:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008164: [03:58:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008164: [03:58:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008164: [03:58:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008164: [03:58:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008164: [03:58:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010568: [03:58:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8164] RDOC 008164: [03:58:07] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008164: [03:58:07] gl_driver.cpp(1216) - Log - Created new sharegroup 0000029B84420780 RDOC 008164: [03:58:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008164: [03:58:07] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008164: [03:58:07] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 008164: [03:58:07] gl_driver.cpp(1115) - Log - Deleting shader group 0000029B84420780 RDOC 008164: [03:58:07] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008164: [03:58:07] gl_driver.cpp(1216) - Log - Created new sharegroup 0000029B84421140 RDOC 008164: [03:58:07] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008164: [03:58:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008164: [03:58:07] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008164: [03:58:07] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 008164: [03:58:07] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008164: [03:58:07] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFD60108C3 - possibly stale. Using new DC FFFFFFFFD60108C3 to ensure context is rebound properly RDOC 008164: [03:58:07] gl_driver.cpp(1204) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 008164: [03:58:07] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000029B84421140 RDOC 008164: [03:58:07] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 008164: [03:58:07] gl_driver.cpp(1204) - Log - Core context 0000000000010003 created with attribs, sharing with context 0000000000020000 RDOC 008164: [03:58:07] gl_driver.cpp(1222) - Log - Reusing old sharegroup 0000029B84421140 RDOC 008164: [03:58:07] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000010003 RDOC 008164: [03:58:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008164: [03:58:07] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008164: [03:58:07] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008164: [03:58:07] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010568: [03:58:07] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008164: [03:58:07] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000002F03A0 RDOC 010568: [03:58:07] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008164: [03:58:07] gl_driver.cpp(2222) - Log - Starting capture RDOC 008164: [03:58:07] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 008164: [03:58:07] resource_manager.h(1494) - Log - Prepared 11 dirty resources, postponed 0, skipped 0 RDOC 008164: [03:58:13] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 008164: [03:58:13] resource_manager.h(1506) - Log - Checking 11 resources with initial contents against 14 referenced resources RDOC 008164: [03:58:13] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 2 unreferenced RDOC 008164: [03:58:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7857856 bytes to 380301 (4.84 %) RDOC 008164: [03:58:13] gl_driver.cpp(2442) - Log - Captured GL frame with 7.493835 MB capture section in 5.231394 seconds RDOC 008164: [03:58:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7417 bytes to 7417 (100.00 %) RDOC 008164: [03:58:13] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 008164: [03:58:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 010568: [03:58:13] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (457900 bytes) (time 1669262293) 69967 byte thumbnail RDOC 010568: [03:58:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Multithread_Rendering\capture_frame5.rdc RDOC 010568: [03:58:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010568: [03:58:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010568: [03:58:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010568: [03:58:14] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010568: [03:58:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010568: [03:58:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010568: [03:58:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010568: [03:58:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010568: [03:58:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010568: [03:58:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010568: [03:58:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010568: [03:58:14] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010568: [03:58:14] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010568: [03:58:14] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010568: [03:58:14] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010568: [03:58:14] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010568: [03:58:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010568: [03:58:14] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010568: [03:58:14] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010568: [03:58:14] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010568: [03:58:14] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010568: [03:58:14] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010568: [03:58:14] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010568: [03:58:14] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010568: [03:58:14] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010568: [03:58:17] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 2601.887 ms RDOC 010568: [03:58:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011344: [03:58:18] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011344: [03:58:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011344: [03:58:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011344: [03:58:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011344: [03:58:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3716 RDOC 003716: [03:58:18] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003716: [03:58:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003716: [03:58:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003716: [03:58:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003716: [03:58:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003716: [03:58:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003716: [03:58:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003716: [03:58:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003716: [03:58:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003716: [03:58:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003716: [03:58:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003716: [03:58:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003716: [03:58:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003716: [03:58:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003716: [03:58:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011344: [03:58:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3716] RDOC 003716: [03:58:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003716: [03:58:18] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003716: [03:58:18] gl_driver.cpp(1216) - Log - Created new sharegroup 000001C3379E6310 RDOC 003716: [03:58:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003716: [03:58:18] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 003716: [03:58:18] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 003716: [03:58:18] gl_driver.cpp(1115) - Log - Deleting shader group 000001C3379E6310 RDOC 003716: [03:58:18] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003716: [03:58:18] gl_driver.cpp(1216) - Log - Created new sharegroup 000001C3379E6CD0 RDOC 003716: [03:58:18] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003716: [03:58:18] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003716: [03:58:18] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 003716: [03:58:18] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 003716: [03:58:19] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003716: [03:58:19] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000000F01A8 RDOC 011344: [03:58:19] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011344: [03:58:19] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 003716: [03:58:19] gl_driver.cpp(2222) - Log - Starting capture RDOC 003716: [03:58:19] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 003716: [03:58:19] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 003716: [03:58:19] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 003716: [03:58:19] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 16 referenced resources RDOC 003716: [03:58:19] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 003716: [03:58:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8028544 bytes to 111919 (1.39 %) RDOC 003716: [03:58:19] gl_driver.cpp(2442) - Log - Captured GL frame with 7.656616 MB capture section in 0.173920 seconds RDOC 003716: [03:58:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6577 bytes to 6577 (100.00 %) RDOC 003716: [03:58:19] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 003716: [03:58:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 011344: [03:58:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (128665 bytes) (time 1669262299) 9954 byte thumbnail RDOC 011344: [03:58:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Overlay_Test\capture_frame5.rdc RDOC 011344: [03:58:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011344: [03:58:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011344: [03:58:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011344: [03:58:20] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011344: [03:58:20] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011344: [03:58:20] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011344: [03:58:20] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011344: [03:58:20] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011344: [03:58:20] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011344: [03:58:20] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011344: [03:58:20] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011344: [03:58:20] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011344: [03:58:20] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011344: [03:58:20] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011344: [03:58:20] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011344: [03:58:20] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011344: [03:58:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011344: [03:58:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011344: [03:58:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011344: [03:58:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011344: [03:58:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011344: [03:58:20] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011344: [03:58:20] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011344: [03:58:21] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011344: [03:58:21] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011344: [03:58:21] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 233.594 ms RDOC 011344: [03:58:21] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 30.989 ms RDOC 011344: [03:58:21] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 2.448 ms RDOC 011344: [03:58:21] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 8.878 ms RDOC 011344: [03:58:21] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 1.232 ms RDOC 011344: [03:58:21] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 62.505 ms RDOC 011344: [03:58:21] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 11.596 ms RDOC 011344: [03:58:21] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 3.581 ms RDOC 011344: [03:58:21] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.680 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 6.344 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 1.949 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 3.856 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.500 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.491 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 9.147 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 2.950 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 5.031 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.983 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 0.588 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 5.243 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1840) - Log - Timer Quad Overdraw - 2.220 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 4.027 ms RDOC 011344: [03:58:22] gl_overlay.cpp(1421) - Log - Timer Triangle Size - 1.166 ms RDOC 011344: [03:58:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86
RDOC 008536: [03:58:23] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 008536: [03:58:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008536: [03:58:23] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008536: [03:58:23] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008536: [03:58:23] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10372 RDOC 010372: [03:58:23] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010372: [03:58:23] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010372: [03:58:23] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010372: [03:58:23] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010372: [03:58:23] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010372: [03:58:23] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010372: [03:58:23] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010372: [03:58:23] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010372: [03:58:23] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010372: [03:58:23] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010372: [03:58:23] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010372: [03:58:23] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010372: [03:58:23] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010372: [03:58:23] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010372: [03:58:23] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008536: [03:58:23] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10372] RDOC 010372: [03:58:23] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010372: [03:58:23] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010372: [03:58:23] gl_driver.cpp(1216) - Log - Created new sharegroup 0000027713EB7490 RDOC 010372: [03:58:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010372: [03:58:23] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010372: [03:58:23] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 010372: [03:58:23] gl_driver.cpp(1115) - Log - Deleting shader group 0000027713EB7490 RDOC 010372: [03:58:23] gl_driver.cpp(1204) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010372: [03:58:23] gl_driver.cpp(1216) - Log - Created new sharegroup 0000027713EB7E50 RDOC 010372: [03:58:23] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010372: [03:58:23] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010372: [03:58:23] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010372: [03:58:23] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000100180 RDOC 008536: [03:58:23] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010372: [03:58:23] gl_driver.cpp(2222) - Log - Starting capture RDOC 010372: [03:58:23] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 010372: [03:58:23] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008536: [03:58:23] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010372: [03:58:23] gl_driver.cpp(2293) - Log - Finished capture, Frame 6 RDOC 010372: [03:58:23] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 010372: [03:58:23] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010372: [03:58:23] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31552 bytes to 3555 (11.27 %) RDOC 010372: [03:58:23] gl_driver.cpp(2442) - Log - Captured GL frame with 0.030090 MB capture section in 0.043267 seconds RDOC 010372: [03:58:23] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4425 bytes to 4425 (100.00 %) RDOC 010372: [03:58:23] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 010372: [03:58:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 008536: [03:58:23] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 6) (14297 bytes) (time 1669262303) 6102 byte thumbnail RDOC 008536: [03:58:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Parameter_Zoo\capture_frame6.rdc RDOC 008536: [03:58:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008536: [03:58:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008536: [03:58:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008536: [03:58:24] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008536: [03:58:24] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008536: [03:58:24] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008536: [03:58:24] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008536: [03:58:24] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008536: [03:58:24] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008536: [03:58:24] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008536: [03:58:24] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008536: [03:58:24] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 008536: [03:58:24] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008536: [03:58:24] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008536: [03:58:24] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008536: [03:58:25] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 008536: [03:58:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008536: [03:58:25] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 187.715 ms RDOC 008536: [03:58:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010116: [03:58:25] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010116: [03:58:25] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010116: [03:58:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010116: [03:58:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010116: [03:58:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9880 RDOC 009880: [03:58:26] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 009880: [03:58:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009880: [03:58:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009880: [03:58:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009880: [03:58:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009880: [03:58:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009880: [03:58:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009880: [03:58:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009880: [03:58:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009880: [03:58:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009880: [03:58:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009880: [03:58:26] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009880: [03:58:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009880: [03:58:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009880: [03:58:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010116: [03:58:26] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9880] RDOC 009880: [03:58:26] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009880: [03:58:26] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009880: [03:58:26] gl_driver.cpp(1216) - Log - Created new sharegroup 0000022640AF7270 RDOC 009880: [03:58:26] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009880: [03:58:26] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009880: [03:58:26] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 009880: [03:58:26] gl_driver.cpp(1115) - Log - Deleting shader group 0000022640AF7270 RDOC 009880: [03:58:26] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009880: [03:58:26] gl_driver.cpp(1216) - Log - Created new sharegroup 0000022640AF7B30 RDOC 009880: [03:58:26] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009880: [03:58:26] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 009880: [03:58:26] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009880: [03:58:26] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 009880: [03:58:26] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010116: [03:58:26] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009880: [03:58:26] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000001301A8 RDOC 009880: [03:58:26] gl_driver.cpp(2222) - Log - Starting capture RDOC 009880: [03:58:26] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009880: [03:58:26] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010116: [03:58:26] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009880: [03:58:26] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 009880: [03:58:26] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 009880: [03:58:26] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009880: [03:58:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 29568 bytes to 3662 (12.39 %) RDOC 009880: [03:58:26] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028198 MB capture section in 0.028609 seconds RDOC 009880: [03:58:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009880: [03:58:26] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 009880: [03:58:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 010116: [03:58:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14125 bytes) (time 1669262306) 5829 byte thumbnail RDOC 010116: [03:58:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Per_Type_Tex_Units\capture_frame5.rdc RDOC 010116: [03:58:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010116: [03:58:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010116: [03:58:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010116: [03:58:27] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010116: [03:58:27] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010116: [03:58:27] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010116: [03:58:27] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010116: [03:58:27] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010116: [03:58:27] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010116: [03:58:27] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010116: [03:58:27] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010116: [03:58:27] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010116: [03:58:27] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010116: [03:58:27] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010116: [03:58:27] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010116: [03:58:28] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010116: [03:58:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010116: [03:58:28] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010116: [03:58:28] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010116: [03:58:28] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 010116: [03:58:28] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 010116: [03:58:28] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 118.793 ms RDOC 010116: [03:58:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011984: [03:58:28] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011984: [03:58:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011984: [03:58:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011984: [03:58:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011984: [03:58:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10876 RDOC 010876: [03:58:28] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010876: [03:58:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010876: [03:58:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010876: [03:58:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010876: [03:58:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010876: [03:58:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010876: [03:58:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010876: [03:58:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010876: [03:58:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010876: [03:58:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010876: [03:58:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010876: [03:58:28] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010876: [03:58:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010876: [03:58:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010876: [03:58:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010876: [03:58:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011984: [03:58:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10876] RDOC 010876: [03:58:29] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010876: [03:58:29] gl_driver.cpp(1216) - Log - Created new sharegroup 000002E04E274D50 RDOC 010876: [03:58:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010876: [03:58:29] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010876: [03:58:29] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 010876: [03:58:29] gl_driver.cpp(1115) - Log - Deleting shader group 000002E04E274D50 RDOC 010876: [03:58:29] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010876: [03:58:29] gl_driver.cpp(1216) - Log - Created new sharegroup 000002E04E275090 RDOC 010876: [03:58:29] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010876: [03:58:29] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010876: [03:58:29] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010876: [03:58:29] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010876: [03:58:29] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010876: [03:58:29] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003300FC RDOC 011984: [03:58:29] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010876: [03:58:29] gl_driver.cpp(2222) - Log - Starting capture RDOC 010876: [03:58:29] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 010876: [03:58:29] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011984: [03:58:29] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010876: [03:58:29] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 010876: [03:58:29] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 11 referenced resources RDOC 010876: [03:58:29] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 010876: [03:58:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 32128 bytes to 3676 (11.44 %) RDOC 010876: [03:58:29] gl_driver.cpp(2442) - Log - Captured GL frame with 0.030640 MB capture section in 0.035147 seconds RDOC 010876: [03:58:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010876: [03:58:29] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 010876: [03:58:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 011984: [03:58:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13426 bytes) (time 1669262309) 5116 byte thumbnail RDOC 011984: [03:58:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Queries_In_Use\capture_frame5.rdc RDOC 011984: [03:58:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011984: [03:58:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011984: [03:58:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011984: [03:58:30] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011984: [03:58:30] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011984: [03:58:30] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011984: [03:58:30] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011984: [03:58:30] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011984: [03:58:30] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011984: [03:58:30] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011984: [03:58:30] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011984: [03:58:30] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011984: [03:58:30] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011984: [03:58:30] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011984: [03:58:30] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011984: [03:58:30] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011984: [03:58:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011984: [03:58:30] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011984: [03:58:30] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011984: [03:58:30] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011984: [03:58:30] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011984: [03:58:30] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 147.129 ms RDOC 011984: [03:58:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011620: [03:58:31] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011620: [03:58:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011620: [03:58:31] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011620: [03:58:31] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011620: [03:58:31] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10520 RDOC 010520: [03:58:31] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010520: [03:58:31] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010520: [03:58:31] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010520: [03:58:31] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010520: [03:58:31] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010520: [03:58:31] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010520: [03:58:31] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010520: [03:58:31] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010520: [03:58:31] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010520: [03:58:31] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010520: [03:58:31] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010520: [03:58:31] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010520: [03:58:31] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010520: [03:58:31] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010520: [03:58:31] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011620: [03:58:31] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10520] RDOC 010520: [03:58:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010520: [03:58:31] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 010520: [03:58:31] gl_driver.cpp(1216) - Log - Created new sharegroup 0000020720405F20 RDOC 010520: [03:58:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010520: [03:58:31] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010520: [03:58:31] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 010520: [03:58:31] gl_driver.cpp(1115) - Log - Deleting shader group 0000020720405F20 RDOC 010520: [03:58:31] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 010520: [03:58:31] gl_driver.cpp(1216) - Log - Created new sharegroup 0000020720406320 RDOC 010520: [03:58:31] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 010520: [03:58:31] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 010520: [03:58:31] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010520: [03:58:31] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 010520: [03:58:31] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010520: [03:58:31] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000003A03A0 RDOC 011620: [03:58:31] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 010520: [03:58:31] gl_driver.cpp(2222) - Log - Starting capture RDOC 010520: [03:58:31] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 010520: [03:58:31] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 011620: [03:58:31] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 010520: [03:58:31] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 010520: [03:58:31] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 15 referenced resources RDOC 010520: [03:58:31] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010520: [03:58:31] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010520: [03:58:31] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010520: [03:58:31] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010520: [03:58:31] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010520: [03:58:31] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010520: [03:58:31] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010520: [03:58:31] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010520: [03:58:31] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010520: [03:58:31] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010520: [03:58:31] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010520: [03:58:31] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010520: [03:58:31] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010520: [03:58:31] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010520: [03:58:31] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010520: [03:58:31] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010520: [03:58:31] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 010520: [03:58:31] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 010520: [03:58:31] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 010520: [03:58:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33920 bytes to 4609 (13.59 %) RDOC 010520: [03:58:31] gl_driver.cpp(2442) - Log - Captured GL frame with 0.032349 MB capture section in 0.130044 seconds RDOC 010520: [03:58:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13943 bytes to 13943 (100.00 %) RDOC 010520: [03:58:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 010520: [03:58:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 011620: [03:58:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (28571 bytes) (time 1669262311) 9804 byte thumbnail RDOC 011620: [03:58:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Renderbuffer_Zoo\capture_frame5.rdc RDOC 011620: [03:58:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011620: [03:58:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011620: [03:58:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011620: [03:58:32] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011620: [03:58:33] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011620: [03:58:33] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011620: [03:58:33] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011620: [03:58:33] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011620: [03:58:33] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011620: [03:58:33] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011620: [03:58:33] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011620: [03:58:33] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011620: [03:58:33] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011620: [03:58:33] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011620: [03:58:33] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011620: [03:58:33] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011620: [03:58:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011620: [03:58:33] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011620: [03:58:33] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011620: [03:58:33] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 011620: [03:58:33] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 011620: [03:58:33] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 011620: [03:58:33] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 011620: [03:58:33] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 011620: [03:58:33] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 011620: [03:58:33] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 011620: [03:58:33] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 011620: [03:58:33] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 011620: [03:58:33] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 011620: [03:58:33] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 011620: [03:58:33] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 011620: [03:58:33] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 011620: [03:58:33] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 011620: [03:58:33] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 011620: [03:58:33] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 011620: [03:58:33] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 011620: [03:58:33] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 011620: [03:58:33] gl_initstate.cpp(1839) - Warning - Technically you could try and readback the contents of a RenderBuffer via pixel copy. RDOC 011620: [03:58:33] gl_initstate.cpp(1840) - Warning - Currently we don't support that though, and initial contents will be uninitialised. RDOC 011620: [03:58:33] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 169.014 ms RDOC 011620: [03:58:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 000904: [03:58:34] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 000904: [03:58:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000904: [03:58:34] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000904: [03:58:34] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000904: [03:58:34] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11332 RDOC 011332: [03:58:34] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011332: [03:58:34] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011332: [03:58:34] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011332: [03:58:34] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011332: [03:58:34] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011332: [03:58:34] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011332: [03:58:34] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011332: [03:58:34] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011332: [03:58:34] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011332: [03:58:34] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011332: [03:58:34] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011332: [03:58:34] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011332: [03:58:34] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011332: [03:58:34] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011332: [03:58:34] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011332: [03:58:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000904: [03:58:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11332] RDOC 011332: [03:58:34] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011332: [03:58:34] gl_driver.cpp(1216) - Log - Created new sharegroup 000002B571A84A60 RDOC 011332: [03:58:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011332: [03:58:34] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011332: [03:58:34] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011332: [03:58:34] gl_driver.cpp(1115) - Log - Deleting shader group 000002B571A84A60 RDOC 011332: [03:58:34] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011332: [03:58:34] gl_driver.cpp(1216) - Log - Created new sharegroup 000002B571A851E0 RDOC 011332: [03:58:34] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011332: [03:58:34] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011332: [03:58:34] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011332: [03:58:34] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011332: [03:58:34] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000904: [03:58:34] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011332: [03:58:34] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000007C03B4 RDOC 000904: [03:58:34] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011332: [03:58:35] gl_driver.cpp(2222) - Log - Starting capture RDOC 011332: [03:58:35] resource_manager.h(1441) - Log - Preparing up to 6 potentially dirty resources RDOC 011332: [03:58:35] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 011332: [03:58:35] gl_driver.cpp(2293) - Log - Finished capture, Frame 200 RDOC 011332: [03:58:35] resource_manager.h(1506) - Log - Checking 10 resources with initial contents against 34 referenced resources RDOC 011332: [03:58:35] resource_manager.h(1579) - Log - Serialised 10 resources, skipped 0 unreferenced RDOC 011332: [03:58:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 124992 bytes to 13280 (10.62 %) RDOC 011332: [03:58:35] gl_driver.cpp(2442) - Log - Captured GL frame with 0.119202 MB capture section in 0.018663 seconds RDOC 011332: [03:58:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 011332: [03:58:35] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 011332: [03:58:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 000904: [03:58:35] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (26695 bytes) (time 1669262315) 7788 byte thumbnail RDOC 000904: [03:58:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Resource_Lifetimes\capture_frame200.rdc RDOC 000904: [03:58:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000904: [03:58:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000904: [03:58:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000904: [03:58:36] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 000904: [03:58:36] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 000904: [03:58:36] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 000904: [03:58:36] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 000904: [03:58:36] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 000904: [03:58:36] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 000904: [03:58:36] gl_common.cpp( 98) - Log - Function pointers available: RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 000904: [03:58:36] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 000904: [03:58:36] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 000904: [03:58:36] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 000904: [03:58:36] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 000904: [03:58:36] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 000904: [03:58:36] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 000904: [03:58:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000904: [03:58:37] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 199.932 ms RDOC 000904: [03:58:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011664: [03:58:37] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011664: [03:58:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011664: [03:58:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011664: [03:58:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011664: [03:58:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3220 RDOC 003220: [03:58:37] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003220: [03:58:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003220: [03:58:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003220: [03:58:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003220: [03:58:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003220: [03:58:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003220: [03:58:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003220: [03:58:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003220: [03:58:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003220: [03:58:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003220: [03:58:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003220: [03:58:37] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003220: [03:58:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003220: [03:58:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003220: [03:58:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011664: [03:58:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3220] RDOC 003220: [03:58:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003220: [03:58:37] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 003220: [03:58:37] gl_driver.cpp(1216) - Log - Created new sharegroup 000001E73DD76D30 RDOC 003220: [03:58:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003220: [03:58:37] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 003220: [03:58:37] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 003220: [03:58:37] gl_driver.cpp(1115) - Log - Deleting shader group 000001E73DD76D30 RDOC 003220: [03:58:37] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 003220: [03:58:37] gl_driver.cpp(1216) - Log - Created new sharegroup 000001E73DD774B0 RDOC 003220: [03:58:37] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 003220: [03:58:37] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 003220: [03:58:37] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 003220: [03:58:37] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 003220: [03:58:37] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003220: [03:58:37] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000007E03B4 RDOC 011664: [03:58:37] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 003220: [03:58:38] gl_driver.cpp(2222) - Log - Starting capture RDOC 003220: [03:58:38] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 003220: [03:58:38] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011664: [03:58:38] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 003220: [03:58:38] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 003220: [03:58:38] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 8 referenced resources RDOC 003220: [03:58:38] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 003220: [03:58:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28736 bytes to 3744 (13.03 %) RDOC 003220: [03:58:38] gl_driver.cpp(2442) - Log - Captured GL frame with 0.027405 MB capture section in 0.029624 seconds RDOC 003220: [03:58:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5092 bytes to 5092 (100.00 %) RDOC 003220: [03:58:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 003220: [03:58:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 011664: [03:58:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (17987 bytes) (time 1669262318) 8936 byte thumbnail RDOC 011664: [03:58:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Separable_Geometry_Shaders\capture_frame5.rdc RDOC 011664: [03:58:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011664: [03:58:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011664: [03:58:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011664: [03:58:39] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011664: [03:58:39] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011664: [03:58:39] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011664: [03:58:39] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011664: [03:58:39] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011664: [03:58:39] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011664: [03:58:39] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011664: [03:58:39] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011664: [03:58:39] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011664: [03:58:39] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011664: [03:58:39] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011664: [03:58:39] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011664: [03:58:39] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011664: [03:58:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011664: [03:58:39] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 138.223 ms RDOC 011664: [03:58:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 008344: [03:58:40] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 008344: [03:58:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008344: [03:58:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008344: [03:58:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008344: [03:58:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8412 RDOC 008412: [03:58:40] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008412: [03:58:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008412: [03:58:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008412: [03:58:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008412: [03:58:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008412: [03:58:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008412: [03:58:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008412: [03:58:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008412: [03:58:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008412: [03:58:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008412: [03:58:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008412: [03:58:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008412: [03:58:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008412: [03:58:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008412: [03:58:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008412: [03:58:40] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008344: [03:58:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8412] RDOC 008412: [03:58:40] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008412: [03:58:40] gl_driver.cpp(1216) - Log - Created new sharegroup 00000240E25F2430 RDOC 008412: [03:58:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008412: [03:58:40] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008412: [03:58:40] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 008412: [03:58:40] gl_driver.cpp(1115) - Log - Deleting shader group 00000240E25F2430 RDOC 008412: [03:58:40] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008412: [03:58:40] gl_driver.cpp(1216) - Log - Created new sharegroup 00000240E25F1A70 RDOC 008412: [03:58:40] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008412: [03:58:40] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008412: [03:58:40] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008412: [03:58:40] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 008412: [03:58:40] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008412: [03:58:40] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000004003A0 RDOC 008344: [03:58:40] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008412: [03:58:40] gl_driver.cpp(2222) - Log - Starting capture RDOC 008412: [03:58:40] resource_manager.h(1441) - Log - Preparing up to 7 potentially dirty resources RDOC 008412: [03:58:40] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 008344: [03:58:40] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008412: [03:58:40] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 008412: [03:58:40] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 11 referenced resources RDOC 008412: [03:58:40] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 008412: [03:58:40] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 1954240 bytes to 17159 (0.88 %) RDOC 008412: [03:58:40] gl_driver.cpp(2442) - Log - Captured GL frame with 1.863708 MB capture section in 0.049946 seconds RDOC 008412: [03:58:40] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4732 bytes to 4732 (100.00 %) RDOC 008412: [03:58:40] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 008412: [03:58:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 008344: [03:58:40] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (29584 bytes) (time 1669262320) 7478 byte thumbnail RDOC 008344: [03:58:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_Editing\capture_frame5.rdc RDOC 008344: [03:58:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008344: [03:58:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008344: [03:58:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008344: [03:58:41] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008344: [03:58:41] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008344: [03:58:41] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008344: [03:58:41] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008344: [03:58:41] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008344: [03:58:41] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008344: [03:58:41] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008344: [03:58:41] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008344: [03:58:41] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 008344: [03:58:41] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008344: [03:58:41] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008344: [03:58:42] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008344: [03:58:42] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 008344: [03:58:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008344: [03:58:42] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 131.272 ms RDOC 008344: [03:58:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 008140: [03:58:43] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 008140: [03:58:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008140: [03:58:43] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008140: [03:58:43] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008140: [03:58:43] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6468 RDOC 006468: [03:58:43] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 006468: [03:58:43] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006468: [03:58:43] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006468: [03:58:43] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006468: [03:58:43] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006468: [03:58:43] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006468: [03:58:43] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006468: [03:58:43] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006468: [03:58:43] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006468: [03:58:43] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006468: [03:58:43] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006468: [03:58:43] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006468: [03:58:43] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006468: [03:58:43] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006468: [03:58:43] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006468: [03:58:43] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008140: [03:58:43] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6468] RDOC 006468: [03:58:43] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 006468: [03:58:43] gl_driver.cpp(1216) - Log - Created new sharegroup 00000226B784DBF0 RDOC 006468: [03:58:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006468: [03:58:43] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006468: [03:58:43] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 006468: [03:58:43] gl_driver.cpp(1115) - Log - Deleting shader group 00000226B784DBF0 RDOC 006468: [03:58:43] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 006468: [03:58:43] gl_driver.cpp(1216) - Log - Created new sharegroup 00000226B784E3F0 RDOC 006468: [03:58:43] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 006468: [03:58:43] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 006468: [03:58:43] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 006468: [03:58:43] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 006468: [03:58:43] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006468: [03:58:43] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000008303B4 RDOC 008140: [03:58:43] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 006468: [03:58:43] gl_driver.cpp(2222) - Log - Starting capture RDOC 006468: [03:58:43] resource_manager.h(1441) - Log - Preparing up to 3 potentially dirty resources RDOC 006468: [03:58:43] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008140: [03:58:43] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 006468: [03:58:43] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 006468: [03:58:43] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 6 referenced resources RDOC 006468: [03:58:43] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 006468: [03:58:43] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 28608 bytes to 3289 (11.50 %) RDOC 006468: [03:58:43] gl_driver.cpp(2442) - Log - Captured GL frame with 0.027283 MB capture section in 0.044599 seconds RDOC 006468: [03:58:43] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006468: [03:58:43] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 006468: [03:58:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 008140: [03:58:43] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13039 bytes) (time 1669262323) 5116 byte thumbnail RDOC 008140: [03:58:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Shader_ISA\capture_frame5.rdc RDOC 008140: [03:58:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008140: [03:58:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008140: [03:58:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008140: [03:58:44] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008140: [03:58:44] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008140: [03:58:44] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 008140: [03:58:44] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 008140: [03:58:44] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 008140: [03:58:44] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 008140: [03:58:44] gl_common.cpp( 98) - Log - Function pointers available: RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 008140: [03:58:44] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 008140: [03:58:44] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 008140: [03:58:44] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 008140: [03:58:44] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 008140: [03:58:44] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 008140: [03:58:45] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 008140: [03:58:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008140: [03:58:45] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008140: [03:58:45] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008140: [03:58:45] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 008140: [03:58:45] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 008140: [03:58:45] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 92.477 ms RDOC 008140: [03:58:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 005608: [03:58:45] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 005608: [03:58:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005608: [03:58:45] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005608: [03:58:45] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005608: [03:58:45] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5860 RDOC 005860: [03:58:45] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 005860: [03:58:45] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005860: [03:58:45] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005860: [03:58:45] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005860: [03:58:45] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005860: [03:58:45] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005860: [03:58:45] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005860: [03:58:45] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005860: [03:58:45] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005860: [03:58:45] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005860: [03:58:45] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005860: [03:58:45] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005860: [03:58:45] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005860: [03:58:45] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005860: [03:58:45] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005608: [03:58:45] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5860] RDOC 005860: [03:58:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005860: [03:58:46] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 005860: [03:58:46] gl_driver.cpp(1216) - Log - Created new sharegroup 000001DA8A08B370 RDOC 005860: [03:58:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005860: [03:58:46] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005860: [03:58:46] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 005860: [03:58:46] gl_driver.cpp(1115) - Log - Deleting shader group 000001DA8A08B370 RDOC 005860: [03:58:46] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 005860: [03:58:46] gl_driver.cpp(1216) - Log - Created new sharegroup 000001DA8A08ABF0 RDOC 005860: [03:58:46] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 005860: [03:58:46] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 005860: [03:58:46] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005860: [03:58:46] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 005860: [03:58:46] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005860: [03:58:46] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000008503B4 RDOC 005608: [03:58:46] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 005860: [03:58:46] gl_driver.cpp(2222) - Log - Starting capture RDOC 005860: [03:58:46] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 005860: [03:58:46] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005608: [03:58:46] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 005860: [03:58:46] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 005860: [03:58:46] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 7 referenced resources RDOC 005860: [03:58:46] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005860: [03:58:46] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 3400 (11.18 %) RDOC 005860: [03:58:46] gl_driver.cpp(2442) - Log - Captured GL frame with 0.028992 MB capture section in 0.027178 seconds RDOC 005860: [03:58:46] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005860: [03:58:46] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005860: [03:58:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005608: [03:58:46] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (13150 bytes) (time 1669262326) 5116 byte thumbnail RDOC 005608: [03:58:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005608: [03:58:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005608: [03:58:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005608: [03:58:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005608: [03:58:47] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 005608: [03:58:47] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 005608: [03:58:47] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 005608: [03:58:47] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 005608: [03:58:47] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 005608: [03:58:47] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 005608: [03:58:47] gl_common.cpp( 98) - Log - Function pointers available: RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 005608: [03:58:47] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 005608: [03:58:47] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 005608: [03:58:47] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 005608: [03:58:47] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 005608: [03:58:47] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 005608: [03:58:47] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 005608: [03:58:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005608: [03:58:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005608: [03:58:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005608: [03:58:47] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 005608: [03:58:47] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 005608: [03:58:47] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 136.394 ms RDOC 005608: [03:58:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Simple_Triangle\capture_frame5.rdc RDOC 005608: [03:58:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 1449 (4.77 %) RDOC 005608: [03:58:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005608: [03:58:48] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 0.522 ms RDOC 005608: [03:58:48] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=2264) RDOC 005608: [03:58:48] serialiser.cpp( 347) - Error - Assertion failed: 'm_ChunkMetadata.chunkID == 0' Beginning a chunk inside another chunk (m_ChunkMetadata.chunkID=6) RDOC 005608: [03:58:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 30400 bytes to 1449 (4.77 %) RDOC 005608: [03:58:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005608: [03:58:48] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000038 RDOC 005608: [03:58:48] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000038 RDOC 005608: [03:58:48] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000039 RDOC 005608: [03:58:48] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000039 RDOC 005608: [03:58:48] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000040 RDOC 005608: [03:58:48] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000041 RDOC 005608: [03:58:48] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000041 RDOC 005608: [03:58:48] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000042 RDOC 005608: [03:58:48] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000042 RDOC 005608: [03:58:48] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000051 RDOC 005608: [03:58:48] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000051 RDOC 005608: [03:58:48] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000052 RDOC 005608: [03:58:48] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000053 RDOC 005608: [03:58:48] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::26 getting buffer data RDOC 005608: [03:58:48] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::26 getting texture data RDOC 005608: [03:58:48] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000065 RDOC 005608: [03:58:48] gl_replay.cpp(2402) - Warning - Requesting data for non-existant texture ResourceId::1000000000000000065 RDOC 005608: [03:58:48] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000066 RDOC 005608: [03:58:48] gl_replay.cpp( 363) - Warning - Requesting data for non-existant buffer ResourceId::1000000000000000067 RDOC 005608: [03:58:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 001308: [03:58:48] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001308: [03:58:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001308: [03:58:48] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001308: [03:58:48] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001308: [03:58:48] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11404 RDOC 011404: [03:58:48] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011404: [03:58:48] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011404: [03:58:48] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011404: [03:58:48] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011404: [03:58:48] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011404: [03:58:48] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011404: [03:58:48] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011404: [03:58:48] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011404: [03:58:48] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011404: [03:58:48] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011404: [03:58:48] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011404: [03:58:48] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011404: [03:58:48] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011404: [03:58:48] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011404: [03:58:48] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001308: [03:58:48] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11404] RDOC 011404: [03:58:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011404: [03:58:48] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011404: [03:58:48] gl_driver.cpp(1216) - Log - Created new sharegroup 0000021848D2C880 RDOC 011404: [03:58:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011404: [03:58:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011404: [03:58:48] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011404: [03:58:48] gl_driver.cpp(1115) - Log - Deleting shader group 0000021848D2C880 RDOC 011404: [03:58:48] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011404: [03:58:48] gl_driver.cpp(1216) - Log - Created new sharegroup 0000021848D2CEC0 RDOC 011404: [03:58:48] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011404: [03:58:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011404: [03:58:48] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011404: [03:58:48] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011404: [03:58:48] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011404: [03:58:48] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005F03AA RDOC 001308: [03:58:48] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001308: [03:58:48] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011404: [03:58:48] gl_driver.cpp(2222) - Log - Starting capture RDOC 011404: [03:58:48] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 011404: [03:58:48] resource_manager.h(1494) - Log - Prepared 12 dirty resources, postponed 0, skipped 0 RDOC 011404: [03:58:48] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 011404: [03:58:48] resource_manager.h(1506) - Log - Checking 12 resources with initial contents against 13 referenced resources RDOC 011404: [03:58:49] resource_manager.h(1579) - Log - Serialised 12 resources, skipped 0 unreferenced RDOC 011404: [03:58:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14839936 bytes to 68099 (0.46 %) RDOC 011404: [03:58:49] gl_driver.cpp(2442) - Log - Captured GL frame with 14.152466 MB capture section in 0.089094 seconds RDOC 011404: [03:58:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 011404: [03:58:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 011404: [03:58:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 001308: [03:58:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (77628 bytes) (time 1669262329) 4886 byte thumbnail RDOC 001308: [03:58:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_State_Trashing\capture_frame5.rdc RDOC 001308: [03:58:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001308: [03:58:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001308: [03:58:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001308: [03:58:50] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001308: [03:58:50] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001308: [03:58:50] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001308: [03:58:50] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001308: [03:58:50] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001308: [03:58:50] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001308: [03:58:50] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001308: [03:58:50] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001308: [03:58:50] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 001308: [03:58:50] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 001308: [03:58:50] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001308: [03:58:50] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 001308: [03:58:50] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 001308: [03:58:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001308: [03:58:50] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001308: [03:58:50] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001308: [03:58:50] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 001308: [03:58:50] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 001308: [03:58:50] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 214.907 ms RDOC 001308: [03:58:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 009948: [03:58:51] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009948: [03:58:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009948: [03:58:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009948: [03:58:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009948: [03:58:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1944 RDOC 001944: [03:58:51] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 001944: [03:58:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001944: [03:58:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001944: [03:58:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001944: [03:58:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001944: [03:58:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001944: [03:58:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001944: [03:58:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001944: [03:58:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001944: [03:58:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001944: [03:58:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001944: [03:58:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001944: [03:58:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001944: [03:58:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001944: [03:58:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001944: [03:58:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009948: [03:58:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1944] RDOC 001944: [03:58:51] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 001944: [03:58:51] gl_driver.cpp(1216) - Log - Created new sharegroup 000001CD68F7DAA0 RDOC 001944: [03:58:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001944: [03:58:51] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001944: [03:58:51] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 001944: [03:58:51] gl_driver.cpp(1115) - Log - Deleting shader group 000001CD68F7DAA0 RDOC 001944: [03:58:51] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 001944: [03:58:51] gl_driver.cpp(1216) - Log - Created new sharegroup 000001CD68F7D7A0 RDOC 001944: [03:58:51] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 001944: [03:58:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001944: [03:58:51] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 001944: [03:58:51] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 001944: [03:58:51] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001944: [03:58:51] gl_driver.cpp(1204) - Log - Core context 0000000000020002 created with attribs, sharing with context 0000000000000000 RDOC 001944: [03:58:51] gl_driver.cpp(1216) - Log - Created new sharegroup 000001CD68F846E0 RDOC 001944: [03:58:51] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 001944: [03:58:51] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 001944: [03:58:51] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009948: [03:58:51] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 001944: [03:58:54] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000006103AA RDOC 001944: [03:58:54] gl_driver.cpp(2222) - Log - Starting capture RDOC 001944: [03:58:54] resource_manager.h(1441) - Log - Preparing up to 4 potentially dirty resources RDOC 001944: [03:58:54] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 1, skipped 0 RDOC 009948: [03:58:54] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 001944: [03:58:54] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 001944: [03:58:54] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 6 referenced resources RDOC 001944: [03:58:54] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 001944: [03:58:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 576768 bytes to 5985 (1.04 %) RDOC 001944: [03:58:54] gl_driver.cpp(2442) - Log - Captured GL frame with 0.550049 MB capture section in 0.054118 seconds RDOC 001944: [03:58:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3913 bytes to 3913 (100.00 %) RDOC 001944: [03:58:54] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 001944: [03:58:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 009948: [03:58:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (12643 bytes) (time 1669262334) 2530 byte thumbnail RDOC 009948: [03:58:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Unshared_Context\capture_frame5.rdc RDOC 009948: [03:58:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009948: [03:58:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009948: [03:58:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009948: [03:58:55] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 009948: [03:58:55] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009948: [03:58:55] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 009948: [03:58:55] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 009948: [03:58:55] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 009948: [03:58:55] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 009948: [03:58:55] gl_common.cpp( 98) - Log - Function pointers available: RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 009948: [03:58:55] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 009948: [03:58:55] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 009948: [03:58:55] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 009948: [03:58:55] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 009948: [03:58:56] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 009948: [03:58:56] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 009948: [03:58:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009948: [03:58:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009948: [03:58:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009948: [03:58:56] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 009948: [03:58:56] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 009948: [03:58:56] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 123.713 ms RDOC 009948: [03:58:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86
RDOC 006412: [03:58:56] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 006412: [03:58:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006412: [03:58:56] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006412: [03:58:56] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006412: [03:58:56] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9356 RDOC 009356: [03:58:57] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 009356: [03:58:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009356: [03:58:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009356: [03:58:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009356: [03:58:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009356: [03:58:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009356: [03:58:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009356: [03:58:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009356: [03:58:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009356: [03:58:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009356: [03:58:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009356: [03:58:57] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009356: [03:58:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009356: [03:58:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009356: [03:58:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009356: [03:58:57] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006412: [03:58:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9356] RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 009356: [03:58:57] gl_driver.cpp(1216) - Log - Created new sharegroup 00000214B6332E00 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 009356: [03:58:57] gl_driver.cpp(1115) - Log - Deleting shader group 00000214B6332E00 RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 009356: [03:58:57] gl_driver.cpp(1216) - Log - Created new sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000010002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000010002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000010002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000020002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000020002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000020002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000030002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000030002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000030002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000030002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000040002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000040002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000040002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000040002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000050002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000050002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000050002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000050002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000060002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000060002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000060002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000060002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000070002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000070002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000070002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000070002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000080002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000080002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000080002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000080002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000090002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000090002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000090002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000090002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 00000000000A0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000A0002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 00000000000A0002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000A0002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 00000000000B0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000B0002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 00000000000B0002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000B0002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 00000000000C0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000C0002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 00000000000C0002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000C0002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 00000000000D0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000D0002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 00000000000D0002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000D0002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 00000000000E0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000E0002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 00000000000E0002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000E0002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 00000000000F0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000000F0002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 00000000000F0002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000000F0002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000100002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000100002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000100002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000100002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000110002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000110002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000110002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000110002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000120002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000120002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000120002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000120002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000130002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000130002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000130002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000130002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000140002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000140002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000140002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000140002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000150002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000150002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000150002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000150002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000160002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000160002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000160002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000160002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000170002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000170002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000170002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000170002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000180002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000180002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000180002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000180002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 0000000000190002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000190002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 0000000000190002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000190002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 00000000001A0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001A0002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 00000000001A0002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001A0002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 00000000001B0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001B0002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 00000000001B0002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001B0002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 00000000001C0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001C0002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 00000000001C0002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001C0002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 00000000001D0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001D0002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 00000000001D0002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001D0002 RDOC 009356: [03:58:57] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:57] gl_driver.cpp(1204) - Log - Compatibility context 00000000001E0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:57] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:57] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001E0002 RDOC 009356: [03:58:57] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:57] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:57] gl_driver.cpp(1091) - Log - Deleting context 00000000001E0002 RDOC 009356: [03:58:57] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001E0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 00000000001F0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000001F0002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 00000000001F0002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000001F0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000200002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000200002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000200002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000200002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000210002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000210002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000210002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000210002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000220002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000220002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000220002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000220002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000230002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000230002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000230002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000230002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000240002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000240002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000240002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000240002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000250002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000250002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000250002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000250002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000260002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000260002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000260002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000260002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000270002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000270002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000270002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000270002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000280002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000280002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000280002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000280002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000290002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000290002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000290002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000290002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 00000000002A0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002A0002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 00000000002A0002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002A0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 00000000002B0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002B0002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 00000000002B0002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002B0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 00000000002C0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002C0002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 00000000002C0002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002C0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 00000000002D0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002D0002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 00000000002D0002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002D0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 00000000002E0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002E0002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 00000000002E0002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002E0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 00000000002F0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000002F0002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 00000000002F0002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000002F0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000300002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000300002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000300002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000300002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000310002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000310002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000310002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000310002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000320002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000320002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000320002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000320002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000330002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000330002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000330002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000330002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000340002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000340002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000340002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000340002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000350002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000350002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000350002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000350002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000360002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000360002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000360002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000360002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000370002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000370002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000370002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000370002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000380002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000380002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000380002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000380002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000390002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000390002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000390002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000390002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 00000000003A0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003A0002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 00000000003A0002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003A0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 00000000003B0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003B0002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 00000000003B0002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003B0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 00000000003C0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003C0002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 00000000003C0002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003C0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 00000000003D0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003D0002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 00000000003D0002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003D0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 00000000003E0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003E0002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 00000000003E0002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003E0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 00000000003F0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000003F0002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 00000000003F0002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000003F0002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000400002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000400002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000400002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000400002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000410002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000410002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000410002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000410002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000420002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000420002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000420002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000420002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000430002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000430002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000430002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000430002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000440002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000440002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000440002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000440002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000450002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000450002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000450002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000450002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000460002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000460002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000460002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000460002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000470002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000470002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000470002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000470002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000480002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000480002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000480002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000480002 RDOC 009356: [03:58:58] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:58] gl_driver.cpp(1204) - Log - Compatibility context 0000000000490002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:58] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:58] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000490002 RDOC 009356: [03:58:58] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:58] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:58] gl_driver.cpp(1091) - Log - Deleting context 0000000000490002 RDOC 009356: [03:58:58] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000490002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 00000000004A0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004A0002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 00000000004A0002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004A0002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 00000000004B0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004B0002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 00000000004B0002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004B0002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 00000000004C0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004C0002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 00000000004C0002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004C0002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 00000000004D0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004D0002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 00000000004D0002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004D0002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 00000000004E0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004E0002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 00000000004E0002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004E0002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 00000000004F0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000004F0002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 00000000004F0002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000004F0002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000500002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000500002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000500002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000500002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000510002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000510002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000510002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000510002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000520002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000520002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000520002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000520002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000530002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000530002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000530002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000530002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000540002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000540002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000540002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000540002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000550002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000550002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000550002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000550002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000560002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000560002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000560002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000560002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000570002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000570002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000570002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000570002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000580002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000580002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000580002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000580002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000590002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000590002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000590002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000590002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 00000000005A0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005A0002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 00000000005A0002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005A0002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 00000000005B0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005B0002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 00000000005B0002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005B0002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 00000000005C0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005C0002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 00000000005C0002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005C0002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 000000003F01084C - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 00000000005D0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005D0002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 00000000005D0002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005D0002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 000000003F01084C to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 00000000005E0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005E0002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 00000000005E0002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005E0002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 00000000005F0002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x00000000005F0002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 00000000005F0002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x00000000005F0002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000600002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000600002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000600002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000600002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000610002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000610002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000610002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000610002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC 0000000056010715 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000620002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000620002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000620002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000620002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC 0000000056010715 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000630002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000630002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000630002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000630002 RDOC 009356: [03:58:59] wgl_hooks.cpp( 114) - Warning - Couldn't restore prev context 0000000000020000 with prev DC FFFFFFFFF9010915 - possibly stale. Using new DC FFFFFFFFF9010915 to ensure context is rebound properly RDOC 009356: [03:58:59] gl_driver.cpp(1204) - Log - Compatibility context 0000000000640002 created with attribs, sharing with context 0000000000020000 RDOC 009356: [03:58:59] gl_driver.cpp(1222) - Log - Reusing old sharegroup 00000214B63333C0 RDOC 009356: [03:58:59] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000640002 RDOC 009356: [03:58:59] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 009356: [03:58:59] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 009356: [03:58:59] gl_driver.cpp(1091) - Log - Deleting context 0000000000640002 RDOC 009356: [03:58:59] core.cpp(1984) - Log - Removing device frame capturer for 0x0000000000640002 RDOC 006412: [03:58:59] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 009356: [03:58:59] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x0000000000740062 RDOC 006412: [03:58:59] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 009356: [03:58:59] gl_driver.cpp(2222) - Log - Starting capture RDOC 009356: [03:58:59] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 009356: [03:58:59] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 009356: [03:58:59] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 009356: [03:58:59] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 9 referenced resources RDOC 009356: [03:58:59] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 009356: [03:58:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 38336 bytes to 5264 (13.73 %) RDOC 009356: [03:58:59] gl_driver.cpp(2442) - Log - Captured GL frame with 0.036560 MB capture section in 0.062411 seconds RDOC 009356: [03:58:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4634 bytes to 4634 (100.00 %) RDOC 009356: [03:58:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 009356: [03:58:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 006412: [03:58:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (22122 bytes) (time 1669262339) 12009 byte thumbnail RDOC 006412: [03:59:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_VAO_0\capture_frame5.rdc RDOC 006412: [03:59:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006412: [03:59:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006412: [03:59:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006412: [03:59:00] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006412: [03:59:01] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006412: [03:59:01] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006412: [03:59:01] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006412: [03:59:01] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006412: [03:59:01] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006412: [03:59:01] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006412: [03:59:01] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006412: [03:59:01] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006412: [03:59:01] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 006412: [03:59:01] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006412: [03:59:01] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006412: [03:59:01] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006412: [03:59:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006412: [03:59:01] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006412: [03:59:01] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006412: [03:59:01] gl_shader_refl.cpp( 523) - Warning - Couldn't patch separability into shader, attempt #1 RDOC 006412: [03:59:01] gl_shader_refl.cpp( 260) - Log - Attempting to pre-process shader with glslang to allow patching RDOC 006412: [03:59:01] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 141.139 ms RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (192 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (384 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (576 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (768 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (960 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1152 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1344 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1536 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1728 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (1920 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2112 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2304 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2496 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2688 3072). Will be clamped (3072) RDOC 006412: [03:59:01] gl_replay.cpp( 386) - Warning - Attempting to read off the end of the buffer (2880 3072). Will be clamped (3072) RDOC 006412: [03:59:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 010476: [03:59:02] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010476: [03:59:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010476: [03:59:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010476: [03:59:02] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010476: [03:59:02] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11876 RDOC 011876: [03:59:02] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011876: [03:59:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011876: [03:59:02] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011876: [03:59:02] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011876: [03:59:02] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011876: [03:59:02] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011876: [03:59:02] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011876: [03:59:02] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011876: [03:59:02] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011876: [03:59:02] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011876: [03:59:02] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011876: [03:59:02] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011876: [03:59:02] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011876: [03:59:02] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011876: [03:59:02] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010476: [03:59:02] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11876] RDOC 011876: [03:59:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011876: [03:59:02] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 011876: [03:59:02] gl_driver.cpp(1216) - Log - Created new sharegroup 0000024A4E3F9630 RDOC 011876: [03:59:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011876: [03:59:02] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011876: [03:59:02] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 011876: [03:59:02] gl_driver.cpp(1115) - Log - Deleting shader group 0000024A4E3F9630 RDOC 011876: [03:59:02] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 011876: [03:59:02] gl_driver.cpp(1216) - Log - Created new sharegroup 0000024A4E3F8EF0 RDOC 011876: [03:59:02] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 011876: [03:59:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 011876: [03:59:02] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011876: [03:59:02] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 011876: [03:59:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011876: [03:59:02] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000008D03B4 RDOC 010476: [03:59:02] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 011876: [03:59:02] gl_driver.cpp(2222) - Log - Starting capture RDOC 011876: [03:59:02] resource_manager.h(1441) - Log - Preparing up to 2 potentially dirty resources RDOC 011876: [03:59:02] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 011876: [03:59:02] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 010476: [03:59:02] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 011876: [03:59:02] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 5 referenced resources RDOC 011876: [03:59:02] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011876: [03:59:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 31616 bytes to 5177 (16.37 %) RDOC 011876: [03:59:02] gl_driver.cpp(2442) - Log - Captured GL frame with 0.030151 MB capture section in 0.028837 seconds RDOC 011876: [03:59:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 011876: [03:59:02] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 011876: [03:59:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 010476: [03:59:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (14388 bytes) (time 1669262342) 4687 byte thumbnail RDOC 010476: [03:59:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 010476: [03:59:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010476: [03:59:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010476: [03:59:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010476: [03:59:03] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 010476: [03:59:03] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 010476: [03:59:03] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 010476: [03:59:03] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 010476: [03:59:03] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 010476: [03:59:03] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 010476: [03:59:03] gl_common.cpp( 98) - Log - Function pointers available: RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 010476: [03:59:03] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 010476: [03:59:03] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 010476: [03:59:03] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 010476: [03:59:03] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 010476: [03:59:03] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 010476: [03:59:04] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 010476: [03:59:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010476: [03:59:04] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 228.477 ms RDOC 010476: [03:59:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007500: [03:59:04] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 007500: [03:59:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007500: [03:59:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007500: [03:59:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007500: [03:59:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1844 RDOC 001844: [03:59:04] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 001844: [03:59:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001844: [03:59:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001844: [03:59:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001844: [03:59:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001844: [03:59:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001844: [03:59:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001844: [03:59:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001844: [03:59:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001844: [03:59:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001844: [03:59:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001844: [03:59:04] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001844: [03:59:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001844: [03:59:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001844: [03:59:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007500: [03:59:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1844] RDOC 001844: [03:59:05] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000025C2EC77DA0 RDOC 001844: [03:59:05] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 001844: [03:59:05] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001844: [03:59:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001844: [03:59:05] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 001844: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001844: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001844: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001844: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001844: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001844: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001844: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001844: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001844: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001844: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001844: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001844: [03:59:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001844: [03:59:06] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000006703AA RDOC 001844: [03:59:06] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000025C2EC77DA0 / 0x00000000006703AA RDOC 001844: [03:59:06] vk_core.cpp(1836) - Log - Starting capture RDOC 001844: [03:59:06] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 001844: [03:59:06] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 001844: [03:59:06] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 007500: [03:59:06] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001844: [03:59:06] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 001844: [03:59:06] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 001844: [03:59:06] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3525312 bytes to 26324 (0.75 %) RDOC 001844: [03:59:06] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.362000 MB capture section in 0.015523 seconds RDOC 001844: [03:59:06] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001844: [03:59:06] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 001844: [03:59:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 007500: [03:59:06] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (36074 bytes) (time 1669262346) 5116 byte thumbnail RDOC 007500: [03:59:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Adv_CBuffer_Zoo\capture_frame5.rdc RDOC 007500: [03:59:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007500: [03:59:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007500: [03:59:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007500: [03:59:07] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007500: [03:59:07] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007500: [03:59:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007500: [03:59:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007500: [03:59:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007500: [03:59:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007500: [03:59:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007500: [03:59:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007500: [03:59:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007500: [03:59:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007500: [03:59:07] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007500: [03:59:07] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007500: [03:59:07] vk_replay.cpp(4715) - Log - Created device. RDOC 007500: [03:59:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007500: [03:59:07] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 007500: [03:59:07] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007500: [03:59:07] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007500: [03:59:07] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 007500: [03:59:07] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007500: [03:59:07] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007500: [03:59:07] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 007500: [03:59:07] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 007500: [03:59:07] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 007500: [03:59:07] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007500: [03:59:07] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007500: [03:59:07] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007500: [03:59:07] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 007500: [03:59:07] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 007500: [03:59:07] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007500: [03:59:07] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007500: [03:59:07] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 007500: [03:59:07] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007500: [03:59:07] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007500: [03:59:07] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 007500: [03:59:07] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007500: [03:59:07] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007500: [03:59:07] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 007500: [03:59:07] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007500: [03:59:07] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007500: [03:59:07] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007500: [03:59:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007500: [03:59:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007500: [03:59:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007500: [03:59:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007500: [03:59:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007500: [03:59:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007500: [03:59:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007500: [03:59:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007500: [03:59:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007500: [03:59:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007500: [03:59:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007500: [03:59:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007500: [03:59:08] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 007500: [03:59:08] vk_core.cpp(2629) - Log - Timer chunk initialisation - 1141.272 ms RDOC 007500: [03:59:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003196: [03:59:09] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 003196: [03:59:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003196: [03:59:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003196: [03:59:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003196: [03:59:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3392 RDOC 003392: [03:59:09] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003392: [03:59:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003392: [03:59:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003392: [03:59:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003392: [03:59:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003392: [03:59:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003392: [03:59:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003392: [03:59:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003392: [03:59:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003392: [03:59:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003392: [03:59:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003392: [03:59:09] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003392: [03:59:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003392: [03:59:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003392: [03:59:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003196: [03:59:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3392] RDOC 003392: [03:59:10] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001B99037E0A0 RDOC 003392: [03:59:10] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 003392: [03:59:10] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003392: [03:59:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003392: [03:59:10] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 003392: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003392: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003392: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003392: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003392: [03:59:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003392: [03:59:10] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000790062 RDOC 003392: [03:59:10] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001B99037E0A0 / 0x0000000000790062 RDOC 003196: [03:59:10] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003392: [03:59:10] vk_core.cpp(1836) - Log - Starting capture RDOC 003392: [03:59:10] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 003392: [03:59:10] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003392: [03:59:10] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 003392: [03:59:10] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 003392: [03:59:10] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003392: [03:59:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519424 bytes to 21231 (0.60 %) RDOC 003392: [03:59:10] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356384 MB capture section in 0.015582 seconds RDOC 003392: [03:59:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4440 bytes to 4440 (100.00 %) RDOC 003392: [03:59:10] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 003392: [03:59:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 003196: [03:59:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30730 bytes) (time 1669262350) 4844 byte thumbnail RDOC 003196: [03:59:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Buffer_Truncation\capture_frame5.rdc RDOC 003196: [03:59:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003196: [03:59:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003196: [03:59:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003196: [03:59:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003196: [03:59:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003196: [03:59:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003196: [03:59:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003196: [03:59:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003196: [03:59:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003196: [03:59:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003196: [03:59:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003196: [03:59:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003196: [03:59:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003196: [03:59:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003196: [03:59:11] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003196: [03:59:11] vk_replay.cpp(4715) - Log - Created device. RDOC 003196: [03:59:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003196: [03:59:11] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 003196: [03:59:11] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003196: [03:59:11] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003196: [03:59:11] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 003196: [03:59:11] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003196: [03:59:11] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003196: [03:59:11] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 003196: [03:59:11] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 003196: [03:59:11] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 003196: [03:59:11] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003196: [03:59:11] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003196: [03:59:11] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003196: [03:59:11] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 003196: [03:59:11] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 003196: [03:59:11] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003196: [03:59:11] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003196: [03:59:11] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 003196: [03:59:11] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003196: [03:59:11] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003196: [03:59:11] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 003196: [03:59:11] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003196: [03:59:11] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003196: [03:59:11] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 003196: [03:59:11] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003196: [03:59:11] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003196: [03:59:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003196: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003196: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003196: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003196: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003196: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003196: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003196: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003196: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003196: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003196: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003196: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003196: [03:59:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003196: [03:59:11] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 003196: [03:59:11] vk_core.cpp(2629) - Log - Timer chunk initialisation - 149.133 ms RDOC 003196: [03:59:12] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 003196: [03:59:12] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 003196: [03:59:12] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (108 216). Will be clamped (288) RDOC 003196: [03:59:12] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (6 12). Will be clamped (16) RDOC 003196: [03:59:12] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 15000 total instances RDOC 003196: [03:59:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010600: [03:59:12] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010600: [03:59:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010600: [03:59:12] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010600: [03:59:12] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010600: [03:59:12] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11852 RDOC 011852: [03:59:12] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011852: [03:59:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011852: [03:59:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011852: [03:59:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011852: [03:59:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011852: [03:59:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011852: [03:59:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011852: [03:59:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011852: [03:59:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011852: [03:59:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011852: [03:59:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011852: [03:59:12] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011852: [03:59:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011852: [03:59:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011852: [03:59:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010600: [03:59:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11852] RDOC 011852: [03:59:13] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001C2A50653A0 RDOC 011852: [03:59:13] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011852: [03:59:13] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011852: [03:59:13] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011852: [03:59:13] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011852: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011852: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011852: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011852: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011852: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011852: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011852: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011852: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011852: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011852: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011852: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011852: [03:59:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011852: [03:59:13] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000009103B4 RDOC 011852: [03:59:13] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001C2A50653A0 / 0x00000000009103B4 RDOC 010600: [03:59:13] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011852: [03:59:13] vk_core.cpp(1836) - Log - Starting capture RDOC 011852: [03:59:13] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 011852: [03:59:13] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011852: [03:59:13] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 010600: [03:59:13] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011852: [03:59:13] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 011852: [03:59:13] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011852: [03:59:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5479424 bytes to 58985 (1.08 %) RDOC 011852: [03:59:13] vk_core.cpp(2375) - Log - Captured Vulkan frame with 5.225586 MB capture section in 0.020614 seconds RDOC 011852: [03:59:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4428 bytes to 4428 (100.00 %) RDOC 011852: [03:59:13] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 011852: [03:59:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 010600: [03:59:13] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (68603 bytes) (time 1669262353) 4975 byte thumbnail RDOC 010600: [03:59:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_CBuffer_Zoo\capture_frame5.rdc RDOC 010600: [03:59:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010600: [03:59:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010600: [03:59:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010600: [03:59:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010600: [03:59:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010600: [03:59:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010600: [03:59:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010600: [03:59:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010600: [03:59:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010600: [03:59:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010600: [03:59:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010600: [03:59:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010600: [03:59:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010600: [03:59:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010600: [03:59:14] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010600: [03:59:14] vk_replay.cpp(4715) - Log - Created device. RDOC 010600: [03:59:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010600: [03:59:14] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010600: [03:59:14] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010600: [03:59:14] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010600: [03:59:14] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010600: [03:59:14] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010600: [03:59:14] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010600: [03:59:14] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010600: [03:59:14] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010600: [03:59:14] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010600: [03:59:14] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010600: [03:59:14] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010600: [03:59:14] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010600: [03:59:14] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010600: [03:59:14] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010600: [03:59:14] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010600: [03:59:14] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010600: [03:59:14] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010600: [03:59:14] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010600: [03:59:14] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010600: [03:59:14] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010600: [03:59:14] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010600: [03:59:14] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010600: [03:59:14] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010600: [03:59:14] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010600: [03:59:14] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010600: [03:59:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010600: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010600: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010600: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010600: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010600: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010600: [03:59:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010600: [03:59:15] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010600: [03:59:15] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 010600: [03:59:15] vk_core.cpp(2629) - Log - Timer chunk initialisation - 171.213 ms RDOC 010600: [03:59:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011392: [03:59:15] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011392: [03:59:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011392: [03:59:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011392: [03:59:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011392: [03:59:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1020 RDOC 001020: [03:59:15] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 001020: [03:59:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001020: [03:59:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001020: [03:59:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001020: [03:59:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001020: [03:59:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001020: [03:59:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001020: [03:59:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001020: [03:59:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001020: [03:59:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001020: [03:59:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001020: [03:59:15] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001020: [03:59:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001020: [03:59:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001020: [03:59:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011392: [03:59:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1020] RDOC 001020: [03:59:16] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000025B8C3B4630 RDOC 001020: [03:59:16] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 001020: [03:59:16] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001020: [03:59:16] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001020: [03:59:16] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 001020: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001020: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001020: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001020: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001020: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001020: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001020: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001020: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001020: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001020: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001020: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001020: [03:59:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001020: [03:59:16] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000005103A0 RDOC 001020: [03:59:16] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000025B8C3B4630 / 0x00000000005103A0 RDOC 001020: [03:59:16] vk_core.cpp(1836) - Log - Starting capture RDOC 001020: [03:59:16] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 011392: [03:59:16] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001020: [03:59:16] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001020: [03:59:16] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 001020: [03:59:16] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 001020: [03:59:16] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 001020: [03:59:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21987 (0.62 %) RDOC 001020: [03:59:16] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.016801 seconds RDOC 001020: [03:59:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 001020: [03:59:16] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 001020: [03:59:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 011392: [03:59:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31737 bytes) (time 1669262356) 5116 byte thumbnail RDOC 011392: [03:59:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Counters\capture_frame5.rdc RDOC 011392: [03:59:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011392: [03:59:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011392: [03:59:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011392: [03:59:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011392: [03:59:18] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011392: [03:59:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011392: [03:59:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011392: [03:59:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011392: [03:59:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011392: [03:59:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011392: [03:59:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011392: [03:59:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011392: [03:59:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011392: [03:59:18] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011392: [03:59:18] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011392: [03:59:18] vk_replay.cpp(4715) - Log - Created device. RDOC 011392: [03:59:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011392: [03:59:18] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 011392: [03:59:18] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011392: [03:59:18] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011392: [03:59:18] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 011392: [03:59:18] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011392: [03:59:18] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011392: [03:59:18] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 011392: [03:59:18] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 011392: [03:59:18] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 011392: [03:59:18] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011392: [03:59:18] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011392: [03:59:18] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011392: [03:59:18] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 011392: [03:59:18] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 011392: [03:59:18] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011392: [03:59:18] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011392: [03:59:18] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 011392: [03:59:18] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011392: [03:59:18] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011392: [03:59:18] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 011392: [03:59:18] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011392: [03:59:18] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011392: [03:59:18] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 011392: [03:59:18] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011392: [03:59:18] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011392: [03:59:18] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011392: [03:59:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011392: [03:59:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011392: [03:59:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011392: [03:59:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011392: [03:59:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011392: [03:59:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011392: [03:59:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011392: [03:59:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011392: [03:59:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011392: [03:59:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011392: [03:59:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011392: [03:59:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011392: [03:59:18] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 011392: [03:59:18] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 011392: [03:59:18] vk_core.cpp(2629) - Log - Timer chunk initialisation - 154.827 ms RDOC 011392: [03:59:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001100: [03:59:18] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001100: [03:59:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001100: [03:59:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001100: [03:59:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001100: [03:59:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5252 RDOC 005252: [03:59:18] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 005252: [03:59:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005252: [03:59:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005252: [03:59:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005252: [03:59:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005252: [03:59:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005252: [03:59:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005252: [03:59:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005252: [03:59:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005252: [03:59:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005252: [03:59:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005252: [03:59:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005252: [03:59:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005252: [03:59:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005252: [03:59:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001100: [03:59:19] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5252] RDOC 005252: [03:59:19] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002467DB801B0 RDOC 005252: [03:59:19] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 005252: [03:59:19] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005252: [03:59:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005252: [03:59:19] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 005252: [03:59:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [03:59:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [03:59:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [03:59:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [03:59:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [03:59:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [03:59:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005252: [03:59:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005252: [03:59:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005252: [03:59:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005252: [03:59:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005252: [03:59:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005252: [03:59:19] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000001F023E RDOC 005252: [03:59:19] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002467DB801B0 / 0x00000000001F023E RDOC 001100: [03:59:20] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005252: [03:59:20] vk_core.cpp(1836) - Log - Starting capture RDOC 005252: [03:59:20] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 005252: [03:59:20] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005252: [03:59:20] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 005252: [03:59:20] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 23 referenced resources RDOC 005252: [03:59:20] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 1 unreferenced RDOC 005252: [03:59:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 23872 bytes to 8831 (36.99 %) RDOC 005252: [03:59:20] vk_core.cpp(2375) - Log - Captured Vulkan frame with 0.022766 MB capture section in 0.015779 seconds RDOC 005252: [03:59:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6569 bytes to 6569 (100.00 %) RDOC 005252: [03:59:20] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 005252: [03:59:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 001100: [03:59:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (27156 bytes) (time 1669262360) 11541 byte thumbnail RDOC 001100: [03:59:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dedicated_Allocation\capture_frame5.rdc RDOC 001100: [03:59:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001100: [03:59:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001100: [03:59:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001100: [03:59:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001100: [03:59:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001100: [03:59:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001100: [03:59:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001100: [03:59:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001100: [03:59:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001100: [03:59:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001100: [03:59:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001100: [03:59:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001100: [03:59:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001100: [03:59:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001100: [03:59:21] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 001100: [03:59:21] vk_replay.cpp(4715) - Log - Created device. RDOC 001100: [03:59:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001100: [03:59:21] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 001100: [03:59:21] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001100: [03:59:21] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001100: [03:59:21] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 001100: [03:59:21] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001100: [03:59:21] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001100: [03:59:21] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 001100: [03:59:21] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 001100: [03:59:21] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 001100: [03:59:21] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001100: [03:59:21] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001100: [03:59:21] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001100: [03:59:21] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 001100: [03:59:21] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 001100: [03:59:21] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001100: [03:59:21] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001100: [03:59:21] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 001100: [03:59:21] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001100: [03:59:21] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001100: [03:59:21] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 001100: [03:59:21] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001100: [03:59:21] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001100: [03:59:21] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 001100: [03:59:21] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001100: [03:59:21] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 001100: [03:59:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 001100: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001100: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001100: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001100: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001100: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001100: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001100: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001100: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001100: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001100: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001100: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001100: [03:59:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001100: [03:59:21] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 001100: [03:59:21] vk_core.cpp(2629) - Log - Timer chunk initialisation - 146.283 ms RDOC 001100: [03:59:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001260: [03:59:21] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001260: [03:59:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001260: [03:59:22] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001260: [03:59:22] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001260: [03:59:22] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8132 RDOC 008132: [03:59:22] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008132: [03:59:22] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008132: [03:59:22] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008132: [03:59:22] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008132: [03:59:22] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008132: [03:59:22] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008132: [03:59:22] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008132: [03:59:22] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008132: [03:59:22] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008132: [03:59:22] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008132: [03:59:22] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008132: [03:59:22] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008132: [03:59:22] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008132: [03:59:22] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008132: [03:59:22] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001260: [03:59:22] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8132] RDOC 008132: [03:59:22] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001FE712FD000 RDOC 008132: [03:59:22] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 008132: [03:59:22] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008132: [03:59:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008132: [03:59:22] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 008132: [03:59:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [03:59:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [03:59:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [03:59:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [03:59:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [03:59:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [03:59:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008132: [03:59:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008132: [03:59:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008132: [03:59:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008132: [03:59:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008132: [03:59:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008132: [03:59:22] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000002D039C RDOC 008132: [03:59:22] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001FE712FD000 / 0x00000000002D039C RDOC 001260: [03:59:24] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008132: [03:59:24] vk_core.cpp(1836) - Log - Starting capture RDOC 008132: [03:59:24] resource_manager.h(1441) - Log - Preparing up to 17 potentially dirty resources RDOC 008132: [03:59:24] resource_manager.h(1494) - Log - Prepared 9 dirty resources, postponed 0, skipped 0 RDOC 008132: [03:59:24] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 008132: [03:59:24] resource_manager.h(1506) - Log - Checking 9 resources with initial contents against 32 referenced resources RDOC 008132: [03:59:24] resource_manager.h(1579) - Log - Serialised 9 resources, skipped 0 unreferenced RDOC 008132: [03:59:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37214016 bytes to 171653 (0.46 %) RDOC 008132: [03:59:24] vk_core.cpp(2375) - Log - Captured Vulkan frame with 35.490051 MB capture section in 0.038942 seconds RDOC 008132: [03:59:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 24104 bytes to 24104 (100.00 %) RDOC 008132: [03:59:24] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 008132: [03:59:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 001260: [03:59:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (202046 bytes) (time 1669262364) 6074 byte thumbnail RDOC 001260: [03:59:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Indexing\capture_frame5.rdc RDOC 001260: [03:59:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001260: [03:59:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001260: [03:59:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001260: [03:59:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001260: [03:59:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001260: [03:59:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001260: [03:59:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001260: [03:59:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001260: [03:59:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001260: [03:59:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001260: [03:59:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001260: [03:59:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001260: [03:59:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001260: [03:59:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001260: [03:59:25] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 001260: [03:59:25] vk_replay.cpp(4715) - Log - Created device. RDOC 001260: [03:59:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001260: [03:59:25] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 001260: [03:59:25] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001260: [03:59:25] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001260: [03:59:25] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 001260: [03:59:25] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001260: [03:59:25] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001260: [03:59:25] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 001260: [03:59:25] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 001260: [03:59:25] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 001260: [03:59:25] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001260: [03:59:25] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001260: [03:59:25] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001260: [03:59:25] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 001260: [03:59:25] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 001260: [03:59:25] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001260: [03:59:25] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001260: [03:59:25] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 001260: [03:59:25] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001260: [03:59:25] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001260: [03:59:25] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 001260: [03:59:25] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001260: [03:59:25] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001260: [03:59:25] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 001260: [03:59:25] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001260: [03:59:25] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 001260: [03:59:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 001260: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001260: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001260: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001260: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001260: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001260: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001260: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001260: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001260: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001260: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001260: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001260: [03:59:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001260: [03:59:25] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 001260: [03:59:25] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::161 RDOC 001260: [03:59:26] vk_core.cpp(2629) - Log - Timer chunk initialisation - 821.755 ms RDOC 001260: [03:59:26] vk_replay.cpp(1161) - Warning - Couldn't find offset for spec ID 2 RDOC 001260: [03:59:26] vk_replay.cpp(1161) - Warning - Couldn't find offset for spec ID 2 RDOC 001260: [03:59:26] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 001260: [03:59:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_descriptor_reuse.cpp:501 Log: 101 frames in 1371.234000 ms = 13.576574 average frametime
RDOC 009020: [03:59:26] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009020: [03:59:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009020: [03:59:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009020: [03:59:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009020: [03:59:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10208 RDOC 010208: [03:59:27] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010208: [03:59:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010208: [03:59:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010208: [03:59:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010208: [03:59:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010208: [03:59:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010208: [03:59:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010208: [03:59:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010208: [03:59:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010208: [03:59:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010208: [03:59:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010208: [03:59:27] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010208: [03:59:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010208: [03:59:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010208: [03:59:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009020: [03:59:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10208] RDOC 010208: [03:59:27] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001F7798BC630 RDOC 010208: [03:59:27] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 010208: [03:59:27] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010208: [03:59:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010208: [03:59:27] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 010208: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010208: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010208: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010208: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010208: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010208: [03:59:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010208: [03:59:27] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000007E0062 RDOC 010208: [03:59:27] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001F7798BC630 / 0x00000000007E0062 RDOC 009020: [03:59:28] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009020: [03:59:28] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010208: [03:59:28] vk_core.cpp(1836) - Log - Starting capture RDOC 010208: [03:59:28] resource_manager.h(1441) - Log - Preparing up to 15377 potentially dirty resources RDOC 010208: [03:59:29] resource_manager.h(1494) - Log - Prepared 15369 dirty resources, postponed 0, skipped 0 RDOC 010208: [03:59:29] vk_core.cpp(1971) - Log - Finished capture, Frame 100 RDOC 010208: [03:59:29] resource_manager.h(1506) - Log - Checking 15369 resources with initial contents against 12201 referenced resources RDOC 010208: [03:59:29] resource_manager.h(1579) - Log - Serialised 3031 resources, skipped 12338 unreferenced RDOC 010208: [03:59:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 42247360 bytes to 1526339 (3.61 %) RDOC 010208: [03:59:29] vk_core.cpp(2375) - Log - Captured Vulkan frame with 40.290222 MB capture section in 0.916299 seconds RDOC 010208: [03:59:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 010208: [03:59:29] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 010208: [03:59:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 009020: [03:59:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 100) (1532994 bytes) (time 1669262369) 2526 byte thumbnail RDOC 009020: [03:59:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Reuse\capture_frame100.rdc RDOC 009020: [03:59:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009020: [03:59:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009020: [03:59:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009020: [03:59:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009020: [03:59:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009020: [03:59:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009020: [03:59:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009020: [03:59:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009020: [03:59:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009020: [03:59:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009020: [03:59:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009020: [03:59:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009020: [03:59:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009020: [03:59:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009020: [03:59:30] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009020: [03:59:30] vk_replay.cpp(4715) - Log - Created device. RDOC 009020: [03:59:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009020: [03:59:30] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 009020: [03:59:30] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009020: [03:59:30] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009020: [03:59:30] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 009020: [03:59:30] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009020: [03:59:30] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009020: [03:59:30] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 009020: [03:59:30] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 009020: [03:59:30] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 009020: [03:59:30] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009020: [03:59:30] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009020: [03:59:30] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009020: [03:59:30] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 009020: [03:59:30] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 009020: [03:59:30] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009020: [03:59:30] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009020: [03:59:30] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 009020: [03:59:30] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009020: [03:59:30] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009020: [03:59:30] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 009020: [03:59:30] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009020: [03:59:30] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009020: [03:59:30] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 009020: [03:59:30] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009020: [03:59:30] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009020: [03:59:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009020: [03:59:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [03:59:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [03:59:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [03:59:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [03:59:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [03:59:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [03:59:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009020: [03:59:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009020: [03:59:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009020: [03:59:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009020: [03:59:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009020: [03:59:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009020: [03:59:31] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 009020: [03:59:31] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::214 RDOC 009020: [03:59:31] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::6179 RDOC 009020: [03:59:31] vk_core.cpp(2629) - Log - Timer chunk initialisation - 663.779 ms RDOC 009020: [03:59:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003360: [03:59:32] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 003360: [03:59:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003360: [03:59:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003360: [03:59:32] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003360: [03:59:32] win32_process.cpp( 610) - Log - Injecting renderdoc into process 9324 RDOC 009324: [03:59:32] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 009324: [03:59:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009324: [03:59:32] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 009324: [03:59:32] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 009324: [03:59:32] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 009324: [03:59:32] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 009324: [03:59:32] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 009324: [03:59:32] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 009324: [03:59:32] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 009324: [03:59:32] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 009324: [03:59:32] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 009324: [03:59:32] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 009324: [03:59:32] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 009324: [03:59:32] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 009324: [03:59:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003360: [03:59:33] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [9324] RDOC 009324: [03:59:33] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000142ECA13F10 RDOC 009324: [03:59:33] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 009324: [03:59:33] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009324: [03:59:33] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 009324: [03:59:33] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 009324: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009324: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009324: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009324: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009324: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009324: [03:59:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009324: [03:59:33] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000006303A4 RDOC 009324: [03:59:33] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000142ECA13F10 / 0x00000000006303A4 RDOC 003360: [03:59:34] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003360: [03:59:34] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 009324: [03:59:34] vk_core.cpp(1836) - Log - Starting capture RDOC 009324: [03:59:34] resource_manager.h(1441) - Log - Preparing up to 10250 potentially dirty resources RDOC 009324: [03:59:34] resource_manager.h(1494) - Log - Prepared 10242 dirty resources, postponed 0, skipped 0 RDOC 009324: [03:59:34] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 009324: [03:59:34] resource_manager.h(1506) - Log - Checking 10242 resources with initial contents against 10261 referenced resources RDOC 009324: [03:59:34] resource_manager.h(1579) - Log - Serialised 10242 resources, skipped 0 unreferenced RDOC 009324: [03:59:34] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 11552576 bytes to 621743 (5.38 %) RDOC 009324: [03:59:34] vk_core.cpp(2375) - Log - Captured Vulkan frame with 11.017395 MB capture section in 0.153398 seconds RDOC 009324: [03:59:34] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 009324: [03:59:34] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 009324: [03:59:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 003360: [03:59:34] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (631493 bytes) (time 1669262374) 5116 byte thumbnail RDOC 003360: [03:59:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Descriptor_Variable_Count\capture_frame5.rdc RDOC 003360: [03:59:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003360: [03:59:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003360: [03:59:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003360: [03:59:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003360: [03:59:35] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003360: [03:59:35] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003360: [03:59:35] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003360: [03:59:35] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003360: [03:59:35] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003360: [03:59:35] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003360: [03:59:35] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003360: [03:59:35] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003360: [03:59:35] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003360: [03:59:35] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003360: [03:59:35] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003360: [03:59:35] vk_replay.cpp(4715) - Log - Created device. RDOC 003360: [03:59:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003360: [03:59:35] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 003360: [03:59:35] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003360: [03:59:35] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003360: [03:59:35] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 003360: [03:59:35] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003360: [03:59:35] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003360: [03:59:35] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 003360: [03:59:35] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 003360: [03:59:35] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 003360: [03:59:35] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003360: [03:59:35] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003360: [03:59:35] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003360: [03:59:35] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 003360: [03:59:35] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 003360: [03:59:35] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003360: [03:59:35] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003360: [03:59:35] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 003360: [03:59:35] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003360: [03:59:35] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003360: [03:59:35] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 003360: [03:59:35] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003360: [03:59:35] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003360: [03:59:35] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 003360: [03:59:35] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003360: [03:59:35] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003360: [03:59:35] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003360: [03:59:35] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003360: [03:59:35] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003360: [03:59:35] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003360: [03:59:35] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003360: [03:59:35] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003360: [03:59:35] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003360: [03:59:35] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003360: [03:59:35] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003360: [03:59:35] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003360: [03:59:35] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003360: [03:59:35] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003360: [03:59:35] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003360: [03:59:35] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 003360: [03:59:35] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 003360: [03:59:36] vk_core.cpp(2629) - Log - Timer chunk initialisation - 548.160 ms RDOC 003360: [03:59:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009820: [03:59:36] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009820: [03:59:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009820: [03:59:36] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009820: [03:59:36] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009820: [03:59:36] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7140 RDOC 007140: [03:59:36] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 007140: [03:59:36] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007140: [03:59:36] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007140: [03:59:36] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007140: [03:59:36] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007140: [03:59:36] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007140: [03:59:36] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007140: [03:59:36] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007140: [03:59:36] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007140: [03:59:36] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007140: [03:59:36] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007140: [03:59:36] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007140: [03:59:36] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007140: [03:59:36] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007140: [03:59:36] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009820: [03:59:36] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7140] RDOC 007140: [03:59:37] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000267EEDE0240 RDOC 007140: [03:59:37] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 007140: [03:59:37] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007140: [03:59:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007140: [03:59:37] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 007140: [03:59:37] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007140: [03:59:37] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007140: [03:59:37] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007140: [03:59:37] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007140: [03:59:37] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007140: [03:59:37] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007140: [03:59:37] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007140: [03:59:37] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007140: [03:59:37] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007140: [03:59:37] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007140: [03:59:37] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007140: [03:59:37] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007140: [03:59:37] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000009703B4 RDOC 007140: [03:59:37] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000267EEDE0240 / 0x00000000009703B4 RDOC 009820: [03:59:37] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 009820: [03:59:37] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007140: [03:59:37] vk_core.cpp(1836) - Log - Starting capture RDOC 007140: [03:59:37] resource_manager.h(1441) - Log - Preparing up to 60 potentially dirty resources RDOC 007140: [03:59:38] resource_manager.h(1494) - Log - Prepared 52 dirty resources, postponed 0, skipped 0 RDOC 007140: [03:59:38] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 007140: [03:59:38] resource_manager.h(1506) - Log - Checking 52 resources with initial contents against 82 referenced resources RDOC 007140: [03:59:38] resource_manager.h(1579) - Log - Serialised 52 resources, skipped 0 unreferenced RDOC 007140: [03:59:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 436891200 bytes to 1874978 (0.43 %) RDOC 007140: [03:59:38] vk_core.cpp(2375) - Log - Captured Vulkan frame with 416.651917 MB capture section in 0.911978 seconds RDOC 007140: [03:59:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007140: [03:59:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 007140: [03:59:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 009820: [03:59:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (1881633 bytes) (time 1669262378) 2526 byte thumbnail RDOC 009820: [03:59:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Discard_Zoo\capture_frame5.rdc RDOC 009820: [03:59:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009820: [03:59:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009820: [03:59:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009820: [03:59:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009820: [03:59:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009820: [03:59:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009820: [03:59:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009820: [03:59:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009820: [03:59:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009820: [03:59:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009820: [03:59:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009820: [03:59:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009820: [03:59:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009820: [03:59:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009820: [03:59:39] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009820: [03:59:39] vk_replay.cpp(4715) - Log - Created device. RDOC 009820: [03:59:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009820: [03:59:39] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 009820: [03:59:39] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009820: [03:59:39] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009820: [03:59:39] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 009820: [03:59:39] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009820: [03:59:39] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009820: [03:59:39] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 009820: [03:59:39] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 009820: [03:59:39] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 009820: [03:59:39] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009820: [03:59:39] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009820: [03:59:39] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009820: [03:59:39] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 009820: [03:59:39] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 009820: [03:59:39] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009820: [03:59:39] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009820: [03:59:39] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 009820: [03:59:39] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009820: [03:59:39] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009820: [03:59:39] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 009820: [03:59:39] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009820: [03:59:39] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009820: [03:59:39] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 009820: [03:59:39] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009820: [03:59:39] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009820: [03:59:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009820: [03:59:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [03:59:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [03:59:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [03:59:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [03:59:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [03:59:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [03:59:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009820: [03:59:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009820: [03:59:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009820: [03:59:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009820: [03:59:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009820: [03:59:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009820: [03:59:40] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 009820: [03:59:40] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 009820: [03:59:40] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::189 RDOC 009820: [03:59:40] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::217 RDOC 009820: [03:59:40] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::226 RDOC 009820: [03:59:40] vk_core.cpp(2629) - Log - Timer chunk initialisation - 564.910 ms RDOC 009820: [03:59:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005048: [03:59:47] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 005048: [03:59:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005048: [03:59:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005048: [03:59:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005048: [03:59:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3408 RDOC 003408: [03:59:47] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003408: [03:59:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003408: [03:59:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003408: [03:59:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003408: [03:59:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003408: [03:59:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003408: [03:59:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003408: [03:59:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003408: [03:59:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003408: [03:59:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003408: [03:59:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003408: [03:59:47] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003408: [03:59:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003408: [03:59:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003408: [03:59:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005048: [03:59:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3408] RDOC 003408: [03:59:48] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000244AC4EB490 RDOC 003408: [03:59:48] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 003408: [03:59:48] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003408: [03:59:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003408: [03:59:48] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 003408: [03:59:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003408: [03:59:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003408: [03:59:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003408: [03:59:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003408: [03:59:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003408: [03:59:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003408: [03:59:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003408: [03:59:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003408: [03:59:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003408: [03:59:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003408: [03:59:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003408: [03:59:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003408: [03:59:48] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000009803B4 RDOC 003408: [03:59:48] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000244AC4EB490 / 0x00000000009803B4 RDOC 005048: [03:59:48] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003408: [03:59:48] vk_core.cpp(1836) - Log - Starting capture RDOC 003408: [03:59:48] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 003408: [03:59:48] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003408: [03:59:48] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 005048: [03:59:48] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003408: [03:59:48] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 003408: [03:59:48] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003408: [03:59:48] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 8955264 bytes to 83201 (0.93 %) RDOC 003408: [03:59:48] vk_core.cpp(2375) - Log - Captured Vulkan frame with 8.540405 MB capture section in 0.025177 seconds RDOC 003408: [03:59:48] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5452 bytes to 5452 (100.00 %) RDOC 003408: [03:59:48] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 003408: [03:59:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 005048: [03:59:48] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (98513 bytes) (time 1669262388) 9645 byte thumbnail RDOC 005048: [03:59:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Draw_Zoo\capture_frame5.rdc RDOC 005048: [03:59:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005048: [03:59:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005048: [03:59:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005048: [03:59:49] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005048: [03:59:49] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005048: [03:59:49] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005048: [03:59:49] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005048: [03:59:49] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005048: [03:59:49] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005048: [03:59:49] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005048: [03:59:49] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005048: [03:59:49] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005048: [03:59:49] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005048: [03:59:49] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005048: [03:59:49] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005048: [03:59:49] vk_replay.cpp(4715) - Log - Created device. RDOC 005048: [03:59:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005048: [03:59:49] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 005048: [03:59:49] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005048: [03:59:49] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005048: [03:59:49] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 005048: [03:59:49] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005048: [03:59:49] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005048: [03:59:49] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 005048: [03:59:49] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 005048: [03:59:49] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 005048: [03:59:49] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005048: [03:59:49] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005048: [03:59:49] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005048: [03:59:49] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 005048: [03:59:49] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 005048: [03:59:49] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005048: [03:59:49] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005048: [03:59:49] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 005048: [03:59:49] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005048: [03:59:49] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005048: [03:59:49] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 005048: [03:59:49] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005048: [03:59:49] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005048: [03:59:49] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 005048: [03:59:49] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005048: [03:59:49] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005048: [03:59:49] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005048: [03:59:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [03:59:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [03:59:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [03:59:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [03:59:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [03:59:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [03:59:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [03:59:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005048: [03:59:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005048: [03:59:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005048: [03:59:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005048: [03:59:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005048: [03:59:50] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 005048: [03:59:50] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 005048: [03:59:50] vk_core.cpp(2629) - Log - Timer chunk initialisation - 166.013 ms RDOC 005048: [03:59:50] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 005048: [03:59:51] vk_debug.cpp(1729) - Warning - Attempting to read off the end of the buffer (208 112). Will be clamped (256) RDOC 005048: [03:59:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003516: [03:59:51] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 003516: [03:59:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003516: [03:59:51] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003516: [03:59:51] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003516: [03:59:51] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8244 RDOC 008244: [03:59:51] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008244: [03:59:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008244: [03:59:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008244: [03:59:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008244: [03:59:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008244: [03:59:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008244: [03:59:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008244: [03:59:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008244: [03:59:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008244: [03:59:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008244: [03:59:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008244: [03:59:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008244: [03:59:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008244: [03:59:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008244: [03:59:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003516: [03:59:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8244] RDOC 008244: [03:59:52] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000198E8A76710 RDOC 008244: [03:59:52] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 008244: [03:59:52] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008244: [03:59:52] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008244: [03:59:52] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 008244: [03:59:52] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008244: [03:59:52] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008244: [03:59:52] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008244: [03:59:52] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008244: [03:59:52] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008244: [03:59:52] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008244: [03:59:52] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008244: [03:59:52] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008244: [03:59:52] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008244: [03:59:52] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008244: [03:59:52] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008244: [03:59:52] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008244: [03:59:52] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000005803A0 RDOC 008244: [03:59:52] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000198E8A76710 / 0x00000000005803A0 RDOC 003516: [03:59:52] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008244: [03:59:52] vk_core.cpp(1836) - Log - Starting capture RDOC 008244: [03:59:52] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 008244: [03:59:52] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 008244: [03:59:52] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 008244: [03:59:52] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 008244: [03:59:52] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 008244: [03:59:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529408 bytes to 25084 (0.71 %) RDOC 008244: [03:59:52] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.365906 MB capture section in 0.015345 seconds RDOC 008244: [03:59:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 008244: [03:59:52] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 008244: [03:59:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 003516: [03:59:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (36040 bytes) (time 1669262392) 6118 byte thumbnail RDOC 003516: [03:59:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Dynamic_Rendering\capture_frame5.rdc RDOC 003516: [03:59:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003516: [03:59:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003516: [03:59:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003516: [03:59:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003516: [03:59:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003516: [03:59:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003516: [03:59:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003516: [03:59:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003516: [03:59:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003516: [03:59:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003516: [03:59:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003516: [03:59:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003516: [03:59:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003516: [03:59:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003516: [03:59:54] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003516: [03:59:54] vk_replay.cpp(4715) - Log - Created device. RDOC 003516: [03:59:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003516: [03:59:54] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 003516: [03:59:54] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003516: [03:59:54] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003516: [03:59:54] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 003516: [03:59:54] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003516: [03:59:54] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003516: [03:59:54] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 003516: [03:59:54] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 003516: [03:59:54] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 003516: [03:59:54] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003516: [03:59:54] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003516: [03:59:54] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003516: [03:59:54] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 003516: [03:59:54] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 003516: [03:59:54] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003516: [03:59:54] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003516: [03:59:54] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 003516: [03:59:54] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003516: [03:59:54] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003516: [03:59:54] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 003516: [03:59:54] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003516: [03:59:54] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003516: [03:59:54] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 003516: [03:59:54] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003516: [03:59:54] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003516: [03:59:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003516: [03:59:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [03:59:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [03:59:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [03:59:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [03:59:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [03:59:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [03:59:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [03:59:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003516: [03:59:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003516: [03:59:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003516: [03:59:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003516: [03:59:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003516: [03:59:54] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 003516: [03:59:54] vk_core.cpp(2629) - Log - Timer chunk initialisation - 164.512 ms RDOC 003516: [03:59:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010876: [03:59:54] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010876: [03:59:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010876: [03:59:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010876: [03:59:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010876: [03:59:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6844 RDOC 006844: [03:59:55] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 006844: [03:59:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006844: [03:59:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006844: [03:59:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006844: [03:59:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006844: [03:59:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006844: [03:59:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006844: [03:59:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006844: [03:59:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006844: [03:59:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006844: [03:59:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006844: [03:59:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006844: [03:59:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006844: [03:59:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006844: [03:59:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010876: [03:59:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6844] RDOC 006844: [03:59:55] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000011B9842DB10 RDOC 006844: [03:59:55] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 006844: [03:59:55] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006844: [03:59:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006844: [03:59:55] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 006844: [03:59:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006844: [03:59:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006844: [03:59:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006844: [03:59:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006844: [03:59:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006844: [03:59:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006844: [03:59:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006844: [03:59:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006844: [03:59:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006844: [03:59:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006844: [03:59:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006844: [03:59:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006844: [03:59:55] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000009A03B4 RDOC 006844: [03:59:55] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000011B9842DB10 / 0x00000000009A03B4 RDOC 006844: [03:59:55] vk_core.cpp(1836) - Log - Starting capture RDOC 006844: [03:59:55] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 006844: [03:59:55] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 006844: [03:59:55] vk_core.cpp(1971) - Log - Finished capture, Frame 4294967295 RDOC 010876: [03:59:55] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006844: [03:59:55] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 6 referenced resources RDOC 006844: [03:59:55] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 006844: [03:59:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4160 bytes to 1750 (42.07 %) RDOC 006844: [03:59:55] vk_core.cpp(2375) - Log - Captured Vulkan frame with 0.003967 MB capture section in 0.014890 seconds RDOC 006844: [03:59:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 13903 bytes to 13903 (100.00 %) RDOC 006844: [03:59:55] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 006844: [03:59:55] vk_core.cpp(1836) - Log - Starting capture RDOC 006844: [03:59:55] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 006844: [03:59:55] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 006844: [03:59:55] vk_core.cpp(1971) - Log - Finished capture, Frame 4294967295 RDOC 006844: [03:59:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 006844: [03:59:55] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 6 referenced resources RDOC 006844: [03:59:55] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 006844: [03:59:55] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4160 bytes to 1780 (42.79 %) RDOC 006844: [03:59:55] vk_core.cpp(2375) - Log - Captured Vulkan frame with 0.003967 MB capture section in 0.018127 seconds RDOC 006844: [03:59:55] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 18223 bytes to 18223 (100.00 %) RDOC 006844: [03:59:55] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture_2.rdc RDOC 006844: [03:59:55] vk_core.cpp(1836) - Log - Starting capture RDOC 006844: [03:59:55] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 006844: [03:59:55] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 006844: [03:59:55] vk_core.cpp(1971) - Log - Finished capture, Frame 4294967295 RDOC 010876: [03:59:55] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 4294967295) (24074 bytes) (time 1669262395) 8206 byte thumbnail RDOC 010876: [03:59:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Empty_Capture\capture_capture.rdc RDOC 010876: [03:59:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010876: [03:59:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010876: [03:59:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010876: [03:59:56] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010876: [03:59:56] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010876: [03:59:56] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010876: [03:59:56] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010876: [03:59:56] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010876: [03:59:56] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010876: [03:59:56] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010876: [03:59:56] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010876: [03:59:56] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010876: [03:59:56] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010876: [03:59:56] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010876: [03:59:56] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010876: [03:59:57] vk_replay.cpp(4715) - Log - Created device. RDOC 010876: [03:59:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010876: [03:59:57] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010876: [03:59:57] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010876: [03:59:57] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010876: [03:59:57] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010876: [03:59:57] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010876: [03:59:57] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010876: [03:59:57] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010876: [03:59:57] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010876: [03:59:57] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010876: [03:59:57] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010876: [03:59:57] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010876: [03:59:57] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010876: [03:59:57] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010876: [03:59:57] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010876: [03:59:57] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010876: [03:59:57] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010876: [03:59:57] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010876: [03:59:57] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010876: [03:59:57] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010876: [03:59:57] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010876: [03:59:57] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010876: [03:59:57] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010876: [03:59:57] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010876: [03:59:57] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010876: [03:59:57] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010876: [03:59:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010876: [03:59:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010876: [03:59:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010876: [03:59:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010876: [03:59:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010876: [03:59:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010876: [03:59:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010876: [03:59:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010876: [03:59:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010876: [03:59:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010876: [03:59:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010876: [03:59:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010876: [03:59:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010876: [03:59:57] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010876: [03:59:57] vk_core.cpp(2629) - Log - Timer chunk initialisation - 130.382 ms RDOC 010876: [03:59:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010736: [03:59:57] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010736: [03:59:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010736: [03:59:57] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010736: [03:59:57] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010736: [03:59:57] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5344 RDOC 005344: [03:59:57] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 005344: [03:59:57] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005344: [03:59:57] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005344: [03:59:57] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005344: [03:59:57] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005344: [03:59:57] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005344: [03:59:57] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005344: [03:59:57] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005344: [03:59:57] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005344: [03:59:57] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005344: [03:59:57] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005344: [03:59:57] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005344: [03:59:57] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005344: [03:59:57] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005344: [03:59:57] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010736: [03:59:57] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5344] RDOC 005344: [03:59:58] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000021B343F62E0 RDOC 005344: [03:59:58] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 005344: [03:59:58] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005344: [03:59:58] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005344: [03:59:58] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 005344: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005344: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005344: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005344: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005344: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005344: [03:59:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005344: [03:59:58] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000027023E RDOC 005344: [03:59:58] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000021B343F62E0 / 0x000000000027023E RDOC 005344: [03:59:59] vk_core.cpp(1836) - Log - Starting capture RDOC 005344: [03:59:59] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 005344: [03:59:59] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 005344: [03:59:59] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 010736: [03:59:59] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005344: [03:59:59] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 005344: [03:59:59] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 005344: [03:59:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4120640 bytes to 25436 (0.62 %) RDOC 005344: [03:59:59] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.929749 MB capture section in 0.016805 seconds RDOC 005344: [03:59:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4691 bytes to 4691 (100.00 %) RDOC 005344: [03:59:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 005344: [03:59:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 010736: [03:59:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38260 bytes) (time 1669262399) 7918 byte thumbnail RDOC 010736: [04:00:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Extended_Dynamic_State\capture_frame5.rdc RDOC 010736: [04:00:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010736: [04:00:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010736: [04:00:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010736: [04:00:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010736: [04:00:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010736: [04:00:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010736: [04:00:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010736: [04:00:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010736: [04:00:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010736: [04:00:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010736: [04:00:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010736: [04:00:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010736: [04:00:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010736: [04:00:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010736: [04:00:00] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010736: [04:00:00] vk_replay.cpp(4715) - Log - Created device. RDOC 010736: [04:00:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010736: [04:00:00] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010736: [04:00:00] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010736: [04:00:00] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010736: [04:00:00] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010736: [04:00:00] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010736: [04:00:00] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010736: [04:00:00] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010736: [04:00:00] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010736: [04:00:00] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010736: [04:00:00] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010736: [04:00:00] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010736: [04:00:00] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010736: [04:00:00] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010736: [04:00:00] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010736: [04:00:00] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010736: [04:00:00] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010736: [04:00:00] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010736: [04:00:00] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010736: [04:00:00] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010736: [04:00:00] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010736: [04:00:00] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010736: [04:00:00] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010736: [04:00:00] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010736: [04:00:00] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010736: [04:00:00] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010736: [04:00:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010736: [04:00:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:00:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:00:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:00:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:00:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:00:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:00:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:00:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010736: [04:00:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010736: [04:00:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010736: [04:00:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010736: [04:00:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010736: [04:00:00] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010736: [04:00:00] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 010736: [04:00:00] vk_core.cpp(2629) - Log - Timer chunk initialisation - 182.452 ms RDOC 010736: [04:00:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000448: [04:00:00] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 000448: [04:00:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000448: [04:00:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000448: [04:00:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000448: [04:00:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4204 RDOC 004204: [04:00:01] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 004204: [04:00:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004204: [04:00:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004204: [04:00:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004204: [04:00:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004204: [04:00:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004204: [04:00:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004204: [04:00:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004204: [04:00:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004204: [04:00:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004204: [04:00:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004204: [04:00:01] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004204: [04:00:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004204: [04:00:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004204: [04:00:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000448: [04:00:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4204] RDOC 004204: [04:00:01] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000019066D7C370 RDOC 004204: [04:00:01] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 004204: [04:00:01] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004204: [04:00:01] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004204: [04:00:01] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 004204: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004204: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004204: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004204: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004204: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004204: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004204: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004204: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004204: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004204: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004204: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004204: [04:00:01] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004204: [04:00:01] vk_core.cpp(1836) - Log - Starting capture RDOC 004204: [04:00:01] vk_core.cpp(1840) - Log - Creating desired queue as none was obtained by the application RDOC 004204: [04:00:01] resource_manager.h(1441) - Log - Preparing up to 8 potentially dirty resources RDOC 004204: [04:00:01] resource_manager.h(1494) - Log - Prepared 0 dirty resources, postponed 0, skipped 0 RDOC 004204: [04:00:01] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000005B03A0 RDOC 004204: [04:00:01] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000019066D7C370 / 0x00000000005B03A0 RDOC 004204: [04:00:02] vk_core.cpp(1971) - Log - Finished capture, Frame 0 RDOC 000448: [04:00:02] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004204: [04:00:02] resource_manager.h(1506) - Log - Checking 0 resources with initial contents against 19 referenced resources RDOC 004204: [04:00:02] resource_manager.h(1579) - Log - Serialised 0 resources, skipped 0 unreferenced RDOC 004204: [04:00:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21423 (0.61 %) RDOC 004204: [04:00:02] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.475051 seconds RDOC 004204: [04:00:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004204: [04:00:02] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 004204: [04:00:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 000448: [04:00:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 0) (31173 bytes) (time 1669262402) 5116 byte thumbnail RDOC 000448: [04:00:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 000448: [04:00:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000448: [04:00:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000448: [04:00:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000448: [04:00:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000448: [04:00:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000448: [04:00:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000448: [04:00:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000448: [04:00:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000448: [04:00:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000448: [04:00:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000448: [04:00:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000448: [04:00:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000448: [04:00:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000448: [04:00:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000448: [04:00:03] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 000448: [04:00:03] vk_replay.cpp(4715) - Log - Created device. RDOC 000448: [04:00:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000448: [04:00:03] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 000448: [04:00:03] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000448: [04:00:03] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 000448: [04:00:03] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 000448: [04:00:03] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000448: [04:00:03] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 000448: [04:00:03] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 000448: [04:00:03] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 000448: [04:00:03] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 000448: [04:00:03] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000448: [04:00:03] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000448: [04:00:03] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000448: [04:00:03] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 000448: [04:00:03] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 000448: [04:00:03] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000448: [04:00:03] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000448: [04:00:03] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 000448: [04:00:03] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000448: [04:00:03] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000448: [04:00:03] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 000448: [04:00:03] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000448: [04:00:03] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000448: [04:00:03] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 000448: [04:00:03] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000448: [04:00:03] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 000448: [04:00:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 000448: [04:00:03] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:00:03] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:00:03] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:00:03] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:00:03] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:00:03] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:00:03] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000448: [04:00:03] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000448: [04:00:03] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000448: [04:00:03] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000448: [04:00:03] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000448: [04:00:03] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000448: [04:00:03] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 000448: [04:00:03] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 000448: [04:00:03] vk_core.cpp(2629) - Log - Timer chunk initialisation - 126.551 ms RDOC 000448: [04:00:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Frame0\capture_frame0.rdc RDOC 000448: [04:00:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 3706 (0.11 %) RDOC 000448: [04:00:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000448: [04:00:03] vk_core.cpp(2629) - Log - Timer chunk initialisation - 8.553 ms RDOC 000448: [04:00:03] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 3706 (0.11 %) RDOC 000448: [04:00:03] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000437! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000437! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000438! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000438! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000439! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000439! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000440! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000440! RDOC 000448: [04:00:04] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::129 getting buffer data RDOC 000448: [04:00:04] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::129 getting texture data RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000441! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000443! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000445! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000445! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000447! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000447! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000448! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000448! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000453! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000455! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000456! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000458! RDOC 000448: [04:00:04] vk_debug.cpp(1700) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 000448: [04:00:04] vk_debug.cpp(1676) - Error - Getting buffer data for unknown buffer/memory ResourceId::165! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::165! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 000448: [04:00:04] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000592! RDOC 000448: [04:00:04] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000592! RDOC 000448: [04:00:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007416: [04:00:04] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 007416: [04:00:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007416: [04:00:04] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007416: [04:00:04] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007416: [04:00:04] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8972 RDOC 008972: [04:00:04] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008972: [04:00:04] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008972: [04:00:04] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008972: [04:00:04] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008972: [04:00:04] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008972: [04:00:04] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008972: [04:00:04] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008972: [04:00:04] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008972: [04:00:04] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008972: [04:00:04] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008972: [04:00:04] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008972: [04:00:04] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008972: [04:00:04] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008972: [04:00:04] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008972: [04:00:04] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007416: [04:00:04] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8972] RDOC 008972: [04:00:05] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001C8A004D140 RDOC 008972: [04:00:05] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 008972: [04:00:05] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008972: [04:00:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008972: [04:00:05] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 008972: [04:00:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008972: [04:00:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008972: [04:00:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008972: [04:00:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008972: [04:00:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008972: [04:00:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008972: [04:00:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008972: [04:00:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008972: [04:00:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008972: [04:00:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008972: [04:00:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008972: [04:00:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008972: [04:00:05] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000860062 RDOC 008972: [04:00:05] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001C8A004D140 / 0x0000000000860062 RDOC 007416: [04:00:05] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008972: [04:00:05] vk_core.cpp(1836) - Log - Starting capture RDOC 008972: [04:00:05] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 008972: [04:00:05] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 008972: [04:00:05] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 008972: [04:00:05] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 008972: [04:00:05] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 008972: [04:00:05] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 22166 (0.63 %) RDOC 008972: [04:00:05] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.016464 seconds RDOC 008972: [04:00:05] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 008972: [04:00:05] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 008972: [04:00:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 007416: [04:00:05] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31916 bytes) (time 1669262405) 5116 byte thumbnail RDOC 007416: [04:00:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Image_Layouts\capture_frame5.rdc RDOC 007416: [04:00:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007416: [04:00:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007416: [04:00:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007416: [04:00:06] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007416: [04:00:06] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007416: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007416: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007416: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007416: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007416: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007416: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007416: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007416: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007416: [04:00:06] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007416: [04:00:06] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007416: [04:00:06] vk_replay.cpp(4715) - Log - Created device. RDOC 007416: [04:00:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007416: [04:00:06] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 007416: [04:00:06] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007416: [04:00:06] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007416: [04:00:06] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 007416: [04:00:06] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007416: [04:00:06] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007416: [04:00:06] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 007416: [04:00:06] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 007416: [04:00:06] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 007416: [04:00:06] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007416: [04:00:06] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007416: [04:00:06] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007416: [04:00:06] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 007416: [04:00:06] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 007416: [04:00:06] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007416: [04:00:06] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007416: [04:00:06] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 007416: [04:00:06] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007416: [04:00:06] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007416: [04:00:06] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 007416: [04:00:06] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007416: [04:00:06] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007416: [04:00:06] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 007416: [04:00:06] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007416: [04:00:06] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007416: [04:00:06] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007416: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007416: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007416: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007416: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007416: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007416: [04:00:06] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007416: [04:00:06] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 007416: [04:00:06] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::158 RDOC 007416: [04:00:06] vk_core.cpp(2629) - Log - Timer chunk initialisation - 138.650 ms RDOC 007416: [04:00:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009264: [04:00:07] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009264: [04:00:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009264: [04:00:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009264: [04:00:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009264: [04:00:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5148 RDOC 005148: [04:00:07] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 005148: [04:00:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005148: [04:00:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005148: [04:00:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005148: [04:00:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005148: [04:00:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005148: [04:00:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005148: [04:00:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005148: [04:00:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005148: [04:00:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005148: [04:00:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005148: [04:00:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005148: [04:00:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005148: [04:00:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005148: [04:00:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009264: [04:00:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5148] RDOC 005148: [04:00:08] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001C9D2844BB0 RDOC 005148: [04:00:08] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 005148: [04:00:08] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005148: [04:00:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005148: [04:00:08] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 005148: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005148: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005148: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005148: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005148: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005148: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005148: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005148: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005148: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005148: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005148: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005148: [04:00:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005148: [04:00:08] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000037039C RDOC 005148: [04:00:08] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001C9D2844BB0 / 0x000000000037039C RDOC 005148: [04:00:08] vk_core.cpp(1836) - Log - Starting capture RDOC 009264: [04:00:08] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005148: [04:00:08] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 005148: [04:00:08] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 005148: [04:00:08] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 005148: [04:00:08] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 005148: [04:00:08] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 005148: [04:00:08] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520064 bytes to 21874 (0.62 %) RDOC 005148: [04:00:08] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356995 MB capture section in 0.016202 seconds RDOC 005148: [04:00:08] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4623 bytes to 4623 (100.00 %) RDOC 005148: [04:00:08] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 005148: [04:00:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 009264: [04:00:08] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32830 bytes) (time 1669262408) 6118 byte thumbnail RDOC 009264: [04:00:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Imageless_Framebuffer\capture_frame5.rdc RDOC 009264: [04:00:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009264: [04:00:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009264: [04:00:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009264: [04:00:09] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009264: [04:00:09] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009264: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009264: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009264: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009264: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009264: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009264: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009264: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009264: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009264: [04:00:09] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009264: [04:00:09] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009264: [04:00:09] vk_replay.cpp(4715) - Log - Created device. RDOC 009264: [04:00:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009264: [04:00:09] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 009264: [04:00:09] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009264: [04:00:09] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009264: [04:00:09] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 009264: [04:00:09] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009264: [04:00:09] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009264: [04:00:09] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 009264: [04:00:09] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 009264: [04:00:09] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 009264: [04:00:09] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009264: [04:00:09] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009264: [04:00:09] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009264: [04:00:09] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 009264: [04:00:09] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 009264: [04:00:09] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009264: [04:00:09] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009264: [04:00:09] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 009264: [04:00:09] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009264: [04:00:09] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009264: [04:00:09] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 009264: [04:00:09] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009264: [04:00:09] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009264: [04:00:09] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 009264: [04:00:09] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009264: [04:00:09] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009264: [04:00:09] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009264: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009264: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009264: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009264: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009264: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009264: [04:00:09] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009264: [04:00:09] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 009264: [04:00:10] vk_core.cpp(2629) - Log - Timer chunk initialisation - 140.583 ms RDOC 009264: [04:00:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007296: [04:00:10] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 007296: [04:00:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007296: [04:00:10] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007296: [04:00:10] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007296: [04:00:10] win32_process.cpp( 610) - Log - Injecting renderdoc into process 1788 RDOC 001788: [04:00:10] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 001788: [04:00:10] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001788: [04:00:10] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 001788: [04:00:10] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 001788: [04:00:10] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 001788: [04:00:10] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 001788: [04:00:10] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 001788: [04:00:10] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 001788: [04:00:10] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 001788: [04:00:10] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 001788: [04:00:10] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 001788: [04:00:10] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 001788: [04:00:10] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 001788: [04:00:10] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 001788: [04:00:10] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007296: [04:00:10] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [1788] RDOC 001788: [04:00:11] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001D28DCC7EC0 RDOC 001788: [04:00:11] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 001788: [04:00:11] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001788: [04:00:11] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 001788: [04:00:11] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 001788: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001788: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001788: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001788: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001788: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001788: [04:00:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001788: [04:00:11] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000009F03B4 RDOC 001788: [04:00:11] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001D28DCC7EC0 / 0x00000000009F03B4 RDOC 007296: [04:00:12] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 001788: [04:00:12] vk_core.cpp(1836) - Log - Starting capture RDOC 001788: [04:00:12] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 007296: [04:00:12] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 001788: [04:00:12] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 001788: [04:00:12] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 001788: [04:00:12] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 29 referenced resources RDOC 001788: [04:00:12] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 001788: [04:00:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37097728 bytes to 169684 (0.46 %) RDOC 001788: [04:00:12] vk_core.cpp(2375) - Log - Captured Vulkan frame with 35.379150 MB capture section in 0.039425 seconds RDOC 001788: [04:00:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5196 bytes to 5196 (100.00 %) RDOC 001788: [04:00:12] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 001788: [04:00:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 007296: [04:00:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (184691 bytes) (time 1669262412) 9596 byte thumbnail RDOC 007296: [04:00:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Indirect\capture_frame5.rdc RDOC 007296: [04:00:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007296: [04:00:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007296: [04:00:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007296: [04:00:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007296: [04:00:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007296: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007296: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007296: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007296: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007296: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007296: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007296: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007296: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007296: [04:00:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007296: [04:00:13] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007296: [04:00:13] vk_replay.cpp(4715) - Log - Created device. RDOC 007296: [04:00:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007296: [04:00:13] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 007296: [04:00:13] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007296: [04:00:13] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007296: [04:00:13] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 007296: [04:00:13] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007296: [04:00:13] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007296: [04:00:13] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 007296: [04:00:13] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 007296: [04:00:13] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 007296: [04:00:13] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007296: [04:00:13] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007296: [04:00:13] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007296: [04:00:13] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 007296: [04:00:13] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 007296: [04:00:13] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007296: [04:00:13] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007296: [04:00:13] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 007296: [04:00:13] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007296: [04:00:13] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007296: [04:00:13] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 007296: [04:00:13] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007296: [04:00:13] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007296: [04:00:13] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 007296: [04:00:13] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007296: [04:00:13] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007296: [04:00:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007296: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007296: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007296: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007296: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007296: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007296: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007296: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007296: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007296: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007296: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007296: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007296: [04:00:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007296: [04:00:13] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 007296: [04:00:13] vk_core.cpp(2629) - Log - Timer chunk initialisation - 185.083 ms RDOC 007296: [04:00:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009084: [04:00:14] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009084: [04:00:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009084: [04:00:14] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009084: [04:00:14] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009084: [04:00:14] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4288 RDOC 004288: [04:00:14] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 004288: [04:00:14] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004288: [04:00:14] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004288: [04:00:14] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004288: [04:00:14] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004288: [04:00:14] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004288: [04:00:14] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004288: [04:00:14] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004288: [04:00:14] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004288: [04:00:14] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004288: [04:00:14] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004288: [04:00:14] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004288: [04:00:14] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004288: [04:00:14] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004288: [04:00:14] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009084: [04:00:14] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4288] RDOC 004288: [04:00:15] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000015AB12EA5C0 RDOC 004288: [04:00:15] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 004288: [04:00:15] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004288: [04:00:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004288: [04:00:15] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 004288: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004288: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004288: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004288: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004288: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004288: [04:00:15] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004288: [04:00:15] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000006D03A4 RDOC 004288: [04:00:15] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000015AB12EA5C0 / 0x00000000006D03A4 RDOC 004288: [04:00:15] vk_core.cpp(1836) - Log - Starting capture RDOC 004288: [04:00:15] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 004288: [04:00:15] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 004288: [04:00:15] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 009084: [04:00:15] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004288: [04:00:15] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 004288: [04:00:15] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 004288: [04:00:15] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519040 bytes to 21733 (0.62 %) RDOC 004288: [04:00:15] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356018 MB capture section in 0.016286 seconds RDOC 004288: [04:00:15] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3951 bytes to 3951 (100.00 %) RDOC 004288: [04:00:15] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 004288: [04:00:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 009084: [04:00:15] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31643 bytes) (time 1669262415) 5744 byte thumbnail RDOC 009084: [04:00:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Int8_IBuffer\capture_frame5.rdc RDOC 009084: [04:00:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009084: [04:00:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009084: [04:00:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009084: [04:00:16] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009084: [04:00:16] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009084: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009084: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009084: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009084: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009084: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009084: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009084: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009084: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009084: [04:00:16] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009084: [04:00:16] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009084: [04:00:16] vk_replay.cpp(4715) - Log - Created device. RDOC 009084: [04:00:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009084: [04:00:16] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 009084: [04:00:16] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009084: [04:00:16] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009084: [04:00:16] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 009084: [04:00:16] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009084: [04:00:16] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009084: [04:00:16] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 009084: [04:00:16] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 009084: [04:00:16] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 009084: [04:00:16] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009084: [04:00:16] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009084: [04:00:16] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009084: [04:00:16] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 009084: [04:00:16] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 009084: [04:00:16] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009084: [04:00:16] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009084: [04:00:16] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 009084: [04:00:16] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009084: [04:00:16] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009084: [04:00:16] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 009084: [04:00:16] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009084: [04:00:16] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009084: [04:00:16] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 009084: [04:00:16] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009084: [04:00:16] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009084: [04:00:16] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009084: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009084: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009084: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009084: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009084: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009084: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009084: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009084: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009084: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009084: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009084: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009084: [04:00:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009084: [04:00:16] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 009084: [04:00:16] vk_core.cpp(2629) - Log - Timer chunk initialisation - 142.335 ms RDOC 009084: [04:00:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011540: [04:00:17] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011540: [04:00:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011540: [04:00:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011540: [04:00:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011540: [04:00:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5004 RDOC 005004: [04:00:17] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 005004: [04:00:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005004: [04:00:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005004: [04:00:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005004: [04:00:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005004: [04:00:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005004: [04:00:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005004: [04:00:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005004: [04:00:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005004: [04:00:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005004: [04:00:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005004: [04:00:17] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005004: [04:00:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005004: [04:00:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005004: [04:00:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011540: [04:00:17] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5004] RDOC 005004: [04:00:18] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000173B6B06FD0 RDOC 005004: [04:00:18] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 005004: [04:00:18] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005004: [04:00:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005004: [04:00:18] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 005004: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005004: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005004: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005004: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005004: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005004: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005004: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005004: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005004: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005004: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005004: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005004: [04:00:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005004: [04:00:18] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000002D023E RDOC 005004: [04:00:18] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000173B6B06FD0 / 0x00000000002D023E RDOC 005004: [04:00:19] vk_core.cpp(1836) - Log - Starting capture RDOC 005004: [04:00:19] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 011540: [04:00:19] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005004: [04:00:19] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 005004: [04:00:19] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 005004: [04:00:19] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 005004: [04:00:19] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 005004: [04:00:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 137738624 bytes to 576941 (0.42 %) RDOC 005004: [04:00:19] vk_core.cpp(2375) - Log - Captured Vulkan frame with 131.357788 MB capture section in 0.095142 seconds RDOC 005004: [04:00:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005004: [04:00:19] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 005004: [04:00:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 011540: [04:00:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (586691 bytes) (time 1669262419) 5116 byte thumbnail RDOC 011540: [04:00:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Buffer\capture_frame5.rdc RDOC 011540: [04:00:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011540: [04:00:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011540: [04:00:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011540: [04:00:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011540: [04:00:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011540: [04:00:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011540: [04:00:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011540: [04:00:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011540: [04:00:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011540: [04:00:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011540: [04:00:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011540: [04:00:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011540: [04:00:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011540: [04:00:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011540: [04:00:20] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011540: [04:00:20] vk_replay.cpp(4715) - Log - Created device. RDOC 011540: [04:00:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011540: [04:00:20] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 011540: [04:00:20] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011540: [04:00:20] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011540: [04:00:20] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 011540: [04:00:20] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011540: [04:00:20] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011540: [04:00:20] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 011540: [04:00:20] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 011540: [04:00:20] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 011540: [04:00:20] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011540: [04:00:20] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011540: [04:00:20] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011540: [04:00:20] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 011540: [04:00:20] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 011540: [04:00:20] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011540: [04:00:20] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011540: [04:00:20] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 011540: [04:00:20] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011540: [04:00:20] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011540: [04:00:20] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 011540: [04:00:20] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011540: [04:00:20] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011540: [04:00:20] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 011540: [04:00:20] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011540: [04:00:20] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011540: [04:00:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011540: [04:00:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011540: [04:00:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011540: [04:00:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011540: [04:00:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011540: [04:00:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011540: [04:00:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011540: [04:00:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011540: [04:00:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011540: [04:00:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011540: [04:00:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011540: [04:00:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011540: [04:00:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011540: [04:00:20] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 011540: [04:00:20] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 011540: [04:00:20] vk_core.cpp(2629) - Log - Timer chunk initialisation - 429.718 ms RDOC 011540: [04:00:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003812: [04:00:21] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 003812: [04:00:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003812: [04:00:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003812: [04:00:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003812: [04:00:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10608 RDOC 010608: [04:00:21] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010608: [04:00:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010608: [04:00:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010608: [04:00:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010608: [04:00:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010608: [04:00:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010608: [04:00:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010608: [04:00:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010608: [04:00:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010608: [04:00:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010608: [04:00:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010608: [04:00:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010608: [04:00:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010608: [04:00:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010608: [04:00:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003812: [04:00:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10608] RDOC 010608: [04:00:22] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001EABC767DC0 RDOC 010608: [04:00:22] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 010608: [04:00:22] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010608: [04:00:22] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010608: [04:00:22] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 010608: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010608: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010608: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010608: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010608: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010608: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010608: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010608: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010608: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010608: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010608: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010608: [04:00:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010608: [04:00:22] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000A203B4 RDOC 010608: [04:00:22] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001EABC767DC0 / 0x0000000000A203B4 RDOC 003812: [04:00:22] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 003812: [04:00:22] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010608: [04:00:22] vk_core.cpp(1836) - Log - Starting capture RDOC 010608: [04:00:22] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 010608: [04:00:23] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 010608: [04:00:23] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 010608: [04:00:23] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 26 referenced resources RDOC 010608: [04:00:24] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 010608: [04:00:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 163532608 bytes to 690256 (0.42 %) RDOC 010608: [04:00:24] vk_core.cpp(2375) - Log - Captured Vulkan frame with 155.956848 MB capture section in 1.333025 seconds RDOC 010608: [04:00:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5960 bytes to 5960 (100.00 %) RDOC 010608: [04:00:24] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 010608: [04:00:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 003812: [04:00:24] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (706206 bytes) (time 1669262424) 9775 byte thumbnail RDOC 003812: [04:00:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Large_Descriptor_Sets\capture_frame5.rdc RDOC 003812: [04:00:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003812: [04:00:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003812: [04:00:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003812: [04:00:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003812: [04:00:25] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003812: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003812: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003812: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003812: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003812: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003812: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003812: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003812: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003812: [04:00:25] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003812: [04:00:25] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003812: [04:00:25] vk_replay.cpp(4715) - Log - Created device. RDOC 003812: [04:00:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003812: [04:00:25] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 003812: [04:00:25] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003812: [04:00:25] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003812: [04:00:25] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 003812: [04:00:25] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003812: [04:00:25] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003812: [04:00:25] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 003812: [04:00:25] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 003812: [04:00:25] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 003812: [04:00:25] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003812: [04:00:25] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003812: [04:00:25] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003812: [04:00:25] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 003812: [04:00:25] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 003812: [04:00:25] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003812: [04:00:25] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003812: [04:00:25] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 003812: [04:00:25] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003812: [04:00:25] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003812: [04:00:25] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 003812: [04:00:25] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003812: [04:00:25] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003812: [04:00:25] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 003812: [04:00:25] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003812: [04:00:25] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003812: [04:00:25] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003812: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003812: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003812: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003812: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003812: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003812: [04:00:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003812: [04:00:25] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 003812: [04:00:25] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 003812: [04:00:26] vk_core.cpp(4785) - Warning - Skipping large, most likely 'bindless', descriptor range RDOC 003812: [04:00:26] vk_core.cpp(2629) - Log - Timer chunk initialisation - 663.247 ms RDOC 003812: [04:00:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011488: [04:00:26] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011488: [04:00:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011488: [04:00:26] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011488: [04:00:26] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011488: [04:00:26] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11716 RDOC 011716: [04:00:26] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011716: [04:00:26] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011716: [04:00:26] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011716: [04:00:26] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011716: [04:00:26] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011716: [04:00:26] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011716: [04:00:26] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011716: [04:00:26] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011716: [04:00:26] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011716: [04:00:26] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011716: [04:00:26] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011716: [04:00:26] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011716: [04:00:26] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011716: [04:00:26] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011716: [04:00:26] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011488: [04:00:26] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11716] RDOC 011716: [04:00:27] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001A566312160 RDOC 011716: [04:00:27] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011716: [04:00:27] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011716: [04:00:27] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011716: [04:00:27] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011716: [04:00:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011716: [04:00:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011716: [04:00:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011716: [04:00:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011716: [04:00:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011716: [04:00:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011716: [04:00:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011716: [04:00:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011716: [04:00:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011716: [04:00:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011716: [04:00:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011716: [04:00:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011716: [04:00:27] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000006203A0 RDOC 011716: [04:00:27] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001A566312160 / 0x00000000006203A0 RDOC 011488: [04:00:27] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011716: [04:00:42] vk_core.cpp(1836) - Log - Starting capture RDOC 011716: [04:00:42] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 011716: [04:00:42] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 1, skipped 0 RDOC 011716: [04:00:42] vk_core.cpp(1971) - Log - Finished capture, Frame 50000 RDOC 011716: [04:00:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011716: [04:00:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21450 (0.61 %) RDOC 011716: [04:00:42] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.015889 seconds RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011716: [04:00:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 011716: [04:00:42] vk_core.cpp(1836) - Log - Starting capture RDOC 011716: [04:00:42] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 011716: [04:00:42] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011716: [04:00:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011716: [04:00:42] vk_core.cpp(1971) - Log - Finished capture, Frame 50001 RDOC 011716: [04:00:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 011716: [04:00:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011488: [04:00:42] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 50000) (31200 bytes) (time 1669262442) 5116 byte thumbnail RDOC 011716: [04:00:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21485 (0.61 %) RDOC 011716: [04:00:42] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.020786 seconds RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011716: [04:00:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 011716: [04:00:42] vk_core.cpp(1836) - Log - Starting capture RDOC 011716: [04:00:42] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 011716: [04:00:42] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011716: [04:00:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011716: [04:00:42] vk_core.cpp(1971) - Log - Finished capture, Frame 50002 RDOC 011716: [04:00:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50001.rdc RDOC 011716: [04:00:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011716: [04:00:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21452 (0.61 %) RDOC 011716: [04:00:42] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.020111 seconds RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011716: [04:00:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 011716: [04:00:42] vk_core.cpp(1836) - Log - Starting capture RDOC 011716: [04:00:42] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 011716: [04:00:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50002.rdc RDOC 011488: [04:00:42] target_control.cpp( 833) - Log - Got a new capture: 1 (frame 50001) (31235 bytes) (time 1669262442) 5116 byte thumbnail RDOC 011716: [04:00:42] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011716: [04:00:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011716: [04:00:42] vk_core.cpp(1971) - Log - Finished capture, Frame 50003 RDOC 011716: [04:00:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011488: [04:00:42] target_control.cpp( 833) - Log - Got a new capture: 2 (frame 50002) (31202 bytes) (time 1669262442) 5116 byte thumbnail RDOC 011716: [04:00:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21513 (0.61 %) RDOC 011716: [04:00:42] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.025941 seconds RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011716: [04:00:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 011716: [04:00:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50003.rdc RDOC 011488: [04:00:42] target_control.cpp( 833) - Log - Got a new capture: 3 (frame 50003) (31263 bytes) (time 1669262442) 5116 byte thumbnail RDOC 011716: [04:00:42] vk_core.cpp(1836) - Log - Starting capture RDOC 011716: [04:00:42] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 011716: [04:00:42] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011716: [04:00:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011716: [04:00:42] vk_core.cpp(1971) - Log - Finished capture, Frame 50004 RDOC 011716: [04:00:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011716: [04:00:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21397 (0.61 %) RDOC 011716: [04:00:42] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.024986 seconds RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011716: [04:00:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 011716: [04:00:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50004.rdc RDOC 011716: [04:00:42] vk_core.cpp(1836) - Log - Starting capture RDOC 011716: [04:00:42] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 011488: [04:00:42] target_control.cpp( 833) - Log - Got a new capture: 4 (frame 50004) (31147 bytes) (time 1669262442) 5116 byte thumbnail RDOC 011716: [04:00:42] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011716: [04:00:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011716: [04:00:42] vk_core.cpp(1971) - Log - Finished capture, Frame 50005 RDOC 011716: [04:00:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011716: [04:00:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21479 (0.61 %) RDOC 011716: [04:00:42] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.024791 seconds RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011716: [04:00:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 011716: [04:00:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50005.rdc RDOC 011716: [04:00:42] vk_core.cpp(1836) - Log - Starting capture RDOC 011716: [04:00:42] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 011488: [04:00:42] target_control.cpp( 833) - Log - Got a new capture: 5 (frame 50005) (31229 bytes) (time 1669262442) 5116 byte thumbnail RDOC 011716: [04:00:42] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011716: [04:00:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011716: [04:00:42] vk_core.cpp(1971) - Log - Finished capture, Frame 50006 RDOC 011716: [04:00:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011716: [04:00:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21458 (0.61 %) RDOC 011716: [04:00:42] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.025963 seconds RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011716: [04:00:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 011716: [04:00:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50006.rdc RDOC 011488: [04:00:42] target_control.cpp( 833) - Log - Got a new capture: 6 (frame 50006) (31208 bytes) (time 1669262442) 5116 byte thumbnail RDOC 011716: [04:00:42] vk_core.cpp(1836) - Log - Starting capture RDOC 011716: [04:00:42] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 011716: [04:00:42] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011716: [04:00:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011716: [04:00:42] vk_core.cpp(1971) - Log - Finished capture, Frame 50007 RDOC 011716: [04:00:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011716: [04:00:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21516 (0.61 %) RDOC 011716: [04:00:42] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.025639 seconds RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011716: [04:00:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 011716: [04:00:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50007.rdc RDOC 011488: [04:00:42] target_control.cpp( 833) - Log - Got a new capture: 7 (frame 50007) (31266 bytes) (time 1669262442) 5116 byte thumbnail RDOC 011716: [04:00:42] vk_core.cpp(1836) - Log - Starting capture RDOC 011716: [04:00:42] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 011716: [04:00:42] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011716: [04:00:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011716: [04:00:42] vk_core.cpp(1971) - Log - Finished capture, Frame 50008 RDOC 011716: [04:00:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011716: [04:00:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21440 (0.61 %) RDOC 011716: [04:00:42] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.025286 seconds RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011716: [04:00:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 011716: [04:00:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50008.rdc RDOC 011488: [04:00:42] target_control.cpp( 833) - Log - Got a new capture: 8 (frame 50008) (31190 bytes) (time 1669262442) 5116 byte thumbnail RDOC 011716: [04:00:42] vk_core.cpp(1836) - Log - Starting capture RDOC 011716: [04:00:42] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 011716: [04:00:42] vk_initstate.cpp( 404) - Error - Trying to fetch device memory initial states without wholeMemBuf RDOC 011716: [04:00:42] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 1, skipped 0 RDOC 011716: [04:00:42] vk_core.cpp(1971) - Log - Finished capture, Frame 50009 RDOC 011716: [04:00:42] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 011716: [04:00:42] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520000 bytes to 21490 (0.61 %) RDOC 011716: [04:00:42] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356934 MB capture section in 0.025849 seconds RDOC 011716: [04:00:42] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011716: [04:00:42] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 011716: [04:00:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50009.rdc RDOC 011488: [04:00:42] target_control.cpp( 833) - Log - Got a new capture: 9 (frame 50009) (31240 bytes) (time 1669262442) 5116 byte thumbnail RDOC 011488: [04:00:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Leak_Check\capture_frame50000.rdc RDOC 011488: [04:00:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011488: [04:00:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011488: [04:00:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011488: [04:00:43] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011488: [04:00:43] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011488: [04:00:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011488: [04:00:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011488: [04:00:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011488: [04:00:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011488: [04:00:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011488: [04:00:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011488: [04:00:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011488: [04:00:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011488: [04:00:43] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011488: [04:00:43] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011488: [04:00:43] vk_replay.cpp(4715) - Log - Created device. RDOC 011488: [04:00:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011488: [04:00:43] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 011488: [04:00:43] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011488: [04:00:43] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011488: [04:00:43] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 011488: [04:00:43] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011488: [04:00:43] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011488: [04:00:43] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 011488: [04:00:43] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 011488: [04:00:43] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 011488: [04:00:43] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011488: [04:00:43] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011488: [04:00:43] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011488: [04:00:43] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 011488: [04:00:43] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 011488: [04:00:43] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011488: [04:00:43] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011488: [04:00:43] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 011488: [04:00:43] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011488: [04:00:43] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011488: [04:00:43] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 011488: [04:00:43] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011488: [04:00:43] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011488: [04:00:43] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 011488: [04:00:43] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011488: [04:00:43] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011488: [04:00:43] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011488: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011488: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011488: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011488: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011488: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011488: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011488: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011488: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011488: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011488: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011488: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011488: [04:00:43] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011488: [04:00:43] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 011488: [04:00:43] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 011488: [04:00:44] vk_core.cpp(2629) - Log - Timer chunk initialisation - 158.548 ms RDOC 011488: [04:00:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 012216: [04:00:44] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 012216: [04:00:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012216: [04:00:44] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012216: [04:00:44] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012216: [04:00:44] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11792 RDOC 011792: [04:00:44] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011792: [04:00:44] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011792: [04:00:44] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011792: [04:00:44] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011792: [04:00:44] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011792: [04:00:44] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011792: [04:00:44] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011792: [04:00:44] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011792: [04:00:44] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011792: [04:00:44] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011792: [04:00:44] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011792: [04:00:44] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011792: [04:00:44] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011792: [04:00:44] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011792: [04:00:44] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012216: [04:00:44] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11792] RDOC 011792: [04:00:45] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002559AE132E0 RDOC 011792: [04:00:45] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011792: [04:00:45] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011792: [04:00:45] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011792: [04:00:45] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011792: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011792: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011792: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011792: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011792: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011792: [04:00:45] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011792: [04:00:45] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000008D0062 RDOC 011792: [04:00:45] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002559AE132E0 / 0x00000000008D0062 RDOC 011792: [04:00:45] vk_core.cpp(1836) - Log - Starting capture RDOC 011792: [04:00:45] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 012216: [04:00:45] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011792: [04:00:45] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 011792: [04:00:45] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 011792: [04:00:45] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 23 referenced resources RDOC 011792: [04:00:45] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011792: [04:00:45] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522816 bytes to 20781 (0.59 %) RDOC 011792: [04:00:45] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.359619 MB capture section in 0.016133 seconds RDOC 011792: [04:00:45] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5410 bytes to 5410 (100.00 %) RDOC 011792: [04:00:45] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 011792: [04:00:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 012216: [04:00:45] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (37371 bytes) (time 1669262445) 10965 byte thumbnail RDOC 012216: [04:00:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Line_Raster\capture_frame5.rdc RDOC 012216: [04:00:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012216: [04:00:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012216: [04:00:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012216: [04:00:46] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 012216: [04:00:46] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 012216: [04:00:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 012216: [04:00:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 012216: [04:00:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 012216: [04:00:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 012216: [04:00:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 012216: [04:00:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 012216: [04:00:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 012216: [04:00:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 012216: [04:00:46] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 012216: [04:00:46] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 012216: [04:00:47] vk_replay.cpp(4715) - Log - Created device. RDOC 012216: [04:00:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012216: [04:00:47] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 012216: [04:00:47] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012216: [04:00:47] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012216: [04:00:47] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 012216: [04:00:47] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012216: [04:00:47] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 012216: [04:00:47] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 012216: [04:00:47] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 012216: [04:00:47] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 012216: [04:00:47] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 012216: [04:00:47] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 012216: [04:00:47] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 012216: [04:00:47] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 012216: [04:00:47] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 012216: [04:00:47] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012216: [04:00:47] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012216: [04:00:47] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 012216: [04:00:47] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012216: [04:00:47] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012216: [04:00:47] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 012216: [04:00:47] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012216: [04:00:47] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012216: [04:00:47] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 012216: [04:00:47] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 012216: [04:00:47] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 012216: [04:00:47] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 012216: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012216: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012216: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012216: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012216: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012216: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012216: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012216: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012216: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012216: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012216: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012216: [04:00:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012216: [04:00:47] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 012216: [04:00:47] vk_core.cpp(2629) - Log - Timer chunk initialisation - 161.782 ms RDOC 012216: [04:00:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010804: [04:00:47] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010804: [04:00:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010804: [04:00:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010804: [04:00:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010804: [04:00:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3860 RDOC 003860: [04:00:47] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003860: [04:00:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003860: [04:00:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003860: [04:00:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003860: [04:00:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003860: [04:00:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003860: [04:00:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003860: [04:00:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003860: [04:00:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003860: [04:00:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003860: [04:00:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003860: [04:00:47] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003860: [04:00:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003860: [04:00:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003860: [04:00:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010804: [04:00:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3860] RDOC 003860: [04:00:48] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000020A5A494DB0 RDOC 003860: [04:00:48] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 003860: [04:00:48] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003860: [04:00:48] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003860: [04:00:48] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 003860: [04:00:48] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003860: [04:00:48] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003860: [04:00:48] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003860: [04:00:48] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003860: [04:00:48] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003860: [04:00:48] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003860: [04:00:48] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003860: [04:00:48] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003860: [04:00:48] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003860: [04:00:48] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003860: [04:00:48] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003860: [04:00:48] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003860: [04:00:48] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000007403B0 RDOC 003860: [04:00:48] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000020A5A494DB0 / 0x00000000007403B0 RDOC 003860: [04:00:49] vk_core.cpp(1836) - Log - Starting capture RDOC 003860: [04:00:49] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 003860: [04:00:49] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003860: [04:00:49] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 010804: [04:00:49] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003860: [04:00:49] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 21 referenced resources RDOC 003860: [04:00:49] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003860: [04:00:49] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 7360768 bytes to 41183 (0.56 %) RDOC 003860: [04:00:49] vk_core.cpp(2375) - Log - Captured Vulkan frame with 7.019775 MB capture section in 0.018442 seconds RDOC 003860: [04:00:49] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3930 bytes to 3930 (100.00 %) RDOC 003860: [04:00:49] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 003860: [04:00:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 010804: [04:00:49] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (48772 bytes) (time 1669262449) 3444 byte thumbnail RDOC 010804: [04:00:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Load_Store_None\capture_frame5.rdc RDOC 010804: [04:00:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010804: [04:00:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010804: [04:00:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010804: [04:00:50] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010804: [04:00:50] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010804: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010804: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010804: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010804: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010804: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010804: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010804: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010804: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010804: [04:00:50] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010804: [04:00:50] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010804: [04:00:50] vk_replay.cpp(4715) - Log - Created device. RDOC 010804: [04:00:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010804: [04:00:50] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010804: [04:00:50] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010804: [04:00:50] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010804: [04:00:50] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010804: [04:00:50] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010804: [04:00:50] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010804: [04:00:50] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010804: [04:00:50] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010804: [04:00:50] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010804: [04:00:50] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010804: [04:00:50] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010804: [04:00:50] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010804: [04:00:50] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010804: [04:00:50] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010804: [04:00:50] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010804: [04:00:50] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010804: [04:00:50] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010804: [04:00:50] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010804: [04:00:50] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010804: [04:00:50] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010804: [04:00:50] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010804: [04:00:50] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010804: [04:00:50] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010804: [04:00:50] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010804: [04:00:50] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010804: [04:00:50] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010804: [04:00:50] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010804: [04:00:50] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010804: [04:00:50] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010804: [04:00:50] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010804: [04:00:50] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010804: [04:00:50] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010804: [04:00:50] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010804: [04:00:50] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010804: [04:00:50] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010804: [04:00:50] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010804: [04:00:50] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010804: [04:00:50] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010804: [04:00:50] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010804: [04:00:50] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 010804: [04:00:50] vk_core.cpp(2629) - Log - Timer chunk initialisation - 169.117 ms RDOC 010804: [04:00:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002028: [04:00:50] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 002028: [04:00:50] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002028: [04:00:50] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002028: [04:00:50] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002028: [04:00:50] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11356 RDOC 011356: [04:00:51] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011356: [04:00:51] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011356: [04:00:51] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011356: [04:00:51] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011356: [04:00:51] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011356: [04:00:51] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011356: [04:00:51] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011356: [04:00:51] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011356: [04:00:51] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011356: [04:00:51] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011356: [04:00:51] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011356: [04:00:51] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011356: [04:00:51] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011356: [04:00:51] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011356: [04:00:51] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002028: [04:00:51] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11356] RDOC 011356: [04:00:51] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000183E1025500 RDOC 011356: [04:00:51] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011356: [04:00:51] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011356: [04:00:51] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011356: [04:00:51] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011356: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011356: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011356: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011356: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011356: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011356: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011356: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011356: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011356: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011356: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011356: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011356: [04:00:51] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011356: [04:00:51] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000007303A4 RDOC 011356: [04:00:51] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000183E1025500 / 0x00000000007303A4 RDOC 011356: [04:00:52] vk_core.cpp(1836) - Log - Starting capture RDOC 011356: [04:00:52] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 002028: [04:00:52] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011356: [04:00:52] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011356: [04:00:52] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 011356: [04:00:52] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 28 referenced resources RDOC 011356: [04:00:52] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011356: [04:00:52] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37694080 bytes to 172025 (0.46 %) RDOC 011356: [04:00:52] vk_core.cpp(2375) - Log - Captured Vulkan frame with 35.947876 MB capture section in 0.036638 seconds RDOC 011356: [04:00:52] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4274 bytes to 4274 (100.00 %) RDOC 011356: [04:00:52] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 011356: [04:00:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 002028: [04:00:52] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (185032 bytes) (time 1669262452) 8518 byte thumbnail RDOC 002028: [04:00:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Mesh_Zoo\capture_frame5.rdc RDOC 002028: [04:00:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002028: [04:00:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002028: [04:00:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002028: [04:00:53] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002028: [04:00:53] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002028: [04:00:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002028: [04:00:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002028: [04:00:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002028: [04:00:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002028: [04:00:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002028: [04:00:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002028: [04:00:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002028: [04:00:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002028: [04:00:53] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002028: [04:00:53] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 002028: [04:00:53] vk_replay.cpp(4715) - Log - Created device. RDOC 002028: [04:00:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002028: [04:00:53] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 002028: [04:00:53] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002028: [04:00:53] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002028: [04:00:53] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 002028: [04:00:53] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002028: [04:00:53] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002028: [04:00:53] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 002028: [04:00:53] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 002028: [04:00:53] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 002028: [04:00:53] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002028: [04:00:53] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002028: [04:00:53] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002028: [04:00:53] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 002028: [04:00:53] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 002028: [04:00:53] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002028: [04:00:53] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002028: [04:00:53] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 002028: [04:00:53] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002028: [04:00:53] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002028: [04:00:53] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 002028: [04:00:53] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002028: [04:00:53] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002028: [04:00:53] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 002028: [04:00:53] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002028: [04:00:53] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 002028: [04:00:53] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 002028: [04:00:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002028: [04:00:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002028: [04:00:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002028: [04:00:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002028: [04:00:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002028: [04:00:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002028: [04:00:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002028: [04:00:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002028: [04:00:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002028: [04:00:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002028: [04:00:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002028: [04:00:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002028: [04:00:53] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 002028: [04:00:53] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::151 RDOC 002028: [04:00:54] vk_core.cpp(2629) - Log - Timer chunk initialisation - 174.977 ms RDOC 002028: [04:00:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010592: [04:00:54] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010592: [04:00:54] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010592: [04:00:54] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010592: [04:00:54] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010592: [04:00:54] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10572 RDOC 010572: [04:00:55] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010572: [04:00:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010572: [04:00:55] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010572: [04:00:55] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010572: [04:00:55] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010572: [04:00:55] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010572: [04:00:55] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010572: [04:00:55] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010572: [04:00:55] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010572: [04:00:55] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010572: [04:00:55] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010572: [04:00:55] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010572: [04:00:55] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010572: [04:00:55] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010572: [04:00:55] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010592: [04:00:55] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10572] RDOC 010572: [04:00:55] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002010850CD30 RDOC 010572: [04:00:55] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 010572: [04:00:55] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010572: [04:00:55] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010572: [04:00:55] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 010572: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010572: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010572: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010572: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010572: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010572: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010572: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010572: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010572: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010572: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010572: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010572: [04:00:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010572: [04:00:56] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000A703B4 RDOC 010572: [04:00:56] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002010850CD30 / 0x0000000000A703B4 RDOC 010592: [04:00:56] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010572: [04:00:56] vk_core.cpp(1836) - Log - Starting capture RDOC 010572: [04:00:56] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 010572: [04:00:56] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010572: [04:00:56] vk_debug.cpp(2332) - Log - Allocating readback window of 4096 bytes RDOC 010572: [04:00:56] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (0 -> 28) RDOC 010572: [04:00:56] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 010572: [04:00:56] vk_queue_funcs.cpp(1219) - Log - Persistent map flush forced for ResourceId::153 (22 -> 23) RDOC 010572: [04:00:56] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 010592: [04:00:56] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010572: [04:00:56] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 22 referenced resources RDOC 010572: [04:00:56] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010572: [04:00:56] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521856 bytes to 22161 (0.63 %) RDOC 010572: [04:00:56] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.358704 MB capture section in 0.017700 seconds RDOC 010572: [04:00:56] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4553 bytes to 4553 (100.00 %) RDOC 010572: [04:00:56] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 010572: [04:00:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 010592: [04:00:56] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (33135 bytes) (time 1669262456) 6206 byte thumbnail RDOC 010592: [04:00:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Misaligned_Dirty\capture_frame5.rdc RDOC 010592: [04:00:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010592: [04:00:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010592: [04:00:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010592: [04:00:57] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010592: [04:00:57] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010592: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010592: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010592: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010592: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010592: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010592: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010592: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010592: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010592: [04:00:57] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010592: [04:00:57] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010592: [04:00:57] vk_replay.cpp(4715) - Log - Created device. RDOC 010592: [04:00:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010592: [04:00:57] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010592: [04:00:57] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010592: [04:00:57] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010592: [04:00:57] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010592: [04:00:57] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010592: [04:00:57] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010592: [04:00:57] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010592: [04:00:57] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010592: [04:00:57] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010592: [04:00:57] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010592: [04:00:57] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010592: [04:00:57] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010592: [04:00:57] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010592: [04:00:57] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010592: [04:00:57] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010592: [04:00:57] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010592: [04:00:57] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010592: [04:00:57] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010592: [04:00:57] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010592: [04:00:57] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010592: [04:00:57] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010592: [04:00:57] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010592: [04:00:57] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010592: [04:00:57] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010592: [04:00:57] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010592: [04:00:57] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010592: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010592: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010592: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010592: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010592: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010592: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010592: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010592: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010592: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010592: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010592: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010592: [04:00:57] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010592: [04:00:57] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010592: [04:00:57] vk_core.cpp(2629) - Log - Timer chunk initialisation - 146.174 ms RDOC 010592: [04:00:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005808: [04:00:58] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 005808: [04:00:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005808: [04:00:58] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005808: [04:00:58] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005808: [04:00:58] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3952 RDOC 003952: [04:00:58] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003952: [04:00:58] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003952: [04:00:58] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003952: [04:00:58] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003952: [04:00:58] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003952: [04:00:58] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003952: [04:00:58] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003952: [04:00:58] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003952: [04:00:58] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003952: [04:00:58] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003952: [04:00:58] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003952: [04:00:58] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003952: [04:00:58] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003952: [04:00:58] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003952: [04:00:58] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005808: [04:00:58] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3952] RDOC 003952: [04:00:59] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000213EFEE34B0 RDOC 003952: [04:00:59] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 003952: [04:00:59] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003952: [04:00:59] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003952: [04:00:59] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 003952: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003952: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003952: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003952: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003952: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003952: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003952: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003952: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003952: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003952: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003952: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003952: [04:00:59] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003952: [04:00:59] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000004003BE RDOC 003952: [04:00:59] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000213EFEE34B0 / 0x00000000004003BE RDOC 003952: [04:00:59] vk_core.cpp(1836) - Log - Starting capture RDOC 003952: [04:00:59] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 003952: [04:00:59] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003952: [04:00:59] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 005808: [04:00:59] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003952: [04:00:59] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 003952: [04:00:59] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003952: [04:00:59] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522752 bytes to 20950 (0.59 %) RDOC 003952: [04:00:59] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.359558 MB capture section in 0.018785 seconds RDOC 003952: [04:00:59] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003952: [04:00:59] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 003952: [04:00:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 005808: [04:00:59] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30700 bytes) (time 1669262459) 5116 byte thumbnail RDOC 005808: [04:01:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Multi_Entry\capture_frame5.rdc RDOC 005808: [04:01:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005808: [04:01:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005808: [04:01:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005808: [04:01:00] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005808: [04:01:00] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005808: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005808: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005808: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005808: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005808: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005808: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005808: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005808: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005808: [04:01:00] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005808: [04:01:00] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005808: [04:01:00] vk_replay.cpp(4715) - Log - Created device. RDOC 005808: [04:01:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005808: [04:01:00] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 005808: [04:01:00] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005808: [04:01:00] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005808: [04:01:00] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 005808: [04:01:00] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005808: [04:01:00] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005808: [04:01:00] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 005808: [04:01:00] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 005808: [04:01:00] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 005808: [04:01:00] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005808: [04:01:00] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005808: [04:01:00] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005808: [04:01:00] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 005808: [04:01:00] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 005808: [04:01:00] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005808: [04:01:00] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005808: [04:01:00] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 005808: [04:01:00] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005808: [04:01:00] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005808: [04:01:00] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 005808: [04:01:00] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005808: [04:01:00] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005808: [04:01:00] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 005808: [04:01:00] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005808: [04:01:00] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005808: [04:01:00] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005808: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005808: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005808: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005808: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005808: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005808: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005808: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005808: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005808: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005808: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005808: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005808: [04:01:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005808: [04:01:00] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 005808: [04:01:00] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 005808: [04:01:00] vk_core.cpp(2629) - Log - Timer chunk initialisation - 162.068 ms RDOC 005808: [04:01:01] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 27.230 ms RDOC 005808: [04:01:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 15000 total instances RDOC 005808: [04:01:01] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 005808: [04:01:01] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 14.577 ms RDOC 005808: [04:01:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006392: [04:01:01] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 006392: [04:01:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006392: [04:01:01] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006392: [04:01:01] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006392: [04:01:01] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12148 RDOC 012148: [04:01:01] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 012148: [04:01:01] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012148: [04:01:01] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012148: [04:01:01] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012148: [04:01:01] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012148: [04:01:01] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012148: [04:01:01] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012148: [04:01:01] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012148: [04:01:01] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012148: [04:01:01] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012148: [04:01:01] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012148: [04:01:01] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012148: [04:01:01] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012148: [04:01:01] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012148: [04:01:01] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006392: [04:01:01] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12148] RDOC 012148: [04:01:02] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000023556694C20 RDOC 012148: [04:01:02] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 012148: [04:01:02] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012148: [04:01:02] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012148: [04:01:02] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 012148: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012148: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012148: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012148: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012148: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012148: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012148: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012148: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012148: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012148: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012148: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012148: [04:01:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012148: [04:01:02] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000042039C RDOC 012148: [04:01:02] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000023556694C20 / 0x000000000042039C RDOC 012148: [04:01:02] vk_core.cpp(1836) - Log - Starting capture RDOC 012148: [04:01:02] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 006392: [04:01:02] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012148: [04:01:02] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 012148: [04:01:02] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 012148: [04:01:02] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 45 referenced resources RDOC 012148: [04:01:02] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 012148: [04:01:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13090624 bytes to 102647 (0.78 %) RDOC 012148: [04:01:02] vk_core.cpp(2375) - Log - Captured Vulkan frame with 12.484192 MB capture section in 0.059518 seconds RDOC 012148: [04:01:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 6564 bytes to 6564 (100.00 %) RDOC 012148: [04:01:02] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 012148: [04:01:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 006392: [04:01:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (119457 bytes) (time 1669262462) 10031 byte thumbnail RDOC 006392: [04:01:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Overlay_Test\capture_frame5.rdc RDOC 006392: [04:01:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006392: [04:01:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006392: [04:01:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006392: [04:01:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006392: [04:01:03] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006392: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006392: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006392: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006392: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006392: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006392: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006392: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006392: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006392: [04:01:03] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006392: [04:01:03] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 006392: [04:01:03] vk_replay.cpp(4715) - Log - Created device. RDOC 006392: [04:01:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006392: [04:01:03] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 006392: [04:01:03] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006392: [04:01:03] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006392: [04:01:03] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 006392: [04:01:03] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006392: [04:01:03] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006392: [04:01:03] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 006392: [04:01:03] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 006392: [04:01:03] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 006392: [04:01:03] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006392: [04:01:03] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006392: [04:01:03] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006392: [04:01:03] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 006392: [04:01:03] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 006392: [04:01:03] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006392: [04:01:03] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006392: [04:01:03] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 006392: [04:01:03] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006392: [04:01:03] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006392: [04:01:03] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 006392: [04:01:03] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006392: [04:01:03] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006392: [04:01:03] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 006392: [04:01:03] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006392: [04:01:03] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 006392: [04:01:03] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 006392: [04:01:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006392: [04:01:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006392: [04:01:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006392: [04:01:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006392: [04:01:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006392: [04:01:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006392: [04:01:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006392: [04:01:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006392: [04:01:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006392: [04:01:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006392: [04:01:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006392: [04:01:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006392: [04:01:04] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 006392: [04:01:04] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::154 RDOC 006392: [04:01:04] vk_core.cpp(2629) - Log - Timer chunk initialisation - 200.933 ms RDOC 006392: [04:01:04] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 006392: [04:01:04] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 006392: [04:01:04] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 006392: [04:01:04] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 006392: [04:01:04] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 006392: [04:01:04] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 006392: [04:01:04] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 006392: [04:01:04] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 006392: [04:01:04] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 32.597 ms RDOC 006392: [04:01:04] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 23.728 ms RDOC 006392: [04:01:04] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 24.256 ms RDOC 006392: [04:01:04] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 12.235 ms RDOC 006392: [04:01:05] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 006392: [04:01:05] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 006392: [04:01:05] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 25.310 ms RDOC 006392: [04:01:05] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 24.724 ms RDOC 006392: [04:01:05] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 13.797 ms RDOC 006392: [04:01:05] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 12.249 ms RDOC 006392: [04:01:05] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 006392: [04:01:05] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 006392: [04:01:05] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 24.856 ms RDOC 006392: [04:01:05] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 26.800 ms RDOC 006392: [04:01:05] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 13.227 ms RDOC 006392: [04:01:05] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 11.972 ms RDOC 006392: [04:01:05] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 18.858 ms RDOC 006392: [04:01:06] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 006392: [04:01:06] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 006392: [04:01:06] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 006392: [04:01:06] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 006392: [04:01:06] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 32.107 ms RDOC 006392: [04:01:06] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 25.729 ms RDOC 006392: [04:01:06] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 12.229 ms RDOC 006392: [04:01:06] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 16.409 ms RDOC 006392: [04:01:06] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 12.053 ms RDOC 006392: [04:01:06] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 006392: [04:01:06] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 006392: [04:01:06] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 24.835 ms RDOC 006392: [04:01:06] vk_overlay.cpp(2045) - Log - Timer Quad Overdraw - 27.131 ms RDOC 006392: [04:01:06] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 17.440 ms RDOC 006392: [04:01:06] vk_overlay.cpp(2302) - Log - Timer Triangle Size - 12.755 ms RDOC 006392: [04:01:06] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 2 RDOC 006392: [04:01:06] vk_replay.cpp(1282) - Warning - Couldn't find offset for spec ID 1 RDOC 006392: [04:01:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_parameter_zoo.cpp:358 Log: 1 tools available: vk\vk_parameter_zoo.cpp:360 Log: - RenderDoc vk\vk_parameter_zoo.cpp:375 Log: Got physical device NVIDIA GeForce GTX 970
RDOC 001736: [04:01:07] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001736: [04:01:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001736: [04:01:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001736: [04:01:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001736: [04:01:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4284 RDOC 004284: [04:01:07] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 004284: [04:01:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004284: [04:01:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004284: [04:01:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004284: [04:01:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004284: [04:01:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004284: [04:01:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004284: [04:01:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004284: [04:01:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004284: [04:01:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004284: [04:01:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004284: [04:01:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004284: [04:01:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004284: [04:01:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004284: [04:01:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001736: [04:01:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4284] RDOC 004284: [04:01:08] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000021ACA357F20 RDOC 004284: [04:01:08] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 004284: [04:01:08] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004284: [04:01:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004284: [04:01:08] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 004284: [04:01:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:01:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:01:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:01:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:01:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:01:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:01:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004284: [04:01:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004284: [04:01:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004284: [04:01:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004284: [04:01:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004284: [04:01:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004284: [04:01:08] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000004203BE RDOC 004284: [04:01:08] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000021ACA357F20 / 0x00000000004203BE RDOC 001736: [04:01:09] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 004284: [04:01:09] vk_core.cpp(1836) - Log - Starting capture RDOC 004284: [04:01:09] resource_manager.h(1441) - Log - Preparing up to 32 potentially dirty resources RDOC 001736: [04:01:09] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004284: [04:01:10] resource_manager.h(1494) - Log - Prepared 23 dirty resources, postponed 1, skipped 0 RDOC 004284: [04:01:10] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 004284: [04:01:10] resource_manager.h(1506) - Log - Checking 24 resources with initial contents against 120 referenced resources RDOC 004284: [04:01:10] resource_manager.h(1579) - Log - Serialised 24 resources, skipped 0 unreferenced RDOC 004284: [04:01:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 39058496 bytes to 182655 (0.47 %) RDOC 004284: [04:01:10] vk_core.cpp(2375) - Log - Captured Vulkan frame with 37.249084 MB capture section in 0.041532 seconds RDOC 004284: [04:01:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004284: [04:01:10] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 004284: [04:01:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 001736: [04:01:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (192405 bytes) (time 1669262470) 5116 byte thumbnail RDOC 001736: [04:01:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Parameter_Zoo\capture_frame5.rdc RDOC 001736: [04:01:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001736: [04:01:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001736: [04:01:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001736: [04:01:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001736: [04:01:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001736: [04:01:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001736: [04:01:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001736: [04:01:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001736: [04:01:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001736: [04:01:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001736: [04:01:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001736: [04:01:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001736: [04:01:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001736: [04:01:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001736: [04:01:11] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 001736: [04:01:11] vk_replay.cpp(4715) - Log - Created device. RDOC 001736: [04:01:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001736: [04:01:11] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 001736: [04:01:11] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001736: [04:01:11] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001736: [04:01:11] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 001736: [04:01:11] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001736: [04:01:11] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001736: [04:01:11] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 001736: [04:01:11] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 001736: [04:01:11] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 001736: [04:01:11] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001736: [04:01:11] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001736: [04:01:11] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001736: [04:01:11] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 001736: [04:01:11] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 001736: [04:01:11] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001736: [04:01:11] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001736: [04:01:11] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 001736: [04:01:11] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001736: [04:01:11] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001736: [04:01:11] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 001736: [04:01:11] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001736: [04:01:11] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001736: [04:01:11] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 001736: [04:01:11] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001736: [04:01:11] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 001736: [04:01:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 001736: [04:01:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001736: [04:01:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001736: [04:01:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001736: [04:01:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001736: [04:01:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001736: [04:01:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001736: [04:01:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001736: [04:01:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001736: [04:01:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001736: [04:01:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001736: [04:01:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001736: [04:01:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001736: [04:01:11] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 001736: [04:01:11] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::207 RDOC 001736: [04:01:11] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 001736: [04:01:11] vk_core.cpp(2629) - Log - Timer chunk initialisation - 200.211 ms RDOC 001736: [04:01:11] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 001736: [04:01:11] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 001736: [04:01:11] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 001736: [04:01:11] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 001736: [04:01:11] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 001736: [04:01:11] vk_serialise.cpp( 268) - Warning - Capture may be missing reference to VkEvent resource (ResourceId::303). RDOC 001736: [04:01:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004712: [04:01:11] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 004712: [04:01:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004712: [04:01:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004712: [04:01:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004712: [04:01:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3516 RDOC 003516: [04:01:12] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003516: [04:01:12] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003516: [04:01:12] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003516: [04:01:12] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003516: [04:01:12] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003516: [04:01:12] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003516: [04:01:12] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003516: [04:01:12] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003516: [04:01:12] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003516: [04:01:12] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003516: [04:01:12] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003516: [04:01:12] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003516: [04:01:12] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003516: [04:01:12] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003516: [04:01:12] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004712: [04:01:12] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3516] RDOC 003516: [04:01:12] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002670413C4D0 RDOC 003516: [04:01:12] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 003516: [04:01:12] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003516: [04:01:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003516: [04:01:12] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 003516: [04:01:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:01:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:01:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:01:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:01:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:01:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:01:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003516: [04:01:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003516: [04:01:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003516: [04:01:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003516: [04:01:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003516: [04:01:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003516: [04:01:12] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000007803A4 RDOC 003516: [04:01:12] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002670413C4D0 / 0x00000000007803A4 RDOC 004712: [04:01:13] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003516: [04:01:13] vk_core.cpp(1836) - Log - Starting capture RDOC 003516: [04:01:13] resource_manager.h(1441) - Log - Preparing up to 13 potentially dirty resources RDOC 003516: [04:01:13] resource_manager.h(1494) - Log - Prepared 5 dirty resources, postponed 0, skipped 0 RDOC 003516: [04:01:13] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 003516: [04:01:13] resource_manager.h(1506) - Log - Checking 5 resources with initial contents against 45 referenced resources RDOC 003516: [04:01:13] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 0 unreferenced RDOC 003516: [04:01:13] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22689856 bytes to 124455 (0.55 %) RDOC 003516: [04:01:13] vk_core.cpp(2375) - Log - Captured Vulkan frame with 21.638733 MB capture section in 0.033140 seconds RDOC 003516: [04:01:13] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 7032 bytes to 7032 (100.00 %) RDOC 003516: [04:01:13] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 003516: [04:01:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 004712: [04:01:13] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (147091 bytes) (time 1669262473) 15389 byte thumbnail RDOC 004712: [04:01:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Pixel_History\capture_frame5.rdc RDOC 004712: [04:01:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004712: [04:01:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004712: [04:01:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004712: [04:01:14] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004712: [04:01:14] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004712: [04:01:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004712: [04:01:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004712: [04:01:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004712: [04:01:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004712: [04:01:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004712: [04:01:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004712: [04:01:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004712: [04:01:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004712: [04:01:14] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004712: [04:01:14] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 004712: [04:01:14] vk_replay.cpp(4715) - Log - Created device. RDOC 004712: [04:01:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004712: [04:01:14] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 004712: [04:01:14] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004712: [04:01:14] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004712: [04:01:14] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 004712: [04:01:14] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004712: [04:01:14] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004712: [04:01:14] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 004712: [04:01:14] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 004712: [04:01:14] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 004712: [04:01:14] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004712: [04:01:14] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004712: [04:01:14] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004712: [04:01:14] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 004712: [04:01:14] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 004712: [04:01:14] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004712: [04:01:14] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004712: [04:01:14] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 004712: [04:01:14] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004712: [04:01:14] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004712: [04:01:14] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 004712: [04:01:14] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004712: [04:01:14] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004712: [04:01:14] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 004712: [04:01:14] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004712: [04:01:14] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004712: [04:01:14] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004712: [04:01:14] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004712: [04:01:14] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004712: [04:01:14] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004712: [04:01:14] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004712: [04:01:14] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004712: [04:01:14] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004712: [04:01:14] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004712: [04:01:14] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004712: [04:01:14] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004712: [04:01:14] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004712: [04:01:14] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004712: [04:01:14] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004712: [04:01:14] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 004712: [04:01:14] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::186 RDOC 004712: [04:01:14] vk_core.cpp(2629) - Log - Timer chunk initialisation - 233.494 ms RDOC 004712: [04:01:15] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 220.295 ms RDOC 004712: [04:01:15] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 169.881 ms RDOC 004712: [04:01:15] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 168.677 ms RDOC 004712: [04:01:15] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 217.100 ms RDOC 004712: [04:01:16] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 158.765 ms RDOC 004712: [04:01:16] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 123.111 ms RDOC 004712: [04:01:16] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 167.090 ms RDOC 004712: [04:01:16] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 169.847 ms RDOC 004712: [04:01:16] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 175.564 ms RDOC 004712: [04:01:17] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 172.679 ms RDOC 004712: [04:01:17] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 164.764 ms RDOC 004712: [04:01:17] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 183.154 ms RDOC 004712: [04:01:17] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 163.092 ms RDOC 004712: [04:01:17] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 118.907 ms RDOC 004712: [04:01:18] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 130.489 ms RDOC 004712: [04:01:18] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 131.693 ms RDOC 004712: [04:01:18] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 186.466 ms RDOC 004712: [04:01:18] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 189.600 ms RDOC 004712: [04:01:19] vk_pixelhistory.cpp(3731) - Log - Timer VkDebugManager::PixelHistory - 169.656 ms RDOC 004712: [04:01:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007024: [04:01:19] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 007024: [04:01:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007024: [04:01:19] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007024: [04:01:19] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007024: [04:01:19] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8256 RDOC 008256: [04:01:19] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008256: [04:01:19] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008256: [04:01:19] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008256: [04:01:19] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008256: [04:01:19] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008256: [04:01:19] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008256: [04:01:19] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008256: [04:01:19] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008256: [04:01:19] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008256: [04:01:19] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008256: [04:01:19] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008256: [04:01:19] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008256: [04:01:19] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008256: [04:01:19] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008256: [04:01:19] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007024: [04:01:19] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8256] RDOC 008256: [04:01:20] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002E3252F21D0 RDOC 008256: [04:01:20] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 008256: [04:01:20] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008256: [04:01:20] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008256: [04:01:20] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 008256: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008256: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008256: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008256: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008256: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008256: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008256: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008256: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008256: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008256: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008256: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008256: [04:01:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008256: [04:01:20] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000004403BE RDOC 008256: [04:01:20] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002E3252F21D0 / 0x00000000004403BE RDOC 007024: [04:01:20] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008256: [04:01:26] vk_core.cpp(1836) - Log - Starting capture RDOC 008256: [04:01:26] resource_manager.h(1441) - Log - Preparing up to 28 potentially dirty resources RDOC 008256: [04:01:26] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 19, skipped 0 RDOC 008256: [04:01:26] resource_manager.h(1124) - Log - Preparing resource ResourceId::187 after it has been postponed. RDOC 008256: [04:01:26] resource_manager.h(1124) - Log - Preparing resource ResourceId::189 after it has been postponed. RDOC 008256: [04:01:26] resource_manager.h(1124) - Log - Preparing resource ResourceId::191 after it has been postponed. RDOC 008256: [04:01:26] vk_core.cpp(1971) - Log - Finished capture, Frame 505 RDOC 008256: [04:01:26] resource_manager.h(1506) - Log - Checking 20 resources with initial contents against 27 referenced resources RDOC 008256: [04:01:26] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 13 unreferenced RDOC 008256: [04:01:26] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 22592 bytes to 8370 (37.05 %) RDOC 008256: [04:01:26] vk_core.cpp(2375) - Log - Captured Vulkan frame with 0.021545 MB capture section in 0.015120 seconds RDOC 008256: [04:01:26] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4619 bytes to 4619 (100.00 %) RDOC 008256: [04:01:26] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 008256: [04:01:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 007024: [04:01:26] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 505) (20445 bytes) (time 1669262486) 7241 byte thumbnail RDOC 007024: [04:01:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Postponed\capture_frame505.rdc RDOC 007024: [04:01:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007024: [04:01:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007024: [04:01:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007024: [04:01:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007024: [04:01:27] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007024: [04:01:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007024: [04:01:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007024: [04:01:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007024: [04:01:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007024: [04:01:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007024: [04:01:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007024: [04:01:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007024: [04:01:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007024: [04:01:27] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007024: [04:01:27] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007024: [04:01:27] vk_replay.cpp(4715) - Log - Created device. RDOC 007024: [04:01:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007024: [04:01:27] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 007024: [04:01:27] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007024: [04:01:27] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007024: [04:01:27] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 007024: [04:01:27] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007024: [04:01:27] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007024: [04:01:27] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 007024: [04:01:27] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 007024: [04:01:27] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 007024: [04:01:27] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007024: [04:01:27] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007024: [04:01:27] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007024: [04:01:27] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 007024: [04:01:27] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 007024: [04:01:27] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007024: [04:01:27] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007024: [04:01:27] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 007024: [04:01:27] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007024: [04:01:27] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007024: [04:01:27] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 007024: [04:01:27] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007024: [04:01:27] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007024: [04:01:27] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 007024: [04:01:27] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007024: [04:01:27] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007024: [04:01:27] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007024: [04:01:27] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007024: [04:01:27] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007024: [04:01:27] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007024: [04:01:27] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007024: [04:01:27] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007024: [04:01:27] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007024: [04:01:27] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007024: [04:01:27] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007024: [04:01:27] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007024: [04:01:27] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007024: [04:01:27] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007024: [04:01:27] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007024: [04:01:27] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 007024: [04:01:27] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 007024: [04:01:27] vk_core.cpp(2629) - Log - Timer chunk initialisation - 141.963 ms RDOC 007024: [04:01:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001576: [04:01:28] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001576: [04:01:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001576: [04:01:28] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001576: [04:01:28] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001576: [04:01:28] win32_process.cpp( 610) - Log - Injecting renderdoc into process 360 RDOC 000360: [04:01:28] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 000360: [04:01:28] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000360: [04:01:28] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000360: [04:01:28] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000360: [04:01:28] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000360: [04:01:28] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000360: [04:01:28] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000360: [04:01:28] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000360: [04:01:28] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000360: [04:01:28] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000360: [04:01:28] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000360: [04:01:28] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000360: [04:01:28] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000360: [04:01:28] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000360: [04:01:28] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001576: [04:01:28] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [360] RDOC 000360: [04:01:29] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001B7766B8A80 RDOC 000360: [04:01:29] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 000360: [04:01:29] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000360: [04:01:29] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000360: [04:01:29] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 000360: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000360: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000360: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000360: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000360: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000360: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000360: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000360: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000360: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000360: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000360: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000360: [04:01:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000360: [04:01:29] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000046039C RDOC 000360: [04:01:29] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001B7766B8A80 / 0x000000000046039C RDOC 000360: [04:01:29] vk_core.cpp(1836) - Log - Starting capture RDOC 000360: [04:01:29] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 000360: [04:01:29] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 001576: [04:01:29] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000360: [04:01:29] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 000360: [04:01:29] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 000360: [04:01:29] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 000360: [04:01:29] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3519296 bytes to 21577 (0.61 %) RDOC 000360: [04:01:29] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.356262 MB capture section in 0.016249 seconds RDOC 000360: [04:01:29] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000360: [04:01:29] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 000360: [04:01:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 001576: [04:01:29] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31327 bytes) (time 1669262489) 5116 byte thumbnail RDOC 001576: [04:01:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Query_Pool\capture_frame5.rdc RDOC 001576: [04:01:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001576: [04:01:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001576: [04:01:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001576: [04:01:30] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001576: [04:01:30] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001576: [04:01:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001576: [04:01:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001576: [04:01:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001576: [04:01:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001576: [04:01:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001576: [04:01:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001576: [04:01:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001576: [04:01:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001576: [04:01:30] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001576: [04:01:30] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 001576: [04:01:30] vk_replay.cpp(4715) - Log - Created device. RDOC 001576: [04:01:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001576: [04:01:30] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 001576: [04:01:30] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001576: [04:01:30] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001576: [04:01:30] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 001576: [04:01:30] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001576: [04:01:30] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001576: [04:01:30] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 001576: [04:01:30] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 001576: [04:01:30] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 001576: [04:01:30] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001576: [04:01:30] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001576: [04:01:30] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001576: [04:01:30] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 001576: [04:01:30] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 001576: [04:01:30] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001576: [04:01:30] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001576: [04:01:30] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 001576: [04:01:30] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001576: [04:01:30] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001576: [04:01:30] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 001576: [04:01:30] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001576: [04:01:30] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001576: [04:01:30] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 001576: [04:01:30] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001576: [04:01:30] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 001576: [04:01:30] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 001576: [04:01:30] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [04:01:30] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [04:01:30] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [04:01:30] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [04:01:30] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [04:01:30] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [04:01:30] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001576: [04:01:30] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001576: [04:01:30] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001576: [04:01:30] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001576: [04:01:30] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001576: [04:01:30] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001576: [04:01:30] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 001576: [04:01:52] vk_core.cpp(2629) - Log - Timer chunk initialisation - 21599.622 ms RDOC 001576: [04:01:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 002948: [04:01:52] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 002948: [04:01:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002948: [04:01:52] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 002948: [04:01:52] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 002948: [04:01:52] win32_process.cpp( 610) - Log - Injecting renderdoc into process 956 RDOC 000956: [04:01:52] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 000956: [04:01:52] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000956: [04:01:52] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 000956: [04:01:52] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 000956: [04:01:52] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 000956: [04:01:52] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 000956: [04:01:52] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 000956: [04:01:52] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 000956: [04:01:52] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 000956: [04:01:52] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 000956: [04:01:52] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 000956: [04:01:52] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 000956: [04:01:52] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 000956: [04:01:52] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 000956: [04:01:52] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 002948: [04:01:52] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [956] RDOC 000956: [04:01:53] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000013BA5C14E60 RDOC 000956: [04:01:53] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 000956: [04:01:53] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000956: [04:01:53] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 000956: [04:01:53] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 000956: [04:01:53] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000956: [04:01:53] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000956: [04:01:53] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000956: [04:01:53] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000956: [04:01:53] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000956: [04:01:53] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000956: [04:01:53] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000956: [04:01:53] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000956: [04:01:53] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000956: [04:01:53] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000956: [04:01:53] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000956: [04:01:53] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000956: [04:01:53] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000031023E RDOC 000956: [04:01:53] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000013BA5C14E60 / 0x000000000031023E RDOC 000956: [04:01:54] vk_core.cpp(1836) - Log - Starting capture RDOC 000956: [04:01:54] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 002948: [04:01:54] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 000956: [04:01:54] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 000956: [04:01:54] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 000956: [04:01:54] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 000956: [04:01:54] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 000956: [04:01:54] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21976 (0.62 %) RDOC 000956: [04:01:54] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.017227 seconds RDOC 000956: [04:01:54] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 000956: [04:01:54] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 000956: [04:01:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 002948: [04:01:54] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31726 bytes) (time 1669262514) 5116 byte thumbnail RDOC 002948: [04:01:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_RGP_Capture\capture_frame5.rdc RDOC 002948: [04:01:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 002948: [04:01:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 002948: [04:01:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 002948: [04:01:55] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 002948: [04:01:55] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 002948: [04:01:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 002948: [04:01:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 002948: [04:01:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 002948: [04:01:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 002948: [04:01:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 002948: [04:01:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 002948: [04:01:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 002948: [04:01:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 002948: [04:01:55] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 002948: [04:01:55] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 002948: [04:01:55] vk_replay.cpp(4715) - Log - Created device. RDOC 002948: [04:01:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 002948: [04:01:55] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 002948: [04:01:55] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002948: [04:01:55] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002948: [04:01:55] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 002948: [04:01:55] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002948: [04:01:55] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 002948: [04:01:55] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 002948: [04:01:55] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 002948: [04:01:55] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 002948: [04:01:55] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 002948: [04:01:55] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 002948: [04:01:55] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 002948: [04:01:55] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 002948: [04:01:55] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 002948: [04:01:55] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002948: [04:01:55] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002948: [04:01:55] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 002948: [04:01:55] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002948: [04:01:55] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002948: [04:01:55] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 002948: [04:01:55] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002948: [04:01:55] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002948: [04:01:55] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 002948: [04:01:55] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 002948: [04:01:55] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 002948: [04:01:55] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 002948: [04:01:55] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002948: [04:01:55] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002948: [04:01:55] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002948: [04:01:55] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002948: [04:01:55] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002948: [04:01:55] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002948: [04:01:55] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002948: [04:01:55] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002948: [04:01:55] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002948: [04:01:55] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002948: [04:01:55] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002948: [04:01:55] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002948: [04:01:55] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 002948: [04:01:55] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 002948: [04:01:55] vk_core.cpp(2629) - Log - Timer chunk initialisation - 143.373 ms RDOC 002948: [04:01:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 009496: [04:01:55] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 009496: [04:01:55] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 009496: [04:01:55] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 009496: [04:01:55] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 009496: [04:01:55] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5816 RDOC 005816: [04:01:56] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 005816: [04:01:56] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005816: [04:01:56] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005816: [04:01:56] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005816: [04:01:56] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005816: [04:01:56] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005816: [04:01:56] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005816: [04:01:56] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005816: [04:01:56] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005816: [04:01:56] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005816: [04:01:56] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005816: [04:01:56] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005816: [04:01:56] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005816: [04:01:56] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005816: [04:01:56] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 009496: [04:01:56] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5816] RDOC 005816: [04:01:56] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000017064970DE0 RDOC 005816: [04:01:56] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 005816: [04:01:56] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005816: [04:01:56] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005816: [04:01:56] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 005816: [04:01:56] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005816: [04:01:56] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005816: [04:01:56] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005816: [04:01:56] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005816: [04:01:56] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005816: [04:01:56] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005816: [04:01:56] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005816: [04:01:56] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005816: [04:01:56] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005816: [04:01:56] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005816: [04:01:56] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005816: [04:01:56] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005816: [04:01:56] vk_core.cpp(3799) - Log - RegisterSurface() window 0000000000980062 RDOC 005816: [04:01:56] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000017064970DE0 / 0x0000000000980062 RDOC 009496: [04:01:57] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005816: [04:01:57] vk_core.cpp(1836) - Log - Starting capture RDOC 005816: [04:01:57] resource_manager.h(1441) - Log - Preparing up to 15 potentially dirty resources RDOC 009496: [04:01:57] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005816: [04:01:57] resource_manager.h(1494) - Log - Prepared 7 dirty resources, postponed 0, skipped 0 RDOC 005816: [04:01:57] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 005816: [04:01:57] resource_manager.h(1506) - Log - Checking 7 resources with initial contents against 38 referenced resources RDOC 005816: [04:01:57] resource_manager.h(1579) - Log - Serialised 7 resources, skipped 0 unreferenced RDOC 005816: [04:01:57] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 33585984 bytes to 153368 (0.46 %) RDOC 005816: [04:01:57] vk_core.cpp(2375) - Log - Captured Vulkan frame with 32.030090 MB capture section in 0.033526 seconds RDOC 005816: [04:01:57] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4253 bytes to 4253 (100.00 %) RDOC 005816: [04:01:57] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 005816: [04:01:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 009496: [04:01:57] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (163634 bytes) (time 1669262517) 5798 byte thumbnail RDOC 009496: [04:01:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Read_Before_Overwrite\capture_frame5.rdc RDOC 009496: [04:01:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 009496: [04:01:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 009496: [04:01:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 009496: [04:01:58] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 009496: [04:01:58] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 009496: [04:01:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 009496: [04:01:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 009496: [04:01:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 009496: [04:01:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 009496: [04:01:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 009496: [04:01:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 009496: [04:01:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 009496: [04:01:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 009496: [04:01:58] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 009496: [04:01:58] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 009496: [04:01:58] vk_replay.cpp(4715) - Log - Created device. RDOC 009496: [04:01:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 009496: [04:01:58] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 009496: [04:01:58] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009496: [04:01:58] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009496: [04:01:58] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 009496: [04:01:58] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 009496: [04:01:58] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 009496: [04:01:58] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 009496: [04:01:58] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 009496: [04:01:58] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 009496: [04:01:58] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 009496: [04:01:58] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 009496: [04:01:58] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 009496: [04:01:58] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 009496: [04:01:58] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 009496: [04:01:58] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009496: [04:01:58] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009496: [04:01:58] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 009496: [04:01:58] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009496: [04:01:58] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009496: [04:01:58] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 009496: [04:01:58] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009496: [04:01:58] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009496: [04:01:58] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 009496: [04:01:58] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 009496: [04:01:58] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 009496: [04:01:58] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 009496: [04:01:58] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009496: [04:01:58] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009496: [04:01:58] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009496: [04:01:58] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009496: [04:01:58] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009496: [04:01:58] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009496: [04:01:58] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 009496: [04:01:58] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 009496: [04:01:58] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 009496: [04:01:58] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 009496: [04:01:58] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 009496: [04:01:58] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 009496: [04:01:58] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 009496: [04:01:58] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::162 RDOC 009496: [04:01:58] vk_core.cpp(2629) - Log - Timer chunk initialisation - 173.373 ms RDOC 009496: [04:01:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010728: [04:01:59] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010728: [04:01:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010728: [04:01:59] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010728: [04:01:59] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010728: [04:01:59] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10868 RDOC 010868: [04:01:59] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010868: [04:01:59] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010868: [04:01:59] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010868: [04:01:59] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010868: [04:01:59] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010868: [04:01:59] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010868: [04:01:59] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010868: [04:01:59] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010868: [04:01:59] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010868: [04:01:59] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010868: [04:01:59] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010868: [04:01:59] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010868: [04:01:59] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010868: [04:01:59] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010868: [04:01:59] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010728: [04:01:59] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10868] RDOC 010868: [04:02:00] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001E63CFD56B0 RDOC 010868: [04:02:00] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 010868: [04:02:00] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010868: [04:02:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010868: [04:02:00] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 010868: [04:02:00] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010868: [04:02:00] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010868: [04:02:00] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010868: [04:02:00] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010868: [04:02:00] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010868: [04:02:00] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010868: [04:02:00] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010868: [04:02:00] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010868: [04:02:00] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010868: [04:02:00] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010868: [04:02:00] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010868: [04:02:00] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010868: [04:02:00] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000007D03A4 RDOC 010868: [04:02:00] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001E63CFD56B0 / 0x00000000007D03A4 RDOC 010728: [04:02:00] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010728: [04:02:00] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010868: [04:02:01] vk_core.cpp(1836) - Log - Starting capture RDOC 010868: [04:02:01] resource_manager.h(1441) - Log - Preparing up to 14 potentially dirty resources RDOC 010868: [04:02:01] resource_manager.h(1494) - Log - Prepared 6 dirty resources, postponed 0, skipped 0 RDOC 010868: [04:02:01] vk_core.cpp(1971) - Log - Finished capture, Frame 200 RDOC 010868: [04:02:01] resource_manager.h(1506) - Log - Checking 6 resources with initial contents against 50 referenced resources RDOC 010868: [04:02:01] resource_manager.h(1579) - Log - Serialised 5 resources, skipped 1 unreferenced RDOC 010868: [04:02:01] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 10603776 bytes to 62109 (0.59 %) RDOC 010868: [04:02:01] vk_core.cpp(2375) - Log - Captured Vulkan frame with 10.112549 MB capture section in 0.252142 seconds RDOC 010868: [04:02:01] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 5412 bytes to 5412 (100.00 %) RDOC 010868: [04:02:01] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 010868: [04:02:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 010728: [04:02:01] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 200) (75524 bytes) (time 1669262521) 7788 byte thumbnail RDOC 010728: [04:02:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Resource_Lifetimes\capture_frame200.rdc RDOC 010728: [04:02:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010728: [04:02:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010728: [04:02:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010728: [04:02:02] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010728: [04:02:02] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010728: [04:02:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010728: [04:02:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010728: [04:02:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010728: [04:02:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010728: [04:02:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010728: [04:02:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010728: [04:02:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010728: [04:02:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010728: [04:02:02] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010728: [04:02:02] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010728: [04:02:02] vk_replay.cpp(4715) - Log - Created device. RDOC 010728: [04:02:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010728: [04:02:02] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010728: [04:02:02] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010728: [04:02:02] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010728: [04:02:02] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010728: [04:02:02] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010728: [04:02:02] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010728: [04:02:02] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010728: [04:02:02] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010728: [04:02:02] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010728: [04:02:02] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010728: [04:02:02] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010728: [04:02:02] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010728: [04:02:02] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010728: [04:02:02] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010728: [04:02:02] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010728: [04:02:02] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010728: [04:02:02] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010728: [04:02:02] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010728: [04:02:02] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010728: [04:02:02] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010728: [04:02:02] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010728: [04:02:02] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010728: [04:02:02] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010728: [04:02:02] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010728: [04:02:02] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010728: [04:02:02] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010728: [04:02:02] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010728: [04:02:02] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010728: [04:02:02] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010728: [04:02:02] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010728: [04:02:02] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010728: [04:02:02] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010728: [04:02:02] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010728: [04:02:02] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010728: [04:02:02] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010728: [04:02:02] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010728: [04:02:02] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010728: [04:02:02] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010728: [04:02:02] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010728: [04:02:02] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::157 RDOC 010728: [04:02:02] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5398 RDOC 010728: [04:02:02] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5419 RDOC 010728: [04:02:02] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::5432 RDOC 010728: [04:02:02] vk_core.cpp(2629) - Log - Timer chunk initialisation - 186.737 ms RDOC 010728: [04:02:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011844: [04:02:03] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011844: [04:02:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011844: [04:02:03] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011844: [04:02:03] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011844: [04:02:03] win32_process.cpp( 610) - Log - Injecting renderdoc into process 5236 RDOC 005236: [04:02:03] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 005236: [04:02:03] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005236: [04:02:03] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 005236: [04:02:03] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 005236: [04:02:03] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 005236: [04:02:03] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 005236: [04:02:03] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 005236: [04:02:03] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 005236: [04:02:03] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 005236: [04:02:03] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 005236: [04:02:03] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 005236: [04:02:03] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 005236: [04:02:03] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 005236: [04:02:03] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 005236: [04:02:03] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011844: [04:02:03] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [5236] RDOC 005236: [04:02:03] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001C44F48C8F0 RDOC 005236: [04:02:03] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 005236: [04:02:03] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005236: [04:02:03] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 005236: [04:02:04] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 005236: [04:02:04] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:02:04] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:02:04] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:02:04] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:02:04] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:02:04] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:02:04] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005236: [04:02:04] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005236: [04:02:04] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005236: [04:02:04] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005236: [04:02:04] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005236: [04:02:04] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005236: [04:02:04] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000004903BE RDOC 005236: [04:02:04] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001C44F48C8F0 / 0x00000000004903BE RDOC 011844: [04:02:04] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 005236: [04:02:04] vk_core.cpp(1836) - Log - Starting capture RDOC 005236: [04:02:04] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 011844: [04:02:04] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 005236: [04:02:04] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 005236: [04:02:04] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 005236: [04:02:04] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 25 referenced resources RDOC 005236: [04:02:04] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 005236: [04:02:04] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37081408 bytes to 164387 (0.44 %) RDOC 005236: [04:02:04] vk_core.cpp(2375) - Log - Captured Vulkan frame with 35.363586 MB capture section in 0.037081 seconds RDOC 005236: [04:02:04] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 005236: [04:02:04] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 005236: [04:02:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 011844: [04:02:04] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (174137 bytes) (time 1669262524) 5116 byte thumbnail RDOC 011844: [04:02:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Robustness2\capture_frame5.rdc RDOC 011844: [04:02:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011844: [04:02:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011844: [04:02:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011844: [04:02:05] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011844: [04:02:05] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011844: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011844: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011844: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011844: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011844: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011844: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011844: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011844: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011844: [04:02:05] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011844: [04:02:05] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011844: [04:02:05] vk_replay.cpp(4715) - Log - Created device. RDOC 011844: [04:02:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011844: [04:02:05] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 011844: [04:02:05] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011844: [04:02:05] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011844: [04:02:05] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 011844: [04:02:05] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011844: [04:02:05] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011844: [04:02:05] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 011844: [04:02:05] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 011844: [04:02:05] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 011844: [04:02:05] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011844: [04:02:05] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011844: [04:02:05] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011844: [04:02:05] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 011844: [04:02:05] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 011844: [04:02:05] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011844: [04:02:05] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011844: [04:02:05] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 011844: [04:02:05] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011844: [04:02:05] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011844: [04:02:05] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 011844: [04:02:05] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011844: [04:02:05] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011844: [04:02:05] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 011844: [04:02:05] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011844: [04:02:05] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011844: [04:02:05] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011844: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011844: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011844: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011844: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011844: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011844: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011844: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011844: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011844: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011844: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011844: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011844: [04:02:05] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011844: [04:02:05] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 011844: [04:02:05] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 011844: [04:02:05] vk_core.cpp(2629) - Log - Timer chunk initialisation - 173.240 ms RDOC 011844: [04:02:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004684: [04:02:06] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 004684: [04:02:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004684: [04:02:06] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004684: [04:02:06] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004684: [04:02:06] win32_process.cpp( 610) - Log - Injecting renderdoc into process 4092 RDOC 004092: [04:02:06] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 004092: [04:02:06] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004092: [04:02:06] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 004092: [04:02:06] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 004092: [04:02:06] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 004092: [04:02:06] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 004092: [04:02:06] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 004092: [04:02:06] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 004092: [04:02:06] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 004092: [04:02:06] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 004092: [04:02:06] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 004092: [04:02:06] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 004092: [04:02:06] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 004092: [04:02:06] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 004092: [04:02:06] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004684: [04:02:06] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [4092] RDOC 004092: [04:02:07] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000015E156CF3E0 RDOC 004092: [04:02:07] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 004092: [04:02:07] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004092: [04:02:07] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 004092: [04:02:07] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 004092: [04:02:07] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004092: [04:02:07] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004092: [04:02:07] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004092: [04:02:07] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004092: [04:02:07] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004092: [04:02:07] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004092: [04:02:07] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004092: [04:02:07] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004092: [04:02:07] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004092: [04:02:07] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004092: [04:02:07] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004092: [04:02:07] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004092: [04:02:07] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000008A03AA RDOC 004092: [04:02:07] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000015E156CF3E0 / 0x00000000008A03AA RDOC 004092: [04:02:07] vk_core.cpp(1836) - Log - Starting capture RDOC 004092: [04:02:07] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 004684: [04:02:07] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 004092: [04:02:07] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 004092: [04:02:07] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 004092: [04:02:07] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 17 referenced resources RDOC 004092: [04:02:07] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 004092: [04:02:07] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3517248 bytes to 20310 (0.58 %) RDOC 004092: [04:02:07] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.354309 MB capture section in 0.017813 seconds RDOC 004092: [04:02:07] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 004092: [04:02:07] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 004092: [04:02:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 004684: [04:02:07] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (30060 bytes) (time 1669262527) 5116 byte thumbnail RDOC 004684: [04:02:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_SPIRV_13_Shaders\capture_frame5.rdc RDOC 004684: [04:02:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004684: [04:02:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004684: [04:02:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004684: [04:02:08] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004684: [04:02:08] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004684: [04:02:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004684: [04:02:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004684: [04:02:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004684: [04:02:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004684: [04:02:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004684: [04:02:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004684: [04:02:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004684: [04:02:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004684: [04:02:08] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004684: [04:02:08] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 004684: [04:02:08] vk_replay.cpp(4715) - Log - Created device. RDOC 004684: [04:02:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004684: [04:02:08] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 004684: [04:02:08] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004684: [04:02:08] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004684: [04:02:08] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 004684: [04:02:08] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004684: [04:02:08] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004684: [04:02:08] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 004684: [04:02:08] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 004684: [04:02:08] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 004684: [04:02:08] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004684: [04:02:08] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004684: [04:02:08] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004684: [04:02:08] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 004684: [04:02:08] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 004684: [04:02:08] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004684: [04:02:08] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004684: [04:02:08] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 004684: [04:02:08] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004684: [04:02:08] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004684: [04:02:08] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 004684: [04:02:08] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004684: [04:02:08] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004684: [04:02:08] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 004684: [04:02:08] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004684: [04:02:08] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004684: [04:02:08] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004684: [04:02:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004684: [04:02:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004684: [04:02:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004684: [04:02:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004684: [04:02:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004684: [04:02:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004684: [04:02:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004684: [04:02:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004684: [04:02:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004684: [04:02:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004684: [04:02:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004684: [04:02:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004684: [04:02:08] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 004684: [04:02:08] vk_core.cpp(2629) - Log - Timer chunk initialisation - 154.479 ms RDOC 004684: [04:02:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003420: [04:02:09] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 003420: [04:02:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003420: [04:02:09] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003420: [04:02:09] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003420: [04:02:09] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3392 RDOC 003392: [04:02:09] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003392: [04:02:09] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003392: [04:02:09] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003392: [04:02:09] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003392: [04:02:09] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003392: [04:02:09] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003392: [04:02:09] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003392: [04:02:09] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003392: [04:02:09] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003392: [04:02:09] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003392: [04:02:09] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003392: [04:02:09] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003392: [04:02:09] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003392: [04:02:09] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003392: [04:02:09] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003420: [04:02:09] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3392] RDOC 003392: [04:02:10] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000024CF7C97020 RDOC 003392: [04:02:10] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 003392: [04:02:10] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003392: [04:02:10] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003392: [04:02:10] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 003392: [04:02:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:02:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:02:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:02:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:02:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:02:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:02:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003392: [04:02:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003392: [04:02:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003392: [04:02:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003392: [04:02:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003392: [04:02:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003392: [04:02:10] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000004B03BE RDOC 003392: [04:02:10] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000024CF7C97020 / 0x00000000004B03BE RDOC 003392: [04:02:10] vk_core.cpp(1836) - Log - Starting capture RDOC 003392: [04:02:10] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 003420: [04:02:10] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003392: [04:02:10] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 003392: [04:02:10] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 003392: [04:02:10] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 20 referenced resources RDOC 003392: [04:02:10] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 003392: [04:02:10] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5441856 bytes to 40065 (0.74 %) RDOC 003392: [04:02:10] vk_core.cpp(2375) - Log - Captured Vulkan frame with 5.189758 MB capture section in 0.019470 seconds RDOC 003392: [04:02:10] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4937 bytes to 4937 (100.00 %) RDOC 003392: [04:02:10] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 003392: [04:02:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 003420: [04:02:10] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (53043 bytes) (time 1669262530) 7826 byte thumbnail RDOC 003420: [04:02:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Sample_Locations\capture_frame5.rdc RDOC 003420: [04:02:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003420: [04:02:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003420: [04:02:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003420: [04:02:11] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003420: [04:02:11] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003420: [04:02:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003420: [04:02:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003420: [04:02:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003420: [04:02:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003420: [04:02:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003420: [04:02:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003420: [04:02:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003420: [04:02:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003420: [04:02:11] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003420: [04:02:11] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003420: [04:02:11] vk_replay.cpp(4715) - Log - Created device. RDOC 003420: [04:02:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003420: [04:02:11] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 003420: [04:02:11] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003420: [04:02:11] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003420: [04:02:11] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 003420: [04:02:11] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003420: [04:02:11] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003420: [04:02:11] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 003420: [04:02:11] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 003420: [04:02:11] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 003420: [04:02:11] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003420: [04:02:11] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003420: [04:02:11] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003420: [04:02:11] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 003420: [04:02:11] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 003420: [04:02:11] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003420: [04:02:11] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003420: [04:02:11] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 003420: [04:02:11] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003420: [04:02:11] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003420: [04:02:11] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 003420: [04:02:11] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003420: [04:02:11] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003420: [04:02:11] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 003420: [04:02:11] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003420: [04:02:11] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003420: [04:02:11] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003420: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003420: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003420: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003420: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003420: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003420: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003420: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003420: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003420: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003420: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003420: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003420: [04:02:11] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003420: [04:02:11] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 003420: [04:02:11] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 003420: [04:02:11] vk_core.cpp(2629) - Log - Timer chunk initialisation - 156.230 ms RDOC 003420: [04:02:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 006368: [04:02:15] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 006368: [04:02:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006368: [04:02:15] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006368: [04:02:15] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 006368: [04:02:15] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7988 RDOC 007988: [04:02:15] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 007988: [04:02:15] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007988: [04:02:15] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007988: [04:02:15] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007988: [04:02:15] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007988: [04:02:15] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007988: [04:02:15] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007988: [04:02:15] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007988: [04:02:15] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007988: [04:02:15] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007988: [04:02:15] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007988: [04:02:15] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007988: [04:02:15] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007988: [04:02:15] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007988: [04:02:15] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 006368: [04:02:15] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7988] RDOC 007988: [04:02:15] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000024B19B39030 RDOC 007988: [04:02:15] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 007988: [04:02:15] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007988: [04:02:15] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007988: [04:02:16] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 007988: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007988: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007988: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007988: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007988: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007988: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007988: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007988: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007988: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007988: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007988: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007988: [04:02:16] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007988: [04:02:16] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000004C03BE RDOC 007988: [04:02:16] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000024B19B39030 / 0x00000000004C03BE RDOC 007988: [04:02:16] vk_core.cpp(1836) - Log - Starting capture RDOC 007988: [04:02:16] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 007988: [04:02:16] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 007988: [04:02:16] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 006368: [04:02:16] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 007988: [04:02:16] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 21 referenced resources RDOC 007988: [04:02:16] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 007988: [04:02:16] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 4001984 bytes to 27181 (0.68 %) RDOC 007988: [04:02:16] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.816589 MB capture section in 0.016286 seconds RDOC 007988: [04:02:16] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4270 bytes to 4270 (100.00 %) RDOC 007988: [04:02:16] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 007988: [04:02:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 006368: [04:02:16] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (38322 bytes) (time 1669262536) 6656 byte thumbnail RDOC 006368: [04:02:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Secondary_CmdBuf\capture_frame5.rdc RDOC 006368: [04:02:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006368: [04:02:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006368: [04:02:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006368: [04:02:17] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 006368: [04:02:17] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 006368: [04:02:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 006368: [04:02:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 006368: [04:02:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 006368: [04:02:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 006368: [04:02:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 006368: [04:02:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 006368: [04:02:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 006368: [04:02:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 006368: [04:02:17] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 006368: [04:02:17] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 006368: [04:02:17] vk_replay.cpp(4715) - Log - Created device. RDOC 006368: [04:02:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006368: [04:02:17] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 006368: [04:02:17] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006368: [04:02:17] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006368: [04:02:17] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 006368: [04:02:17] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006368: [04:02:17] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 006368: [04:02:17] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 006368: [04:02:17] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 006368: [04:02:17] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 006368: [04:02:17] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 006368: [04:02:17] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 006368: [04:02:17] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 006368: [04:02:17] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 006368: [04:02:17] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 006368: [04:02:17] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006368: [04:02:17] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006368: [04:02:17] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 006368: [04:02:17] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006368: [04:02:17] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006368: [04:02:17] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 006368: [04:02:17] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006368: [04:02:17] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006368: [04:02:17] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 006368: [04:02:17] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 006368: [04:02:17] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 006368: [04:02:17] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 006368: [04:02:17] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006368: [04:02:17] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006368: [04:02:17] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006368: [04:02:17] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006368: [04:02:17] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006368: [04:02:17] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006368: [04:02:17] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006368: [04:02:17] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006368: [04:02:17] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006368: [04:02:17] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006368: [04:02:17] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006368: [04:02:17] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006368: [04:02:17] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 006368: [04:02:17] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 006368: [04:02:17] vk_core.cpp(2629) - Log - Timer chunk initialisation - 148.801 ms RDOC 006368: [04:02:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3) vk\vk_shader_debug_zoo.cpp:3546 Log: Running tests on 16-bit storage vk\vk_shader_debug_zoo.cpp:3549 Log: Running tests on 8-bit storage vk\vk_shader_debug_zoo.cpp:3552 Log: Running tests on half and int8 arithmetic vk\vk_shader_debug_zoo.cpp:3555 Log: Running tests on doubles vk\vk_shader_debug_zoo.cpp:3558 Log: Running tests on int64 vk\vk_shader_debug_zoo.cpp:3561 Log: Running tests on int16 arithmetic
RDOC 008528: [04:02:18] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 008528: [04:02:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008528: [04:02:18] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 008528: [04:02:18] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 008528: [04:02:18] win32_process.cpp( 610) - Log - Injecting renderdoc into process 12116 RDOC 012116: [04:02:18] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 012116: [04:02:18] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012116: [04:02:18] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 012116: [04:02:18] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 012116: [04:02:18] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 012116: [04:02:18] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 012116: [04:02:18] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 012116: [04:02:18] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 012116: [04:02:18] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 012116: [04:02:18] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 012116: [04:02:18] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 012116: [04:02:18] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 012116: [04:02:18] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 012116: [04:02:18] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 012116: [04:02:18] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008528: [04:02:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [12116] RDOC 012116: [04:02:19] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000229DE3CB130 RDOC 012116: [04:02:19] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 012116: [04:02:19] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 012116: [04:02:19] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 012116: [04:02:19] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 012116: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012116: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012116: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012116: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012116: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012116: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012116: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 012116: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 012116: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 012116: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 012116: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 012116: [04:02:19] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 012116: [04:02:19] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000004D03BE RDOC 012116: [04:02:19] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000229DE3CB130 / 0x00000000004D03BE RDOC 012116: [04:02:20] vk_core.cpp(1836) - Log - Starting capture RDOC 012116: [04:02:20] resource_manager.h(1441) - Log - Preparing up to 22 potentially dirty resources RDOC 008528: [04:02:20] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 012116: [04:02:20] resource_manager.h(1494) - Log - Prepared 14 dirty resources, postponed 0, skipped 0 RDOC 012116: [04:02:20] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 012116: [04:02:20] resource_manager.h(1506) - Log - Checking 14 resources with initial contents against 53 referenced resources RDOC 012116: [04:02:20] resource_manager.h(1579) - Log - Serialised 14 resources, skipped 0 unreferenced RDOC 012116: [04:02:20] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 43936768 bytes to 346181 (0.79 %) RDOC 012116: [04:02:20] vk_core.cpp(2375) - Log - Captured Vulkan frame with 41.901367 MB capture section in 0.040815 seconds RDOC 012116: [04:02:20] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 012116: [04:02:20] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 012116: [04:02:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 008528: [04:02:20] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (352836 bytes) (time 1669262540) 2526 byte thumbnail RDOC 008528: [04:02:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Debug_Zoo\capture_frame5.rdc RDOC 008528: [04:02:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 008528: [04:02:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 008528: [04:02:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 008528: [04:02:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 008528: [04:02:21] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 008528: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 008528: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 008528: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 008528: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 008528: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 008528: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 008528: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 008528: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 008528: [04:02:21] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 008528: [04:02:21] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 008528: [04:02:21] vk_replay.cpp(4715) - Log - Created device. RDOC 008528: [04:02:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 008528: [04:02:21] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 008528: [04:02:21] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008528: [04:02:21] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008528: [04:02:21] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 008528: [04:02:21] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008528: [04:02:21] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 008528: [04:02:21] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 008528: [04:02:21] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 008528: [04:02:21] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 008528: [04:02:21] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 008528: [04:02:21] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 008528: [04:02:21] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 008528: [04:02:21] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 008528: [04:02:21] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 008528: [04:02:21] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008528: [04:02:21] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008528: [04:02:21] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 008528: [04:02:21] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008528: [04:02:21] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008528: [04:02:21] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 008528: [04:02:21] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008528: [04:02:21] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008528: [04:02:21] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 008528: [04:02:21] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 008528: [04:02:21] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 008528: [04:02:21] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 008528: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008528: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008528: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008528: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008528: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008528: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008528: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008528: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008528: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008528: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008528: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008528: [04:02:21] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008528: [04:02:21] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 008528: [04:02:21] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::155 RDOC 008528: [04:02:22] vk_core.cpp(2629) - Log - Timer chunk initialisation - 581.112 ms RDOC 008528: [04:02:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:22] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:23] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:24] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:25] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 4, operation ExtInst, dim 0, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008528: [04:02:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:25] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:26] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:27] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:28] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:28] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:28] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008528: [04:02:28] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:28] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008528: [04:02:28] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:28] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:29] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageSampleImplicitLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 008528: [04:02:29] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:29] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:29] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:29] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:29] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:29] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:30] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:30] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:30] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:30] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:30] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:30] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:31] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:32] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:33] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:34] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:35] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:36] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:37] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:38] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:39] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:40] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageFetch, dim 6, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008528: [04:02:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:40] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 1, operation ImageSampleDrefImplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008528: [04:02:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:40] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008528: [04:02:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:40] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 1, gather offsets... RDOC 008528: [04:02:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:40] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageGather, dim 2, useGrad/useGatherOffsets 0, gather channel 2, gather offsets... RDOC 008528: [04:02:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:40] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 1, operation ImageDrefGather, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008528: [04:02:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:40] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:41] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:42] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageQueryLod, dim 2, useGrad/useGatherOffsets 1, gather channel 0, gather offsets... RDOC 008528: [04:02:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:42] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:43] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 1, operation ImageFetch, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008528: [04:02:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:43] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 1, operation ImageSampleExplicitLod, dim 2, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008528: [04:02:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:43] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:44] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:45] vk_shaderdebug.cpp(1806) - Log - Making new pipeline for shader type 0, operation ImageSampleExplicitLod, dim 5, useGrad/useGatherOffsets 0, gather channel 0, gather offsets... RDOC 008528: [04:02:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:45] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:46] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:47] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1056 total instances RDOC 008528: [04:02:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:48] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:49] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 120 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:50] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:51] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:52] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:53] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:54] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:55] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:56] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:57] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:58] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:02:59] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:00] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 1536 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:01] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:02] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:03] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:04] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:05] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:06] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:07] vk_shaderdebug.cpp(4534) - Log - Got 1 hit candidates out of 816 total instances RDOC 008528: [04:03:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000860: [04:03:07] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 000860: [04:03:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000860: [04:03:07] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000860: [04:03:07] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000860: [04:03:07] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8368 RDOC 008368: [04:03:07] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008368: [04:03:07] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008368: [04:03:07] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008368: [04:03:07] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008368: [04:03:07] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008368: [04:03:07] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008368: [04:03:07] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008368: [04:03:07] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008368: [04:03:07] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008368: [04:03:07] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008368: [04:03:07] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008368: [04:03:07] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008368: [04:03:07] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008368: [04:03:07] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008368: [04:03:07] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000860: [04:03:07] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8368] RDOC 008368: [04:03:08] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000021C6092B410 RDOC 008368: [04:03:08] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 008368: [04:03:08] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008368: [04:03:08] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008368: [04:03:08] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 008368: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008368: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008368: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008368: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008368: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008368: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008368: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008368: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008368: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008368: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008368: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008368: [04:03:08] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008368: [04:03:08] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000003503AC RDOC 008368: [04:03:08] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000021C6092B410 / 0x00000000003503AC RDOC 008368: [04:03:09] vk_core.cpp(1836) - Log - Starting capture RDOC 008368: [04:03:09] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 000860: [04:03:09] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008368: [04:03:09] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 008368: [04:03:09] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 008368: [04:03:09] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 25 referenced resources RDOC 008368: [04:03:09] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 008368: [04:03:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 5446720 bytes to 33876 (0.62 %) RDOC 008368: [04:03:09] vk_core.cpp(2375) - Log - Captured Vulkan frame with 5.194397 MB capture section in 0.024631 seconds RDOC 008368: [04:03:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4265 bytes to 4265 (100.00 %) RDOC 008368: [04:03:09] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 008368: [04:03:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 000860: [04:03:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (44794 bytes) (time 1669262589) 6438 byte thumbnail RDOC 000860: [04:03:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Editing\capture_frame5.rdc RDOC 000860: [04:03:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000860: [04:03:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000860: [04:03:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000860: [04:03:10] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000860: [04:03:10] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000860: [04:03:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000860: [04:03:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000860: [04:03:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000860: [04:03:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000860: [04:03:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000860: [04:03:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000860: [04:03:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000860: [04:03:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000860: [04:03:10] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000860: [04:03:10] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 000860: [04:03:10] vk_replay.cpp(4715) - Log - Created device. RDOC 000860: [04:03:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000860: [04:03:10] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 000860: [04:03:10] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000860: [04:03:10] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 000860: [04:03:10] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 000860: [04:03:10] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000860: [04:03:10] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 000860: [04:03:10] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 000860: [04:03:10] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 000860: [04:03:10] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 000860: [04:03:10] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000860: [04:03:10] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000860: [04:03:10] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000860: [04:03:10] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 000860: [04:03:10] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 000860: [04:03:10] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000860: [04:03:10] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000860: [04:03:10] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 000860: [04:03:10] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000860: [04:03:10] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000860: [04:03:10] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 000860: [04:03:10] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000860: [04:03:10] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000860: [04:03:10] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 000860: [04:03:10] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000860: [04:03:10] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 000860: [04:03:10] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 000860: [04:03:10] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:03:10] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:03:10] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:03:10] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:03:10] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:03:10] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:03:10] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000860: [04:03:10] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000860: [04:03:10] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000860: [04:03:10] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000860: [04:03:10] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000860: [04:03:10] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000860: [04:03:10] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 000860: [04:03:10] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::150 RDOC 000860: [04:03:10] vk_core.cpp(2629) - Log - Timer chunk initialisation - 173.933 ms RDOC 000860: [04:03:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 001208: [04:03:11] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001208: [04:03:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001208: [04:03:11] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001208: [04:03:11] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001208: [04:03:11] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6284 RDOC 006284: [04:03:11] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 006284: [04:03:11] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006284: [04:03:11] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006284: [04:03:11] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006284: [04:03:11] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006284: [04:03:11] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006284: [04:03:11] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006284: [04:03:11] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006284: [04:03:11] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006284: [04:03:11] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006284: [04:03:11] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006284: [04:03:11] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006284: [04:03:11] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006284: [04:03:11] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006284: [04:03:11] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001208: [04:03:11] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6284] RDOC 006284: [04:03:12] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000019407DC5E70 RDOC 006284: [04:03:12] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 006284: [04:03:12] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 006284: [04:03:12] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006284: [04:03:12] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 006284: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006284: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006284: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006284: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006284: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006284: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006284: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 006284: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 006284: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 006284: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 006284: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 006284: [04:03:12] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 006284: [04:03:12] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000004F03BE RDOC 006284: [04:03:12] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000019407DC5E70 / 0x00000000004F03BE RDOC 006284: [04:03:12] vk_core.cpp(1836) - Log - Starting capture RDOC 006284: [04:03:12] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 006284: [04:03:12] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 006284: [04:03:12] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 001208: [04:03:12] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 006284: [04:03:12] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 006284: [04:03:12] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 006284: [04:03:12] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21480 (0.61 %) RDOC 006284: [04:03:12] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.016172 seconds RDOC 006284: [04:03:12] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 006284: [04:03:12] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 006284: [04:03:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 001208: [04:03:12] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31230 bytes) (time 1669262592) 5116 byte thumbnail RDOC 001208: [04:03:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_ISA\capture_frame5.rdc RDOC 001208: [04:03:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001208: [04:03:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001208: [04:03:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001208: [04:03:13] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 001208: [04:03:13] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 001208: [04:03:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 001208: [04:03:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 001208: [04:03:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 001208: [04:03:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 001208: [04:03:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 001208: [04:03:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 001208: [04:03:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 001208: [04:03:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 001208: [04:03:13] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 001208: [04:03:13] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 001208: [04:03:13] vk_replay.cpp(4715) - Log - Created device. RDOC 001208: [04:03:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001208: [04:03:13] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 001208: [04:03:13] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001208: [04:03:13] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001208: [04:03:13] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 001208: [04:03:13] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 001208: [04:03:13] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 001208: [04:03:13] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 001208: [04:03:13] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 001208: [04:03:13] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 001208: [04:03:13] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 001208: [04:03:13] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 001208: [04:03:13] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 001208: [04:03:13] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 001208: [04:03:13] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 001208: [04:03:13] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001208: [04:03:13] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001208: [04:03:13] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 001208: [04:03:13] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001208: [04:03:13] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001208: [04:03:13] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 001208: [04:03:13] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001208: [04:03:13] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001208: [04:03:13] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 001208: [04:03:13] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 001208: [04:03:13] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 001208: [04:03:13] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 001208: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001208: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001208: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001208: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001208: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001208: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001208: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 001208: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 001208: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 001208: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 001208: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 001208: [04:03:13] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 001208: [04:03:13] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 001208: [04:03:13] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 001208: [04:03:13] vk_core.cpp(2629) - Log - Timer chunk initialisation - 157.776 ms RDOC 001208: [04:03:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 003496: [04:03:17] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 003496: [04:03:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003496: [04:03:17] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003496: [04:03:17] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 003496: [04:03:17] win32_process.cpp( 610) - Log - Injecting renderdoc into process 3436 RDOC 003436: [04:03:17] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 003436: [04:03:17] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003436: [04:03:17] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 003436: [04:03:17] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 003436: [04:03:17] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 003436: [04:03:17] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 003436: [04:03:17] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 003436: [04:03:17] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 003436: [04:03:17] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 003436: [04:03:17] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 003436: [04:03:17] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 003436: [04:03:17] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 003436: [04:03:17] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 003436: [04:03:17] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 003436: [04:03:17] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 003496: [04:03:18] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [3436] RDOC 003436: [04:03:18] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000024BE4622CD0 RDOC 003436: [04:03:18] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 003436: [04:03:18] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003436: [04:03:18] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 003436: [04:03:18] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 003436: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003436: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003436: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003436: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003436: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003436: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003436: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003436: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003436: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003436: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003436: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003436: [04:03:18] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003436: [04:03:18] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000005003BE RDOC 003436: [04:03:18] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000024BE4622CD0 / 0x00000000005003BE RDOC 003436: [04:03:19] vk_core.cpp(1836) - Log - Starting capture RDOC 003436: [04:03:19] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 003496: [04:03:19] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 003436: [04:03:19] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 003436: [04:03:19] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 003436: [04:03:19] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 22 referenced resources RDOC 003436: [04:03:19] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 003436: [04:03:19] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 37078784 bytes to 163110 (0.44 %) RDOC 003436: [04:03:19] vk_core.cpp(2375) - Log - Captured Vulkan frame with 35.361084 MB capture section in 0.035043 seconds RDOC 003436: [04:03:19] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 003436: [04:03:19] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 003436: [04:03:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 003496: [04:03:19] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (172860 bytes) (time 1669262599) 5116 byte thumbnail RDOC 003496: [04:03:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Shader_Printf\capture_frame5.rdc RDOC 003496: [04:03:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003496: [04:03:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003496: [04:03:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003496: [04:03:20] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 003496: [04:03:20] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 003496: [04:03:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 003496: [04:03:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 003496: [04:03:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 003496: [04:03:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 003496: [04:03:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 003496: [04:03:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 003496: [04:03:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 003496: [04:03:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 003496: [04:03:20] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 003496: [04:03:20] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 003496: [04:03:20] vk_replay.cpp(4715) - Log - Created device. RDOC 003496: [04:03:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003496: [04:03:20] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 003496: [04:03:20] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003496: [04:03:20] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003496: [04:03:20] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 003496: [04:03:20] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 003496: [04:03:20] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 003496: [04:03:20] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 003496: [04:03:20] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 003496: [04:03:20] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 003496: [04:03:20] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 003496: [04:03:20] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 003496: [04:03:20] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 003496: [04:03:20] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 003496: [04:03:20] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 003496: [04:03:20] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003496: [04:03:20] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003496: [04:03:20] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 003496: [04:03:20] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003496: [04:03:20] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003496: [04:03:20] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 003496: [04:03:20] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003496: [04:03:20] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003496: [04:03:20] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 003496: [04:03:20] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 003496: [04:03:20] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 003496: [04:03:20] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 003496: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 003496: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 003496: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 003496: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 003496: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 003496: [04:03:20] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 003496: [04:03:20] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 003496: [04:03:20] vk_core.cpp(2629) - Log - Timer chunk initialisation - 167.813 ms RDOC 003496: [04:03:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007580: [04:03:21] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 007580: [04:03:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007580: [04:03:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007580: [04:03:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007580: [04:03:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11612 RDOC 011612: [04:03:21] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011612: [04:03:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011612: [04:03:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011612: [04:03:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011612: [04:03:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011612: [04:03:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011612: [04:03:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011612: [04:03:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011612: [04:03:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011612: [04:03:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011612: [04:03:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011612: [04:03:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011612: [04:03:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011612: [04:03:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011612: [04:03:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007580: [04:03:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11612] RDOC 011612: [04:03:21] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001D99B30E960 RDOC 011612: [04:03:21] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011612: [04:03:21] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011612: [04:03:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011612: [04:03:22] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011612: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011612: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011612: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011612: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011612: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011612: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011612: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011612: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011612: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011612: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011612: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011612: [04:03:22] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011612: [04:03:22] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000003C023E RDOC 011612: [04:03:22] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001D99B30E960 / 0x00000000003C023E RDOC 007580: [04:03:22] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 011612: [04:03:22] vk_core.cpp(1836) - Log - Starting capture RDOC 011612: [04:03:22] resource_manager.h(1441) - Log - Preparing up to 11 potentially dirty resources RDOC 007580: [04:03:22] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011612: [04:03:22] resource_manager.h(1494) - Log - Prepared 3 dirty resources, postponed 0, skipped 0 RDOC 011612: [04:03:22] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 011612: [04:03:22] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 20 referenced resources RDOC 011612: [04:03:22] resource_manager.h(1579) - Log - Serialised 3 resources, skipped 0 unreferenced RDOC 011612: [04:03:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 21887 (0.62 %) RDOC 011612: [04:03:22] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.358459 MB capture section in 0.025634 seconds RDOC 011612: [04:03:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011612: [04:03:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 011612: [04:03:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 007580: [04:03:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31637 bytes) (time 1669262602) 5116 byte thumbnail RDOC 007580: [04:03:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 007580: [04:03:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007580: [04:03:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007580: [04:03:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007580: [04:03:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007580: [04:03:23] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007580: [04:03:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007580: [04:03:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007580: [04:03:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007580: [04:03:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007580: [04:03:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007580: [04:03:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007580: [04:03:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007580: [04:03:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007580: [04:03:23] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007580: [04:03:23] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007580: [04:03:23] vk_replay.cpp(4715) - Log - Created device. RDOC 007580: [04:03:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007580: [04:03:23] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 007580: [04:03:23] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007580: [04:03:23] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007580: [04:03:23] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 007580: [04:03:23] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007580: [04:03:23] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007580: [04:03:23] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 007580: [04:03:23] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 007580: [04:03:23] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 007580: [04:03:23] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007580: [04:03:23] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007580: [04:03:23] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007580: [04:03:23] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 007580: [04:03:23] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 007580: [04:03:23] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007580: [04:03:23] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007580: [04:03:23] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 007580: [04:03:23] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007580: [04:03:23] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007580: [04:03:23] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 007580: [04:03:23] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007580: [04:03:23] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007580: [04:03:23] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 007580: [04:03:23] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007580: [04:03:23] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007580: [04:03:23] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007580: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007580: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007580: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007580: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007580: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007580: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007580: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007580: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007580: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007580: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007580: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007580: [04:03:23] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007580: [04:03:23] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 007580: [04:03:23] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 007580: [04:03:23] vk_core.cpp(2629) - Log - Timer chunk initialisation - 150.723 ms RDOC 007580: [04:03:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Simple_Triangle\capture_frame5.rdc RDOC 007580: [04:03:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 3822 (0.11 %) RDOC 007580: [04:03:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007580: [04:03:24] vk_core.cpp(2629) - Log - Timer chunk initialisation - 6.927 ms RDOC 007580: [04:03:24] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3521600 bytes to 3822 (0.11 %) RDOC 007580: [04:03:24] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000006! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000006! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000008! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000008! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000009! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000009! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000437! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000437! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000438! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000438! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000439! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000439! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000440! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000440! RDOC 007580: [04:03:24] replay_controller.cpp( 525) - Error - Couldn't get Live ID for ResourceId::128 getting buffer data RDOC 007580: [04:03:24] replay_controller.cpp( 546) - Error - Couldn't get Live ID for ResourceId::128 getting texture data RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000441! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000443! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000445! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000445! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000447! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000447! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000448! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000448! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000450! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000450! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000451! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000451! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000452! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000452! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000453! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000453! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000455! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000456! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000458! RDOC 007580: [04:03:24] vk_debug.cpp(1700) - Log - Memory doesn't have wholeMemBuf, either non-buffer accessible (non-linear) or dedicated image memory RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000459! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000460! RDOC 007580: [04:03:24] vk_debug.cpp(1676) - Error - Getting buffer data for unknown buffer/memory ResourceId::182! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::182! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000462! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000462! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000463! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000463! RDOC 007580: [04:03:24] vk_debug.cpp(1711) - Error - Getting buffer data for object that isn't buffer or memory ResourceId::1000000000000000598! RDOC 007580: [04:03:24] vk_replay.cpp(3278) - Error - Trying to get texture data for unknown ID ResourceId::1000000000000000598! RDOC 007580: [04:03:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 005048: [04:03:24] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 005048: [04:03:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 005048: [04:03:24] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 005048: [04:03:24] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 005048: [04:03:24] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10956 RDOC 010956: [04:03:24] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010956: [04:03:24] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010956: [04:03:24] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010956: [04:03:24] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010956: [04:03:24] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010956: [04:03:24] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010956: [04:03:24] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010956: [04:03:24] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010956: [04:03:24] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010956: [04:03:24] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010956: [04:03:24] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010956: [04:03:24] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010956: [04:03:24] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010956: [04:03:24] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010956: [04:03:24] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 005048: [04:03:24] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10956] RDOC 010956: [04:03:25] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000201929C3430 RDOC 010956: [04:03:25] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 010956: [04:03:25] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010956: [04:03:25] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010956: [04:03:25] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 010956: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010956: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010956: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010956: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010956: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010956: [04:03:25] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010956: [04:03:25] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000009203AA RDOC 010956: [04:03:25] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000201929C3430 / 0x00000000009203AA RDOC 005048: [04:03:25] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010956: [04:03:25] vk_core.cpp(1836) - Log - Starting capture RDOC 010956: [04:03:25] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 010956: [04:03:25] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010956: [04:03:25] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 005048: [04:03:25] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010956: [04:03:25] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 23 referenced resources RDOC 010956: [04:03:25] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010956: [04:03:25] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3522880 bytes to 22069 (0.63 %) RDOC 010956: [04:03:25] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.359680 MB capture section in 0.016480 seconds RDOC 010956: [04:03:25] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4462 bytes to 4462 (100.00 %) RDOC 010956: [04:03:25] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 010956: [04:03:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 005048: [04:03:25] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (35821 bytes) (time 1669262605) 9075 byte thumbnail RDOC 005048: [04:03:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Spec_Constants\capture_frame5.rdc RDOC 005048: [04:03:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 005048: [04:03:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 005048: [04:03:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 005048: [04:03:26] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 005048: [04:03:26] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 005048: [04:03:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 005048: [04:03:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 005048: [04:03:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 005048: [04:03:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 005048: [04:03:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 005048: [04:03:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 005048: [04:03:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 005048: [04:03:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 005048: [04:03:26] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 005048: [04:03:26] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 005048: [04:03:26] vk_replay.cpp(4715) - Log - Created device. RDOC 005048: [04:03:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 005048: [04:03:26] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 005048: [04:03:26] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005048: [04:03:26] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005048: [04:03:26] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 005048: [04:03:26] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 005048: [04:03:26] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 005048: [04:03:26] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 005048: [04:03:26] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 005048: [04:03:26] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 005048: [04:03:26] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 005048: [04:03:26] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 005048: [04:03:26] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 005048: [04:03:26] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 005048: [04:03:26] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 005048: [04:03:26] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005048: [04:03:26] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005048: [04:03:26] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 005048: [04:03:26] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005048: [04:03:26] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005048: [04:03:26] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 005048: [04:03:26] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005048: [04:03:26] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005048: [04:03:26] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 005048: [04:03:26] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 005048: [04:03:26] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 005048: [04:03:26] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 005048: [04:03:26] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [04:03:26] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [04:03:26] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [04:03:26] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [04:03:26] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [04:03:26] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [04:03:26] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 005048: [04:03:26] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 005048: [04:03:26] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 005048: [04:03:26] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 005048: [04:03:26] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 005048: [04:03:26] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 005048: [04:03:26] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 005048: [04:03:26] vk_core.cpp(2629) - Log - Timer chunk initialisation - 171.973 ms RDOC 005048: [04:03:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 011104: [04:03:27] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011104: [04:03:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011104: [04:03:27] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011104: [04:03:27] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011104: [04:03:27] win32_process.cpp( 610) - Log - Injecting renderdoc into process 11372 RDOC 011372: [04:03:27] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 011372: [04:03:27] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011372: [04:03:27] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 011372: [04:03:27] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 011372: [04:03:27] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 011372: [04:03:27] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 011372: [04:03:27] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 011372: [04:03:27] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 011372: [04:03:27] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 011372: [04:03:27] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 011372: [04:03:27] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 011372: [04:03:27] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 011372: [04:03:27] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 011372: [04:03:27] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 011372: [04:03:27] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011104: [04:03:27] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [11372] RDOC 011372: [04:03:28] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x0000014C83E00C50 RDOC 011372: [04:03:28] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 011372: [04:03:28] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011372: [04:03:28] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011372: [04:03:28] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 011372: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011372: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011372: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011372: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011372: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011372: [04:03:28] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011372: [04:03:28] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000007A03A0 RDOC 011372: [04:03:28] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x0000014C83E00C50 / 0x00000000007A03A0 RDOC 011104: [04:03:28] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 011372: [04:03:28] vk_core.cpp(1836) - Log - Starting capture RDOC 011372: [04:03:28] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 011372: [04:03:28] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 011372: [04:03:28] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 011372: [04:03:28] resource_manager.h(1506) - Log - Checking 3 resources with initial contents against 23 referenced resources RDOC 011372: [04:03:28] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 011372: [04:03:28] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3523968 bytes to 22968 (0.65 %) RDOC 011372: [04:03:28] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.360718 MB capture section in 0.016777 seconds RDOC 011372: [04:03:28] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 011372: [04:03:28] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 011372: [04:03:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 011104: [04:03:28] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (32718 bytes) (time 1669262608) 5116 byte thumbnail RDOC 011104: [04:03:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Synchronization_2\capture_frame5.rdc RDOC 011104: [04:03:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011104: [04:03:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011104: [04:03:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011104: [04:03:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 011104: [04:03:29] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 011104: [04:03:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 011104: [04:03:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 011104: [04:03:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 011104: [04:03:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 011104: [04:03:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 011104: [04:03:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 011104: [04:03:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 011104: [04:03:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 011104: [04:03:29] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 011104: [04:03:29] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 011104: [04:03:29] vk_replay.cpp(4715) - Log - Created device. RDOC 011104: [04:03:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011104: [04:03:29] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 011104: [04:03:29] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011104: [04:03:29] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011104: [04:03:29] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 011104: [04:03:29] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 011104: [04:03:29] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 011104: [04:03:29] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 011104: [04:03:29] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 011104: [04:03:29] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 011104: [04:03:29] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 011104: [04:03:29] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 011104: [04:03:29] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 011104: [04:03:29] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 011104: [04:03:29] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 011104: [04:03:29] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011104: [04:03:29] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011104: [04:03:29] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 011104: [04:03:29] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011104: [04:03:29] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011104: [04:03:29] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 011104: [04:03:29] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011104: [04:03:29] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011104: [04:03:29] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 011104: [04:03:29] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 011104: [04:03:29] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 011104: [04:03:29] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 011104: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011104: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011104: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011104: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011104: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011104: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011104: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 011104: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 011104: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 011104: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 011104: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 011104: [04:03:29] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 011104: [04:03:30] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 011104: [04:03:30] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::160 RDOC 011104: [04:03:30] vk_core.cpp(2629) - Log - Timer chunk initialisation - 148.196 ms RDOC 011104: [04:03:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 010284: [04:03:30] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 010284: [04:03:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010284: [04:03:30] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 010284: [04:03:30] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 010284: [04:03:30] win32_process.cpp( 610) - Log - Injecting renderdoc into process 2356 RDOC 002356: [04:03:30] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 002356: [04:03:30] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 002356: [04:03:30] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 002356: [04:03:30] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 002356: [04:03:30] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 002356: [04:03:30] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 002356: [04:03:30] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 002356: [04:03:30] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 002356: [04:03:30] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 002356: [04:03:30] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 002356: [04:03:30] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 002356: [04:03:30] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 002356: [04:03:30] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 002356: [04:03:30] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 002356: [04:03:30] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 010284: [04:03:30] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [2356] RDOC 002356: [04:03:31] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x00000279F4BFD6C0 RDOC 002356: [04:03:31] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 002356: [04:03:31] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 002356: [04:03:31] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 002356: [04:03:31] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 002356: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002356: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002356: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002356: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002356: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002356: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002356: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 002356: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 002356: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 002356: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 002356: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 002356: [04:03:31] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 002356: [04:03:31] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000005403BE RDOC 002356: [04:03:31] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x00000279F4BFD6C0 / 0x00000000005403BE RDOC 002356: [04:03:31] vk_core.cpp(1836) - Log - Starting capture RDOC 002356: [04:03:31] resource_manager.h(1441) - Log - Preparing up to 12 potentially dirty resources RDOC 010284: [04:03:31] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 002356: [04:03:31] resource_manager.h(1494) - Log - Prepared 4 dirty resources, postponed 0, skipped 0 RDOC 002356: [04:03:31] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 002356: [04:03:31] resource_manager.h(1506) - Log - Checking 4 resources with initial contents against 24 referenced resources RDOC 002356: [04:03:31] resource_manager.h(1579) - Log - Serialised 4 resources, skipped 0 unreferenced RDOC 002356: [04:03:31] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3529984 bytes to 26407 (0.75 %) RDOC 002356: [04:03:31] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.366455 MB capture section in 0.016627 seconds RDOC 002356: [04:03:31] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4421 bytes to 4421 (100.00 %) RDOC 002356: [04:03:31] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 002356: [04:03:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 010284: [04:03:31] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (36117 bytes) (time 1669262611) 5074 byte thumbnail RDOC 010284: [04:03:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_VS_Max_Desc_Set\capture_frame5.rdc RDOC 010284: [04:03:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 010284: [04:03:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 010284: [04:03:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 010284: [04:03:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 010284: [04:03:32] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 010284: [04:03:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 010284: [04:03:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 010284: [04:03:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 010284: [04:03:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 010284: [04:03:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 010284: [04:03:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 010284: [04:03:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 010284: [04:03:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 010284: [04:03:32] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 010284: [04:03:32] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 010284: [04:03:33] vk_replay.cpp(4715) - Log - Created device. RDOC 010284: [04:03:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 010284: [04:03:33] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 010284: [04:03:33] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010284: [04:03:33] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010284: [04:03:33] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 010284: [04:03:33] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010284: [04:03:33] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 010284: [04:03:33] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 010284: [04:03:33] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 010284: [04:03:33] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 010284: [04:03:33] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 010284: [04:03:33] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 010284: [04:03:33] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 010284: [04:03:33] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 010284: [04:03:33] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 010284: [04:03:33] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010284: [04:03:33] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010284: [04:03:33] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 010284: [04:03:33] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010284: [04:03:33] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010284: [04:03:33] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 010284: [04:03:33] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010284: [04:03:33] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010284: [04:03:33] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 010284: [04:03:33] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 010284: [04:03:33] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 010284: [04:03:33] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 010284: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010284: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010284: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010284: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010284: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010284: [04:03:33] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010284: [04:03:33] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 010284: [04:03:33] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::159 RDOC 010284: [04:03:33] vk_core.cpp(2629) - Log - Timer chunk initialisation - 202.323 ms RDOC 010284: [04:03:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 004108: [04:03:33] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 004108: [04:03:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 004108: [04:03:33] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 004108: [04:03:33] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 004108: [04:03:33] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10736 RDOC 010736: [04:03:33] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010736: [04:03:33] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010736: [04:03:33] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010736: [04:03:33] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010736: [04:03:33] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010736: [04:03:33] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010736: [04:03:33] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010736: [04:03:33] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010736: [04:03:33] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010736: [04:03:33] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010736: [04:03:33] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010736: [04:03:33] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010736: [04:03:33] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010736: [04:03:33] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010736: [04:03:33] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 004108: [04:03:34] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10736] RDOC 010736: [04:03:34] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001EF00636590 RDOC 010736: [04:03:34] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 010736: [04:03:34] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010736: [04:03:34] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010736: [04:03:34] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 010736: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010736: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010736: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010736: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010736: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010736: [04:03:34] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010736: [04:03:34] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000005503BE RDOC 010736: [04:03:34] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001EF00636590 / 0x00000000005503BE RDOC 004108: [04:03:35] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010736: [04:03:35] vk_core.cpp(1836) - Log - Starting capture RDOC 010736: [04:03:35] resource_manager.h(1441) - Log - Preparing up to 10 potentially dirty resources RDOC 010736: [04:03:35] resource_manager.h(1494) - Log - Prepared 2 dirty resources, postponed 0, skipped 0 RDOC 010736: [04:03:35] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 004108: [04:03:35] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010736: [04:03:35] resource_manager.h(1506) - Log - Checking 2 resources with initial contents against 19 referenced resources RDOC 010736: [04:03:35] resource_manager.h(1579) - Log - Serialised 2 resources, skipped 0 unreferenced RDOC 010736: [04:03:35] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3520128 bytes to 21564 (0.61 %) RDOC 010736: [04:03:35] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.357056 MB capture section in 0.017329 seconds RDOC 010736: [04:03:35] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4419 bytes to 4419 (100.00 %) RDOC 010736: [04:03:35] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 010736: [04:03:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 004108: [04:03:35] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (31314 bytes) (time 1669262615) 5116 byte thumbnail RDOC 004108: [04:03:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Validation_Use\capture_frame5.rdc RDOC 004108: [04:03:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 004108: [04:03:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 004108: [04:03:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 004108: [04:03:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 004108: [04:03:36] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 004108: [04:03:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 004108: [04:03:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 004108: [04:03:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 004108: [04:03:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 004108: [04:03:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 004108: [04:03:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 004108: [04:03:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 004108: [04:03:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 004108: [04:03:36] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 004108: [04:03:36] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 004108: [04:03:36] vk_replay.cpp(4715) - Log - Created device. RDOC 004108: [04:03:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 004108: [04:03:36] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 004108: [04:03:36] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004108: [04:03:36] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004108: [04:03:36] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 004108: [04:03:36] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 004108: [04:03:36] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 004108: [04:03:36] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 004108: [04:03:36] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 004108: [04:03:36] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 004108: [04:03:36] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 004108: [04:03:36] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 004108: [04:03:36] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 004108: [04:03:36] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 004108: [04:03:36] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 004108: [04:03:36] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004108: [04:03:36] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004108: [04:03:36] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 004108: [04:03:36] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004108: [04:03:36] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004108: [04:03:36] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 004108: [04:03:36] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004108: [04:03:36] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004108: [04:03:36] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 004108: [04:03:36] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 004108: [04:03:36] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 004108: [04:03:36] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 004108: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004108: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004108: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004108: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004108: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004108: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004108: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 004108: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 004108: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 004108: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 004108: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 004108: [04:03:36] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 004108: [04:03:36] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 004108: [04:03:36] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::156 RDOC 004108: [04:03:36] vk_core.cpp(2629) - Log - Timer chunk initialisation - 146.790 ms RDOC 004108: [04:03:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 000372: [04:03:37] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 000372: [04:03:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 000372: [04:03:37] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 000372: [04:03:37] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 000372: [04:03:37] win32_process.cpp( 610) - Log - Injecting renderdoc into process 10968 RDOC 010968: [04:03:37] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 010968: [04:03:37] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 010968: [04:03:37] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 010968: [04:03:37] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 010968: [04:03:37] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 010968: [04:03:37] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 010968: [04:03:37] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 010968: [04:03:37] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 010968: [04:03:37] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 010968: [04:03:37] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 010968: [04:03:37] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 010968: [04:03:37] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 010968: [04:03:37] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 010968: [04:03:37] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 010968: [04:03:37] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 000372: [04:03:37] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [10968] RDOC 010968: [04:03:37] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000002532B0EEDD0 RDOC 010968: [04:03:37] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 010968: [04:03:37] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 010968: [04:03:37] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 010968: [04:03:38] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 010968: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010968: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010968: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010968: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010968: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010968: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010968: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 010968: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 010968: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 010968: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 010968: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 010968: [04:03:38] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 010968: [04:03:38] vk_core.cpp(3799) - Log - RegisterSurface() window 000000000050039C RDOC 010968: [04:03:38] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000002532B0EEDD0 / 0x000000000050039C RDOC 000372: [04:03:38] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 010968: [04:03:38] vk_core.cpp(1836) - Log - Starting capture RDOC 010968: [04:03:38] resource_manager.h(1441) - Log - Preparing up to 9 potentially dirty resources RDOC 010968: [04:03:38] resource_manager.h(1494) - Log - Prepared 1 dirty resources, postponed 0, skipped 0 RDOC 010968: [04:03:38] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 000372: [04:03:38] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 010968: [04:03:38] resource_manager.h(1506) - Log - Checking 1 resources with initial contents against 18 referenced resources RDOC 010968: [04:03:38] resource_manager.h(1579) - Log - Serialised 1 resources, skipped 0 unreferenced RDOC 010968: [04:03:38] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 3542400 bytes to 35632 (1.01 %) RDOC 010968: [04:03:38] vk_core.cpp(2375) - Log - Captured Vulkan frame with 3.378296 MB capture section in 0.017028 seconds RDOC 010968: [04:03:38] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4309 bytes to 4309 (100.00 %) RDOC 010968: [04:03:38] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 010968: [04:03:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 000372: [04:03:38] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (44843 bytes) (time 1669262618) 4687 byte thumbnail RDOC 000372: [04:03:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Vertex_Attr_Zoo\capture_frame5.rdc RDOC 000372: [04:03:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 000372: [04:03:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 000372: [04:03:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 000372: [04:03:39] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 000372: [04:03:39] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 000372: [04:03:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 000372: [04:03:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 000372: [04:03:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 000372: [04:03:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 000372: [04:03:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 000372: [04:03:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 000372: [04:03:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 000372: [04:03:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 000372: [04:03:39] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 000372: [04:03:39] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 000372: [04:03:39] vk_replay.cpp(4715) - Log - Created device. RDOC 000372: [04:03:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 000372: [04:03:39] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 000372: [04:03:39] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000372: [04:03:39] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 000372: [04:03:39] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 000372: [04:03:39] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 000372: [04:03:39] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 000372: [04:03:39] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 000372: [04:03:39] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 000372: [04:03:39] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 000372: [04:03:39] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 000372: [04:03:39] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 000372: [04:03:39] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 000372: [04:03:39] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 000372: [04:03:39] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 000372: [04:03:39] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000372: [04:03:39] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000372: [04:03:39] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 000372: [04:03:39] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000372: [04:03:39] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000372: [04:03:39] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 000372: [04:03:39] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000372: [04:03:39] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000372: [04:03:39] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 000372: [04:03:39] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 000372: [04:03:39] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 000372: [04:03:39] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 000372: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 000372: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 000372: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 000372: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 000372: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 000372: [04:03:39] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 000372: [04:03:40] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 000372: [04:03:40] vk_core.cpp(2629) - Log - Timer chunk initialisation - 187.817 ms RDOC 000372: [04:03:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 012228: [04:03:40] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 012228: [04:03:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 012228: [04:03:40] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 012228: [04:03:40] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 012228: [04:03:40] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7188 RDOC 007188: [04:03:40] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 007188: [04:03:40] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007188: [04:03:40] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007188: [04:03:40] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007188: [04:03:40] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007188: [04:03:40] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007188: [04:03:40] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007188: [04:03:40] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007188: [04:03:40] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007188: [04:03:40] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007188: [04:03:40] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007188: [04:03:40] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007188: [04:03:40] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007188: [04:03:40] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007188: [04:03:40] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 012228: [04:03:40] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7188] RDOC 007188: [04:03:40] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 007188: [04:03:41] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001F35C550288 RDOC 007188: [04:03:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007188: [04:03:41] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007188: [04:03:41] core.cpp(1984) - Log - Removing device frame capturer for 0x000001F35C550288 RDOC 007188: [04:03:41] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001F35C550288 RDOC 007188: [04:03:41] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007188: [04:03:41] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001F35C550288 / 0x00000000005703BE RDOC 007188: [04:03:41] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 007188: [04:03:41] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 012228: [04:03:41] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 012228: [04:03:41] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 007188: [04:03:41] d3d11_device.cpp(1931) - Log - Starting capture RDOC 007188: [04:03:41] resource_manager.h(1441) - Log - Preparing up to 113 potentially dirty resources RDOC 007188: [04:03:41] resource_manager.h(1494) - Log - Prepared 113 dirty resources, postponed 0, skipped 0 RDOC 007188: [04:03:41] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 007188: [04:03:41] resource_manager.h(1506) - Log - Checking 113 resources with initial contents against 234 referenced resources RDOC 007188: [04:03:41] resource_manager.h(1579) - Log - Serialised 113 resources, skipped 0 unreferenced RDOC 007188: [04:03:41] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16400704 bytes to 201286 (1.23 %) RDOC 007188: [04:03:41] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 15.640930 MB capture section in 0.059533 seconds RDOC 007188: [04:03:41] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 3914 bytes to 3914 (100.00 %) RDOC 007188: [04:03:41] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 007188: [04:03:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 012228: [04:03:41] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (207940 bytes) (time 1669262621) 2526 byte thumbnail RDOC 012228: [04:03:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Pixel_History_Zoo\capture_frame5.rdc RDOC 012228: [04:03:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 012228: [04:03:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 012228: [04:03:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 012228: [04:03:42] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 012228: [04:03:42] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 012228: [04:03:42] d3d11_replay.cpp(4372) - Log - Created device. RDOC 012228: [04:03:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 012228: [04:03:42] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 012228: [04:03:42] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 012228: [04:03:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 012228: [04:03:42] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 116.189 ms RDOC 012228: [04:03:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.077 ms RDOC 012228: [04:03:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.185 ms RDOC 012228: [04:03:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.247 ms RDOC 012228: [04:03:42] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.973 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.161 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.274 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.328 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.816 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.769 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.850 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 31.848 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.525 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.241 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.445 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.162 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.268 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.899 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.993 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.855 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.285 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.606 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.772 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.227 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.140 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 32.978 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.853 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.781 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.072 ms RDOC 012228: [04:03:43] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.104 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.189 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.690 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.258 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.593 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.129 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 33.382 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.299 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.414 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.408 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.868 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.595 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.819 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.968 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.037 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.327 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.797 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.126 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.801 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.321 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 34.925 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.267 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.341 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.027 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.554 ms RDOC 012228: [04:03:44] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.417 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.778 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.970 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.140 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 35.131 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.108 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.155 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.413 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.855 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.327 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.464 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.241 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.795 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.716 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.177 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.102 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.325 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.632 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.421 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.369 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.302 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.734 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.817 ms RDOC 012228: [04:03:45] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.988 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.538 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 36.813 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.364 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.565 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.887 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.512 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.664 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.325 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.273 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.043 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.321 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 40.449 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.143 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 37.428 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.012 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.954 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.385 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.635 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.524 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.885 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.774 ms RDOC 012228: [04:03:46] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 39.652 ms RDOC 012228: [04:03:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 38.590 ms RDOC 012228: [04:03:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 61.835 ms RDOC 012228: [04:03:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.030 ms RDOC 012228: [04:03:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.033 ms RDOC 012228: [04:03:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.406 ms RDOC 012228: [04:03:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.635 ms RDOC 012228: [04:03:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.006 ms RDOC 012228: [04:03:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.537 ms RDOC 012228: [04:03:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.647 ms RDOC 012228: [04:03:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 62.633 ms RDOC 012228: [04:03:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 64.049 ms RDOC 012228: [04:03:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 63.580 ms RDOC 012228: [04:03:47] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.780 ms RDOC 012228: [04:03:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.035 ms RDOC 012228: [04:03:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 91.523 ms RDOC 012228: [04:03:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.897 ms RDOC 012228: [04:03:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.021 ms RDOC 012228: [04:03:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.578 ms RDOC 012228: [04:03:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.254 ms RDOC 012228: [04:03:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.680 ms RDOC 012228: [04:03:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 93.504 ms RDOC 012228: [04:03:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 94.223 ms RDOC 012228: [04:03:48] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 92.992 ms RDOC 012228: [04:03:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.428 ms RDOC 012228: [04:03:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.270 ms RDOC 012228: [04:03:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 123.329 ms RDOC 012228: [04:03:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.048 ms RDOC 012228: [04:03:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 127.176 ms RDOC 012228: [04:03:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.731 ms RDOC 012228: [04:03:49] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 131.144 ms RDOC 012228: [04:03:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 126.568 ms RDOC 012228: [04:03:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 125.074 ms RDOC 012228: [04:03:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 124.311 ms RDOC 012228: [04:03:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 126.801 ms RDOC 012228: [04:03:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.312 ms RDOC 012228: [04:03:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.770 ms RDOC 012228: [04:03:50] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.205 ms RDOC 012228: [04:03:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 154.768 ms RDOC 012228: [04:03:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.286 ms RDOC 012228: [04:03:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 155.844 ms RDOC 012228: [04:03:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 158.207 ms RDOC 012228: [04:03:51] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 157.606 ms RDOC 012228: [04:03:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.664 ms RDOC 012228: [04:03:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.558 ms RDOC 012228: [04:03:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 156.815 ms RDOC 012228: [04:03:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 186.823 ms RDOC 012228: [04:03:52] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 187.536 ms RDOC 012228: [04:03:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.097 ms RDOC 012228: [04:03:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.060 ms RDOC 012228: [04:03:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.224 ms RDOC 012228: [04:03:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 188.922 ms RDOC 012228: [04:03:53] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.227 ms RDOC 012228: [04:03:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.069 ms RDOC 012228: [04:03:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.931 ms RDOC 012228: [04:03:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 189.635 ms RDOC 012228: [04:03:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 190.293 ms RDOC 012228: [04:03:54] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 220.147 ms RDOC 012228: [04:03:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.202 ms RDOC 012228: [04:03:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.005 ms RDOC 012228: [04:03:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 219.769 ms RDOC 012228: [04:03:55] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 220.254 ms RDOC 012228: [04:03:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.357 ms RDOC 012228: [04:03:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.814 ms RDOC 012228: [04:03:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 221.832 ms RDOC 012228: [04:03:56] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 222.565 ms RDOC 012228: [04:03:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 223.324 ms RDOC 012228: [04:03:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 223.006 ms RDOC 012228: [04:03:57] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 262.496 ms RDOC 012228: [04:03:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.838 ms RDOC 012228: [04:03:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.806 ms RDOC 012228: [04:03:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 254.217 ms RDOC 012228: [04:03:58] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.409 ms RDOC 012228: [04:03:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 255.907 ms RDOC 012228: [04:03:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 257.972 ms RDOC 012228: [04:03:59] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 256.634 ms RDOC 012228: [04:04:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 265.257 ms RDOC 012228: [04:04:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 258.340 ms RDOC 012228: [04:04:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 260.377 ms RDOC 012228: [04:04:00] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 288.056 ms RDOC 012228: [04:04:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 289.343 ms RDOC 012228: [04:04:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 288.687 ms RDOC 012228: [04:04:01] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.659 ms RDOC 012228: [04:04:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.283 ms RDOC 012228: [04:04:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 291.636 ms RDOC 012228: [04:04:02] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.877 ms RDOC 012228: [04:04:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.531 ms RDOC 012228: [04:04:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 290.537 ms RDOC 012228: [04:04:03] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 292.927 ms RDOC 012228: [04:04:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 293.369 ms RDOC 012228: [04:04:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 325.351 ms RDOC 012228: [04:04:04] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.726 ms RDOC 012228: [04:04:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 324.297 ms RDOC 012228: [04:04:05] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 326.603 ms RDOC 012228: [04:04:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 324.209 ms RDOC 012228: [04:04:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.144 ms RDOC 012228: [04:04:06] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 329.816 ms RDOC 012228: [04:04:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 328.213 ms RDOC 012228: [04:04:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 329.153 ms RDOC 012228: [04:04:07] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 329.265 ms RDOC 012228: [04:04:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 331.800 ms RDOC 012228: [04:04:08] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 360.341 ms RDOC 012228: [04:04:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 359.834 ms RDOC 012228: [04:04:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 361.554 ms RDOC 012228: [04:04:09] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 367.677 ms RDOC 012228: [04:04:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 361.402 ms RDOC 012228: [04:04:10] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 364.095 ms RDOC 012228: [04:04:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 362.012 ms RDOC 012228: [04:04:11] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 363.643 ms RDOC 012228: [04:04:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 366.227 ms RDOC 012228: [04:04:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 365.576 ms RDOC 012228: [04:04:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 366.379 ms RDOC 012228: [04:04:12] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 68.530 ms RDOC 012228: [04:04:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 69.750 ms RDOC 012228: [04:04:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.677 ms RDOC 012228: [04:04:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.664 ms RDOC 012228: [04:04:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.876 ms RDOC 012228: [04:04:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.288 ms RDOC 012228: [04:04:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.770 ms RDOC 012228: [04:04:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.410 ms RDOC 012228: [04:04:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.504 ms RDOC 012228: [04:04:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.519 ms RDOC 012228: [04:04:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.851 ms RDOC 012228: [04:04:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.323 ms RDOC 012228: [04:04:13] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 70.675 ms RDOC 012228: [04:04:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 71.723 ms RDOC 012228: [04:04:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.820 ms RDOC 012228: [04:04:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.572 ms RDOC 012228: [04:04:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.128 ms RDOC 012228: [04:04:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.516 ms RDOC 012228: [04:04:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.865 ms RDOC 012228: [04:04:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.319 ms RDOC 012228: [04:04:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.518 ms RDOC 012228: [04:04:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.694 ms RDOC 012228: [04:04:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.875 ms RDOC 012228: [04:04:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.979 ms RDOC 012228: [04:04:14] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.794 ms RDOC 012228: [04:04:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.253 ms RDOC 012228: [04:04:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.133 ms RDOC 012228: [04:04:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.105 ms RDOC 012228: [04:04:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.162 ms RDOC 012228: [04:04:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.574 ms RDOC 012228: [04:04:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 72.697 ms RDOC 012228: [04:04:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 73.624 ms RDOC 012228: [04:04:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.015 ms RDOC 012228: [04:04:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.398 ms RDOC 012228: [04:04:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.920 ms RDOC 012228: [04:04:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.306 ms RDOC 012228: [04:04:15] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.009 ms RDOC 012228: [04:04:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.713 ms RDOC 012228: [04:04:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.712 ms RDOC 012228: [04:04:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.735 ms RDOC 012228: [04:04:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.783 ms RDOC 012228: [04:04:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.027 ms RDOC 012228: [04:04:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.183 ms RDOC 012228: [04:04:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 74.748 ms RDOC 012228: [04:04:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.438 ms RDOC 012228: [04:04:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.401 ms RDOC 012228: [04:04:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.835 ms RDOC 012228: [04:04:16] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.457 ms RDOC 012228: [04:04:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.937 ms RDOC 012228: [04:04:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.971 ms RDOC 012228: [04:04:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.225 ms RDOC 012228: [04:04:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.626 ms RDOC 012228: [04:04:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 76.216 ms RDOC 012228: [04:04:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 75.826 ms RDOC 012228: [04:04:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.516 ms RDOC 012228: [04:04:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.493 ms RDOC 012228: [04:04:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.253 ms RDOC 012228: [04:04:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.685 ms RDOC 012228: [04:04:17] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 77.043 ms RDOC 012228: [04:04:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.319 ms RDOC 012228: [04:04:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.854 ms RDOC 012228: [04:04:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.320 ms RDOC 012228: [04:04:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.219 ms RDOC 012228: [04:04:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 84.906 ms RDOC 012228: [04:04:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.116 ms RDOC 012228: [04:04:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.112 ms RDOC 012228: [04:04:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.465 ms RDOC 012228: [04:04:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 78.435 ms RDOC 012228: [04:04:18] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.991 ms RDOC 012228: [04:04:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.893 ms RDOC 012228: [04:04:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.698 ms RDOC 012228: [04:04:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.184 ms RDOC 012228: [04:04:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.334 ms RDOC 012228: [04:04:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.148 ms RDOC 012228: [04:04:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.131 ms RDOC 012228: [04:04:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.233 ms RDOC 012228: [04:04:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.780 ms RDOC 012228: [04:04:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.289 ms RDOC 012228: [04:04:19] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 79.223 ms RDOC 012228: [04:04:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.205 ms RDOC 012228: [04:04:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.232 ms RDOC 012228: [04:04:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.745 ms RDOC 012228: [04:04:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.811 ms RDOC 012228: [04:04:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.392 ms RDOC 012228: [04:04:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.260 ms RDOC 012228: [04:04:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 80.665 ms RDOC 012228: [04:04:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 82.231 ms RDOC 012228: [04:04:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.780 ms RDOC 012228: [04:04:20] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 81.884 ms RDOC 012228: [04:04:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d11\d3d11_test.cpp:306 Log: Running D3D11 test on NVIDIA GeForce GTX 970
RDOC 011404: [04:04:21] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011404: [04:04:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011404: [04:04:21] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011404: [04:04:21] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011404: [04:04:21] win32_process.cpp( 610) - Log - Injecting renderdoc into process 6432 RDOC 006432: [04:04:21] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 006432: [04:04:21] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006432: [04:04:21] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 006432: [04:04:21] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 006432: [04:04:21] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 006432: [04:04:21] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 006432: [04:04:21] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 006432: [04:04:21] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 006432: [04:04:21] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 006432: [04:04:21] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 006432: [04:04:21] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 006432: [04:04:21] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 006432: [04:04:21] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 006432: [04:04:21] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 006432: [04:04:21] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 011404: [04:04:21] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [6432] RDOC 006432: [04:04:21] dxgi_common.cpp(1633) - Warning - Querying IDXGIAdapter for unsupported/undocumented interface: IDXGIAdapterInternal2 RDOC 006432: [04:04:21] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001C1A3490208 RDOC 006432: [04:04:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006432: [04:04:21] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 006432: [04:04:21] core.cpp(1984) - Log - Removing device frame capturer for 0x000001C1A3490208 RDOC 006432: [04:04:21] core.cpp(1968) - Log - Adding D3D11 device frame capturer for 0x000001C1A3490208 RDOC 006432: [04:04:21] d3d11_device.cpp( 158) - Log - New D3D11 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006432: [04:04:21] core.cpp(2002) - Log - Adding D3D11 frame capturer for 0x000001C1A3490208 / 0x0000000000A00062 RDOC 006432: [04:04:21] d3d11_device.cpp( 716) - Warning - Trying to get ID3D11Device2. DX11.2 tiled resources are not supported at this time. RDOC 006432: [04:04:21] d3d11_context.cpp(1519) - Warning - Trying to get ID3D11DeviceContext2. DX11.2 tiled resources are not supported at this time. RDOC 011404: [04:04:21] target_control.cpp( 886) - Log - Used API: D3D11 (Not presenting & supported) RDOC 011404: [04:04:22] target_control.cpp( 886) - Log - Used API: D3D11 (Presenting & supported) RDOC 006432: [04:04:22] d3d11_device.cpp(1931) - Log - Starting capture RDOC 006432: [04:04:22] resource_manager.h(1441) - Log - Preparing up to 663 potentially dirty resources RDOC 006432: [04:04:22] resource_manager.h(1494) - Log - Prepared 663 dirty resources, postponed 0, skipped 0 RDOC 006432: [04:04:22] d3d11_device.cpp(2013) - Log - Finished capture, Frame 5 RDOC 006432: [04:04:22] resource_manager.h(1506) - Log - Checking 663 resources with initial contents against 1359 referenced resources RDOC 006432: [04:04:22] resource_manager.h(1579) - Log - Serialised 663 resources, skipped 0 unreferenced RDOC 006432: [04:04:22] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 16691456 bytes to 539339 (3.23 %) RDOC 006432: [04:04:22] d3d11_device.cpp(2254) - Log - Captured D3D11 frame with 15.918213 MB capture section in 0.208823 seconds RDOC 006432: [04:04:22] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 006432: [04:04:22] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 006432: [04:04:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 011404: [04:04:22] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (587204 bytes) (time 1669262662) 43031 byte thumbnail RDOC 011404: [04:04:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\capture_frame5.rdc RDOC 011404: [04:04:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:04:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:04:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:04:23] d3d11_replay.cpp(4048) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 011404: [04:04:23] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 011404: [04:04:23] d3d11_replay.cpp(4372) - Log - Created device. RDOC 011404: [04:04:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:04:23] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 011404: [04:04:23] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 011404: [04:04:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:04:24] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 409.984 ms RDOC 011404: [04:04:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:04:36] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011404: [04:04:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:04:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:04:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:04:36] remote_server.cpp(1661) - Log - Capture open complete RDOC 011404: [04:04:36] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011404: [04:04:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:04:36] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011404: [04:04:37] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011404: [04:04:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:04:52] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011404: [04:04:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:04:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:04:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:04:53] remote_server.cpp(1661) - Log - Capture open complete RDOC 011404: [04:04:53] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011404: [04:04:53] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011404: [04:04:53] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011404: [04:04:53] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011404: [04:04:53] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011404: [04:04:53] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011404: [04:04:53] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011404: [04:04:53] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011404: [04:04:53] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011404: [04:04:53] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011404: [04:04:53] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011404: [04:04:53] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011404: [04:04:54] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011404: [04:04:54] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011404: [04:05:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 011404: [04:05:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 011404: [04:05:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 011404: [04:05:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 011404: [04:05:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 011404: [04:05:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:05:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 011404: [04:05:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 011404: [04:05:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 011404: [04:05:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 011404: [04:05:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 011404: [04:05:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 011404: [04:05:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 011404: [04:05:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 011404: [04:05:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 011404: [04:05:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 011404: [04:05:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 011404: [04:05:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 011404: [04:05:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 011404: [04:05:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 011404: [04:05:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 011404: [04:05:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 011404: [04:05:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 011404: [04:05:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 011404: [04:05:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 011404: [04:05:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 011404: [04:05:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 011404: [04:05:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:05:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 011404: [04:05:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 011404: [04:05:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 011404: [04:05:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 011404: [04:05:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 011404: [04:05:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 011404: [04:05:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 011404: [04:05:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 011404: [04:05:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 011404: [04:05:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 011404: [04:05:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 011404: [04:05:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 011404: [04:05:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:05:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 011404: [04:05:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 011404: [04:05:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 011404: [04:05:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 011404: [04:05:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 011404: [04:05:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 011404: [04:05:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 011404: [04:05:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 011404: [04:05:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 011404: [04:05:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 011404: [04:05:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 011404: [04:05:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 011404: [04:05:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:05:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 011404: [04:05:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 011404: [04:05:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 011404: [04:05:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 011404: [04:05:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 011404: [04:05:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 011404: [04:05:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 011404: [04:05:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 011404: [04:05:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 011404: [04:05:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 011404: [04:05:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 011404: [04:05:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 011404: [04:05:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 011404: [04:05:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011404: [04:05:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011404: [04:05:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011404: [04:05:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011404: [04:05:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 011404: [04:05:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 011404: [04:05:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 011404: [04:05:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 011404: [04:05:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 011404: [04:05:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 011404: [04:05:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 011404: [04:05:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 011404: [04:05:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 011404: [04:05:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:05:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 011404: [04:05:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 011404: [04:05:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 011404: [04:05:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 011404: [04:05:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 011404: [04:05:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 011404: [04:05:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 011404: [04:05:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 011404: [04:05:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 011404: [04:05:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 011404: [04:05:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 011404: [04:05:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 011404: [04:05:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 011404: [04:05:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011404: [04:05:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011404: [04:05:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011404: [04:05:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011404: [04:05:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 011404: [04:05:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 011404: [04:05:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 011404: [04:05:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 011404: [04:05:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 011404: [04:05:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 011404: [04:05:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 011404: [04:05:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 011404: [04:05:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 011404: [04:05:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 011404: [04:05:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 011404: [04:05:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 011404: [04:05:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 011404: [04:05:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 011404: [04:05:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 011404: [04:05:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 011404: [04:05:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 011404: [04:05:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 011404: [04:05:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 011404: [04:05:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 011404: [04:05:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 011404: [04:05:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 011404: [04:05:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 011404: [04:05:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 011404: [04:05:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 011404: [04:05:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 011404: [04:05:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 011404: [04:05:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 011404: [04:05:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 011404: [04:05:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 011404: [04:05:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 011404: [04:05:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 011404: [04:05:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 011404: [04:05:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 011404: [04:05:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 011404: [04:05:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 011404: [04:05:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 011404: [04:05:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 011404: [04:05:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 011404: [04:05:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 011404: [04:05:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 011404: [04:05:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 011404: [04:05:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 011404: [04:05:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 011404: [04:05:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 011404: [04:05:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 011404: [04:05:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 011404: [04:05:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 011404: [04:05:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 011404: [04:05:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 011404: [04:05:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 011404: [04:05:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 011404: [04:05:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 011404: [04:05:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 011404: [04:05:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 011404: [04:05:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 011404: [04:05:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 011404: [04:05:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 011404: [04:05:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 011404: [04:05:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 011404: [04:05:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 011404: [04:05:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 011404: [04:05:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 011404: [04:05:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 011404: [04:05:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 011404: [04:05:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 011404: [04:05:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 011404: [04:05:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 011404: [04:05:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 011404: [04:05:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 011404: [04:05:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 011404: [04:05:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 011404: [04:05:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 011404: [04:05:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 011404: [04:05:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 011404: [04:05:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 011404: [04:05:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 011404: [04:05:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 011404: [04:05:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 011404: [04:05:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 011404: [04:05:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 011404: [04:05:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 011404: [04:05:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 011404: [04:05:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 011404: [04:05:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 011404: [04:05:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 011404: [04:05:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 011404: [04:05:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 011404: [04:05:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 011404: [04:05:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 011404: [04:05:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 011404: [04:05:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 011404: [04:05:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 011404: [04:05:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 011404: [04:05:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 011404: [04:05:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 011404: [04:05:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 011404: [04:05:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 011404: [04:05:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 011404: [04:05:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 011404: [04:05:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 011404: [04:05:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:05:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 011404: [04:05:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 011404: [04:05:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 011404: [04:05:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 011404: [04:05:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 011404: [04:05:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 011404: [04:05:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 011404: [04:05:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 011404: [04:05:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 011404: [04:05:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 011404: [04:05:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 011404: [04:05:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 011404: [04:05:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 011404: [04:05:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 011404: [04:05:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 011404: [04:05:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 011404: [04:05:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 011404: [04:05:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 011404: [04:05:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 011404: [04:05:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 011404: [04:05:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 011404: [04:05:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 011404: [04:05:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 011404: [04:05:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 011404: [04:05:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 011404: [04:05:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 011404: [04:05:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 011404: [04:05:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 011404: [04:05:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 011404: [04:05:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 011404: [04:05:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 011404: [04:05:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 011404: [04:05:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 011404: [04:05:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 011404: [04:05:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 011404: [04:05:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 011404: [04:05:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 011404: [04:05:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 011404: [04:05:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 011404: [04:05:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 011404: [04:05:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 011404: [04:05:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 011404: [04:05:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 011404: [04:05:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 011404: [04:05:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 011404: [04:05:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 011404: [04:05:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 011404: [04:05:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 011404: [04:05:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 011404: [04:05:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 011404: [04:05:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 011404: [04:05:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 011404: [04:05:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 011404: [04:05:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 011404: [04:05:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 011404: [04:05:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:05:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 011404: [04:05:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 011404: [04:05:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 011404: [04:05:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 011404: [04:05:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 011404: [04:05:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 011404: [04:05:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 011404: [04:05:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 011404: [04:05:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 011404: [04:05:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 011404: [04:05:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 011404: [04:05:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 011404: [04:05:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 011404: [04:05:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 011404: [04:05:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 011404: [04:05:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 011404: [04:05:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 011404: [04:05:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 011404: [04:05:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 011404: [04:05:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 011404: [04:05:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 011404: [04:05:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 011404: [04:05:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 011404: [04:05:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 011404: [04:05:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 011404: [04:05:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 011404: [04:05:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 011404: [04:05:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:05:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 011404: [04:05:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 011404: [04:05:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 011404: [04:05:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 011404: [04:05:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 011404: [04:05:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 011404: [04:05:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 011404: [04:05:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 011404: [04:05:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 011404: [04:05:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 011404: [04:05:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 011404: [04:05:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 011404: [04:05:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 011404: [04:05:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 011404: [04:05:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 011404: [04:05:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 011404: [04:05:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 011404: [04:05:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 011404: [04:05:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 011404: [04:05:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 011404: [04:05:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 011404: [04:05:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 011404: [04:05:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 011404: [04:05:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 011404: [04:05:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 011404: [04:05:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 011404: [04:05:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 011404: [04:05:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 011404: [04:05:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 011404: [04:05:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 011404: [04:05:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 011404: [04:05:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 011404: [04:05:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 011404: [04:05:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 011404: [04:05:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 011404: [04:05:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 011404: [04:05:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 011404: [04:05:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 011404: [04:05:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 011404: [04:05:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 011404: [04:05:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 011404: [04:05:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:05:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 011404: [04:05:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 011404: [04:05:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 011404: [04:05:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 011404: [04:05:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:05:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 011404: [04:05:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:05:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:05:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:05:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 011404: [04:05:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:05:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:05:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:05:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 011404: [04:06:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 011404: [04:06:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 011404: [04:06:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 011404: [04:06:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 011404: [04:06:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 011404: [04:06:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 011404: [04:06:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 011404: [04:06:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 011404: [04:06:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 011404: [04:06:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 011404: [04:06:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 011404: [04:06:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 011404: [04:06:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 011404: [04:06:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 011404: [04:06:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 011404: [04:06:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 011404: [04:06:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 011404: [04:06:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 011404: [04:06:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:06:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 011404: [04:06:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 011404: [04:06:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 011404: [04:06:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 011404: [04:06:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 011404: [04:06:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 011404: [04:06:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 011404: [04:06:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 011404: [04:06:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 011404: [04:06:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 011404: [04:06:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 011404: [04:06:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 011404: [04:06:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 011404: [04:06:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 011404: [04:06:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 011404: [04:06:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 011404: [04:06:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 011404: [04:06:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 011404: [04:06:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 011404: [04:06:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 011404: [04:06:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 011404: [04:06:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 011404: [04:06:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 011404: [04:06:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 011404: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 011404: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 011404: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 011404: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 011404: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 011404: [04:06:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 011404: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 011404: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 011404: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 011404: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 011404: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 011404: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 011404: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 011404: [04:06:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 011404: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 011404: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 011404: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 011404: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 011404: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 011404: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 011404: [04:06:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 011404: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 011404: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 011404: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 011404: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 011404: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 011404: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 011404: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 011404: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 011404: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 011404: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 011404: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 011404: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 011404: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 011404: [04:06:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 011404: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 011404: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 011404: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 011404: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 011404: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 011404: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 011404: [04:06:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 011404: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 011404: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 011404: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 011404: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 011404: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 011404: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 011404: [04:06:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 011404: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 011404: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 011404: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 011404: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 011404: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 011404: [04:06:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 011404: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 011404: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 011404: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 011404: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 011404: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 011404: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 011404: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 011404: [04:06:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 011404: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 011404: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 011404: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 011404: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 011404: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 011404: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 011404: [04:06:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 011404: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 011404: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 011404: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 011404: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 011404: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 011404: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 011404: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 011404: [04:06:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 011404: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 011404: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 011404: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 011404: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 011404: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 011404: [04:06:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 011404: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 011404: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 011404: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 011404: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 011404: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 011404: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 011404: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 011404: [04:06:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 011404: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 011404: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 011404: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 011404: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 011404: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 011404: [04:06:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 011404: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 011404: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 011404: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 011404: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 011404: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 011404: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 011404: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 011404: [04:06:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 011404: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 011404: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 011404: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 011404: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 011404: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 011404: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 011404: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 011404: [04:06:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 011404: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 011404: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 011404: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 011404: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 011404: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 011404: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 011404: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 011404: [04:06:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 011404: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 011404: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 011404: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 011404: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 011404: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 011404: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 011404: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 011404: [04:06:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 011404: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 011404: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 011404: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 011404: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 011404: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 011404: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 011404: [04:06:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 011404: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 011404: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 011404: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 011404: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 011404: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 011404: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 011404: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 011404: [04:06:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 011404: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 011404: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 011404: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 011404: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 011404: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 011404: [04:06:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 011404: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 011404: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 011404: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 011404: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 011404: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 011404: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 011404: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 011404: [04:06:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 011404: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 011404: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 011404: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 011404: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 011404: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 011404: [04:06:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 011404: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 011404: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 011404: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 011404: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 011404: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 011404: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 011404: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 011404: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 011404: [04:06:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 011404: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 011404: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 011404: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 011404: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 011404: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 011404: [04:06:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 011404: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 011404: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 011404: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 011404: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 011404: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 011404: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 011404: [04:06:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 011404: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 011404: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 011404: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 011404: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 011404: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 011404: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 011404: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 011404: [04:06:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 011404: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 011404: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 011404: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 011404: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 011404: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 011404: [04:06:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 011404: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 011404: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 011404: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 011404: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 011404: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 011404: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 011404: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 011404: [04:06:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 011404: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 011404: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 011404: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 011404: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 011404: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 011404: [04:06:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 011404: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 011404: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 011404: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 011404: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 011404: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 011404: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 011404: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 011404: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 011404: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 011404: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 011404: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 011404: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 011404: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 011404: [04:06:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 011404: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 011404: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 011404: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 011404: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 011404: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 011404: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 011404: [04:06:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 011404: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 011404: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 011404: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 011404: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 011404: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 011404: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 011404: [04:06:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 011404: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 011404: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 011404: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 011404: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 011404: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 011404: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 011404: [04:06:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 011404: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 011404: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 011404: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 011404: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 011404: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 011404: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 011404: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 011404: [04:06:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 011404: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 011404: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 011404: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 011404: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 011404: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 011404: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 011404: [04:06:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 011404: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 011404: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 011404: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 011404: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 011404: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 011404: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 011404: [04:06:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 011404: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 011404: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 011404: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 011404: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 011404: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 011404: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 011404: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 011404: [04:06:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 011404: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 011404: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 011404: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 011404: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 011404: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 011404: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 011404: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 011404: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 011404: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 011404: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 011404: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 011404: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 011404: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 011404: [04:06:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 011404: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 011404: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 011404: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 011404: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 011404: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 011404: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 011404: [04:06:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 011404: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 011404: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 011404: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 011404: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 011404: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 011404: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 011404: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 011404: [04:06:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 011404: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 011404: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 011404: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 011404: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 011404: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 011404: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 011404: [04:06:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 011404: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 011404: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 011404: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 011404: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 011404: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 011404: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 011404: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:06:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 011404: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 011404: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 011404: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 011404: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 011404: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 011404: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 011404: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 011404: [04:06:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 011404: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 011404: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 011404: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 011404: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 011404: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 011404: [04:06:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 011404: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 011404: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 011404: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 011404: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 011404: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 011404: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 011404: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 011404: [04:06:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 011404: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 011404: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 011404: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 011404: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 011404: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 011404: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 011404: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 011404: [04:06:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 011404: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 011404: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 011404: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 011404: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 011404: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 011404: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 011404: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 011404: [04:06:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 011404: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 011404: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 011404: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 011404: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 011404: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 011404: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 011404: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 011404: [04:06:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 011404: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 011404: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 011404: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 011404: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 011404: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 011404: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 011404: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 011404: [04:06:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 011404: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 011404: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 011404: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 011404: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 011404: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 011404: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 011404: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 011404: [04:06:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 011404: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 011404: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 011404: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 011404: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 011404: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 011404: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 011404: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:06:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011404: [04:06:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:06:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:06:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011404: [04:06:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D11_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 011404: [04:06:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011404: [04:06:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011404: [04:06:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011404: [04:07:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011404: [04:07:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011404: [04:07:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer
d3d12\d3d12_test.cpp:255 Log: Running D3D12 test on NVIDIA GeForce GTX 970
RDOC 001112: [04:07:00] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 001112: [04:07:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 001112: [04:07:00] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 001112: [04:07:00] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 001112: [04:07:00] win32_process.cpp( 610) - Log - Injecting renderdoc into process 7196 RDOC 007196: [04:07:00] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 007196: [04:07:00] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007196: [04:07:00] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 007196: [04:07:00] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 007196: [04:07:00] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 007196: [04:07:00] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 007196: [04:07:00] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 007196: [04:07:00] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 007196: [04:07:00] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 007196: [04:07:00] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 007196: [04:07:00] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 007196: [04:07:00] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 007196: [04:07:00] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 007196: [04:07:00] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 007196: [04:07:00] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 001112: [04:07:00] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [7196] RDOC 007196: [04:07:00] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007196: [04:07:00] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000022FDD451E98 RDOC 007196: [04:07:00] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 0 RDOC 007196: [04:07:00] core.cpp(1984) - Log - Removing device frame capturer for 0x0000022FDD451E98 RDOC 007196: [04:07:00] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 007196: [04:07:01] d3d12_device.cpp( 657) - Log - New D3D12 device created: nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007196: [04:07:01] core.cpp(1968) - Log - Adding D3D12 device frame capturer for 0x0000022FDD451E98 RDOC 007196: [04:07:01] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001112: [04:07:01] target_control.cpp( 886) - Log - Used API: D3D12 (Not presenting & supported) RDOC 007196: [04:07:01] d3d12_device.cpp(1112) - Warning - Returning a dummy ID3D12InfoQueue that does nothing. This ID3D12InfoQueue will not work! RDOC 007196: [04:07:01] core.cpp(2002) - Log - Adding D3D12 frame capturer for 0x0000022FDD451E98 / 0x00000000009103B0 RDOC 001112: [04:07:02] target_control.cpp( 886) - Log - Used API: D3D12 (Presenting & supported) RDOC 007196: [04:07:02] d3d12_device.cpp(2320) - Log - Starting capture RDOC 007196: [04:07:02] resource_manager.h(1441) - Log - Preparing up to 688 potentially dirty resources RDOC 007196: [04:07:02] resource_manager.h(1494) - Log - Prepared 675 dirty resources, postponed 0, skipped 0 RDOC 007196: [04:07:02] d3d12_device.cpp(2450) - Log - Finished capture, Frame 5 RDOC 007196: [04:07:02] resource_manager.h(1506) - Log - Checking 675 resources with initial contents against 697 referenced resources RDOC 007196: [04:07:02] resource_manager.h(1579) - Log - Serialised 666 resources, skipped 9 unreferenced RDOC 007196: [04:07:02] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 18468608 bytes to 481254 (2.61 %) RDOC 007196: [04:07:02] d3d12_device.cpp(2734) - Log - Captured D3D12 frame with 17.613037 MB capture section in 0.588956 seconds RDOC 007196: [04:07:02] rdcfile.cpp(1261) - Log - Finishing write to section 10 (renderdoc/internal/d3d12core). Compressed from 1829488 bytes to 687396 (37.57 %) RDOC 007196: [04:07:02] rdcfile.cpp(1261) - Log - Finishing write to section 11 (renderdoc/internal/d3d12sdklayers). Compressed from 4825600 bytes to 1851819 (38.37 %) RDOC 007196: [04:07:02] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4620 bytes to 4620 (100.00 %) RDOC 007196: [04:07:02] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 007196: [04:07:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 001112: [04:07:02] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (3068477 bytes) (time 1669262822) 43031 byte thumbnail RDOC 001112: [04:07:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\capture_frame5.rdc RDOC 001112: [04:07:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:07:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:07:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:07:03] d3d12_replay.cpp(4394) - Log - Capture was created on nVidia / NVIDIA GeForce GTX 970 RDOC 001112: [04:07:03] d3d12_replay.cpp(4407) - Log - Got D3D12Core.dll of size 1829488 (decompressed from 687396) RDOC 001112: [04:07:03] d3d12_replay.cpp(4424) - Log - Got D3D12SDKLayers.dll of size 4825600 (decompressed from 1851819) RDOC 001112: [04:07:03] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 001112: [04:07:03] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 001112: [04:07:03] dxgi_common.cpp(2030) - Log - Selected nVidia / NVIDIA GeForce GTX 970 adapter for replay RDOC 001112: [04:07:03] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 001112: [04:07:04] d3d12_replay.cpp(4593) - Log - Created device. RDOC 001112: [04:07:04] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:07:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:07:04] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 001112: [04:07:04] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 001112: [04:07:04] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 001112: [04:07:05] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1160.670 ms RDOC 001112: [04:07:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:07:28] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 001112: [04:07:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:07:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:07:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:07:29] remote_server.cpp(1661) - Log - Capture open complete RDOC 001112: [04:07:29] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 001112: [04:07:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:07:29] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 001112: [04:07:29] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 001112: [04:07:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:07:54] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 001112: [04:07:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:07:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:07:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:07:56] remote_server.cpp(1661) - Log - Capture open complete RDOC 001112: [04:07:56] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 001112: [04:07:56] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 001112: [04:07:56] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 001112: [04:07:56] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 001112: [04:07:56] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 001112: [04:07:56] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 001112: [04:07:56] gl_common.cpp( 98) - Log - Function pointers available: RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 001112: [04:07:56] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 001112: [04:07:56] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 001112: [04:07:56] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 001112: [04:07:56] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 001112: [04:07:56] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 001112: [04:07:56] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 001112: [04:07:57] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 001112: [04:08:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.dds RDOC 001112: [04:08:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D Array.png RDOC 001112: [04:08:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.dds RDOC 001112: [04:08:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 1D.png RDOC 001112: [04:08:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.dds RDOC 001112: [04:08:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D Array.png RDOC 001112: [04:08:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:08:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA Array.png RDOC 001112: [04:08:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.dds RDOC 001112: [04:08:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D MSAA.png RDOC 001112: [04:08:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.dds RDOC 001112: [04:08:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 2D.png RDOC 001112: [04:08:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.dds RDOC 001112: [04:08:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\A8_UNORM@Texture 3D.png RDOC 001112: [04:08:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.dds RDOC 001112: [04:08:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D Array.png RDOC 001112: [04:08:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.dds RDOC 001112: [04:08:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 1D.png RDOC 001112: [04:08:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.dds RDOC 001112: [04:08:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D Array.png RDOC 001112: [04:08:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.dds RDOC 001112: [04:08:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 2D.png RDOC 001112: [04:08:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.dds RDOC 001112: [04:08:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B4G4R4A4_UNORM@Texture 3D.png RDOC 001112: [04:08:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.dds RDOC 001112: [04:08:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D Array.png RDOC 001112: [04:08:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.dds RDOC 001112: [04:08:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 1D.png RDOC 001112: [04:08:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.dds RDOC 001112: [04:08:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D Array.png RDOC 001112: [04:08:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:08:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA Array.png RDOC 001112: [04:08:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.dds RDOC 001112: [04:08:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D MSAA.png RDOC 001112: [04:08:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.dds RDOC 001112: [04:08:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 2D.png RDOC 001112: [04:08:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.dds RDOC 001112: [04:08:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G5R5A1_UNORM@Texture 3D.png RDOC 001112: [04:08:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.dds RDOC 001112: [04:08:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D Array.png RDOC 001112: [04:08:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.dds RDOC 001112: [04:08:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 1D.png RDOC 001112: [04:08:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.dds RDOC 001112: [04:08:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D Array.png RDOC 001112: [04:08:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:08:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA Array.png RDOC 001112: [04:08:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.dds RDOC 001112: [04:08:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D MSAA.png RDOC 001112: [04:08:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.dds RDOC 001112: [04:08:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 2D.png RDOC 001112: [04:08:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.dds RDOC 001112: [04:08:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B5G6R5_UNORM@Texture 3D.png RDOC 001112: [04:08:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 001112: [04:08:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 001112: [04:08:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 001112: [04:08:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 001112: [04:08:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 001112: [04:08:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 001112: [04:08:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:08:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 001112: [04:08:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 001112: [04:08:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 001112: [04:08:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 001112: [04:08:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 001112: [04:08:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 001112: [04:08:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 001112: [04:08:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 001112: [04:08:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D Array.png RDOC 001112: [04:08:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.dds RDOC 001112: [04:08:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 1D.png RDOC 001112: [04:08:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 001112: [04:08:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D Array.png RDOC 001112: [04:08:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 001112: [04:08:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 001112: [04:08:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 001112: [04:08:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 001112: [04:08:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.dds RDOC 001112: [04:08:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 2D.png RDOC 001112: [04:08:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.dds RDOC 001112: [04:08:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8A8_UNORM_SRGB@Texture 3D.png RDOC 001112: [04:08:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.dds RDOC 001112: [04:08:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D Array.png RDOC 001112: [04:08:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.dds RDOC 001112: [04:08:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 1D.png RDOC 001112: [04:08:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.dds RDOC 001112: [04:08:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D Array.png RDOC 001112: [04:08:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:08:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA Array.png RDOC 001112: [04:08:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.dds RDOC 001112: [04:08:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D MSAA.png RDOC 001112: [04:08:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.dds RDOC 001112: [04:08:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 2D.png RDOC 001112: [04:08:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.dds RDOC 001112: [04:08:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM@Texture 3D.png RDOC 001112: [04:08:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.dds RDOC 001112: [04:08:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D Array.png RDOC 001112: [04:08:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.dds RDOC 001112: [04:08:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 1D.png RDOC 001112: [04:08:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.dds RDOC 001112: [04:08:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D Array.png RDOC 001112: [04:08:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 001112: [04:08:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 001112: [04:08:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 001112: [04:08:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D MSAA.png RDOC 001112: [04:08:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.dds RDOC 001112: [04:08:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 2D.png RDOC 001112: [04:08:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.dds RDOC 001112: [04:08:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\B8G8R8X8_UNORM_SRGB@Texture 3D.png RDOC 001112: [04:08:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.dds RDOC 001112: [04:08:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D Array.png RDOC 001112: [04:08:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.dds RDOC 001112: [04:08:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 2D.png RDOC 001112: [04:08:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.dds RDOC 001112: [04:08:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM@Texture 3D.png RDOC 001112: [04:08:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.dds RDOC 001112: [04:08:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D Array.png RDOC 001112: [04:08:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.dds RDOC 001112: [04:08:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 2D.png RDOC 001112: [04:08:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.dds RDOC 001112: [04:08:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC1_UNORM_SRGB@Texture 3D.png RDOC 001112: [04:08:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.dds RDOC 001112: [04:08:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D Array.png RDOC 001112: [04:08:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.dds RDOC 001112: [04:08:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 2D.png RDOC 001112: [04:08:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.dds RDOC 001112: [04:08:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM@Texture 3D.png RDOC 001112: [04:08:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.dds RDOC 001112: [04:08:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D Array.png RDOC 001112: [04:08:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.dds RDOC 001112: [04:08:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 2D.png RDOC 001112: [04:08:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.dds RDOC 001112: [04:08:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC2_UNORM_SRGB@Texture 3D.png RDOC 001112: [04:08:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.dds RDOC 001112: [04:08:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D Array.png RDOC 001112: [04:08:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.dds RDOC 001112: [04:08:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 2D.png RDOC 001112: [04:08:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.dds RDOC 001112: [04:08:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM@Texture 3D.png RDOC 001112: [04:08:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.dds RDOC 001112: [04:08:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D Array.png RDOC 001112: [04:08:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.dds RDOC 001112: [04:08:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 2D.png RDOC 001112: [04:08:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.dds RDOC 001112: [04:08:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC3_UNORM_SRGB@Texture 3D.png RDOC 001112: [04:08:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.dds RDOC 001112: [04:08:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D Array.png RDOC 001112: [04:08:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.dds RDOC 001112: [04:08:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 2D.png RDOC 001112: [04:08:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.dds RDOC 001112: [04:08:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_SNORM@Texture 3D.png RDOC 001112: [04:08:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.dds RDOC 001112: [04:08:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D Array.png RDOC 001112: [04:08:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.dds RDOC 001112: [04:08:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 2D.png RDOC 001112: [04:08:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.dds RDOC 001112: [04:08:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC4_UNORM@Texture 3D.png RDOC 001112: [04:08:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.dds RDOC 001112: [04:08:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D Array.png RDOC 001112: [04:08:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.dds RDOC 001112: [04:08:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 2D.png RDOC 001112: [04:08:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.dds RDOC 001112: [04:08:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_SNORM@Texture 3D.png RDOC 001112: [04:08:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.dds RDOC 001112: [04:08:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D Array.png RDOC 001112: [04:08:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.dds RDOC 001112: [04:08:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 2D.png RDOC 001112: [04:08:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.dds RDOC 001112: [04:08:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC5_UNORM@Texture 3D.png RDOC 001112: [04:08:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.dds RDOC 001112: [04:08:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D Array.png RDOC 001112: [04:08:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.dds RDOC 001112: [04:08:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 2D.png RDOC 001112: [04:08:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.dds RDOC 001112: [04:08:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_SF16@Texture 3D.png RDOC 001112: [04:08:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.dds RDOC 001112: [04:08:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D Array.png RDOC 001112: [04:08:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.dds RDOC 001112: [04:08:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 2D.png RDOC 001112: [04:08:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.dds RDOC 001112: [04:08:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC6H_UF16@Texture 3D.png RDOC 001112: [04:08:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.dds RDOC 001112: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D Array.png RDOC 001112: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.dds RDOC 001112: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 2D.png RDOC 001112: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.dds RDOC 001112: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM@Texture 3D.png RDOC 001112: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.dds RDOC 001112: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D Array.png RDOC 001112: [04:08:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.dds RDOC 001112: [04:08:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 2D.png RDOC 001112: [04:08:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.dds RDOC 001112: [04:08:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\BC7_UNORM_SRGB@Texture 3D.png RDOC 001112: [04:08:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.dds RDOC 001112: [04:08:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D Array.png RDOC 001112: [04:08:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.dds RDOC 001112: [04:08:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 1D.png RDOC 001112: [04:08:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.dds RDOC 001112: [04:08:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D Array.png RDOC 001112: [04:08:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.dds RDOC 001112: [04:08:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA Array.png RDOC 001112: [04:08:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.dds RDOC 001112: [04:08:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D MSAA.png RDOC 001112: [04:08:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.dds RDOC 001112: [04:08:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 2D.png RDOC 001112: [04:08:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.dds RDOC 001112: [04:08:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UINT@Texture 3D.png RDOC 001112: [04:08:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.dds RDOC 001112: [04:08:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D Array.png RDOC 001112: [04:08:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.dds RDOC 001112: [04:08:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 1D.png RDOC 001112: [04:08:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.dds RDOC 001112: [04:08:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D Array.png RDOC 001112: [04:08:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:08:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA Array.png RDOC 001112: [04:08:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.dds RDOC 001112: [04:08:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D MSAA.png RDOC 001112: [04:08:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.dds RDOC 001112: [04:08:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 2D.png RDOC 001112: [04:08:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.dds RDOC 001112: [04:08:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R10G10B10A2_UNORM@Texture 3D.png RDOC 001112: [04:08:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.dds RDOC 001112: [04:08:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D Array.png RDOC 001112: [04:08:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.dds RDOC 001112: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 1D.png RDOC 001112: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.dds RDOC 001112: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D Array.png RDOC 001112: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.dds RDOC 001112: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA Array.png RDOC 001112: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.dds RDOC 001112: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D MSAA.png RDOC 001112: [04:08:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.dds RDOC 001112: [04:08:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 2D.png RDOC 001112: [04:08:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.dds RDOC 001112: [04:08:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R11G11B10_FLOAT@Texture 3D.png RDOC 001112: [04:08:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.dds RDOC 001112: [04:08:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D Array.png RDOC 001112: [04:08:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.dds RDOC 001112: [04:08:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 1D.png RDOC 001112: [04:08:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.dds RDOC 001112: [04:08:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D Array.png RDOC 001112: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.dds RDOC 001112: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA Array.png RDOC 001112: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.dds RDOC 001112: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D MSAA.png RDOC 001112: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.dds RDOC 001112: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 2D.png RDOC 001112: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.dds RDOC 001112: [04:08:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_FLOAT@Texture 3D.png RDOC 001112: [04:08:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 001112: [04:08:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 001112: [04:08:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 001112: [04:08:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 001112: [04:08:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 001112: [04:08:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 001112: [04:08:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 001112: [04:08:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 001112: [04:08:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 001112: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 001112: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 001112: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 001112: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 001112: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 001112: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 001112: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:08:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:08:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:08:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:08:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:08:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 001112: [04:08:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:08:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:08:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 001112: [04:09:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 001112: [04:09:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 001112: [04:09:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 001112: [04:09:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:09:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 001112: [04:09:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 001112: [04:09:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 001112: [04:09:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 001112: [04:09:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 001112: [04:09:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 001112: [04:09:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 001112: [04:09:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 001112: [04:09:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 001112: [04:09:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 001112: [04:09:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 001112: [04:09:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 001112: [04:09:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 001112: [04:09:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 001112: [04:09:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 001112: [04:09:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 001112: [04:09:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 001112: [04:09:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 001112: [04:09:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 001112: [04:09:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 001112: [04:09:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 001112: [04:09:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 001112: [04:09:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 001112: [04:09:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 001112: [04:09:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 001112: [04:09:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:09:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 001112: [04:09:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 001112: [04:09:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 001112: [04:09:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 001112: [04:09:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 001112: [04:09:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 001112: [04:09:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 001112: [04:09:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.dds RDOC 001112: [04:09:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D Array.png RDOC 001112: [04:09:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.dds RDOC 001112: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 1D.png RDOC 001112: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.dds RDOC 001112: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D Array.png RDOC 001112: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA Array.png RDOC 001112: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.dds RDOC 001112: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D MSAA.png RDOC 001112: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.dds RDOC 001112: [04:09:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 2D.png RDOC 001112: [04:09:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.dds RDOC 001112: [04:09:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_FLOAT@Texture 3D.png RDOC 001112: [04:09:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 001112: [04:09:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 001112: [04:09:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 001112: [04:09:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 001112: [04:09:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 001112: [04:09:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 001112: [04:09:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 001112: [04:09:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 001112: [04:09:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 001112: [04:09:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 001112: [04:09:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 001112: [04:09:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 001112: [04:09:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 001112: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 001112: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 001112: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 001112: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 001112: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 001112: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 001112: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 001112: [04:09:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 001112: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 001112: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 001112: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 001112: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 001112: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 001112: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 001112: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 001112: [04:09:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 001112: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 001112: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 001112: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 001112: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 001112: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 001112: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 001112: [04:09:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 001112: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 001112: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 001112: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 001112: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 001112: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 001112: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 001112: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 001112: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:09:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 001112: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 001112: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 001112: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 001112: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 001112: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 001112: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 001112: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.dds RDOC 001112: [04:09:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D Array.png RDOC 001112: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.dds RDOC 001112: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 1D.png RDOC 001112: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.dds RDOC 001112: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D Array.png RDOC 001112: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA Array.png RDOC 001112: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.dds RDOC 001112: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D MSAA.png RDOC 001112: [04:09:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.dds RDOC 001112: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 2D.png RDOC 001112: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.dds RDOC 001112: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_FLOAT@Texture 3D.png RDOC 001112: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 001112: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 001112: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 001112: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 001112: [04:09:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 001112: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 001112: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 001112: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 001112: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 001112: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 001112: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 001112: [04:09:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 001112: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 001112: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 001112: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 001112: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 001112: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 001112: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 001112: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:09:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 001112: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 001112: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 001112: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 001112: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 001112: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 001112: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 001112: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 001112: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 001112: [04:09:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 001112: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 001112: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 001112: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 001112: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 001112: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 001112: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 001112: [04:09:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 001112: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 001112: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 001112: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 001112: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 001112: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 001112: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 001112: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 001112: [04:09:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 001112: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 001112: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 001112: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 001112: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 001112: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 001112: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 001112: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 001112: [04:09:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.dds RDOC 001112: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D Array.png RDOC 001112: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.dds RDOC 001112: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D MSAA.png RDOC 001112: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.dds RDOC 001112: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_TYPELESS_G8_UINT@Texture 2D.png RDOC 001112: [04:09:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.dds RDOC 001112: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D Array.png RDOC 001112: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.dds RDOC 001112: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA Array.png RDOC 001112: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.dds RDOC 001112: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D MSAA.png RDOC 001112: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.dds RDOC 001112: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R24G8_TYPELESS_UNORM_X8_TYPELESS@Texture 2D.png RDOC 001112: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.dds RDOC 001112: [04:09:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D Array.png RDOC 001112: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.dds RDOC 001112: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 1D.png RDOC 001112: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.dds RDOC 001112: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D Array.png RDOC 001112: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA Array.png RDOC 001112: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.dds RDOC 001112: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D MSAA.png RDOC 001112: [04:09:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.dds RDOC 001112: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 2D.png RDOC 001112: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.dds RDOC 001112: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_FLOAT@Texture 3D.png RDOC 001112: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 001112: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 001112: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 001112: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 001112: [04:09:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 001112: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 001112: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 001112: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 001112: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 001112: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 001112: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 001112: [04:09:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 001112: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 001112: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 001112: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 001112: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 001112: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 001112: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 001112: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 001112: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 001112: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 001112: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 001112: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 001112: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 001112: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.dds RDOC 001112: [04:09:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D Array.png RDOC 001112: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.dds RDOC 001112: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 1D.png RDOC 001112: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.dds RDOC 001112: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D Array.png RDOC 001112: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.dds RDOC 001112: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 2D.png RDOC 001112: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.dds RDOC 001112: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_FLOAT@Texture 3D.png RDOC 001112: [04:09:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.dds RDOC 001112: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D Array.png RDOC 001112: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.dds RDOC 001112: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 1D.png RDOC 001112: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.dds RDOC 001112: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D Array.png RDOC 001112: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.dds RDOC 001112: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 2D.png RDOC 001112: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.dds RDOC 001112: [04:09:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_SINT@Texture 3D.png RDOC 001112: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.dds RDOC 001112: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D Array.png RDOC 001112: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.dds RDOC 001112: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 1D.png RDOC 001112: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.dds RDOC 001112: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D Array.png RDOC 001112: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.dds RDOC 001112: [04:09:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 2D.png RDOC 001112: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.dds RDOC 001112: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32B32_UINT@Texture 3D.png RDOC 001112: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.dds RDOC 001112: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D Array.png RDOC 001112: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.dds RDOC 001112: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 1D.png RDOC 001112: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.dds RDOC 001112: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D Array.png RDOC 001112: [04:09:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA Array.png RDOC 001112: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.dds RDOC 001112: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D MSAA.png RDOC 001112: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.dds RDOC 001112: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 2D.png RDOC 001112: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.dds RDOC 001112: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_FLOAT@Texture 3D.png RDOC 001112: [04:09:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 001112: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 001112: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 001112: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 001112: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 001112: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 001112: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 001112: [04:09:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 001112: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 001112: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 001112: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 001112: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 001112: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 001112: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 001112: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 001112: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 001112: [04:09:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 001112: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 001112: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 001112: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 001112: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 001112: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 001112: [04:09:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 001112: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 001112: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.dds RDOC 001112: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D Array.png RDOC 001112: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.dds RDOC 001112: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA Array.png RDOC 001112: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.dds RDOC 001112: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D MSAA.png RDOC 001112: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.dds RDOC 001112: [04:09:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_FLOAT_X8X24_TYPELESS@Texture 2D.png RDOC 001112: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.dds RDOC 001112: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D Array.png RDOC 001112: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.dds RDOC 001112: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D MSAA.png RDOC 001112: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.dds RDOC 001112: [04:09:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32G8X24_TYPELESS_TYPELESS_G8X24_UINT@Texture 2D.png RDOC 001112: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.dds RDOC 001112: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D Array.png RDOC 001112: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.dds RDOC 001112: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 1D.png RDOC 001112: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.dds RDOC 001112: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D Array.png RDOC 001112: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA Array.png RDOC 001112: [04:09:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.dds RDOC 001112: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D MSAA.png RDOC 001112: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.dds RDOC 001112: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 2D.png RDOC 001112: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.dds RDOC 001112: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_FLOAT@Texture 3D.png RDOC 001112: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 001112: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 001112: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 001112: [04:09:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 001112: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 001112: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 001112: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 001112: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 001112: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 001112: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 001112: [04:09:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 001112: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 001112: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 001112: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 001112: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 001112: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 001112: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 001112: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 001112: [04:09:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 001112: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 001112: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 001112: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 001112: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 001112: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 001112: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 001112: [04:09:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 001112: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 001112: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 001112: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 001112: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 001112: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 001112: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 001112: [04:09:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 001112: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 001112: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 001112: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 001112: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 001112: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 001112: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 001112: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 001112: [04:09:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 001112: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 001112: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 001112: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 001112: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 001112: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 001112: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 001112: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 001112: [04:09:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 001112: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 001112: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 001112: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 001112: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 001112: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 001112: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 001112: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 001112: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 001112: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 001112: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 001112: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 001112: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 001112: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 001112: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 001112: [04:09:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 001112: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 001112: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 001112: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 001112: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 001112: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 001112: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 001112: [04:09:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 001112: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 001112: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 001112: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 001112: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.dds RDOC 001112: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D Array.png RDOC 001112: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.dds RDOC 001112: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 1D.png RDOC 001112: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.dds RDOC 001112: [04:09:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D Array.png RDOC 001112: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.dds RDOC 001112: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA Array.png RDOC 001112: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.dds RDOC 001112: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D MSAA.png RDOC 001112: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.dds RDOC 001112: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 2D.png RDOC 001112: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.dds RDOC 001112: [04:09:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8B8A8_UNORM_SRGB@Texture 3D.png RDOC 001112: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 001112: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 001112: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 001112: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 001112: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 001112: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 001112: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 001112: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 001112: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 001112: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 001112: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 001112: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 001112: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 001112: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 001112: [04:09:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 001112: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 001112: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 001112: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 001112: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 001112: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 001112: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 001112: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 001112: [04:09:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 001112: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 001112: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 001112: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 001112: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 001112: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 001112: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 001112: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 001112: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 001112: [04:09:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 001112: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 001112: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 001112: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 001112: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 001112: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 001112: [04:09:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 001112: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 001112: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 001112: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 001112: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 001112: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 001112: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 001112: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 001112: [04:09:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 001112: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 001112: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 001112: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 001112: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 001112: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 001112: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 001112: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 001112: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 001112: [04:09:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 001112: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 001112: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 001112: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 001112: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 001112: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 001112: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 001112: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 001112: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 001112: [04:09:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 001112: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 001112: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 001112: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 001112: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 001112: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 001112: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 001112: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:09:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:09:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:09:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:09:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:09:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:09:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:09:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 001112: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 001112: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 001112: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 001112: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 001112: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 001112: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 001112: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 001112: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 001112: [04:10:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 001112: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 001112: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 001112: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 001112: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 001112: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 001112: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 001112: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 001112: [04:10:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 001112: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 001112: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 001112: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 001112: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 001112: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 001112: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 001112: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 001112: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 001112: [04:10:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 001112: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 001112: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 001112: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 001112: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 001112: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 001112: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 001112: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 001112: [04:10:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 001112: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.dds RDOC 001112: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D Array.png RDOC 001112: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.dds RDOC 001112: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 1D.png RDOC 001112: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.dds RDOC 001112: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D Array.png RDOC 001112: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.dds RDOC 001112: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 2D.png RDOC 001112: [04:10:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.dds RDOC 001112: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 001112: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 001112: [04:10:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\D3D12_Texture_Zoo\R9G9B9E5_SHAREDEXP@Texture 3D.png RDOC 001112: [04:10:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 001112: [04:10:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 001112: [04:10:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 001112: [04:10:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 001112: [04:10:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 001112: [04:10:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer
gl\gl_test.cpp:94 Log: Running GL test on NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86
RDOC 011928: [04:10:05] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 011928: [04:10:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 011928: [04:10:05] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 011928: [04:10:05] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 011928: [04:10:05] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8276 RDOC 008276: [04:10:05] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008276: [04:10:05] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008276: [04:10:05] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008276: [04:10:05] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008276: [04:10:05] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008276: [04:10:05] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008276: [04:10:05] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008276: [04:10:05] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008276: [04:10:05] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008276: [04:10:05] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008276: [04:10:05] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008276: [04:10:05] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008276: [04:10:05] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008276: [04:10:05] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008276: [04:10:05] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 008276: [04:10:05] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 011928: [04:10:05] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8276] RDOC 008276: [04:10:06] gl_driver.cpp(1204) - Log - Compatibility context 0000000000010000 created without attribs, sharing with context 0000000000000000 RDOC 008276: [04:10:06] gl_driver.cpp(1216) - Log - Created new sharegroup 00000264A2BC3120 RDOC 008276: [04:10:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 008276: [04:10:06] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 008276: [04:10:06] gl_driver.cpp(1091) - Log - Deleting context 0000000000010000 RDOC 008276: [04:10:06] gl_driver.cpp(1115) - Log - Deleting shader group 00000264A2BC3120 RDOC 008276: [04:10:06] gl_driver.cpp(1204) - Log - Core context 0000000000020000 created with attribs, sharing with context 0000000000000000 RDOC 008276: [04:10:06] gl_driver.cpp(1216) - Log - Created new sharegroup 00000264A2BC2EE0 RDOC 008276: [04:10:06] core.cpp(1968) - Log - Adding OpenGL device frame capturer for 0x0000000000020000 RDOC 008276: [04:10:06] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.3 RDOC 008276: [04:10:06] gl_driver.cpp(1400) - Log - Activating new GL context: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 008276: [04:10:06] gl_common.cpp( 487) - Log - Vendor checks for 43 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86) RDOC 008276: [04:10:06] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011928: [04:10:06] target_control.cpp( 886) - Log - Used API: OpenGL (Not presenting & supported) RDOC 008276: [04:10:06] core.cpp(2002) - Log - Adding OpenGL frame capturer for 0x0000000000020000 / 0x00000000005C03BE RDOC 011928: [04:10:06] target_control.cpp( 886) - Log - Used API: OpenGL (Presenting & supported) RDOC 008276: [04:10:06] gl_driver.cpp(2222) - Log - Starting capture RDOC 008276: [04:10:06] resource_manager.h(1441) - Log - Preparing up to 469 potentially dirty resources RDOC 008276: [04:10:06] resource_manager.h(1494) - Log - Prepared 469 dirty resources, postponed 0, skipped 0 RDOC 008276: [04:10:08] gl_driver.cpp(2293) - Log - Finished capture, Frame 5 RDOC 008276: [04:10:08] resource_manager.h(1506) - Log - Checking 469 resources with initial contents against 469 referenced resources RDOC 008276: [04:10:09] resource_manager.h(1579) - Log - Serialised 464 resources, skipped 5 unreferenced RDOC 008276: [04:10:09] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 13782464 bytes to 395580 (2.87 %) RDOC 008276: [04:10:09] gl_driver.cpp(2442) - Log - Captured GL frame with 13.143982 MB capture section in 2.541098 seconds RDOC 008276: [04:10:09] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4632 bytes to 4632 (100.00 %) RDOC 008276: [04:10:09] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 008276: [04:10:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 011928: [04:10:09] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (431515 bytes) (time 1669263009) 31088 byte thumbnail RDOC 011928: [04:10:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\capture_frame5.rdc RDOC 011928: [04:10:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:10:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:10:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:10:10] gl_replay.cpp(3847) - Log - Capture was created on NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.3.0 NVIDIA 526.86 RDOC 011928: [04:10:10] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011928: [04:10:10] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011928: [04:10:10] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011928: [04:10:10] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011928: [04:10:10] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011928: [04:10:10] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011928: [04:10:10] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011928: [04:10:10] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011928: [04:10:10] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 011928: [04:10:10] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 011928: [04:10:10] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011928: [04:10:10] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 011928: [04:10:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:10:13] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 2977.762 ms RDOC 011928: [04:10:16] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 011928: [04:10:16] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 011928: [04:10:16] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_FLOAT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UINT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SINT to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R16G16B16_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UINT to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SINT to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_UNORM to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SRGB to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:21] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R8G8B8_SNORM to DDS-compatible DXGI format RDOC 011928: [04:10:25] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 011928: [04:10:25] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 011928: [04:10:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:10:25] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011928: [04:10:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:10:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:10:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:10:31] remote_server.cpp(1661) - Log - Capture open complete RDOC 011928: [04:10:31] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011928: [04:10:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:10:31] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011928: [04:10:31] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011928: [04:10:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:10:47] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 011928: [04:10:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:10:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:10:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:10:48] remote_server.cpp(1661) - Log - Capture open complete RDOC 011928: [04:10:48] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 011928: [04:10:48] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 011928: [04:10:48] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 011928: [04:10:48] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 011928: [04:10:48] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 011928: [04:10:48] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 011928: [04:10:48] gl_common.cpp( 98) - Log - Function pointers available: RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 011928: [04:10:48] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 011928: [04:10:48] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 011928: [04:10:48] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 011928: [04:10:48] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 011928: [04:10:48] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 011928: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 011928: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 011928: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 011928: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 011928: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 011928: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 011928: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.dds RDOC 011928: [04:11:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RED_RGTC1_EXT@Texture 2D.png RDOC 011928: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.dds RDOC 011928: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D Array.png RDOC 011928: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.dds RDOC 011928: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_BPTC_UNORM@Texture 2D.png RDOC 011928: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 011928: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 011928: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 011928: [04:11:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT1_EXT@Texture 2D.png RDOC 011928: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 011928: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 011928: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 011928: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT3_EXT@Texture 2D.png RDOC 011928: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 011928: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 011928: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 011928: [04:11:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGBA_S3TC_DXT5_EXT@Texture 2D.png RDOC 011928: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 011928: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 011928: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.dds RDOC 011928: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT@Texture 2D.png RDOC 011928: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.dds RDOC 011928: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D Array.png RDOC 011928: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.dds RDOC 011928: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT@Texture 2D.png RDOC 011928: [04:11:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 011928: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 011928: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 011928: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_RGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 011928: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.dds RDOC 011928: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D Array.png RDOC 011928: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.dds RDOC 011928: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT@Texture 2D.png RDOC 011928: [04:11:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.dds RDOC 011928: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D Array.png RDOC 011928: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.dds RDOC 011928: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SIGNED_RED_RGTC1_EXT@Texture 2D.png RDOC 011928: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.dds RDOC 011928: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D Array.png RDOC 011928: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.dds RDOC 011928: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_BPTC_UNORM@Texture 2D.png RDOC 011928: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 011928: [04:11:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 011928: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.dds RDOC 011928: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT@Texture 2D.png RDOC 011928: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.dds RDOC 011928: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D Array.png RDOC 011928: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.dds RDOC 011928: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT@Texture 2D.png RDOC 011928: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.dds RDOC 011928: [04:11:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D Array.png RDOC 011928: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.dds RDOC 011928: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT@Texture 2D.png RDOC 011928: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.dds RDOC 011928: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D Array.png RDOC 011928: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.dds RDOC 011928: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\COMPRESSED_SRGB_S3TC_DXT1_EXT@Texture 2D.png RDOC 011928: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.dds RDOC 011928: [04:11:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D Array.png RDOC 011928: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.dds RDOC 011928: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH24_STENCIL8@Texture 2D.png RDOC 011928: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.dds RDOC 011928: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D Array.png RDOC 011928: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.dds RDOC 011928: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH32F_STENCIL8@Texture 2D.png RDOC 011928: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.dds RDOC 011928: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D Array.png RDOC 011928: [04:11:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.dds RDOC 011928: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT16@Texture 2D.png RDOC 011928: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D Array.png RDOC 011928: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT24@Texture 2D.png RDOC 011928: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.dds RDOC 011928: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D Array.png RDOC 011928: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.dds RDOC 011928: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\DEPTH_COMPONENT32F@Texture 2D.png RDOC 011928: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.dds RDOC 011928: [04:11:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D Array.png RDOC 011928: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.dds RDOC 011928: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R11F_G11F_B10F@Texture 2D.png RDOC 011928: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.dds RDOC 011928: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D Array.png RDOC 011928: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.dds RDOC 011928: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 1D.png RDOC 011928: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.dds RDOC 011928: [04:11:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D Array.png RDOC 011928: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.dds RDOC 011928: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 2D.png RDOC 011928: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.dds RDOC 011928: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture 3D.png RDOC 011928: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.dds RDOC 011928: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube Array.png RDOC 011928: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.dds RDOC 011928: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Cube.png RDOC 011928: [04:11:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.dds RDOC 011928: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16@Texture Rect.png RDOC 011928: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.dds RDOC 011928: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D Array.png RDOC 011928: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.dds RDOC 011928: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 1D.png RDOC 011928: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.dds RDOC 011928: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D Array.png RDOC 011928: [04:11:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.dds RDOC 011928: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 2D.png RDOC 011928: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.dds RDOC 011928: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture 3D.png RDOC 011928: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.dds RDOC 011928: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube Array.png RDOC 011928: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.dds RDOC 011928: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Cube.png RDOC 011928: [04:11:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.dds RDOC 011928: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16F@Texture Rect.png RDOC 011928: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.dds RDOC 011928: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D Array.png RDOC 011928: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.dds RDOC 011928: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 1D.png RDOC 011928: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.dds RDOC 011928: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D Array.png RDOC 011928: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.dds RDOC 011928: [04:11:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 2D.png RDOC 011928: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.dds RDOC 011928: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture 3D.png RDOC 011928: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.dds RDOC 011928: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16I@Texture Rect.png RDOC 011928: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.dds RDOC 011928: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D Array.png RDOC 011928: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.dds RDOC 011928: [04:11:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 1D.png RDOC 011928: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.dds RDOC 011928: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D Array.png RDOC 011928: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.dds RDOC 011928: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 2D.png RDOC 011928: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.dds RDOC 011928: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture 3D.png RDOC 011928: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.dds RDOC 011928: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16UI@Texture Rect.png RDOC 011928: [04:11:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 011928: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 011928: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 011928: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 011928: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 011928: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 011928: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 011928: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 011928: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 011928: [04:11:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 011928: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.dds RDOC 011928: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube Array.png RDOC 011928: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.dds RDOC 011928: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Cube.png RDOC 011928: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.dds RDOC 011928: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R16_SNORM@Texture Rect.png RDOC 011928: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.dds RDOC 011928: [04:11:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D Array.png RDOC 011928: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.dds RDOC 011928: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 1D.png RDOC 011928: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.dds RDOC 011928: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D Array.png RDOC 011928: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.dds RDOC 011928: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 2D.png RDOC 011928: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.dds RDOC 011928: [04:11:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture 3D.png RDOC 011928: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.dds RDOC 011928: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube Array.png RDOC 011928: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.dds RDOC 011928: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Cube.png RDOC 011928: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.dds RDOC 011928: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32F@Texture Rect.png RDOC 011928: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.dds RDOC 011928: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D Array.png RDOC 011928: [04:11:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.dds RDOC 011928: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 1D.png RDOC 011928: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.dds RDOC 011928: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D Array.png RDOC 011928: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.dds RDOC 011928: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 2D.png RDOC 011928: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.dds RDOC 011928: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture 3D.png RDOC 011928: [04:11:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.dds RDOC 011928: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32I@Texture Rect.png RDOC 011928: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.dds RDOC 011928: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D Array.png RDOC 011928: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.dds RDOC 011928: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 1D.png RDOC 011928: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.dds RDOC 011928: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D Array.png RDOC 011928: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.dds RDOC 011928: [04:11:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 2D.png RDOC 011928: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.dds RDOC 011928: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture 3D.png RDOC 011928: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.dds RDOC 011928: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R32UI@Texture Rect.png RDOC 011928: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.dds RDOC 011928: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D Array.png RDOC 011928: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.dds RDOC 011928: [04:11:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 1D.png RDOC 011928: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.dds RDOC 011928: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D Array.png RDOC 011928: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.dds RDOC 011928: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 2D.png RDOC 011928: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.dds RDOC 011928: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture 3D.png RDOC 011928: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.dds RDOC 011928: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube Array.png RDOC 011928: [04:11:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.dds RDOC 011928: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Cube.png RDOC 011928: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.dds RDOC 011928: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8@Texture Rect.png RDOC 011928: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.dds RDOC 011928: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D Array.png RDOC 011928: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.dds RDOC 011928: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 1D.png RDOC 011928: [04:11:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.dds RDOC 011928: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D Array.png RDOC 011928: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.dds RDOC 011928: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 2D.png RDOC 011928: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.dds RDOC 011928: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture 3D.png RDOC 011928: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.dds RDOC 011928: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8I@Texture Rect.png RDOC 011928: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.dds RDOC 011928: [04:11:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D Array.png RDOC 011928: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.dds RDOC 011928: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 1D.png RDOC 011928: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.dds RDOC 011928: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D Array.png RDOC 011928: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.dds RDOC 011928: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 2D.png RDOC 011928: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.dds RDOC 011928: [04:11:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture 3D.png RDOC 011928: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.dds RDOC 011928: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8UI@Texture Rect.png RDOC 011928: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 011928: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 011928: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 011928: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 011928: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 011928: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 011928: [04:11:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 011928: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 011928: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 011928: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 011928: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.dds RDOC 011928: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube Array.png RDOC 011928: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.dds RDOC 011928: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Cube.png RDOC 011928: [04:11:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.dds RDOC 011928: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\R8_SNORM@Texture Rect.png RDOC 011928: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.dds RDOC 011928: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D Array.png RDOC 011928: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.dds RDOC 011928: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 1D.png RDOC 011928: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.dds RDOC 011928: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D Array.png RDOC 011928: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.dds RDOC 011928: [04:11:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 2D.png RDOC 011928: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.dds RDOC 011928: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture 3D.png RDOC 011928: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.dds RDOC 011928: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube Array.png RDOC 011928: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.dds RDOC 011928: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Cube.png RDOC 011928: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.dds RDOC 011928: [04:11:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16@Texture Rect.png RDOC 011928: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.dds RDOC 011928: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D Array.png RDOC 011928: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.dds RDOC 011928: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 1D.png RDOC 011928: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.dds RDOC 011928: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D Array.png RDOC 011928: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.dds RDOC 011928: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 2D.png RDOC 011928: [04:11:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.dds RDOC 011928: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture 3D.png RDOC 011928: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.dds RDOC 011928: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube Array.png RDOC 011928: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.dds RDOC 011928: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Cube.png RDOC 011928: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.dds RDOC 011928: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16F@Texture Rect.png RDOC 011928: [04:11:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.dds RDOC 011928: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D Array.png RDOC 011928: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.dds RDOC 011928: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 1D.png RDOC 011928: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.dds RDOC 011928: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D Array.png RDOC 011928: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.dds RDOC 011928: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 2D.png RDOC 011928: [04:11:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.dds RDOC 011928: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture 3D.png RDOC 011928: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.dds RDOC 011928: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16I@Texture Rect.png RDOC 011928: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.dds RDOC 011928: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D Array.png RDOC 011928: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.dds RDOC 011928: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 1D.png RDOC 011928: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.dds RDOC 011928: [04:11:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D Array.png RDOC 011928: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.dds RDOC 011928: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 2D.png RDOC 011928: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.dds RDOC 011928: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture 3D.png RDOC 011928: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.dds RDOC 011928: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16UI@Texture Rect.png RDOC 011928: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.dds RDOC 011928: [04:11:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D Array.png RDOC 011928: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.dds RDOC 011928: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 1D.png RDOC 011928: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.dds RDOC 011928: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D Array.png RDOC 011928: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.dds RDOC 011928: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 2D.png RDOC 011928: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.dds RDOC 011928: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture 3D.png RDOC 011928: [04:11:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.dds RDOC 011928: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube Array.png RDOC 011928: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.dds RDOC 011928: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Cube.png RDOC 011928: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.dds RDOC 011928: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG16_SNORM@Texture Rect.png RDOC 011928: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.dds RDOC 011928: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D Array.png RDOC 011928: [04:11:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.dds RDOC 011928: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 1D.png RDOC 011928: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.dds RDOC 011928: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D Array.png RDOC 011928: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.dds RDOC 011928: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 2D.png RDOC 011928: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.dds RDOC 011928: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture 3D.png RDOC 011928: [04:11:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.dds RDOC 011928: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube Array.png RDOC 011928: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.dds RDOC 011928: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Cube.png RDOC 011928: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.dds RDOC 011928: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32F@Texture Rect.png RDOC 011928: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.dds RDOC 011928: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D Array.png RDOC 011928: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.dds RDOC 011928: [04:11:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 1D.png RDOC 011928: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.dds RDOC 011928: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D Array.png RDOC 011928: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.dds RDOC 011928: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 2D.png RDOC 011928: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.dds RDOC 011928: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture 3D.png RDOC 011928: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.dds RDOC 011928: [04:11:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32I@Texture Rect.png RDOC 011928: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.dds RDOC 011928: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D Array.png RDOC 011928: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.dds RDOC 011928: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 1D.png RDOC 011928: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.dds RDOC 011928: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D Array.png RDOC 011928: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.dds RDOC 011928: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 2D.png RDOC 011928: [04:11:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.dds RDOC 011928: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture 3D.png RDOC 011928: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.dds RDOC 011928: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG32UI@Texture Rect.png RDOC 011928: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.dds RDOC 011928: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D Array.png RDOC 011928: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.dds RDOC 011928: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 1D.png RDOC 011928: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.dds RDOC 011928: [04:11:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D Array.png RDOC 011928: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.dds RDOC 011928: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 2D.png RDOC 011928: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.dds RDOC 011928: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture 3D.png RDOC 011928: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.dds RDOC 011928: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube Array.png RDOC 011928: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.dds RDOC 011928: [04:11:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Cube.png RDOC 011928: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.dds RDOC 011928: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8@Texture Rect.png RDOC 011928: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.dds RDOC 011928: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D Array.png RDOC 011928: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.dds RDOC 011928: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 1D.png RDOC 011928: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.dds RDOC 011928: [04:11:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D Array.png RDOC 011928: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.dds RDOC 011928: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 2D.png RDOC 011928: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.dds RDOC 011928: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture 3D.png RDOC 011928: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.dds RDOC 011928: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8I@Texture Rect.png RDOC 011928: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.dds RDOC 011928: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D Array.png RDOC 011928: [04:11:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.dds RDOC 011928: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 1D.png RDOC 011928: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.dds RDOC 011928: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D Array.png RDOC 011928: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.dds RDOC 011928: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 2D.png RDOC 011928: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.dds RDOC 011928: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture 3D.png RDOC 011928: [04:11:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.dds RDOC 011928: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8UI@Texture Rect.png RDOC 011928: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.dds RDOC 011928: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D Array.png RDOC 011928: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.dds RDOC 011928: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 1D.png RDOC 011928: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.dds RDOC 011928: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D Array.png RDOC 011928: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.dds RDOC 011928: [04:11:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 2D.png RDOC 011928: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.dds RDOC 011928: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture 3D.png RDOC 011928: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.dds RDOC 011928: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube Array.png RDOC 011928: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.dds RDOC 011928: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Cube.png RDOC 011928: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.dds RDOC 011928: [04:11:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RG8_SNORM@Texture Rect.png RDOC 011928: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.dds RDOC 011928: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D Array.png RDOC 011928: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.dds RDOC 011928: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2@Texture 2D.png RDOC 011928: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.dds RDOC 011928: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D Array.png RDOC 011928: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.dds RDOC 011928: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB10_A2UI@Texture 2D.png RDOC 011928: [04:11:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D Array.png RDOC 011928: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 1D.png RDOC 011928: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D Array.png RDOC 011928: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 2D.png RDOC 011928: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture 3D.png RDOC 011928: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube Array.png RDOC 011928: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Cube.png RDOC 011928: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16@Texture Rect.png RDOC 011928: [04:11:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D Array.png RDOC 011928: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 1D.png RDOC 011928: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D Array.png RDOC 011928: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 2D.png RDOC 011928: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture 3D.png RDOC 011928: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube Array.png RDOC 011928: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Cube.png RDOC 011928: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16F@Texture Rect.png RDOC 011928: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D Array.png RDOC 011928: [04:11:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 1D.png RDOC 011928: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D Array.png RDOC 011928: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 2D.png RDOC 011928: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture 3D.png RDOC 011928: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16I@Texture Rect.png RDOC 011928: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D Array.png RDOC 011928: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 1D.png RDOC 011928: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D Array.png RDOC 011928: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 2D.png RDOC 011928: [04:11:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture 3D.png RDOC 011928: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16UI@Texture Rect.png RDOC 011928: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D Array.png RDOC 011928: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 1D.png RDOC 011928: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D Array.png RDOC 011928: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 2D.png RDOC 011928: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture 3D.png RDOC 011928: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube Array.png RDOC 011928: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Cube.png RDOC 011928: [04:11:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB16_SNORM@Texture Rect.png RDOC 011928: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.dds RDOC 011928: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D Array.png RDOC 011928: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.dds RDOC 011928: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 1D.png RDOC 011928: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.dds RDOC 011928: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D Array.png RDOC 011928: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.dds RDOC 011928: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 2D.png RDOC 011928: [04:11:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.dds RDOC 011928: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture 3D.png RDOC 011928: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.dds RDOC 011928: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube Array.png RDOC 011928: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.dds RDOC 011928: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Cube.png RDOC 011928: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.dds RDOC 011928: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:11:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:11:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:11:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:11:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:11:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32F@Texture Rect.png RDOC 011928: [04:11:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:11:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:11:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.dds RDOC 011928: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D Array.png RDOC 011928: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.dds RDOC 011928: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 1D.png RDOC 011928: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.dds RDOC 011928: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D Array.png RDOC 011928: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.dds RDOC 011928: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 2D.png RDOC 011928: [04:12:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.dds RDOC 011928: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture 3D.png RDOC 011928: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.dds RDOC 011928: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32I@Texture Rect.png RDOC 011928: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.dds RDOC 011928: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D Array.png RDOC 011928: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.dds RDOC 011928: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 1D.png RDOC 011928: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.dds RDOC 011928: [04:12:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D Array.png RDOC 011928: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.dds RDOC 011928: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 2D.png RDOC 011928: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.dds RDOC 011928: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture 3D.png RDOC 011928: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.dds RDOC 011928: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB32UI@Texture Rect.png RDOC 011928: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.dds RDOC 011928: [04:12:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D Array.png RDOC 011928: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.dds RDOC 011928: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB565@Texture 2D.png RDOC 011928: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.dds RDOC 011928: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D Array.png RDOC 011928: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.dds RDOC 011928: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB5_A1@Texture 2D.png RDOC 011928: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D Array.png RDOC 011928: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 1D.png RDOC 011928: [04:12:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D Array.png RDOC 011928: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 2D.png RDOC 011928: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture 3D.png RDOC 011928: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube Array.png RDOC 011928: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Cube.png RDOC 011928: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8@Texture Rect.png RDOC 011928: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D Array.png RDOC 011928: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 1D.png RDOC 011928: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D Array.png RDOC 011928: [04:12:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 2D.png RDOC 011928: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture 3D.png RDOC 011928: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8I@Texture Rect.png RDOC 011928: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D Array.png RDOC 011928: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 1D.png RDOC 011928: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D Array.png RDOC 011928: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 2D.png RDOC 011928: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture 3D.png RDOC 011928: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8UI@Texture Rect.png RDOC 011928: [04:12:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D Array.png RDOC 011928: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 1D.png RDOC 011928: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D Array.png RDOC 011928: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 2D.png RDOC 011928: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture 3D.png RDOC 011928: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube Array.png RDOC 011928: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Cube.png RDOC 011928: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB8_SNORM@Texture Rect.png RDOC 011928: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.dds RDOC 011928: [04:12:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D Array.png RDOC 011928: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.dds RDOC 011928: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 1D.png RDOC 011928: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.dds RDOC 011928: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D Array.png RDOC 011928: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.dds RDOC 011928: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 2D.png RDOC 011928: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.dds RDOC 011928: [04:12:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture 3D.png RDOC 011928: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.dds RDOC 011928: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGB9_E5@Texture Rect.png RDOC 011928: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.dds RDOC 011928: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D Array.png RDOC 011928: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.dds RDOC 011928: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 1D.png RDOC 011928: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.dds RDOC 011928: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D Array.png RDOC 011928: [04:12:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.dds RDOC 011928: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 2D.png RDOC 011928: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.dds RDOC 011928: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture 3D.png RDOC 011928: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.dds RDOC 011928: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube Array.png RDOC 011928: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.dds RDOC 011928: [04:12:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Cube.png RDOC 011928: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.dds RDOC 011928: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16@Texture Rect.png RDOC 011928: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.dds RDOC 011928: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D Array.png RDOC 011928: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.dds RDOC 011928: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 1D.png RDOC 011928: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.dds RDOC 011928: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D Array.png RDOC 011928: [04:12:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.dds RDOC 011928: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 2D.png RDOC 011928: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.dds RDOC 011928: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture 3D.png RDOC 011928: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.dds RDOC 011928: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube Array.png RDOC 011928: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.dds RDOC 011928: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Cube.png RDOC 011928: [04:12:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.dds RDOC 011928: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16F@Texture Rect.png RDOC 011928: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.dds RDOC 011928: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D Array.png RDOC 011928: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.dds RDOC 011928: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 1D.png RDOC 011928: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.dds RDOC 011928: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D Array.png RDOC 011928: [04:12:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.dds RDOC 011928: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 2D.png RDOC 011928: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.dds RDOC 011928: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture 3D.png RDOC 011928: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.dds RDOC 011928: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16I@Texture Rect.png RDOC 011928: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.dds RDOC 011928: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D Array.png RDOC 011928: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.dds RDOC 011928: [04:12:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 1D.png RDOC 011928: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.dds RDOC 011928: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D Array.png RDOC 011928: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.dds RDOC 011928: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 2D.png RDOC 011928: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.dds RDOC 011928: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture 3D.png RDOC 011928: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.dds RDOC 011928: [04:12:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16UI@Texture Rect.png RDOC 011928: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.dds RDOC 011928: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D Array.png RDOC 011928: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.dds RDOC 011928: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 1D.png RDOC 011928: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.dds RDOC 011928: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D Array.png RDOC 011928: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.dds RDOC 011928: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 2D.png RDOC 011928: [04:12:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.dds RDOC 011928: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture 3D.png RDOC 011928: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.dds RDOC 011928: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube Array.png RDOC 011928: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.dds RDOC 011928: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Cube.png RDOC 011928: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.dds RDOC 011928: [04:12:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA16_SNORM@Texture Rect.png RDOC 011928: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.dds RDOC 011928: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D Array.png RDOC 011928: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.dds RDOC 011928: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 1D.png RDOC 011928: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.dds RDOC 011928: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D Array.png RDOC 011928: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.dds RDOC 011928: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 2D.png RDOC 011928: [04:12:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.dds RDOC 011928: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture 3D.png RDOC 011928: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.dds RDOC 011928: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube Array.png RDOC 011928: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.dds RDOC 011928: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Cube.png RDOC 011928: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.dds RDOC 011928: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32F@Texture Rect.png RDOC 011928: [04:12:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.dds RDOC 011928: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D Array.png RDOC 011928: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.dds RDOC 011928: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 1D.png RDOC 011928: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.dds RDOC 011928: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D Array.png RDOC 011928: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.dds RDOC 011928: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 2D.png RDOC 011928: [04:12:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.dds RDOC 011928: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture 3D.png RDOC 011928: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.dds RDOC 011928: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32I@Texture Rect.png RDOC 011928: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.dds RDOC 011928: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D Array.png RDOC 011928: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.dds RDOC 011928: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 1D.png RDOC 011928: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.dds RDOC 011928: [04:12:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D Array.png RDOC 011928: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.dds RDOC 011928: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 2D.png RDOC 011928: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.dds RDOC 011928: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture 3D.png RDOC 011928: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.dds RDOC 011928: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA32UI@Texture Rect.png RDOC 011928: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.dds RDOC 011928: [04:12:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D Array.png RDOC 011928: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.dds RDOC 011928: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA4@Texture 2D.png RDOC 011928: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.dds RDOC 011928: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D Array.png RDOC 011928: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.dds RDOC 011928: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 1D.png RDOC 011928: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.dds RDOC 011928: [04:12:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D Array.png RDOC 011928: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.dds RDOC 011928: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 2D.png RDOC 011928: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.dds RDOC 011928: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture 3D.png RDOC 011928: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.dds RDOC 011928: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube Array.png RDOC 011928: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.dds RDOC 011928: [04:12:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Cube.png RDOC 011928: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.dds RDOC 011928: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8@Texture Rect.png RDOC 011928: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.dds RDOC 011928: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D Array.png RDOC 011928: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.dds RDOC 011928: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 1D.png RDOC 011928: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.dds RDOC 011928: [04:12:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D Array.png RDOC 011928: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.dds RDOC 011928: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 2D.png RDOC 011928: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.dds RDOC 011928: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture 3D.png RDOC 011928: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.dds RDOC 011928: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8I@Texture Rect.png RDOC 011928: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.dds RDOC 011928: [04:12:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D Array.png RDOC 011928: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.dds RDOC 011928: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 1D.png RDOC 011928: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.dds RDOC 011928: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D Array.png RDOC 011928: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.dds RDOC 011928: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 2D.png RDOC 011928: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.dds RDOC 011928: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture 3D.png RDOC 011928: [04:12:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.dds RDOC 011928: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8UI@Texture Rect.png RDOC 011928: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.dds RDOC 011928: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D Array.png RDOC 011928: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.dds RDOC 011928: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 1D.png RDOC 011928: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.dds RDOC 011928: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D Array.png RDOC 011928: [04:12:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.dds RDOC 011928: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 2D.png RDOC 011928: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.dds RDOC 011928: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture 3D.png RDOC 011928: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.dds RDOC 011928: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube Array.png RDOC 011928: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.dds RDOC 011928: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Cube.png RDOC 011928: [04:12:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.dds RDOC 011928: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\RGBA8_SNORM@Texture Rect.png RDOC 011928: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D Array.png RDOC 011928: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 1D.png RDOC 011928: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D Array.png RDOC 011928: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 2D.png RDOC 011928: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture 3D.png RDOC 011928: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube Array.png RDOC 011928: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Cube.png RDOC 011928: [04:12:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8@Texture Rect.png RDOC 011928: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.dds RDOC 011928: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D Array.png RDOC 011928: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.dds RDOC 011928: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 1D.png RDOC 011928: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.dds RDOC 011928: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D Array.png RDOC 011928: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.dds RDOC 011928: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 2D.png RDOC 011928: [04:12:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.dds RDOC 011928: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture 3D.png RDOC 011928: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.dds RDOC 011928: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube Array.png RDOC 011928: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.dds RDOC 011928: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Cube.png RDOC 011928: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.dds RDOC 011928: [04:12:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 011928: [04:12:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 011928: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\GL_Texture_Zoo\SRGB8_ALPHA8@Texture Rect.png RDOC 011928: [04:12:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 011928: [04:12:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 011928: [04:12:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 011928: [04:12:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 011928: [04:12:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 011928: [04:12:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 003428: [04:12:32] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 003428: [04:12:32] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 003428: [04:12:32] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 003428: [04:12:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\deferredplusplus.rdc RDOC 003428: [04:12:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003428: [04:12:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003428: [04:12:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003428: [04:12:33] d3d11_replay.cpp(4372) - Log - Created device. RDOC 003428: [04:12:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003428: [04:12:33] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 003428: [04:12:33] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 003428: [04:12:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003428: [04:12:34] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 1479.975 ms RDOC 003428: [04:12:34] d3d11_pixelhistory.cpp( 315) - Log - Timer D3D11DebugManager::PixelHistory - 15.770 ms RDOC 003428: [04:12:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003428: [04:12:34] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\gl-320-draw-range-elements.rdc RDOC 003428: [04:12:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003428: [04:12:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003428: [04:12:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003428: [04:12:35] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 003428: [04:12:35] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 003428: [04:12:35] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 003428: [04:12:35] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 003428: [04:12:35] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 003428: [04:12:35] gl_common.cpp( 98) - Log - Function pointers available: RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 003428: [04:12:35] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 003428: [04:12:35] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 003428: [04:12:35] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 003428: [04:12:35] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 003428: [04:12:35] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 003428: [04:12:35] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 003428: [04:12:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003428: [04:12:35] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 115.019 ms RDOC 003428: [04:12:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 003428: [04:12:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Iter_Test\ModelViewer.rdc RDOC 003428: [04:12:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 003428: [04:12:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 003428: [04:12:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 003428: [04:12:36] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 003428: [04:12:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 003428: [04:12:36] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 003428: [04:12:36] d3d12_replay.cpp(4593) - Log - Created device. RDOC 003428: [04:12:36] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 003428: [04:12:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 003428: [04:12:36] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 003428: [04:12:36] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 003428: [04:12:36] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 003428: [04:12:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 003428: [04:12:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 003428: [04:12:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 003428: [04:12:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 003428: [04:12:39] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 3042.918 ms RDOC 003428: [04:12:50] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 128 to 2048 for output data RDOC 003428: [04:12:50] d3d12_postvs.cpp( 522) - Warning - Resizing stream-out buffer from 2048 to 4096 for indices RDOC 003428: [04:12:53] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 4096 to 2097152 for output data RDOC 003428: [04:12:55] d3d12_postvs.cpp( 419) - Warning - Resizing stream-out buffer from 2097152 to 8388608 for output data RDOC 003428: [04:13:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer
RDOC 006848: [04:13:02] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 006848: [04:13:02] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 006848: [04:13:02] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 006848: [04:13:02] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:03] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:03] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:03] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:04] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 987.657 ms RDOC 006848: [04:13:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:04] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:05] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:05] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:05] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:05] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 204.495 ms RDOC 006848: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:05] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:05] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:05] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:05] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 200.158 ms RDOC 006848: [04:13:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:05] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:05] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:05] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:05] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:06] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 206.487 ms RDOC 006848: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:06] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:06] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:06] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:06] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 199.361 ms RDOC 006848: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:06] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:06] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:06] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:06] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.570 ms RDOC 006848: [04:13:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:06] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:06] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:06] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:06] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:07] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 194.111 ms RDOC 006848: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:07] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:07] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:07] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:07] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 194.464 ms RDOC 006848: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:07] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:07] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:07] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:07] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 208.572 ms RDOC 006848: [04:13:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:07] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:07] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:07] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:07] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:08] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 198.061 ms RDOC 006848: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:08] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:08] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:08] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:08] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.378 ms RDOC 006848: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:08] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:08] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:08] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:08] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 201.234 ms RDOC 006848: [04:13:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:08] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:08] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:08] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:08] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:09] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 194.949 ms RDOC 006848: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:09] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:09] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:09] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:09] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.009 ms RDOC 006848: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:09] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:09] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:09] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:09] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 200.850 ms RDOC 006848: [04:13:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:09] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:10] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:10] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:10] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:10] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 193.055 ms RDOC 006848: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:10] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:10] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:10] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:10] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 197.030 ms RDOC 006848: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:10] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:10] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:10] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:10] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 196.898 ms RDOC 006848: [04:13:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:10] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:11] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:11] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:11] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:11] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 192.449 ms RDOC 006848: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\deferredplusplus.rdc RDOC 006848: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:11] d3d11_replay.cpp(4372) - Log - Created device. RDOC 006848: [04:13:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:11] d3d11_replay.cpp( 214) - Log - nVidia GPU detected - trying to initialise nVidia counters RDOC 006848: [04:13:11] nv_counters.cpp( 206) - Warning - NV GPU performance counters could not locate 'NvPmApi.Core.dll' RDOC 006848: [04:13:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:11] d3d11_device.cpp(1348) - Log - Timer chunk initialisation - 193.255 ms RDOC 006848: [04:13:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:11] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:11] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:11] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:11] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:11] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:11] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:11] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:11] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:11] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:11] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 006848: [04:13:11] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 006848: [04:13:12] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:12] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:12] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 62.066 ms RDOC 006848: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:12] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:12] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:12] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:12] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 22.750 ms RDOC 006848: [04:13:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:12] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:12] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:12] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:12] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:12] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:12] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:12] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:12] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:12] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:12] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:13] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:13] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.667 ms RDOC 006848: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:13] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:13] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:13] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:13] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:13] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:13] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:13] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:13] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.648 ms RDOC 006848: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:13] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:13] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:13] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:13] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:13] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:13] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:13] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:13] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.884 ms RDOC 006848: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:13] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:13] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:13] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:13] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:13] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:13] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:13] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:13] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 22.937 ms RDOC 006848: [04:13:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:13] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:13] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:13] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:13] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:13] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:13] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:13] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:13] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:13] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:13] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:14] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:14] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.493 ms RDOC 006848: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:14] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:14] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:14] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:14] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.491 ms RDOC 006848: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:14] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:14] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:14] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:14] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.146 ms RDOC 006848: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:14] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:14] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:14] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:14] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.039 ms RDOC 006848: [04:13:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:14] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:14] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:14] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:14] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:14] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:14] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:14] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:14] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:14] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:14] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:15] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:15] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.725 ms RDOC 006848: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:15] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:15] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:15] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:15] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:15] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.505 ms RDOC 006848: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:15] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:15] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:15] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:15] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:15] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.563 ms RDOC 006848: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:15] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:15] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:15] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:15] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:15] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.196 ms RDOC 006848: [04:13:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:15] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:15] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:15] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:15] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:15] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:15] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:15] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:15] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:15] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:16] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:16] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:16] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.643 ms RDOC 006848: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:16] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:16] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:16] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:16] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.252 ms RDOC 006848: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:16] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:16] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:16] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:16] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.292 ms RDOC 006848: [04:13:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:16] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:16] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:16] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:16] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:16] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:16] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:16] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:16] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:16] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:16] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:16] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:16] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 22.815 ms RDOC 006848: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:17] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:17] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:17] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:17] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:17] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:17] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:17] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:17] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.010 ms RDOC 006848: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\gl-320-draw-range-elements.rdc RDOC 006848: [04:13:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:17] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 006848: [04:13:17] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 006848: [04:13:17] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 006848: [04:13:17] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 006848: [04:13:17] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 006848: [04:13:17] gl_common.cpp( 98) - Log - Function pointers available: RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 006848: [04:13:17] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 006848: [04:13:17] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 006848: [04:13:17] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 006848: [04:13:17] gl_replay.cpp( 323) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:17] gl_driver.cpp(3423) - Log - Timer chunk initialisation - 23.799 ms RDOC 006848: [04:13:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:17] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:18] d3d12_sdk_select.cpp( 373) - Log - System D3D12 runtime is version 1 RDOC 006848: [04:13:18] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:18] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:18] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:18] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:18] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:18] d3d12_device_wrap.cpp(3341) - Log - Checking feature support for 4 RDOC 006848: [04:13:18] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:18] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:18] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:19] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:19] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:21] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 2866.925 ms RDOC 006848: [04:13:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:21] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:21] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:21] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:21] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:21] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:21] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:22] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:22] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:22] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:22] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:22] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:22] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1042.280 ms RDOC 006848: [04:13:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:23] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:23] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:23] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:23] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:23] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:23] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:23] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:23] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:24] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1016.435 ms RDOC 006848: [04:13:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:24] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:24] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:24] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:24] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:24] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:24] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:24] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:24] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:25] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:25] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:25] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 946.404 ms RDOC 006848: [04:13:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:25] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:25] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:25] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:25] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:25] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:25] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:26] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:26] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:26] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 997.605 ms RDOC 006848: [04:13:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:27] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:27] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:27] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:27] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:27] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:27] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:27] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:27] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:28] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 955.718 ms RDOC 006848: [04:13:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:28] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:28] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:28] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:28] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:28] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:28] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:28] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:28] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:29] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 960.019 ms RDOC 006848: [04:13:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:29] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:29] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:29] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:29] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:29] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:29] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:30] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:30] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:30] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:30] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:30] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:30] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 961.380 ms RDOC 006848: [04:13:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:31] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:31] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:31] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:31] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:31] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:31] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:31] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:31] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:31] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:31] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:31] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:32] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 955.449 ms RDOC 006848: [04:13:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:32] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:32] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:32] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:32] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:32] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:32] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:32] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:32] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:32] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:32] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:32] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:33] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 962.926 ms RDOC 006848: [04:13:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:33] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:33] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:33] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:33] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:33] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:33] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:33] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:33] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:34] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:34] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 965.990 ms RDOC 006848: [04:13:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:35] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:35] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:35] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:35] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:35] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:35] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:35] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:35] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:36] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 1006.118 ms RDOC 006848: [04:13:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:36] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:36] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:36] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:36] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:36] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:36] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:36] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:36] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:37] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 952.390 ms RDOC 006848: [04:13:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:37] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:37] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:37] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:37] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:37] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:37] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:37] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:37] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:38] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 995.702 ms RDOC 006848: [04:13:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:38] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:38] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:38] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:38] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:38] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:38] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:39] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:39] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:39] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 972.493 ms RDOC 006848: [04:13:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:40] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:40] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:40] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:40] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:40] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:40] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:40] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:40] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:40] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:40] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:40] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:41] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 973.865 ms RDOC 006848: [04:13:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:41] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:41] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:41] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:41] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:41] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:41] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:41] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:41] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:41] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:41] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:41] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:42] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 989.296 ms RDOC 006848: [04:13:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:42] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:42] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:42] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:42] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:42] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:42] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:42] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:43] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:43] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:43] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:43] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:43] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 989.639 ms RDOC 006848: [04:13:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:44] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:44] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:44] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:44] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:44] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:44] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:44] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:44] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:44] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:44] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:44] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:45] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 977.039 ms RDOC 006848: [04:13:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 006848: [04:13:45] rdcfile.cpp( 250) - Log - Opening RDCFile Z:\test_data\Repeat_Load\ModelViewer.rdc RDOC 006848: [04:13:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 006848: [04:13:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 006848: [04:13:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 006848: [04:13:45] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 006848: [04:13:45] d3d12_replay.cpp(4511) - Log - Creating D3D12 replay device, minimum feature level D3D_FEATURE_LEVEL_11_0 RDOC 006848: [04:13:45] d3d12_replay.cpp(4593) - Log - Created device. RDOC 006848: [04:13:45] d3d12_replay.cpp( 111) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 006848: [04:13:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 006848: [04:13:45] d3d12_device.cpp(3513) - Log - Resizing GPU readback window to 4194304 RDOC 006848: [04:13:45] d3d12_replay.cpp( 163) - Log - nVidia GPU detected - no counters available RDOC 006848: [04:13:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::34 from upload to default for efficient replay RDOC 006848: [04:13:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::183 from upload to default for efficient replay RDOC 006848: [04:13:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::479 from upload to default for efficient replay RDOC 006848: [04:13:45] d3d12_device_wrap.cpp(1459) - Log - Remapping committed resource ResourceId::487 from upload to default for efficient replay RDOC 006848: [04:13:46] d3d12_device.cpp(4175) - Log - Timer chunk initialisation - 958.491 ms RDOC 006848: [04:13:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer
vk\vk_test.cpp:290 Log: Initialising Vulkan at VK1.3 vk\vk_test.cpp:708 Log: Running Vulkan test on NVIDIA GeForce GTX 970 (version 1.3)
RDOC 007744: [04:13:46] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) loaded in replay application RDOC 007744: [04:13:46] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 007744: [04:13:47] core.cpp( 613) - Log - Replay application 'C:\Python36_64\python.exe' launched RDOC 007744: [04:13:47] win32_process.cpp( 526) - Log - Running process C:\build\renderdoc\util\test\demos_x64.exe RDOC 007744: [04:13:47] win32_process.cpp( 610) - Log - Injecting renderdoc into process 8388 RDOC 008388: [04:13:47] core.cpp( 499) - Log - RenderDoc v1.23 Windows 64-bit Release (839e9f609f6fc97dabb15bc82dd3d38003eaf6ed) capturing application RDOC 008388: [04:13:47] settings.cpp( 460) - Log - Loading config from C:\Users\baldurk\AppData\Roaming\renderdoc\renderdoc.conf RDOC 008388: [04:13:47] win32_libentry.cpp( 68) - Log - Loading into C:\build\renderdoc\util\test\demos_x64.exe RDOC 008388: [04:13:47] sys_win32_hooks.cpp( 84) - Log - Registering Win32 system hooks RDOC 008388: [04:13:47] d3d11_hooks.cpp( 44) - Log - Registering D3D11 hooks RDOC 008388: [04:13:47] amd_hooks.cpp( 154) - Log - Registering AMD hooks RDOC 008388: [04:13:47] nvapi_hooks.cpp( 141) - Log - Registering nvidia hooks RDOC 008388: [04:13:47] d3d12_hooks.cpp( 179) - Log - Registering D3D12 hooks RDOC 008388: [04:13:47] d3d8_hooks.cpp( 36) - Log - Registering D3D8 hooks RDOC 008388: [04:13:47] d3d9_hooks.cpp( 45) - Log - Registering D3D9 hooks RDOC 008388: [04:13:47] dxgi_hooks.cpp( 250) - Log - Registering DXGI hooks RDOC 008388: [04:13:47] egl_hooks.cpp(1017) - Log - Registering EGL hooks RDOC 008388: [04:13:47] gl_hooks.cpp( 280) - Log - Registering OpenGL hooks RDOC 008388: [04:13:47] wgl_hooks.cpp( 655) - Log - Registering WGL hooks RDOC 008388: [04:13:47] vk_layer.cpp( 99) - Log - Registering Vulkan hooks RDOC 007744: [04:13:47] target_control.cpp( 626) - Log - Got remote handshake: demos_x64 [8388] RDOC 008388: [04:13:47] core.cpp(1968) - Log - Adding Vulkan device frame capturer for 0x000001F59FD274C0 RDOC 008388: [04:13:47] vk_device_funcs.cpp( 860) - Log - Initialised capture layer in Vulkan instance. RDOC 008388: [04:13:47] vk_device_funcs.cpp(1476) - Log - physical device 0: NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 008388: [04:13:47] app_api.cpp( 363) - Log - Initialising RenderDoc API version 1.6.0 for requested version 10000 RDOC 008388: [04:13:47] vk_device_funcs.cpp(3962) - Log - Created capture device from physical device 0 RDOC 008388: [04:13:47] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008388: [04:13:47] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008388: [04:13:47] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008388: [04:13:47] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008388: [04:13:47] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008388: [04:13:47] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008388: [04:13:47] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 008388: [04:13:47] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 008388: [04:13:47] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 008388: [04:13:47] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 008388: [04:13:47] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 008388: [04:13:47] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 008388: [04:13:48] vk_core.cpp(3799) - Log - RegisterSurface() window 00000000006003BE RDOC 008388: [04:13:48] core.cpp(2002) - Log - Adding Vulkan frame capturer for 0x000001F59FD274C0 / 0x00000000006003BE RDOC 007744: [04:13:48] target_control.cpp( 886) - Log - Used API: Vulkan (Not presenting & supported) RDOC 007744: [04:13:52] target_control.cpp( 886) - Log - Used API: Vulkan (Presenting & supported) RDOC 008388: [04:13:52] vk_core.cpp(1836) - Log - Starting capture RDOC 008388: [04:13:52] resource_manager.h(1441) - Log - Preparing up to 1408 potentially dirty resources RDOC 008388: [04:13:52] resource_manager.h(1494) - Log - Prepared 700 dirty resources, postponed 700, skipped 0 RDOC 008388: [04:13:52] vk_core.cpp(1971) - Log - Finished capture, Frame 5 RDOC 008388: [04:13:52] resource_manager.h(1506) - Log - Checking 1400 resources with initial contents against 2149 referenced resources RDOC 008388: [04:13:53] resource_manager.h(1579) - Log - Serialised 1399 resources, skipped 1 unreferenced RDOC 008388: [04:13:53] rdcfile.cpp(1261) - Log - Finishing write to section 1 (renderdoc/internal/framecapture). Compressed from 14272384 bytes to 391253 (2.74 %) RDOC 008388: [04:13:53] vk_core.cpp(2375) - Log - Captured Vulkan frame with 13.611206 MB capture section in 0.186220 seconds RDOC 008388: [04:13:53] rdcfile.cpp(1261) - Log - Finishing write to section 7 (renderdoc/internal/exthumb). Compressed from 4876 bytes to 4876 (100.00 %) RDOC 008388: [04:13:53] core.cpp(1876) - Log - Written to disk: C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 008388: [04:13:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 007744: [04:13:53] target_control.cpp( 833) - Log - Got a new capture: 0 (frame 5) (442265 bytes) (time 1669263233) 45921 byte thumbnail RDOC 007744: [04:13:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\capture_frame5.rdc RDOC 007744: [04:13:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:13:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:13:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:13:54] amd_rgp.cpp( 76) - Log - AMD RGP Interop is not enabled RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 0: VK_EXT_debug_report RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 1: VK_EXT_debug_utils RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 2: VK_EXT_swapchain_colorspace RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 3: VK_KHR_device_group_creation RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 4: VK_KHR_external_fence_capabilities RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 5: VK_KHR_external_memory_capabilities RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 6: VK_KHR_external_semaphore_capabilities RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 7: VK_KHR_get_physical_device_properties2 RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 8: VK_KHR_get_surface_capabilities2 RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 9: VK_KHR_portability_enumeration RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 10: VK_KHR_surface RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 11: VK_KHR_surface_protected_capabilities RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 12: VK_KHR_win32_surface RDOC 007744: [04:13:54] vk_device_funcs.cpp( 289) - Log - Inst Ext 13: VK_NV_external_memory_capabilities RDOC 007744: [04:13:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 0: VK_LAYER_KHRONOS_profiles RDOC 007744: [04:13:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 1: VK_LAYER_KHRONOS_synchronization2 RDOC 007744: [04:13:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 2: VK_LAYER_KHRONOS_validation RDOC 007744: [04:13:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 3: VK_LAYER_LUNARG_api_dump RDOC 007744: [04:13:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 4: VK_LAYER_LUNARG_gfxreconstruct RDOC 007744: [04:13:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 5: VK_LAYER_LUNARG_monitor RDOC 007744: [04:13:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 6: VK_LAYER_LUNARG_screenshot RDOC 007744: [04:13:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 7: VK_LAYER_NV_optimus RDOC 007744: [04:13:54] vk_device_funcs.cpp( 296) - Log - Inst Layer 8: VK_LAYER_RENDERDOC_Capture RDOC 007744: [04:13:54] vk_device_funcs.cpp( 345) - Log - Enabling VK_EXT_debug_utils RDOC 007744: [04:13:54] vk_replay.cpp(4715) - Log - Created device. RDOC 007744: [04:13:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:13:54] vk_device_funcs.cpp(1188) - Log - Replay has physical device 0 available: RDOC 007744: [04:13:54] vk_device_funcs.cpp(1191) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007744: [04:13:54] vk_device_funcs.cpp(1199) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007744: [04:13:54] vk_device_funcs.cpp(1368) - Log - Found capture physical device 0: RDOC 007744: [04:13:54] vk_device_funcs.cpp(1371) - Log - - NVIDIA GeForce GTX 970 (ver 526.86 patch 0x0) - 10de:13c2 RDOC 007744: [04:13:54] vk_device_funcs.cpp(1378) - Log - - VK_DRIVER_ID_NVIDIA_PROPRIETARY driver: NVIDIA (526.86) - CTS 1.3.3.1 RDOC 007744: [04:13:54] vk_device_funcs.cpp(1382) - Log - Mapping during replay to best-match physical device 0 RDOC 007744: [04:13:54] vk_device_funcs.cpp(1653) - Log - Creating replay device from physical device 0 RDOC 007744: [04:13:54] vk_device_funcs.cpp(1783) - Log - Enabling VK_KHR_driver_properties RDOC 007744: [04:13:54] vk_device_funcs.cpp(1791) - Log - Enabling VK_KHR_shader_non_semantic_info RDOC 007744: [04:13:54] vk_device_funcs.cpp(1803) - Log - Enabling VK_KHR_pipeline_executable_properties RDOC 007744: [04:13:54] vk_device_funcs.cpp(1814) - Log - Enabling VK_EXT_transform_feedback extension RDOC 007744: [04:13:54] vk_device_funcs.cpp(1829) - Log - Enabling VK_KHR_buffer_device_address RDOC 007744: [04:13:54] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 0: RDOC 007744: [04:13:54] vk_device_funcs.cpp(1888) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007744: [04:13:54] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007744: [04:13:54] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 0: RDOC 007744: [04:13:54] vk_device_funcs.cpp(2035) - Log - - 16 queues available with VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007744: [04:13:54] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007744: [04:13:54] vk_device_funcs.cpp(1886) - Log - Capture describes queue family 1: RDOC 007744: [04:13:54] vk_device_funcs.cpp(1888) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007744: [04:13:54] vk_device_funcs.cpp(1893) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007744: [04:13:54] vk_device_funcs.cpp(2033) - Log - Remapping to queue family 1: RDOC 007744: [04:13:54] vk_device_funcs.cpp(2035) - Log - - 2 queues available with VK_QUEUE_TRANSFER_BIT | VK_QUEUE_SPARSE_BINDING_BIT RDOC 007744: [04:13:54] vk_device_funcs.cpp(2040) - Log - 64 timestamp bits (1,1,1) granularity RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 0: VK_KHR_16bit_storage (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 1: VK_KHR_8bit_storage (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 2: VK_KHR_bind_memory2 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 3: VK_KHR_buffer_device_address (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 4: VK_KHR_copy_commands2 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 5: VK_KHR_create_renderpass2 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 6: VK_KHR_dedicated_allocation (3) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 7: VK_KHR_depth_stencil_resolve (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 8: VK_KHR_descriptor_update_template (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 9: VK_KHR_device_group (4) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 10: VK_KHR_draw_indirect_count (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 11: VK_KHR_driver_properties (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 12: VK_KHR_dynamic_rendering (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 13: VK_KHR_external_fence (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 14: VK_KHR_external_fence_win32 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 15: VK_KHR_external_memory (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 16: VK_KHR_external_memory_win32 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 17: VK_KHR_external_semaphore (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 18: VK_KHR_external_semaphore_win32 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 19: VK_KHR_format_feature_flags2 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 20: VK_KHR_get_memory_requirements2 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 21: VK_KHR_image_format_list (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 22: VK_KHR_imageless_framebuffer (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 23: VK_KHR_maintenance1 (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 24: VK_KHR_maintenance2 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 25: VK_KHR_maintenance3 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 26: VK_KHR_maintenance4 (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 27: VK_KHR_multiview (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 28: VK_KHR_pipeline_executable_properties (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 29: VK_KHR_pipeline_library (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 30: VK_KHR_present_id (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 31: VK_KHR_present_wait (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 32: VK_KHR_push_descriptor (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 33: VK_KHR_relaxed_block_layout (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 34: VK_KHR_sampler_mirror_clamp_to_edge (3) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 35: VK_KHR_sampler_ycbcr_conversion (14) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 36: VK_KHR_separate_depth_stencil_layouts (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 37: VK_KHR_shader_atomic_int64 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 38: VK_KHR_shader_clock (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 39: VK_KHR_shader_draw_parameters (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 40: VK_KHR_shader_float16_int8 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 41: VK_KHR_shader_float_controls (4) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 42: VK_KHR_shader_integer_dot_product (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 43: VK_KHR_shader_non_semantic_info (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 44: VK_KHR_shader_subgroup_extended_types (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 45: VK_KHR_shader_terminate_invocation (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 46: VK_KHR_spirv_1_4 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 47: VK_KHR_storage_buffer_storage_class (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 48: VK_KHR_swapchain (70) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 49: VK_KHR_swapchain_mutable_format (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 50: VK_KHR_synchronization2 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 51: VK_KHR_timeline_semaphore (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 52: VK_KHR_uniform_buffer_standard_layout (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 53: VK_KHR_variable_pointers (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 54: VK_KHR_vulkan_memory_model (3) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 55: VK_KHR_win32_keyed_mutex (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 56: VK_KHR_workgroup_memory_explicit_layout (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 57: VK_KHR_zero_initialize_workgroup_memory (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 58: VK_EXT_4444_formats (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 59: VK_EXT_attachment_feedback_loop_layout (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 60: VK_EXT_blend_operation_advanced (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 61: VK_EXT_border_color_swizzle (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 62: VK_EXT_buffer_device_address (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 63: VK_EXT_calibrated_timestamps (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 64: VK_EXT_color_write_enable (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 65: VK_EXT_conditional_rendering (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 66: VK_EXT_conservative_rasterization (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 67: VK_EXT_custom_border_color (12) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 68: VK_EXT_depth_clip_control (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 69: VK_EXT_depth_clip_enable (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 70: VK_EXT_depth_range_unrestricted (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 71: VK_EXT_descriptor_indexing (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 72: VK_EXT_discard_rectangles (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 73: VK_EXT_extended_dynamic_state (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 74: VK_EXT_extended_dynamic_state2 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 75: VK_EXT_external_memory_host (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 76: VK_EXT_fragment_shader_interlock (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 77: VK_EXT_full_screen_exclusive (4) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 78: VK_EXT_graphics_pipeline_library (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 79: VK_EXT_hdr_metadata (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 80: VK_EXT_host_query_reset (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 81: VK_EXT_image_2d_view_of_3d (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 82: VK_EXT_image_robustness (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 83: VK_EXT_image_view_min_lod (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 84: VK_EXT_index_type_uint8 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 85: VK_EXT_inline_uniform_block (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 86: VK_EXT_line_rasterization (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 87: VK_EXT_load_store_op_none (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 88: VK_EXT_memory_budget (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 89: VK_EXT_memory_priority (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 90: VK_EXT_multi_draw (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 91: VK_EXT_non_seamless_cube_map (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 92: VK_EXT_pci_bus_info (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 93: VK_EXT_pipeline_creation_cache_control (3) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 94: VK_EXT_pipeline_creation_feedback (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 95: VK_EXT_pipeline_robustness (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 96: VK_EXT_post_depth_coverage (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 97: VK_EXT_primitive_topology_list_restart (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 98: VK_EXT_primitives_generated_query (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 99: VK_EXT_private_data (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 100: VK_EXT_provoking_vertex (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 101: VK_EXT_queue_family_foreign (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 102: VK_EXT_robustness2 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 103: VK_EXT_sample_locations (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 104: VK_EXT_sampler_filter_minmax (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 105: VK_EXT_scalar_block_layout (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 106: VK_EXT_separate_stencil_usage (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 107: VK_EXT_shader_atomic_float (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 108: VK_EXT_shader_demote_to_helper_invocation (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 109: VK_EXT_shader_image_atomic_int64 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 110: VK_EXT_shader_module_identifier (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 111: VK_EXT_shader_subgroup_ballot (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 112: VK_EXT_shader_subgroup_vote (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 113: VK_EXT_shader_viewport_index_layer (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 114: VK_EXT_subgroup_size_control (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 115: VK_EXT_texel_buffer_alignment (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 116: VK_EXT_tooling_info (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 117: VK_EXT_transform_feedback (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 118: VK_EXT_vertex_attribute_divisor (3) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 119: VK_EXT_vertex_input_dynamic_state (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 120: VK_EXT_ycbcr_2plane_444_formats (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 121: VK_EXT_ycbcr_image_arrays (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 122: VK_NV_coverage_reduction_mode (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 123: VK_NV_dedicated_allocation (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 124: VK_NV_dedicated_allocation_image_aliasing (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 125: VK_NV_device_diagnostic_checkpoints (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 126: VK_NV_device_diagnostics_config (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 127: VK_NV_device_generated_commands (3) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 128: VK_NV_external_memory (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 129: VK_NV_external_memory_win32 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 130: VK_NV_fill_rectangle (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 131: VK_NV_fragment_coverage_to_color (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 132: VK_NV_framebuffer_mixed_samples (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 133: VK_NV_geometry_shader_passthrough (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 134: VK_NV_inherited_viewport_scissor (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 135: VK_NV_linear_color_attachment (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 136: VK_NV_sample_mask_override_coverage (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 137: VK_NV_shader_sm_builtins (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 138: VK_NV_shader_subgroup_partitioned (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 139: VK_NV_viewport_array2 (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 140: VK_NV_viewport_swizzle (1) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 141: VK_NV_win32_keyed_mutex (2) RDOC 007744: [04:13:54] vk_device_funcs.cpp(3173) - Log - Dev Ext 142: VK_NVX_multiview_per_view_attributes (1) RDOC 007744: [04:13:54] vk_memory.cpp( 71) - Log - Memory type 0: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007744: [04:13:54] vk_memory.cpp( 71) - Log - Memory type 1: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007744: [04:13:54] vk_memory.cpp( 71) - Log - Memory type 2: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007744: [04:13:54] vk_memory.cpp( 71) - Log - Memory type 3: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007744: [04:13:54] vk_memory.cpp( 71) - Log - Memory type 4: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007744: [04:13:54] vk_memory.cpp( 71) - Log - Memory type 5: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007744: [04:13:54] vk_memory.cpp( 71) - Log - Memory type 6: VkMemoryPropertyFlagBits(0) in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [] RDOC 007744: [04:13:54] vk_memory.cpp( 71) - Log - Memory type 7: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [GPULocal] RDOC 007744: [04:13:54] vk_memory.cpp( 71) - Log - Memory type 8: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT in heap 0 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (3.9 GB) [] RDOC 007744: [04:13:54] vk_memory.cpp( 71) - Log - Memory type 9: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [upload] RDOC 007744: [04:13:54] vk_memory.cpp( 71) - Log - Memory type 10: VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_CACHED_BIT in heap 1 (VkMemoryHeapFlagBits(0)) (8.0 GB) [readback] RDOC 007744: [04:13:54] vk_memory.cpp( 71) - Log - Memory type 11: VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT in heap 2 (VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) (214.0 MB) [] RDOC 007744: [04:13:54] vk_debug.cpp(3040) - Log - nVidia GPU detected - no counters available RDOC 007744: [04:13:54] vk_resource_funcs.cpp( 420) - Warning - Can't create buffer covering memory allocation ResourceId::184 RDOC 007744: [04:13:54] vk_core.cpp(2629) - Log - Timer chunk initialisation - 463.404 ms RDOC 007744: [04:14:17] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 007744: [04:14:17] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 007744: [04:14:17] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 007744: [04:14:17] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 007744: [04:14:17] replay_controller.cpp( 837) - Error - Unsupported file format R4G4 RDOC 007744: [04:14:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:17] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R4G4B4A4_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G6B5_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:18] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:19] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format R5G5B5A1_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:19] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:19] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:19] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:19] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:19] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:19] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:19] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UNORM to DDS-compatible DXGI format RDOC 007744: [04:14:19] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 007744: [04:14:20] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 007744: [04:14:20] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 007744: [04:14:20] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 007744: [04:14:20] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format B10G10R10A2_UINT to DDS-compatible DXGI format RDOC 007744: [04:14:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 007744: [04:14:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 007744: [04:14:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 007744: [04:14:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 007744: [04:14:22] dds_readwrite.cpp( 755) - Error - Couldn't convert resource format D24 to DDS-compatible DXGI format RDOC 007744: [04:14:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:14:23] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 007744: [04:14:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:14:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:14:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:14:24] remote_server.cpp(1661) - Log - Capture open complete RDOC 007744: [04:14:24] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 007744: [04:14:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:14:24] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 007744: [04:14:24] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 007744: [04:15:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:01] remote_server.cpp(1627) - Log - Opening capture remotely RDOC 007744: [04:15:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:01] remote_server.cpp(1661) - Log - Capture open complete RDOC 007744: [04:15:01] remote_server.cpp(1687) - Log - Capture ready on replay host RDOC 007744: [04:15:02] gl_common.cpp( 423) - Log - Refreshing extension status based on OpenGL 4.6 RDOC 007744: [04:15:02] gl_emulated.cpp(3813) - Log - Emulating EXT_direct_state_access RDOC 007744: [04:15:02] gl_common.cpp( 65) - Log - Running GL replay on: NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86 RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [0]: GL_AMD_multi_draw_indirect, [1]: GL_AMD_seamless_cubemap_per_texture, [2]: GL_AMD_vertex_shader_viewport_index, [3]: GL_AMD_vertex_shader_layer, [4]: GL_ARB_arrays_of_arrays, [5]: GL_ARB_base_instance, [6]: GL_ARB_bindless_texture, [7]: GL_ARB_blend_func_extended, [8]: GL_ARB_buffer_storage, [9]: GL_ARB_clear_buffer_object, [10]: GL_ARB_clear_texture, [11]: GL_ARB_clip_control, [12]: GL_ARB_color_buffer_float, [13]: GL_ARB_compressed_texture_pixel_storage, [14]: GL_ARB_conservative_depth, [15]: GL_ARB_compute_shader, [16]: GL_ARB_compute_variable_group_size, [17]: GL_ARB_conditional_render_inverted, [18]: GL_ARB_copy_buffer, [19]: GL_ARB_copy_image, [20]: GL_ARB_cull_distance, [21]: GL_ARB_debug_output, [22]: GL_ARB_depth_buffer_float, [23]: GL_ARB_depth_clamp, [24]: GL_ARB_depth_texture, [25]: GL_ARB_derivative_control, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [26]: GL_ARB_direct_state_access, [27]: GL_ARB_draw_buffers, [28]: GL_ARB_draw_buffers_blend, [29]: GL_ARB_draw_indirect, [30]: GL_ARB_draw_elements_base_vertex, [31]: GL_ARB_draw_instanced, [32]: GL_ARB_enhanced_layouts, [33]: GL_ARB_ES2_compatibility, [34]: GL_ARB_ES3_compatibility, [35]: GL_ARB_ES3_1_compatibility, [36]: GL_ARB_ES3_2_compatibility, [37]: GL_ARB_explicit_attrib_location, [38]: GL_ARB_explicit_uniform_location, [39]: GL_ARB_fragment_coord_conventions, [40]: GL_ARB_fragment_layer_viewport, [41]: GL_ARB_fragment_program, [42]: GL_ARB_fragment_program_shadow, [43]: GL_ARB_fragment_shader, [44]: GL_ARB_fragment_shader_interlock, [45]: GL_ARB_framebuffer_no_attachments, [46]: GL_ARB_framebuffer_object, [47]: GL_ARB_framebuffer_sRGB, [48]: GL_ARB_geometry_shader4, [49]: GL_ARB_get_program_binary, [50]: GL_ARB_get_texture_sub_image, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [51]: GL_ARB_gl_spirv, [52]: GL_ARB_gpu_shader5, [53]: GL_ARB_gpu_shader_fp64, [54]: GL_ARB_gpu_shader_int64, [55]: GL_ARB_half_float_pixel, [56]: GL_ARB_half_float_vertex, [57]: GL_ARB_imaging, [58]: GL_ARB_indirect_parameters, [59]: GL_ARB_instanced_arrays, [60]: GL_ARB_internalformat_query, [61]: GL_ARB_internalformat_query2, [62]: GL_ARB_invalidate_subdata, [63]: GL_ARB_map_buffer_alignment, [64]: GL_ARB_map_buffer_range, [65]: GL_ARB_multi_bind, [66]: GL_ARB_multi_draw_indirect, [67]: GL_ARB_multisample, [68]: GL_ARB_multitexture, [69]: GL_ARB_occlusion_query, [70]: GL_ARB_occlusion_query2, [71]: GL_ARB_parallel_shader_compile, [72]: GL_ARB_pipeline_statistics_query, [73]: GL_ARB_pixel_buffer_object, [74]: GL_ARB_point_parameters, [75]: GL_ARB_point_sprite, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [76]: GL_ARB_polygon_offset_clamp, [77]: GL_ARB_post_depth_coverage, [78]: GL_ARB_program_interface_query, [79]: GL_ARB_provoking_vertex, [80]: GL_ARB_query_buffer_object, [81]: GL_ARB_robust_buffer_access_behavior, [82]: GL_ARB_robustness, [83]: GL_ARB_sample_locations, [84]: GL_ARB_sample_shading, [85]: GL_ARB_sampler_objects, [86]: GL_ARB_seamless_cube_map, [87]: GL_ARB_seamless_cubemap_per_texture, [88]: GL_ARB_separate_shader_objects, [89]: GL_ARB_shader_atomic_counter_ops, [90]: GL_ARB_shader_atomic_counters, [91]: GL_ARB_shader_ballot, [92]: GL_ARB_shader_bit_encoding, [93]: GL_ARB_shader_clock, [94]: GL_ARB_shader_draw_parameters, [95]: GL_ARB_shader_group_vote, [96]: GL_ARB_shader_image_load_store, [97]: GL_ARB_shader_image_size, [98]: GL_ARB_shader_objects, [99]: GL_ARB_shader_precision, [100]: GL_ARB_shader_storage_buffer_object, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [101]: GL_ARB_shader_subroutine, [102]: GL_ARB_shader_texture_image_samples, [103]: GL_ARB_shader_texture_lod, [104]: GL_ARB_shading_language_100, [105]: GL_ARB_shader_viewport_layer_array, [106]: GL_ARB_shading_language_420pack, [107]: GL_ARB_shading_language_include, [108]: GL_ARB_shading_language_packing, [109]: GL_ARB_shadow, [110]: GL_ARB_sparse_buffer, [111]: GL_ARB_sparse_texture, [112]: GL_ARB_sparse_texture2, [113]: GL_ARB_sparse_texture_clamp, [114]: GL_ARB_spirv_extensions, [115]: GL_ARB_stencil_texturing, [116]: GL_ARB_sync, [117]: GL_ARB_tessellation_shader, [118]: GL_ARB_texture_barrier, [119]: GL_ARB_texture_border_clamp, [120]: GL_ARB_texture_buffer_object, [121]: GL_ARB_texture_buffer_object_rgb32, [122]: GL_ARB_texture_buffer_range, [123]: GL_ARB_texture_compression, [124]: GL_ARB_texture_compression_bptc, [125]: GL_ARB_texture_compression_rgtc, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [126]: GL_ARB_texture_cube_map, [127]: GL_ARB_texture_cube_map_array, [128]: GL_ARB_texture_env_add, [129]: GL_ARB_texture_env_combine, [130]: GL_ARB_texture_env_crossbar, [131]: GL_ARB_texture_env_dot3, [132]: GL_ARB_texture_filter_anisotropic, [133]: GL_ARB_texture_filter_minmax, [134]: GL_ARB_texture_float, [135]: GL_ARB_texture_gather, [136]: GL_ARB_texture_mirror_clamp_to_edge, [137]: GL_ARB_texture_mirrored_repeat, [138]: GL_ARB_texture_multisample, [139]: GL_ARB_texture_non_power_of_two, [140]: GL_ARB_texture_query_levels, [141]: GL_ARB_texture_query_lod, [142]: GL_ARB_texture_rectangle, [143]: GL_ARB_texture_rg, [144]: GL_ARB_texture_rgb10_a2ui, [145]: GL_ARB_texture_stencil8, [146]: GL_ARB_texture_storage, [147]: GL_ARB_texture_storage_multisample, [148]: GL_ARB_texture_swizzle, [149]: GL_ARB_texture_view, [150]: GL_ARB_timer_query, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [151]: GL_ARB_transform_feedback2, [152]: GL_ARB_transform_feedback3, [153]: GL_ARB_transform_feedback_instanced, [154]: GL_ARB_transform_feedback_overflow_query, [155]: GL_ARB_transpose_matrix, [156]: GL_ARB_uniform_buffer_object, [157]: GL_ARB_vertex_array_bgra, [158]: GL_ARB_vertex_array_object, [159]: GL_ARB_vertex_attrib_64bit, [160]: GL_ARB_vertex_attrib_binding, [161]: GL_ARB_vertex_buffer_object, [162]: GL_ARB_vertex_program, [163]: GL_ARB_vertex_shader, [164]: GL_ARB_vertex_type_10f_11f_11f_rev, [165]: GL_ARB_vertex_type_2_10_10_10_rev, [166]: GL_ARB_viewport_array, [167]: GL_ARB_window_pos, [168]: GL_ATI_draw_buffers, [169]: GL_ATI_texture_float, [170]: GL_ATI_texture_mirror_once, [171]: GL_S3_s3tc, [172]: GL_EXT_texture_env_add, [173]: GL_EXT_abgr, [174]: GL_EXT_bgra, [175]: GL_EXT_bindable_uniform, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [176]: GL_EXT_blend_color, [177]: GL_EXT_blend_equation_separate, [178]: GL_EXT_blend_func_separate, [179]: GL_EXT_blend_minmax, [180]: GL_EXT_blend_subtract, [181]: GL_EXT_compiled_vertex_array, [182]: GL_EXT_Cg_shader, [183]: GL_EXT_depth_bounds_test, [184]: GL_EXT_direct_state_access, [185]: GL_EXT_draw_buffers2, [186]: GL_EXT_draw_instanced, [187]: GL_EXT_draw_range_elements, [188]: GL_EXT_fog_coord, [189]: GL_EXT_framebuffer_blit, [190]: GL_EXT_framebuffer_multisample, [191]: GL_EXTX_framebuffer_mixed_formats, [192]: GL_EXT_framebuffer_multisample_blit_scaled, [193]: GL_EXT_framebuffer_object, [194]: GL_EXT_framebuffer_sRGB, [195]: GL_EXT_geometry_shader4, [196]: GL_EXT_gpu_program_parameters, [197]: GL_EXT_gpu_shader4, [198]: GL_EXT_multi_draw_arrays, [199]: GL_EXT_multiview_texture_multisample, [200]: GL_EXT_multiview_timer_query, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [201]: GL_EXT_packed_depth_stencil, [202]: GL_EXT_packed_float, [203]: GL_EXT_packed_pixels, [204]: GL_EXT_pixel_buffer_object, [205]: GL_EXT_point_parameters, [206]: GL_EXT_polygon_offset_clamp, [207]: GL_EXT_post_depth_coverage, [208]: GL_EXT_provoking_vertex, [209]: GL_EXT_raster_multisample, [210]: GL_EXT_rescale_normal, [211]: GL_EXT_secondary_color, [212]: GL_EXT_separate_shader_objects, [213]: GL_EXT_separate_specular_color, [214]: GL_EXT_shader_image_load_formatted, [215]: GL_EXT_shader_image_load_store, [216]: GL_EXT_shader_integer_mix, [217]: GL_EXT_shadow_funcs, [218]: GL_EXT_sparse_texture2, [219]: GL_EXT_stencil_two_side, [220]: GL_EXT_stencil_wrap, [221]: GL_EXT_texture3D, [222]: GL_EXT_texture_array, [223]: GL_EXT_texture_buffer_object, [224]: GL_EXT_texture_compression_dxt1, [225]: GL_EXT_texture_compression_latc, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [226]: GL_EXT_texture_compression_rgtc, [227]: GL_EXT_texture_compression_s3tc, [228]: GL_EXT_texture_cube_map, [229]: GL_EXT_texture_edge_clamp, [230]: GL_EXT_texture_env_combine, [231]: GL_EXT_texture_env_dot3, [232]: GL_EXT_texture_filter_anisotropic, [233]: GL_EXT_texture_filter_minmax, [234]: GL_EXT_texture_integer, [235]: GL_EXT_texture_lod, [236]: GL_EXT_texture_lod_bias, [237]: GL_EXT_texture_mirror_clamp, [238]: GL_EXT_texture_object, [239]: GL_EXT_texture_shadow_lod, [240]: GL_EXT_texture_shared_exponent, [241]: GL_EXT_texture_sRGB, [242]: GL_EXT_texture_sRGB_R8, [243]: GL_EXT_texture_sRGB_decode, [244]: GL_EXT_texture_storage, [245]: GL_EXT_texture_swizzle, [246]: GL_EXT_timer_query, [247]: GL_EXT_transform_feedback2, [248]: GL_EXT_vertex_array, [249]: GL_EXT_vertex_array_bgra, [250]: GL_EXT_vertex_attrib_64bit, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [251]: GL_EXT_window_rectangles, [252]: GL_EXT_import_sync_object, [253]: GL_IBM_rasterpos_clip, [254]: GL_IBM_texture_mirrored_repeat, [255]: GL_KHR_context_flush_control, [256]: GL_KHR_debug, [257]: GL_EXT_memory_object, [258]: GL_EXT_memory_object_win32, [259]: GL_NV_memory_object_sparse, [260]: GL_EXT_win32_keyed_mutex, [261]: GL_KHR_parallel_shader_compile, [262]: GL_KHR_no_error, [263]: GL_KHR_robust_buffer_access_behavior, [264]: GL_KHR_robustness, [265]: GL_EXT_semaphore, [266]: GL_EXT_semaphore_win32, [267]: GL_NV_timeline_semaphore, [268]: GL_KHR_shader_subgroup, [269]: GL_KTX_buffer_region, [270]: GL_NV_alpha_to_coverage_dither_control, [271]: GL_NV_bindless_multi_draw_indirect, [272]: GL_NV_bindless_multi_draw_indirect_count, [273]: GL_NV_bindless_texture, [274]: GL_NV_blend_equation_advanced, [275]: GL_NV_blend_equation_advanced_coherent, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [276]: GL_NV_blend_minmax_factor, [277]: GL_NV_blend_square, [278]: GL_NV_command_list, [279]: GL_NV_compute_program5, [280]: GL_NV_conditional_render, [281]: GL_NV_conservative_raster, [282]: GL_NV_conservative_raster_dilate, [283]: GL_NV_copy_depth_to_color, [284]: GL_NV_copy_image, [285]: GL_NV_depth_buffer_float, [286]: GL_NV_depth_clamp, [287]: GL_NV_draw_texture, [288]: GL_NV_draw_vulkan_image, [289]: GL_NV_ES1_1_compatibility, [290]: GL_NV_ES3_1_compatibility, [291]: GL_NV_explicit_multisample, [292]: GL_NV_feature_query, [293]: GL_NV_fence, [294]: GL_NV_fill_rectangle, [295]: GL_NV_float_buffer, [296]: GL_NV_fog_distance, [297]: GL_NV_fragment_coverage_to_color, [298]: GL_NV_fragment_program, [299]: GL_NV_fragment_program_option, [300]: GL_NV_fragment_program2, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [301]: GL_NV_fragment_shader_interlock, [302]: GL_NV_framebuffer_mixed_samples, [303]: GL_NV_framebuffer_multisample_coverage, [304]: GL_NV_geometry_shader4, [305]: GL_NV_geometry_shader_passthrough, [306]: GL_NV_gpu_program4, [307]: GL_NV_internalformat_sample_query, [308]: GL_NV_gpu_program4_1, [309]: GL_NV_gpu_program5, [310]: GL_NV_gpu_program5_mem_extended, [311]: GL_NV_gpu_program_fp64, [312]: GL_NV_gpu_shader5, [313]: GL_NV_half_float, [314]: GL_NV_light_max_exponent, [315]: GL_NV_memory_attachment, [316]: GL_NV_multisample_coverage, [317]: GL_NV_multisample_filter_hint, [318]: GL_NV_occlusion_query, [319]: GL_NV_packed_depth_stencil, [320]: GL_NV_parameter_buffer_object, [321]: GL_NV_parameter_buffer_object2, [322]: GL_NV_path_rendering, [323]: GL_NV_path_rendering_shared_edge, [324]: GL_NV_pixel_data_range, [325]: GL_NV_point_sprite, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [326]: GL_NV_primitive_restart, [327]: GL_NV_query_resource, [328]: GL_NV_query_resource_tag, [329]: GL_NV_register_combiners, [330]: GL_NV_register_combiners2, [331]: GL_NV_sample_locations, [332]: GL_NV_sample_mask_override_coverage, [333]: GL_NV_shader_atomic_counters, [334]: GL_NV_shader_atomic_float, [335]: GL_NV_shader_atomic_fp16_vector, [336]: GL_NV_shader_atomic_int64, [337]: GL_NV_shader_buffer_load, [338]: GL_NV_shader_storage_buffer_object, [339]: GL_NV_shader_subgroup_partitioned, [340]: GL_NV_texgen_reflection, [341]: GL_NV_texture_barrier, [342]: GL_NV_texture_compression_vtc, [343]: GL_NV_texture_env_combine4, [344]: GL_NV_texture_multisample, [345]: GL_NV_texture_rectangle, [346]: GL_NV_texture_rectangle_compressed, [347]: GL_NV_texture_shader, [348]: GL_NV_texture_shader2, [349]: GL_NV_texture_shader3, [350]: GL_NV_transform_feedback, RDOC 007744: [04:15:02] gl_common.cpp( 79) - Log - [351]: GL_NV_transform_feedback2, [352]: GL_NV_uniform_buffer_unified_memory, [353]: GL_NV_uniform_buffer_std430_layout, [354]: GL_NV_vertex_array_range, [355]: GL_NV_vertex_array_range2, [356]: GL_NV_vertex_attrib_integer_64bit, [357]: GL_NV_vertex_buffer_unified_memory, [358]: GL_NV_vertex_program, [359]: GL_NV_vertex_program1_1, [360]: GL_NV_vertex_program2, [361]: GL_NV_vertex_program2_option, [362]: GL_NV_vertex_program3, [363]: GL_NV_viewport_array2, [364]: GL_NV_viewport_swizzle, [365]: GL_NVX_conditional_render, [366]: GL_NVX_linked_gpu_multicast, [367]: GL_NV_gpu_multicast, [368]: GL_NVX_gpu_multicast2, [369]: GL_NVX_progress_fence, [370]: GL_NVX_gpu_memory_info, [371]: GL_NVX_multigpu_info, [372]: GL_NVX_nvenc_interop, [373]: GL_NV_shader_thread_group, [374]: GL_NV_shader_thread_shuffle, [375]: GL_KHR_blend_equation_advanced, RDOC 007744: [04:15:02] gl_common.cpp( 88) - Log - [376]: GL_KHR_blend_equation_advanced_coherent, [377]: GL_OVR_multiview, [378]: GL_OVR_multiview2, [379]: GL_SGIS_generate_mipmap, [380]: GL_SGIS_texture_lod, [381]: GL_SGIX_depth_texture, [382]: GL_SGIX_shadow, [383]: GL_SUN_slice_accum, [384]: GL_WIN_swap_hint, [385]: WGL_EXT_swap_control, RDOC 007744: [04:15:02] gl_common.cpp( 98) - Log - Function pointers available: RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 0000011011111111111111111111111111110011111111111111111111111111 RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111111111111111111 RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 1111111111111111111111111111111111111111111111111100000000001111 RDOC 007744: [04:15:02] gl_common.cpp( 109) - Log - 1111000000000000000000000000000000000000000000000000000000000000 RDOC 007744: [04:15:02] gl_replay.cpp(3894) - Log - Created OpenGL replay device. RDOC 007744: [04:15:02] gl_common.cpp( 487) - Log - Vendor checks for 46 (NVIDIA Corporation / NVIDIA GeForce GTX 970/PCIe/SSE2 / 4.6.0 NVIDIA 526.86) RDOC 007744: [04:15:02] gl_common.cpp( 741) - Warning - FBOs are shared on this implementation RDOC 007744: [04:15:02] gl_debug.cpp( 511) - Log - GLSL version 460 RDOC 007744: [04:15:02] replay_controller.cpp(2128) - Log - Got replay driver. RDOC 007744: [04:15:02] remote_server.cpp(1716) - Log - Remote capture open complete & proxy ready RDOC 007744: [04:15:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.dds RDOC 007744: [04:15:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D Array.png RDOC 007744: [04:15:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.dds RDOC 007744: [04:15:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 1D.png RDOC 007744: [04:15:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.dds RDOC 007744: [04:15:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D Array.png RDOC 007744: [04:15:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 007744: [04:15:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 007744: [04:15:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 007744: [04:15:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 007744: [04:15:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.dds RDOC 007744: [04:15:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 2D.png RDOC 007744: [04:15:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.dds RDOC 007744: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A1R5G5B5_UNORM_PACK16@Texture 3D.png RDOC 007744: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.dds RDOC 007744: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D Array.png RDOC 007744: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.dds RDOC 007744: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 1D.png RDOC 007744: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.dds RDOC 007744: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D Array.png RDOC 007744: [04:15:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 007744: [04:15:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA Array.png RDOC 007744: [04:15:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.dds RDOC 007744: [04:15:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D MSAA.png RDOC 007744: [04:15:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.dds RDOC 007744: [04:15:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 2D.png RDOC 007744: [04:15:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.dds RDOC 007744: [04:15:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UINT_PACK32@Texture 3D.png RDOC 007744: [04:15:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.dds RDOC 007744: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D Array.png RDOC 007744: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.dds RDOC 007744: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 1D.png RDOC 007744: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.dds RDOC 007744: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D Array.png RDOC 007744: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 007744: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 007744: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.dds RDOC 007744: [04:15:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D MSAA.png RDOC 007744: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.dds RDOC 007744: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 2D.png RDOC 007744: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.dds RDOC 007744: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2B10G10R10_UNORM_PACK32@Texture 3D.png RDOC 007744: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D Array.png RDOC 007744: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 1D.png RDOC 007744: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D Array.png RDOC 007744: [04:15:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 2D.png RDOC 007744: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UINT_PACK32@Texture 3D.png RDOC 007744: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D Array.png RDOC 007744: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 1D.png RDOC 007744: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D Array.png RDOC 007744: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 007744: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D MSAA.png RDOC 007744: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 2D.png RDOC 007744: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A2R10G10B10_UNORM_PACK32@Texture 3D.png RDOC 007744: [04:15:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.dds RDOC 007744: [04:15:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D Array.png RDOC 007744: [04:15:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.dds RDOC 007744: [04:15:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 1D.png RDOC 007744: [04:15:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.dds RDOC 007744: [04:15:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D Array.png RDOC 007744: [04:15:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.dds RDOC 007744: [04:15:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA Array.png RDOC 007744: [04:15:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.dds RDOC 007744: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D MSAA.png RDOC 007744: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.dds RDOC 007744: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 2D.png RDOC 007744: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.dds RDOC 007744: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SINT_PACK32@Texture 3D.png RDOC 007744: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.dds RDOC 007744: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D Array.png RDOC 007744: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.dds RDOC 007744: [04:15:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 1D.png RDOC 007744: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.dds RDOC 007744: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D Array.png RDOC 007744: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.dds RDOC 007744: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA Array.png RDOC 007744: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.dds RDOC 007744: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D MSAA.png RDOC 007744: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.dds RDOC 007744: [04:15:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 2D.png RDOC 007744: [04:15:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.dds RDOC 007744: [04:15:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SNORM_PACK32@Texture 3D.png RDOC 007744: [04:15:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.dds RDOC 007744: [04:15:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D Array.png RDOC 007744: [04:15:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.dds RDOC 007744: [04:15:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 1D.png RDOC 007744: [04:15:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.dds RDOC 007744: [04:15:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D Array.png RDOC 007744: [04:15:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.dds RDOC 007744: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA Array.png RDOC 007744: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.dds RDOC 007744: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D MSAA.png RDOC 007744: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.dds RDOC 007744: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 2D.png RDOC 007744: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.dds RDOC 007744: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_SRGB_PACK32@Texture 3D.png RDOC 007744: [04:15:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.dds RDOC 007744: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D Array.png RDOC 007744: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.dds RDOC 007744: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 1D.png RDOC 007744: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.dds RDOC 007744: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D Array.png RDOC 007744: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.dds RDOC 007744: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA Array.png RDOC 007744: [04:15:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.dds RDOC 007744: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D MSAA.png RDOC 007744: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.dds RDOC 007744: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 2D.png RDOC 007744: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.dds RDOC 007744: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UINT_PACK32@Texture 3D.png RDOC 007744: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.dds RDOC 007744: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D Array.png RDOC 007744: [04:15:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.dds RDOC 007744: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 1D.png RDOC 007744: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.dds RDOC 007744: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D Array.png RDOC 007744: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.dds RDOC 007744: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 007744: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.dds RDOC 007744: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D MSAA.png RDOC 007744: [04:15:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.dds RDOC 007744: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 2D.png RDOC 007744: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.dds RDOC 007744: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\A8B8G8R8_UNORM_PACK32@Texture 3D.png RDOC 007744: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.dds RDOC 007744: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D Array.png RDOC 007744: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.dds RDOC 007744: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 1D.png RDOC 007744: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.dds RDOC 007744: [04:15:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D Array.png RDOC 007744: [04:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.dds RDOC 007744: [04:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA Array.png RDOC 007744: [04:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.dds RDOC 007744: [04:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D MSAA.png RDOC 007744: [04:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.dds RDOC 007744: [04:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 2D.png RDOC 007744: [04:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.dds RDOC 007744: [04:15:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:15:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B10G11R11_UFLOAT_PACK32@Texture 3D.png RDOC 007744: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D Array.png RDOC 007744: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 1D.png RDOC 007744: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D Array.png RDOC 007744: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 2D.png RDOC 007744: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B4G4R4A4_UNORM_PACK16@Texture 3D.png RDOC 007744: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D Array.png RDOC 007744: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:15:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:15:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:15:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 1D.png RDOC 007744: [04:15:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:15:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:15:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:15:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D Array.png RDOC 007744: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 2D.png RDOC 007744: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G5R5A1_UNORM_PACK16@Texture 3D.png RDOC 007744: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D Array.png RDOC 007744: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 1D.png RDOC 007744: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D Array.png RDOC 007744: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 2D.png RDOC 007744: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B5G6R5_UNORM_PACK16@Texture 3D.png RDOC 007744: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.dds RDOC 007744: [04:16:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D Array.png RDOC 007744: [04:16:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.dds RDOC 007744: [04:16:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 1D.png RDOC 007744: [04:16:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.dds RDOC 007744: [04:16:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D Array.png RDOC 007744: [04:16:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.dds RDOC 007744: [04:16:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 2D.png RDOC 007744: [04:16:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.dds RDOC 007744: [04:16:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SINT@Texture 3D.png RDOC 007744: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.dds RDOC 007744: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D Array.png RDOC 007744: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.dds RDOC 007744: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 1D.png RDOC 007744: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.dds RDOC 007744: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D Array.png RDOC 007744: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.dds RDOC 007744: [04:16:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 2D.png RDOC 007744: [04:16:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.dds RDOC 007744: [04:16:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SNORM@Texture 3D.png RDOC 007744: [04:16:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.dds RDOC 007744: [04:16:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D Array.png RDOC 007744: [04:16:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.dds RDOC 007744: [04:16:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 1D.png RDOC 007744: [04:16:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.dds RDOC 007744: [04:16:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D Array.png RDOC 007744: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.dds RDOC 007744: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA Array.png RDOC 007744: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.dds RDOC 007744: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D MSAA.png RDOC 007744: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.dds RDOC 007744: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 2D.png RDOC 007744: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.dds RDOC 007744: [04:16:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_SRGB@Texture 3D.png RDOC 007744: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.dds RDOC 007744: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D Array.png RDOC 007744: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.dds RDOC 007744: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 1D.png RDOC 007744: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.dds RDOC 007744: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D Array.png RDOC 007744: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.dds RDOC 007744: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 2D.png RDOC 007744: [04:16:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.dds RDOC 007744: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UINT@Texture 3D.png RDOC 007744: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.dds RDOC 007744: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D Array.png RDOC 007744: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.dds RDOC 007744: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 1D.png RDOC 007744: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.dds RDOC 007744: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D Array.png RDOC 007744: [04:16:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA Array.png RDOC 007744: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.dds RDOC 007744: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D MSAA.png RDOC 007744: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.dds RDOC 007744: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 2D.png RDOC 007744: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.dds RDOC 007744: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\B8G8R8A8_UNORM@Texture 3D.png RDOC 007744: [04:16:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.dds RDOC 007744: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 2D.png RDOC 007744: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.dds RDOC 007744: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_SRGB_BLOCK@Texture 3D.png RDOC 007744: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.dds RDOC 007744: [04:16:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 2D.png RDOC 007744: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.dds RDOC 007744: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGBA_UNORM_BLOCK@Texture 3D.png RDOC 007744: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.dds RDOC 007744: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 2D.png RDOC 007744: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.dds RDOC 007744: [04:16:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_SRGB_BLOCK@Texture 3D.png RDOC 007744: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.dds RDOC 007744: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 2D.png RDOC 007744: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.dds RDOC 007744: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC1_RGB_UNORM_BLOCK@Texture 3D.png RDOC 007744: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.dds RDOC 007744: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 2D.png RDOC 007744: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.dds RDOC 007744: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_SRGB_BLOCK@Texture 3D.png RDOC 007744: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.dds RDOC 007744: [04:16:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 2D.png RDOC 007744: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.dds RDOC 007744: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC2_UNORM_BLOCK@Texture 3D.png RDOC 007744: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.dds RDOC 007744: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 2D.png RDOC 007744: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.dds RDOC 007744: [04:16:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_SRGB_BLOCK@Texture 3D.png RDOC 007744: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.dds RDOC 007744: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 2D.png RDOC 007744: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.dds RDOC 007744: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC3_UNORM_BLOCK@Texture 3D.png RDOC 007744: [04:16:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.dds RDOC 007744: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 2D.png RDOC 007744: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.dds RDOC 007744: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_SNORM_BLOCK@Texture 3D.png RDOC 007744: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.dds RDOC 007744: [04:16:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 2D.png RDOC 007744: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.dds RDOC 007744: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC4_UNORM_BLOCK@Texture 3D.png RDOC 007744: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.dds RDOC 007744: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 2D.png RDOC 007744: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.dds RDOC 007744: [04:16:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_SNORM_BLOCK@Texture 3D.png RDOC 007744: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.dds RDOC 007744: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 2D.png RDOC 007744: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.dds RDOC 007744: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC5_UNORM_BLOCK@Texture 3D.png RDOC 007744: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.dds RDOC 007744: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 2D.png RDOC 007744: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.dds RDOC 007744: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_SFLOAT_BLOCK@Texture 3D.png RDOC 007744: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.dds RDOC 007744: [04:16:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 2D.png RDOC 007744: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.dds RDOC 007744: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC6H_UFLOAT_BLOCK@Texture 3D.png RDOC 007744: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.dds RDOC 007744: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 2D.png RDOC 007744: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.dds RDOC 007744: [04:16:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_SRGB_BLOCK@Texture 3D.png RDOC 007744: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.dds RDOC 007744: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D Array.png RDOC 007744: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.dds RDOC 007744: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 2D.png RDOC 007744: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.dds RDOC 007744: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\BC7_UNORM_BLOCK@Texture 3D.png RDOC 007744: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.dds RDOC 007744: [04:16:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D Array.png RDOC 007744: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA Array.png RDOC 007744: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.dds RDOC 007744: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D MSAA.png RDOC 007744: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.dds RDOC 007744: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 2D.png RDOC 007744: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.dds RDOC 007744: [04:16:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D16_UNORM@Texture 3D.png RDOC 007744: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.dds RDOC 007744: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D Array.png RDOC 007744: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA Array.png RDOC 007744: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.dds RDOC 007744: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D MSAA.png RDOC 007744: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.dds RDOC 007744: [04:16:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 2D.png RDOC 007744: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.dds RDOC 007744: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D24_UNORM_S8_UINT@Texture 3D.png RDOC 007744: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.dds RDOC 007744: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D Array.png RDOC 007744: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA Array.png RDOC 007744: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.dds RDOC 007744: [04:16:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D MSAA.png RDOC 007744: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.dds RDOC 007744: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 2D.png RDOC 007744: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.dds RDOC 007744: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT@Texture 3D.png RDOC 007744: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.dds RDOC 007744: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D Array.png RDOC 007744: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA Array.png RDOC 007744: [04:16:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.dds RDOC 007744: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D MSAA.png RDOC 007744: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.dds RDOC 007744: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 2D.png RDOC 007744: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.dds RDOC 007744: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\D32_SFLOAT_S8_UINT@Texture 3D.png RDOC 007744: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.dds RDOC 007744: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D Array.png RDOC 007744: [04:16:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.dds RDOC 007744: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 1D.png RDOC 007744: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.dds RDOC 007744: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D Array.png RDOC 007744: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.dds RDOC 007744: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 2D.png RDOC 007744: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.dds RDOC 007744: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\E5B9G9R9_UFLOAT_PACK32@Texture 3D.png RDOC 007744: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.dds RDOC 007744: [04:16:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D Array.png RDOC 007744: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.dds RDOC 007744: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 1D.png RDOC 007744: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.dds RDOC 007744: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D Array.png RDOC 007744: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA Array.png RDOC 007744: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.dds RDOC 007744: [04:16:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D MSAA.png RDOC 007744: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.dds RDOC 007744: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 2D.png RDOC 007744: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.dds RDOC 007744: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SFLOAT@Texture 3D.png RDOC 007744: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.dds RDOC 007744: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D Array.png RDOC 007744: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.dds RDOC 007744: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 1D.png RDOC 007744: [04:16:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.dds RDOC 007744: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D Array.png RDOC 007744: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA Array.png RDOC 007744: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.dds RDOC 007744: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D MSAA.png RDOC 007744: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.dds RDOC 007744: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 2D.png RDOC 007744: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.dds RDOC 007744: [04:16:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SINT@Texture 3D.png RDOC 007744: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.dds RDOC 007744: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D Array.png RDOC 007744: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.dds RDOC 007744: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 1D.png RDOC 007744: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.dds RDOC 007744: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D Array.png RDOC 007744: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:16:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA Array.png RDOC 007744: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.dds RDOC 007744: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D MSAA.png RDOC 007744: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.dds RDOC 007744: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 2D.png RDOC 007744: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.dds RDOC 007744: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_SNORM@Texture 3D.png RDOC 007744: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.dds RDOC 007744: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D Array.png RDOC 007744: [04:16:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.dds RDOC 007744: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 1D.png RDOC 007744: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.dds RDOC 007744: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D Array.png RDOC 007744: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA Array.png RDOC 007744: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.dds RDOC 007744: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:31] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D MSAA.png RDOC 007744: [04:16:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.dds RDOC 007744: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 2D.png RDOC 007744: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.dds RDOC 007744: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UINT@Texture 3D.png RDOC 007744: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.dds RDOC 007744: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D Array.png RDOC 007744: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.dds RDOC 007744: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 1D.png RDOC 007744: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:32] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:32] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:32] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:32] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.dds RDOC 007744: [04:16:32] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:32] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:32] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:32] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D Array.png RDOC 007744: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA Array.png RDOC 007744: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.dds RDOC 007744: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D MSAA.png RDOC 007744: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.dds RDOC 007744: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 2D.png RDOC 007744: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.dds RDOC 007744: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:33] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:33] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:33] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:33] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:33] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16B16A16_UNORM@Texture 3D.png RDOC 007744: [04:16:33] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:33] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:33] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.dds RDOC 007744: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D Array.png RDOC 007744: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.dds RDOC 007744: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 1D.png RDOC 007744: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.dds RDOC 007744: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D Array.png RDOC 007744: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA Array.png RDOC 007744: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:34] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:34] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:34] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:34] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.dds RDOC 007744: [04:16:34] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:34] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:34] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:34] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D MSAA.png RDOC 007744: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.dds RDOC 007744: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 2D.png RDOC 007744: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.dds RDOC 007744: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SFLOAT@Texture 3D.png RDOC 007744: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.dds RDOC 007744: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D Array.png RDOC 007744: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:35] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:35] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:35] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:35] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.dds RDOC 007744: [04:16:35] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:35] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:35] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:35] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 1D.png RDOC 007744: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.dds RDOC 007744: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D Array.png RDOC 007744: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA Array.png RDOC 007744: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.dds RDOC 007744: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D MSAA.png RDOC 007744: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.dds RDOC 007744: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:36] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:36] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:36] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:36] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:36] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 2D.png RDOC 007744: [04:16:36] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:36] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:36] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.dds RDOC 007744: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SINT@Texture 3D.png RDOC 007744: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.dds RDOC 007744: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D Array.png RDOC 007744: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.dds RDOC 007744: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 1D.png RDOC 007744: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.dds RDOC 007744: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D Array.png RDOC 007744: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:37] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:37] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:37] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:37] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:16:37] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:37] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:37] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:37] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA Array.png RDOC 007744: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.dds RDOC 007744: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D MSAA.png RDOC 007744: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.dds RDOC 007744: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 2D.png RDOC 007744: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.dds RDOC 007744: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_SNORM@Texture 3D.png RDOC 007744: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:38] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:38] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:38] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.dds RDOC 007744: [04:16:38] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:38] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:38] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:38] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:38] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D Array.png RDOC 007744: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.dds RDOC 007744: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 1D.png RDOC 007744: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.dds RDOC 007744: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D Array.png RDOC 007744: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA Array.png RDOC 007744: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.dds RDOC 007744: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:39] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:39] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:39] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:39] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D MSAA.png RDOC 007744: [04:16:39] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:39] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:39] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:39] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.dds RDOC 007744: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 2D.png RDOC 007744: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.dds RDOC 007744: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UINT@Texture 3D.png RDOC 007744: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.dds RDOC 007744: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D Array.png RDOC 007744: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.dds RDOC 007744: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 1D.png RDOC 007744: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:40] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:40] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:40] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.dds RDOC 007744: [04:16:40] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:40] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:40] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:40] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:40] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D Array.png RDOC 007744: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA Array.png RDOC 007744: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.dds RDOC 007744: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D MSAA.png RDOC 007744: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.dds RDOC 007744: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 2D.png RDOC 007744: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.dds RDOC 007744: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:41] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:41] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:41] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:41] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:41] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16G16_UNORM@Texture 3D.png RDOC 007744: [04:16:41] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:41] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:41] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.dds RDOC 007744: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D Array.png RDOC 007744: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.dds RDOC 007744: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 1D.png RDOC 007744: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.dds RDOC 007744: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D Array.png RDOC 007744: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA Array.png RDOC 007744: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:42] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:42] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:42] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:42] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.dds RDOC 007744: [04:16:42] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:42] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:42] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:42] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D MSAA.png RDOC 007744: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.dds RDOC 007744: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 2D.png RDOC 007744: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.dds RDOC 007744: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SFLOAT@Texture 3D.png RDOC 007744: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.dds RDOC 007744: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D Array.png RDOC 007744: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.dds RDOC 007744: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:43] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:43] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:43] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:43] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:43] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 1D.png RDOC 007744: [04:16:43] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:43] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:43] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.dds RDOC 007744: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D Array.png RDOC 007744: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA Array.png RDOC 007744: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.dds RDOC 007744: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D MSAA.png RDOC 007744: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.dds RDOC 007744: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 2D.png RDOC 007744: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:44] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:44] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:44] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:44] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.dds RDOC 007744: [04:16:44] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:44] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:44] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:44] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SINT@Texture 3D.png RDOC 007744: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.dds RDOC 007744: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D Array.png RDOC 007744: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.dds RDOC 007744: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 1D.png RDOC 007744: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.dds RDOC 007744: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D Array.png RDOC 007744: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:45] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:16:45] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:45] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:45] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:45] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:45] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:45] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:45] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA Array.png RDOC 007744: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.dds RDOC 007744: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D MSAA.png RDOC 007744: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.dds RDOC 007744: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 2D.png RDOC 007744: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.dds RDOC 007744: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_SNORM@Texture 3D.png RDOC 007744: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.dds RDOC 007744: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:46] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:46] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:46] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:46] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:46] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D Array.png RDOC 007744: [04:16:46] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:46] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:46] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.dds RDOC 007744: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 1D.png RDOC 007744: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.dds RDOC 007744: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D Array.png RDOC 007744: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA Array.png RDOC 007744: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.dds RDOC 007744: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D MSAA.png RDOC 007744: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:47] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:47] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:47] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:47] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.dds RDOC 007744: [04:16:47] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:47] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:47] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:47] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 2D.png RDOC 007744: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.dds RDOC 007744: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UINT@Texture 3D.png RDOC 007744: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.dds RDOC 007744: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D Array.png RDOC 007744: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.dds RDOC 007744: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 1D.png RDOC 007744: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.dds RDOC 007744: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:48] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:48] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:48] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:48] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:48] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D Array.png RDOC 007744: [04:16:48] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:48] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:48] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA Array.png RDOC 007744: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.dds RDOC 007744: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D MSAA.png RDOC 007744: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.dds RDOC 007744: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 2D.png RDOC 007744: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.dds RDOC 007744: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R16_UNORM@Texture 3D.png RDOC 007744: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:49] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:49] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:49] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:49] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.dds RDOC 007744: [04:16:49] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:49] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:49] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:49] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D Array.png RDOC 007744: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.dds RDOC 007744: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 1D.png RDOC 007744: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.dds RDOC 007744: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D Array.png RDOC 007744: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA Array.png RDOC 007744: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:50] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:50] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:50] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.dds RDOC 007744: [04:16:50] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:50] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:50] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:50] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:50] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D MSAA.png RDOC 007744: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.dds RDOC 007744: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 2D.png RDOC 007744: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.dds RDOC 007744: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SFLOAT@Texture 3D.png RDOC 007744: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.dds RDOC 007744: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D Array.png RDOC 007744: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.dds RDOC 007744: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:51] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:51] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:51] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:51] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:51] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 1D.png RDOC 007744: [04:16:51] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:51] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:51] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.dds RDOC 007744: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D Array.png RDOC 007744: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA Array.png RDOC 007744: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.dds RDOC 007744: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D MSAA.png RDOC 007744: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.dds RDOC 007744: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 2D.png RDOC 007744: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:52] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:52] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:52] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:52] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.dds RDOC 007744: [04:16:52] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:52] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:52] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:52] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_SINT@Texture 3D.png RDOC 007744: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.dds RDOC 007744: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D Array.png RDOC 007744: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.dds RDOC 007744: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 1D.png RDOC 007744: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.dds RDOC 007744: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D Array.png RDOC 007744: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:53] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:53] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:53] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:53] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:53] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:53] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:53] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:53] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA Array.png RDOC 007744: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.dds RDOC 007744: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D MSAA.png RDOC 007744: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.dds RDOC 007744: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 2D.png RDOC 007744: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.dds RDOC 007744: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32B32A32_UINT@Texture 3D.png RDOC 007744: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.dds RDOC 007744: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:54] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:54] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:54] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:54] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:54] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D Array.png RDOC 007744: [04:16:54] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:54] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:54] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.dds RDOC 007744: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 1D.png RDOC 007744: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.dds RDOC 007744: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D Array.png RDOC 007744: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA Array.png RDOC 007744: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.dds RDOC 007744: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D MSAA.png RDOC 007744: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:55] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:55] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:55] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:55] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.dds RDOC 007744: [04:16:55] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:55] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:55] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:55] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 2D.png RDOC 007744: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.dds RDOC 007744: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SFLOAT@Texture 3D.png RDOC 007744: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.dds RDOC 007744: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D Array.png RDOC 007744: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.dds RDOC 007744: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 1D.png RDOC 007744: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:56] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.dds RDOC 007744: [04:16:56] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:56] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:56] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:56] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:56] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:56] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:56] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D Array.png RDOC 007744: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA Array.png RDOC 007744: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.dds RDOC 007744: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D MSAA.png RDOC 007744: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.dds RDOC 007744: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 2D.png RDOC 007744: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.dds RDOC 007744: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:57] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:57] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:57] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:57] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:57] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_SINT@Texture 3D.png RDOC 007744: [04:16:57] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:57] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:57] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.dds RDOC 007744: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D Array.png RDOC 007744: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.dds RDOC 007744: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 1D.png RDOC 007744: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.dds RDOC 007744: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D Array.png RDOC 007744: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.dds RDOC 007744: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA Array.png RDOC 007744: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:58] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:58] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:58] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:58] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.dds RDOC 007744: [04:16:58] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:58] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:58] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:58] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D MSAA.png RDOC 007744: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.dds RDOC 007744: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 2D.png RDOC 007744: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.dds RDOC 007744: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32G32_UINT@Texture 3D.png RDOC 007744: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.dds RDOC 007744: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D Array.png RDOC 007744: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.dds RDOC 007744: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:16:59] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:16:59] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:16:59] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:16:59] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:16:59] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 1D.png RDOC 007744: [04:16:59] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:16:59] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:16:59] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.dds RDOC 007744: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D Array.png RDOC 007744: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.dds RDOC 007744: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA Array.png RDOC 007744: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.dds RDOC 007744: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D MSAA.png RDOC 007744: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.dds RDOC 007744: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 2D.png RDOC 007744: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:00] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:00] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:00] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:00] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.dds RDOC 007744: [04:17:00] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:00] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:00] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:00] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SFLOAT@Texture 3D.png RDOC 007744: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.dds RDOC 007744: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D Array.png RDOC 007744: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.dds RDOC 007744: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 1D.png RDOC 007744: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.dds RDOC 007744: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D Array.png RDOC 007744: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:01] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:01] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.dds RDOC 007744: [04:17:01] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:01] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:01] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:01] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:01] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:01] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA Array.png RDOC 007744: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.dds RDOC 007744: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D MSAA.png RDOC 007744: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.dds RDOC 007744: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 2D.png RDOC 007744: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.dds RDOC 007744: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_SINT@Texture 3D.png RDOC 007744: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.dds RDOC 007744: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:02] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:02] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:02] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:02] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:02] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D Array.png RDOC 007744: [04:17:02] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:02] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:02] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.dds RDOC 007744: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 1D.png RDOC 007744: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.dds RDOC 007744: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D Array.png RDOC 007744: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.dds RDOC 007744: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA Array.png RDOC 007744: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.dds RDOC 007744: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D MSAA.png RDOC 007744: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:03] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:03] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:03] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:03] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.dds RDOC 007744: [04:17:03] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:03] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:03] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:03] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 2D.png RDOC 007744: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.dds RDOC 007744: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R32_UINT@Texture 3D.png RDOC 007744: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.dds RDOC 007744: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D Array.png RDOC 007744: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.dds RDOC 007744: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 1D.png RDOC 007744: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.dds RDOC 007744: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:04] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:04] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:04] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:04] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:04] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D Array.png RDOC 007744: [04:17:04] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:04] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:04] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.dds RDOC 007744: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 2D.png RDOC 007744: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.dds RDOC 007744: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:05] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4B4A4_UNORM_PACK16@Texture 3D.png RDOC 007744: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D Array.png RDOC 007744: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 1D.png RDOC 007744: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D Array.png RDOC 007744: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 2D.png RDOC 007744: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:05] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:05] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:05] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:05] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R4G4_UNORM_PACK8@Texture 3D.png RDOC 007744: [04:17:05] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:05] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:05] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.dds RDOC 007744: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D Array.png RDOC 007744: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.dds RDOC 007744: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 1D.png RDOC 007744: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.dds RDOC 007744: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D Array.png RDOC 007744: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.dds RDOC 007744: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 2D.png RDOC 007744: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:06] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:06] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:06] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:06] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.dds RDOC 007744: [04:17:06] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:06] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:06] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:06] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G5B5A1_UNORM_PACK16@Texture 3D.png RDOC 007744: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.dds RDOC 007744: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D Array.png RDOC 007744: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.dds RDOC 007744: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 1D.png RDOC 007744: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.dds RDOC 007744: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D Array.png RDOC 007744: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:07] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:07] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:07] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:07] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.dds RDOC 007744: [04:17:07] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:07] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:07] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:07] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA Array.png RDOC 007744: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.dds RDOC 007744: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D MSAA.png RDOC 007744: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.dds RDOC 007744: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 2D.png RDOC 007744: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.dds RDOC 007744: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R5G6B5_UNORM_PACK16@Texture 3D.png RDOC 007744: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.dds RDOC 007744: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:08] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:08] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:08] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:08] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:08] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D Array.png RDOC 007744: [04:17:08] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:08] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:08] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.dds RDOC 007744: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 1D.png RDOC 007744: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.dds RDOC 007744: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D Array.png RDOC 007744: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.dds RDOC 007744: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA Array.png RDOC 007744: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.dds RDOC 007744: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:09] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:09] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D MSAA.png RDOC 007744: [04:17:09] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:09] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:09] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:09] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:09] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:09] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.dds RDOC 007744: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 2D.png RDOC 007744: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.dds RDOC 007744: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SINT@Texture 3D.png RDOC 007744: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.dds RDOC 007744: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D Array.png RDOC 007744: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.dds RDOC 007744: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 1D.png RDOC 007744: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:10] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:10] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:10] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:10] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.dds RDOC 007744: [04:17:10] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:10] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:10] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:10] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D Array.png RDOC 007744: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA Array.png RDOC 007744: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.dds RDOC 007744: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D MSAA.png RDOC 007744: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.dds RDOC 007744: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 2D.png RDOC 007744: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:11] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.dds RDOC 007744: [04:17:11] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:11] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:11] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:11] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:11] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:11] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:11] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SNORM@Texture 3D.png RDOC 007744: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.dds RDOC 007744: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D Array.png RDOC 007744: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.dds RDOC 007744: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 1D.png RDOC 007744: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.dds RDOC 007744: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D Array.png RDOC 007744: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.dds RDOC 007744: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:12] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:12] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:12] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:12] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:12] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA Array.png RDOC 007744: [04:17:12] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:12] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:12] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.dds RDOC 007744: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D MSAA.png RDOC 007744: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.dds RDOC 007744: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 2D.png RDOC 007744: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.dds RDOC 007744: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_SRGB@Texture 3D.png RDOC 007744: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.dds RDOC 007744: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D Array.png RDOC 007744: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:13] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:13] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:13] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:13] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.dds RDOC 007744: [04:17:13] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:13] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:13] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:13] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 1D.png RDOC 007744: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.dds RDOC 007744: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D Array.png RDOC 007744: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.dds RDOC 007744: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA Array.png RDOC 007744: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.dds RDOC 007744: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D MSAA.png RDOC 007744: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.dds RDOC 007744: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:14] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:14] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:14] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:14] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:14] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 2D.png RDOC 007744: [04:17:14] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:14] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:14] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.dds RDOC 007744: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UINT@Texture 3D.png RDOC 007744: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.dds RDOC 007744: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D Array.png RDOC 007744: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.dds RDOC 007744: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 1D.png RDOC 007744: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.dds RDOC 007744: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:15] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:15] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:15] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:15] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:15] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D Array.png RDOC 007744: [04:17:15] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:15] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:15] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA Array.png RDOC 007744: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.dds RDOC 007744: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D MSAA.png RDOC 007744: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.dds RDOC 007744: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 2D.png RDOC 007744: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.dds RDOC 007744: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8B8A8_UNORM@Texture 3D.png RDOC 007744: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:16] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:16] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:16] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:16] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.dds RDOC 007744: [04:17:16] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:16] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:16] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:16] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D Array.png RDOC 007744: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.dds RDOC 007744: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 1D.png RDOC 007744: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.dds RDOC 007744: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D Array.png RDOC 007744: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.dds RDOC 007744: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA Array.png RDOC 007744: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.dds RDOC 007744: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:17] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:17] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:17] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:17] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:17] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D MSAA.png RDOC 007744: [04:17:17] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:17] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:17] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.dds RDOC 007744: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 2D.png RDOC 007744: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.dds RDOC 007744: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SINT@Texture 3D.png RDOC 007744: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.dds RDOC 007744: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D Array.png RDOC 007744: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.dds RDOC 007744: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 1D.png RDOC 007744: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:18] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:18] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:18] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:18] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.dds RDOC 007744: [04:17:18] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:18] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:18] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:18] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D Array.png RDOC 007744: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA Array.png RDOC 007744: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.dds RDOC 007744: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D MSAA.png RDOC 007744: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.dds RDOC 007744: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 2D.png RDOC 007744: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:19] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:19] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.dds RDOC 007744: [04:17:19] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:19] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:19] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:19] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:19] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:19] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_SNORM@Texture 3D.png RDOC 007744: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.dds RDOC 007744: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D Array.png RDOC 007744: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.dds RDOC 007744: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 1D.png RDOC 007744: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.dds RDOC 007744: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D Array.png RDOC 007744: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.dds RDOC 007744: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:20] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:20] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:20] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:20] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:20] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA Array.png RDOC 007744: [04:17:20] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:20] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:20] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.dds RDOC 007744: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D MSAA.png RDOC 007744: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.dds RDOC 007744: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 2D.png RDOC 007744: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.dds RDOC 007744: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UINT@Texture 3D.png RDOC 007744: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.dds RDOC 007744: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D Array.png RDOC 007744: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:21] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:21] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:21] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:21] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.dds RDOC 007744: [04:17:21] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:21] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:21] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:21] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 1D.png RDOC 007744: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.dds RDOC 007744: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D Array.png RDOC 007744: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA Array.png RDOC 007744: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.dds RDOC 007744: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D MSAA.png RDOC 007744: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.dds RDOC 007744: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:22] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:22] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:22] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:22] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:22] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 2D.png RDOC 007744: [04:17:22] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:22] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:22] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.dds RDOC 007744: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8G8_UNORM@Texture 3D.png RDOC 007744: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.dds RDOC 007744: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D Array.png RDOC 007744: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.dds RDOC 007744: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 1D.png RDOC 007744: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.dds RDOC 007744: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D Array.png RDOC 007744: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:23] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:23] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:23] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:23] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.dds RDOC 007744: [04:17:23] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:23] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:23] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:23] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA Array.png RDOC 007744: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.dds RDOC 007744: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D MSAA.png RDOC 007744: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.dds RDOC 007744: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 2D.png RDOC 007744: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.dds RDOC 007744: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SINT@Texture 3D.png RDOC 007744: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.dds RDOC 007744: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:24] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:24] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:24] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:24] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:24] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D Array.png RDOC 007744: [04:17:24] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:24] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:24] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.dds RDOC 007744: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 1D.png RDOC 007744: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.dds RDOC 007744: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D Array.png RDOC 007744: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA Array.png RDOC 007744: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.dds RDOC 007744: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:25] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:25] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D MSAA.png RDOC 007744: [04:17:25] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:25] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:25] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:25] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:25] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:25] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.dds RDOC 007744: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 2D.png RDOC 007744: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.dds RDOC 007744: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SNORM@Texture 3D.png RDOC 007744: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.dds RDOC 007744: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D Array.png RDOC 007744: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.dds RDOC 007744: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 1D.png RDOC 007744: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:26] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:26] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:26] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.dds RDOC 007744: [04:17:26] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:26] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:26] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:26] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:26] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D Array.png RDOC 007744: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.dds RDOC 007744: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 2D.png RDOC 007744: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.dds RDOC 007744: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_SRGB@Texture 3D.png RDOC 007744: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.dds RDOC 007744: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D Array.png RDOC 007744: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.dds RDOC 007744: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:27] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:27] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:27] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:27] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:27] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 1D.png RDOC 007744: [04:17:27] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:27] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:27] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.dds RDOC 007744: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D Array.png RDOC 007744: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.dds RDOC 007744: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA Array.png RDOC 007744: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.dds RDOC 007744: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D MSAA.png RDOC 007744: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.dds RDOC 007744: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 2D.png RDOC 007744: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:28] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:28] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:28] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:28] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.dds RDOC 007744: [04:17:28] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:28] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:28] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:28] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UINT@Texture 3D.png RDOC 007744: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.dds RDOC 007744: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D Array.png RDOC 007744: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.dds RDOC 007744: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 1D.png RDOC 007744: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.dds RDOC 007744: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D Array.png RDOC 007744: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.dds RDOC 007744: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:29] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:29] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:29] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:29] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:29] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA Array.png RDOC 007744: [04:17:29] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:29] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:29] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.dds RDOC 007744: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D MSAA.png RDOC 007744: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.dds RDOC 007744: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 2D.png RDOC 007744: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.dds RDOC 007744: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:30] streamio.h( 159) - Error - Reading off the end of data stream RDOC 007744: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\R8_UNORM@Texture 3D.png RDOC 007744: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D Array.png RDOC 007744: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA Array.png RDOC 007744: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:30] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:30] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:30] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:30] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D MSAA.png RDOC 007744: [04:17:30] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:30] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:30] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 2D.png RDOC 007744: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer RDOC 007744: [04:17:31] rdcfile.cpp( 250) - Log - Opening RDCFile C:\build\renderdoc\util\test\tmp\VK_Texture_Zoo\X8_D24_UNORM_PACK32@Texture 3D.png RDOC 007744: [04:17:31] core.cpp( 59) - Log - Not enabling API validation during replay RDOC 007744: [04:17:31] core.cpp( 64) - Log - Using default GPU replay selection algorithm RDOC 007744: [04:17:31] core.cpp( 73) - Log - Replay optimisation level: Balanced RDOC 007744: [04:17:31] d3d11_replay.cpp( 142) - Log - Running replay on nVidia / NVIDIA GeForce GTX 970 31.0.15.2686 RDOC 007744: [04:17:31] replay_controller.cpp(2114) - Log - Created replay driver. RDOC 007744: [04:17:31] replay_controller.cpp(1882) - Log - Shutting down replay renderer